
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -9500.0)
(+ x (fma (+ 1.0 (/ -1.0 y)) (/ (+ x -1.0) (* y y)) (/ (- 1.0 x) y)))
(if (<= y 18000.0)
(+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))
(+ x (/ (- 1.0 (fma (/ (+ x -1.0) y) (+ -1.0 (/ 1.0 y)) x)) y)))))
double code(double x, double y) {
double tmp;
if (y <= -9500.0) {
tmp = x + fma((1.0 + (-1.0 / y)), ((x + -1.0) / (y * y)), ((1.0 - x) / y));
} else if (y <= 18000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = x + ((1.0 - fma(((x + -1.0) / y), (-1.0 + (1.0 / y)), x)) / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -9500.0) tmp = Float64(x + fma(Float64(1.0 + Float64(-1.0 / y)), Float64(Float64(x + -1.0) / Float64(y * y)), Float64(Float64(1.0 - x) / y))); elseif (y <= 18000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = Float64(x + Float64(Float64(1.0 - fma(Float64(Float64(x + -1.0) / y), Float64(-1.0 + Float64(1.0 / y)), x)) / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -9500.0], N[(x + N[(N[(1.0 + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision] * N[(N[(x + -1.0), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 18000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9500:\\
\;\;\;\;x + \mathsf{fma}\left(1 + \frac{-1}{y}, \frac{x + -1}{y \cdot y}, \frac{1 - x}{y}\right)\\
\mathbf{elif}\;y \leq 18000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - \mathsf{fma}\left(\frac{x + -1}{y}, -1 + \frac{1}{y}, x\right)}{y}\\
\end{array}
\end{array}
if y < -9500Initial program 27.5%
sub-negN/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
--lowering--.f6450.0
Applied egg-rr50.0%
Taylor expanded in y around inf
Simplified100.0%
if -9500 < y < 18000Initial program 100.0%
if 18000 < y Initial program 24.8%
Taylor expanded in y around -inf
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y)))))
(if (<= t_0 -2e+232)
x
(if (<= t_0 -1e+55)
(* y x)
(if (<= t_0 0.1)
x
(if (<= t_0 5000.0) (- 1.0 y) (if (<= t_0 2e+62) (* y x) x)))))))
double code(double x, double y) {
double t_0 = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
double tmp;
if (t_0 <= -2e+232) {
tmp = x;
} else if (t_0 <= -1e+55) {
tmp = y * x;
} else if (t_0 <= 0.1) {
tmp = x;
} else if (t_0 <= 5000.0) {
tmp = 1.0 - y;
} else if (t_0 <= 2e+62) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
if (t_0 <= (-2d+232)) then
tmp = x
else if (t_0 <= (-1d+55)) then
tmp = y * x
else if (t_0 <= 0.1d0) then
tmp = x
else if (t_0 <= 5000.0d0) then
tmp = 1.0d0 - y
else if (t_0 <= 2d+62) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
double tmp;
if (t_0 <= -2e+232) {
tmp = x;
} else if (t_0 <= -1e+55) {
tmp = y * x;
} else if (t_0 <= 0.1) {
tmp = x;
} else if (t_0 <= 5000.0) {
tmp = 1.0 - y;
} else if (t_0 <= 2e+62) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) tmp = 0 if t_0 <= -2e+232: tmp = x elif t_0 <= -1e+55: tmp = y * x elif t_0 <= 0.1: tmp = x elif t_0 <= 5000.0: tmp = 1.0 - y elif t_0 <= 2e+62: tmp = y * x else: tmp = x return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))) tmp = 0.0 if (t_0 <= -2e+232) tmp = x; elseif (t_0 <= -1e+55) tmp = Float64(y * x); elseif (t_0 <= 0.1) tmp = x; elseif (t_0 <= 5000.0) tmp = Float64(1.0 - y); elseif (t_0 <= 2e+62) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); tmp = 0.0; if (t_0 <= -2e+232) tmp = x; elseif (t_0 <= -1e+55) tmp = y * x; elseif (t_0 <= 0.1) tmp = x; elseif (t_0 <= 5000.0) tmp = 1.0 - y; elseif (t_0 <= 2e+62) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+232], x, If[LessEqual[t$95$0, -1e+55], N[(y * x), $MachinePrecision], If[LessEqual[t$95$0, 0.1], x, If[LessEqual[t$95$0, 5000.0], N[(1.0 - y), $MachinePrecision], If[LessEqual[t$95$0, 2e+62], N[(y * x), $MachinePrecision], x]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+232}:\\
\;\;\;\;x\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{+55}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;t\_0 \leq 0.1:\\
\;\;\;\;x\\
\mathbf{elif}\;t\_0 \leq 5000:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+62}:\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < -2.00000000000000011e232 or -1.00000000000000001e55 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 0.10000000000000001 or 2.00000000000000007e62 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) Initial program 28.1%
Taylor expanded in y around inf
Simplified59.7%
if -2.00000000000000011e232 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < -1.00000000000000001e55 or 5e3 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 2.00000000000000007e62Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6476.8
Simplified76.8%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6473.8
Simplified73.8%
if 0.10000000000000001 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 5e3Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6496.7
Simplified96.7%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6496.2
Simplified96.2%
Final simplification77.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 (fma (/ (+ x -1.0) y) (+ -1.0 (/ 1.0 y)) x)) y))))
(if (<= y -10500.0)
t_0
(if (<= y 18000.0) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - fma(((x + -1.0) / y), (-1.0 + (1.0 / y)), x)) / y);
double tmp;
if (y <= -10500.0) {
tmp = t_0;
} else if (y <= 18000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - fma(Float64(Float64(x + -1.0) / y), Float64(-1.0 + Float64(1.0 / y)), x)) / y)) tmp = 0.0 if (y <= -10500.0) tmp = t_0; elseif (y <= 18000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -10500.0], t$95$0, If[LessEqual[y, 18000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - \mathsf{fma}\left(\frac{x + -1}{y}, -1 + \frac{1}{y}, x\right)}{y}\\
\mathbf{if}\;y \leq -10500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 18000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -10500 or 18000 < y Initial program 26.1%
Taylor expanded in y around -inf
Simplified100.0%
if -10500 < y < 18000Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fma (/ (+ x -1.0) y) (+ -1.0 (/ 1.0 y)) x)))
(if (<= y -350000.0)
t_0
(if (<= y 320000.0) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = fma(((x + -1.0) / y), (-1.0 + (1.0 / y)), x);
double tmp;
if (y <= -350000.0) {
tmp = t_0;
} else if (y <= 320000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(Float64(Float64(x + -1.0) / y), Float64(-1.0 + Float64(1.0 / y)), x) tmp = 0.0 if (y <= -350000.0) tmp = t_0; elseif (y <= 320000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -350000.0], t$95$0, If[LessEqual[y, 320000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x + -1}{y}, -1 + \frac{1}{y}, x\right)\\
\mathbf{if}\;y \leq -350000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 320000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.5e5 or 3.2e5 < y Initial program 26.1%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
Simplified99.7%
if -3.5e5 < y < 3.2e5Initial program 100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -370000000.0)
t_0
(if (<= y 245000000.0) (+ 1.0 (/ (fma (- y) x y) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -370000000.0) {
tmp = t_0;
} else if (y <= 245000000.0) {
tmp = 1.0 + (fma(-y, x, y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -370000000.0) tmp = t_0; elseif (y <= 245000000.0) tmp = Float64(1.0 + Float64(fma(Float64(-y), x, y) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -370000000.0], t$95$0, If[LessEqual[y, 245000000.0], N[(1.0 + N[(N[((-y) * x + y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -370000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 245000000:\\
\;\;\;\;1 + \frac{\mathsf{fma}\left(-y, x, y\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.7e8 or 2.45e8 < y Initial program 24.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.6
Simplified99.6%
if -3.7e8 < y < 2.45e8Initial program 99.6%
*-commutativeN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
*-rgt-identityN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f6499.6
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -370000000.0)
t_0
(if (<= y 125000000.0) (+ 1.0 (/ (* y (- 1.0 x)) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -370000000.0) {
tmp = t_0;
} else if (y <= 125000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x + ((1.0d0 - x) / y)
if (y <= (-370000000.0d0)) then
tmp = t_0
else if (y <= 125000000.0d0) then
tmp = 1.0d0 + ((y * (1.0d0 - x)) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -370000000.0) {
tmp = t_0;
} else if (y <= 125000000.0) {
tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x + ((1.0 - x) / y) tmp = 0 if y <= -370000000.0: tmp = t_0 elif y <= 125000000.0: tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -370000000.0) tmp = t_0; elseif (y <= 125000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(1.0 - x)) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x + ((1.0 - x) / y); tmp = 0.0; if (y <= -370000000.0) tmp = t_0; elseif (y <= 125000000.0) tmp = 1.0 + ((y * (1.0 - x)) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -370000000.0], t$95$0, If[LessEqual[y, 125000000.0], N[(1.0 + N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -370000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 125000000:\\
\;\;\;\;1 + \frac{y \cdot \left(1 - x\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.7e8 or 1.25e8 < y Initial program 24.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.6
Simplified99.6%
if -3.7e8 < y < 1.25e8Initial program 99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -370000000.0)
t_0
(if (<= y 255000000.0) (fma (/ y (- -1.0 y)) (- 1.0 x) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -370000000.0) {
tmp = t_0;
} else if (y <= 255000000.0) {
tmp = fma((y / (-1.0 - y)), (1.0 - x), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -370000000.0) tmp = t_0; elseif (y <= 255000000.0) tmp = fma(Float64(y / Float64(-1.0 - y)), Float64(1.0 - x), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -370000000.0], t$95$0, If[LessEqual[y, 255000000.0], N[(N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] * N[(1.0 - x), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -370000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 255000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{-1 - y}, 1 - x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.7e8 or 2.55e8 < y Initial program 24.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6499.6
Simplified99.6%
if -3.7e8 < y < 2.55e8Initial program 99.6%
sub-negN/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
--lowering--.f6499.6
Applied egg-rr99.6%
(FPCore (x y)
:precision binary64
(if (<= y -9.8e+62)
x
(if (<= y -1.0)
(/ 1.0 y)
(if (<= y 1.22) (fma y (+ x -1.0) 1.0) (- x (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -9.8e+62) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.22) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = x - (x / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -9.8e+62) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 1.22) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = Float64(x - Float64(x / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -9.8e+62], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 1.22], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{+62}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 1.22:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{y}\\
\end{array}
\end{array}
if y < -9.7999999999999994e62Initial program 24.2%
Taylor expanded in y around inf
Simplified74.6%
if -9.7999999999999994e62 < y < -1Initial program 36.1%
Taylor expanded in x around 0
Simplified10.3%
Taylor expanded in y around inf
/-lowering-/.f6463.4
Simplified63.4%
if -1 < y < 1.21999999999999997Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.9
Simplified97.9%
if 1.21999999999999997 < y Initial program 27.3%
sub-negN/A
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f64N/A
--lowering--.f6447.6
Applied egg-rr47.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f6450.8
Simplified50.8%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6470.3
Simplified70.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ x (/ (- 1.0 x) y))))
(if (<= y -1.0)
t_0
(if (<= y 1.0) (fma (- y (* y x)) (+ y -1.0) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((y - (y * x)), (y + -1.0), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(y - Float64(y * x)), Float64(y + -1.0), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(y - N[(y * x), $MachinePrecision]), $MachinePrecision] * N[(y + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y - y \cdot x, y + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.4%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6497.6
Simplified97.6%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
associate--l+N/A
distribute-rgt-inN/A
*-commutativeN/A
*-rgt-identityN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
Simplified98.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ x (/ (- 1.0 x) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma y (+ x -1.0) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x + ((1.0 - x) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x + Float64(Float64(1.0 - x) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.4%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
--lowering--.f6497.6
Simplified97.6%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.9
Simplified97.9%
(FPCore (x y) :precision binary64 (if (<= y -6.2e+64) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 1.0) (fma y (+ x -1.0) 1.0) x))))
double code(double x, double y) {
double tmp;
if (y <= -6.2e+64) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.0) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -6.2e+64) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 1.0) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = x; end return tmp end
code[x_, y_] := If[LessEqual[y, -6.2e+64], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 1.0], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{+64}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.1999999999999998e64 or 1 < y Initial program 26.1%
Taylor expanded in y around inf
Simplified71.5%
if -6.1999999999999998e64 < y < -1Initial program 36.1%
Taylor expanded in x around 0
Simplified10.3%
Taylor expanded in y around inf
/-lowering-/.f6463.4
Simplified63.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.9
Simplified97.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.0) (fma y (+ x -1.0) 1.0) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.0) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.0) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = x; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.0], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.4%
Taylor expanded in y around inf
Simplified66.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.9
Simplified97.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 430.0) (fma y x 1.0) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 430.0) {
tmp = fma(y, x, 1.0);
} else {
tmp = x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 430.0) tmp = fma(y, x, 1.0); else tmp = x; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 430.0], N[(y * x + 1.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 430:\\
\;\;\;\;\mathsf{fma}\left(y, x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 430 < y Initial program 26.8%
Taylor expanded in y around inf
Simplified66.9%
if -1 < y < 430Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.2
Simplified97.2%
Taylor expanded in x around inf
Simplified96.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.4) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.4) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.4d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.4) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.4: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.4) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.4) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.4], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.4:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.40000000000000002 < y Initial program 27.4%
Taylor expanded in y around inf
Simplified66.4%
if -1 < y < 0.40000000000000002Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6497.9
Simplified97.9%
Taylor expanded in x around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6475.5
Simplified75.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 18.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 18.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 18.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 18.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 18.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 18.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 18.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 18.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 18:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 18 < y Initial program 26.8%
Taylor expanded in y around inf
Simplified66.9%
if -1 < y < 18Initial program 100.0%
Taylor expanded in y around 0
Simplified74.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 67.7%
Taylor expanded in y around 0
Simplified43.1%
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 67.7%
Taylor expanded in y around inf
--lowering--.f6421.8
Simplified21.8%
Taylor expanded in x around 0
Simplified3.1%
metadata-eval3.1
Applied egg-rr3.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024198
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))