
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Initial program 99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- (- z) y))) (if (<= z -4.8e+62) t_0 (if (<= z 3.1e+32) (- (* x (log y)) y) t_0))))
double code(double x, double y, double z) {
double t_0 = -z - y;
double tmp;
if (z <= -4.8e+62) {
tmp = t_0;
} else if (z <= 3.1e+32) {
tmp = (x * log(y)) - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -z - y
if (z <= (-4.8d+62)) then
tmp = t_0
else if (z <= 3.1d+32) then
tmp = (x * log(y)) - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -z - y;
double tmp;
if (z <= -4.8e+62) {
tmp = t_0;
} else if (z <= 3.1e+32) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -z - y tmp = 0 if z <= -4.8e+62: tmp = t_0 elif z <= 3.1e+32: tmp = (x * math.log(y)) - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-z) - y) tmp = 0.0 if (z <= -4.8e+62) tmp = t_0; elseif (z <= 3.1e+32) tmp = Float64(Float64(x * log(y)) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -z - y; tmp = 0.0; if (z <= -4.8e+62) tmp = t_0; elseif (z <= 3.1e+32) tmp = (x * log(y)) - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - y), $MachinePrecision]}, If[LessEqual[z, -4.8e+62], t$95$0, If[LessEqual[z, 3.1e+32], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-z\right) - y\\
\mathbf{if}\;z \leq -4.8 \cdot 10^{+62}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.1 \cdot 10^{+32}:\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.8e62 or 3.09999999999999993e32 < z Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6480.1
Simplified80.1%
if -4.8e62 < z < 3.09999999999999993e32Initial program 99.8%
Taylor expanded in z around 0
--lowering--.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6491.7
Simplified91.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (log y)))) (if (<= x -6.4e+105) t_0 (if (<= x 3.4e-5) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (x <= -6.4e+105) {
tmp = t_0;
} else if (x <= 3.4e-5) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (x <= (-6.4d+105)) then
tmp = t_0
else if (x <= 3.4d-5) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (x <= -6.4e+105) {
tmp = t_0;
} else if (x <= 3.4e-5) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if x <= -6.4e+105: tmp = t_0 elif x <= 3.4e-5: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (x <= -6.4e+105) tmp = t_0; elseif (x <= 3.4e-5) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (x <= -6.4e+105) tmp = t_0; elseif (x <= 3.4e-5) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.4e+105], t$95$0, If[LessEqual[x, 3.4e-5], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;x \leq -6.4 \cdot 10^{+105}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.4 \cdot 10^{-5}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.4e105 or 3.4e-5 < x Initial program 99.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
log-lowering-log.f6467.6
Simplified67.6%
if -6.4e105 < x < 3.4e-5Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6486.1
Simplified86.1%
(FPCore (x y z) :precision binary64 (if (<= y 2.35e-6) (- (* x (log y)) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.35e-6) {
tmp = (x * log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.35d-6) then
tmp = (x * log(y)) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.35e-6) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.35e-6: tmp = (x * math.log(y)) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.35e-6) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.35e-6) tmp = (x * log(y)) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.35e-6], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.35 \cdot 10^{-6}:\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 2.34999999999999995e-6Initial program 99.8%
Taylor expanded in y around 0
--lowering--.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6494.0
Simplified94.0%
if 2.34999999999999995e-6 < y Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6483.1
Simplified83.1%
(FPCore (x y z) :precision binary64 (if (<= z -8e+60) (- z) (if (<= z 5.9e+23) (- y) (- z))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8e+60) {
tmp = -z;
} else if (z <= 5.9e+23) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8d+60)) then
tmp = -z
else if (z <= 5.9d+23) then
tmp = -y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8e+60) {
tmp = -z;
} else if (z <= 5.9e+23) {
tmp = -y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8e+60: tmp = -z elif z <= 5.9e+23: tmp = -y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8e+60) tmp = Float64(-z); elseif (z <= 5.9e+23) tmp = Float64(-y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8e+60) tmp = -z; elseif (z <= 5.9e+23) tmp = -y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8e+60], (-z), If[LessEqual[z, 5.9e+23], (-y), (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+60}:\\
\;\;\;\;-z\\
\mathbf{elif}\;z \leq 5.9 \cdot 10^{+23}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if z < -7.9999999999999996e60 or 5.89999999999999987e23 < z Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
neg-lowering-neg.f6462.6
Simplified62.6%
if -7.9999999999999996e60 < z < 5.89999999999999987e23Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6445.3
Simplified45.3%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
sub-negN/A
--lowering--.f64N/A
neg-lowering-neg.f6463.9
Simplified63.9%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6431.9
Simplified31.9%
herbie shell --seed 2024198
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))