
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1.0)
(+ x (/ y (- 1.1283791670955126 (* x y))))
(+ x (/ y (* (exp z) 1.1283791670955126))))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x + (y / (exp(z) * 1.1283791670955126));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1.0d0) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x + (y / (exp(z) * 1.1283791670955126d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x + (y / (Math.exp(z) * 1.1283791670955126));
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 1.0: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x + (y / (math.exp(z) * 1.1283791670955126)) return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = Float64(x + Float64(y / Float64(exp(z) * 1.1283791670955126))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 1.0) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x + (y / (exp(z) * 1.1283791670955126)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{e^{z} \cdot 1.1283791670955126}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1Initial program 99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9
Simplified99.9%
if 1 < (exp.f64 z) Initial program 89.3%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f64N/A
exp-lowering-exp.f64100.0
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1.0)
(+ x (/ y (- 1.1283791670955126 (* x y))))
(fma (exp (- 0.0 z)) (* y 0.8862269254527579) x))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = fma(exp((0.0 - z)), (y * 0.8862269254527579), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = fma(exp(Float64(0.0 - z)), Float64(y * 0.8862269254527579), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.0], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Exp[N[(0.0 - z), $MachinePrecision]], $MachinePrecision] * N[(y * 0.8862269254527579), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(e^{0 - z}, y \cdot 0.8862269254527579, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1Initial program 99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9
Simplified99.9%
if 1 < (exp.f64 z) Initial program 89.3%
Taylor expanded in y around 0
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
rec-expN/A
neg-mul-1N/A
exp-lowering-exp.f64N/A
neg-mul-1N/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64100.0
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (/ -1.0 x)))
(t_1 (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y))))))
(if (<= t_1 -100000.0) t_0 (if (<= t_1 4.0) x t_0))))
double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double t_1 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_1 <= -100000.0) {
tmp = t_0;
} else if (t_1 <= 4.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x + ((-1.0d0) / x)
t_1 = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
if (t_1 <= (-100000.0d0)) then
tmp = t_0
else if (t_1 <= 4.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (-1.0 / x);
double t_1 = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_1 <= -100000.0) {
tmp = t_0;
} else if (t_1 <= 4.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x + (-1.0 / x) t_1 = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) tmp = 0 if t_1 <= -100000.0: tmp = t_0 elif t_1 <= 4.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x + Float64(-1.0 / x)) t_1 = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))) tmp = 0.0 if (t_1 <= -100000.0) tmp = t_0; elseif (t_1 <= 4.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (-1.0 / x); t_1 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); tmp = 0.0; if (t_1 <= -100000.0) tmp = t_0; elseif (t_1 <= 4.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -100000.0], t$95$0, If[LessEqual[t$95$1, 4.0], x, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{-1}{x}\\
t_1 := x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\mathbf{if}\;t\_1 \leq -100000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -1e5 or 4 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 93.9%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6491.0
Simplified91.0%
if -1e5 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 4Initial program 99.8%
Taylor expanded in x around inf
Simplified76.5%
Final simplification88.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (/ y (- (* (exp z) 1.1283791670955126) (* x y)))))) (if (<= t_0 2e+275) t_0 (+ x (/ -1.0 x)))))
double code(double x, double y, double z) {
double t_0 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_0 <= 2e+275) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (y / ((exp(z) * 1.1283791670955126d0) - (x * y)))
if (t_0 <= 2d+275) then
tmp = t_0
else
tmp = x + ((-1.0d0) / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (y / ((Math.exp(z) * 1.1283791670955126) - (x * y)));
double tmp;
if (t_0 <= 2e+275) {
tmp = t_0;
} else {
tmp = x + (-1.0 / x);
}
return tmp;
}
def code(x, y, z): t_0 = x + (y / ((math.exp(z) * 1.1283791670955126) - (x * y))) tmp = 0 if t_0 <= 2e+275: tmp = t_0 else: tmp = x + (-1.0 / x) return tmp
function code(x, y, z) t_0 = Float64(x + Float64(y / Float64(Float64(exp(z) * 1.1283791670955126) - Float64(x * y)))) tmp = 0.0 if (t_0 <= 2e+275) tmp = t_0; else tmp = Float64(x + Float64(-1.0 / x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (y / ((exp(z) * 1.1283791670955126) - (x * y))); tmp = 0.0; if (t_0 <= 2e+275) tmp = t_0; else tmp = x + (-1.0 / x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(y / N[(N[(N[Exp[z], $MachinePrecision] * 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e+275], t$95$0, N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + \frac{y}{e^{z} \cdot 1.1283791670955126 - x \cdot y}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{+275}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;x + \frac{-1}{x}\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1.99999999999999992e275Initial program 98.5%
if 1.99999999999999992e275 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 40.7%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
Final simplification98.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1000000.0)
(+
x
(/
y
(fma
z
(fma
z
(fma z 0.18806319451591877 0.5641895835477563)
1.1283791670955126)
(- 1.1283791670955126 (* x y)))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1000000.0) {
tmp = x + (y / fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), (1.1283791670955126 - (x * y))));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1000000.0) tmp = Float64(x + Float64(y / fma(z, fma(z, fma(z, 0.18806319451591877, 0.5641895835477563), 1.1283791670955126), Float64(1.1283791670955126 - Float64(x * y))))); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1000000.0], N[(x + N[(y / N[(z * N[(z * N[(z * 0.18806319451591877 + 0.5641895835477563), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] + N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1000000:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.18806319451591877, 0.5641895835477563\right), 1.1283791670955126\right), 1.1283791670955126 - x \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1e6Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
associate--l+N/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.2
Simplified99.2%
if 1e6 < (exp.f64 z) Initial program 88.9%
Taylor expanded in x around inf
Simplified100.0%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1000000.0)
(+
x
(/
y
(-
(fma
z
(fma z 0.5641895835477563 1.1283791670955126)
1.1283791670955126)
(* x y))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1000000.0) {
tmp = x + (y / (fma(z, fma(z, 0.5641895835477563, 1.1283791670955126), 1.1283791670955126) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1000000.0) tmp = Float64(x + Float64(y / Float64(fma(z, fma(z, 0.5641895835477563, 1.1283791670955126), 1.1283791670955126) - Float64(x * y)))); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1000000.0], N[(x + N[(y / N[(N[(z * N[(z * 0.5641895835477563 + 1.1283791670955126), $MachinePrecision] + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1000000:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, \mathsf{fma}\left(z, 0.5641895835477563, 1.1283791670955126\right), 1.1283791670955126\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1e6Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f6499.2
Simplified99.2%
if 1e6 < (exp.f64 z) Initial program 88.9%
Taylor expanded in x around inf
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ x (/ -1.0 x))
(if (<= (exp z) 1000000.0)
(+ x (/ y (- (fma z 1.1283791670955126 1.1283791670955126) (* x y))))
x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1000000.0) {
tmp = x + (y / (fma(z, 1.1283791670955126, 1.1283791670955126) - (x * y)));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1000000.0) tmp = Float64(x + Float64(y / Float64(fma(z, 1.1283791670955126, 1.1283791670955126) - Float64(x * y)))); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1000000.0], N[(x + N[(y / N[(N[(z * 1.1283791670955126 + 1.1283791670955126), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1000000:\\
\;\;\;\;x + \frac{y}{\mathsf{fma}\left(z, 1.1283791670955126, 1.1283791670955126\right) - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1e6Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f6499.2
Simplified99.2%
if 1e6 < (exp.f64 z) Initial program 88.9%
Taylor expanded in x around inf
Simplified100.0%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (if (<= (exp z) 1000000.0) (+ x (/ y (- 1.1283791670955126 (* x y)))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1000000.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (exp(z) <= 0.0d0) then
tmp = x + ((-1.0d0) / x)
else if (exp(z) <= 1000000.0d0) then
tmp = x + (y / (1.1283791670955126d0 - (x * y)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (Math.exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (Math.exp(z) <= 1000000.0) {
tmp = x + (y / (1.1283791670955126 - (x * y)));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if math.exp(z) <= 0.0: tmp = x + (-1.0 / x) elif math.exp(z) <= 1000000.0: tmp = x + (y / (1.1283791670955126 - (x * y))) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1000000.0) tmp = Float64(x + Float64(y / Float64(1.1283791670955126 - Float64(x * y)))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (exp(z) <= 0.0) tmp = x + (-1.0 / x); elseif (exp(z) <= 1000000.0) tmp = x + (y / (1.1283791670955126 - (x * y))); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1000000.0], N[(x + N[(y / N[(1.1283791670955126 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1000000:\\
\;\;\;\;x + \frac{y}{1.1283791670955126 - x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1e6Initial program 99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.2
Simplified99.2%
if 1e6 < (exp.f64 z) Initial program 88.9%
Taylor expanded in x around inf
Simplified100.0%
Final simplification99.6%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (fma (/ -1.0 (fma x y (* (exp z) -1.1283791670955126))) y x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else {
tmp = fma((-1.0 / fma(x, y, (exp(z) * -1.1283791670955126))), y, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); else tmp = fma(Float64(-1.0 / fma(x, y, Float64(exp(z) * -1.1283791670955126))), y, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / N[(x * y + N[(N[Exp[z], $MachinePrecision] * -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{\mathsf{fma}\left(x, y, e^{z} \cdot -1.1283791670955126\right)}, y, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) Initial program 96.7%
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
flip--N/A
clear-numN/A
accelerator-lowering-fma.f64N/A
Applied egg-rr99.9%
(FPCore (x y z) :precision binary64 (if (<= (exp z) 0.0) (+ x (/ -1.0 x)) (if (<= (exp z) 1000000.0) (- x (/ y (fma y x -1.1283791670955126))) x)))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = x + (-1.0 / x);
} else if (exp(z) <= 1000000.0) {
tmp = x - (y / fma(y, x, -1.1283791670955126));
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(x + Float64(-1.0 / x)); elseif (exp(z) <= 1000000.0) tmp = Float64(x - Float64(y / fma(y, x, -1.1283791670955126))); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(x + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1000000.0], N[(x - N[(y / N[(y * x + -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;x + \frac{-1}{x}\\
\mathbf{elif}\;e^{z} \leq 1000000:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(y, x, -1.1283791670955126\right)}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 90.5%
Taylor expanded in y around inf
sub-negN/A
+-lowering-+.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64100.0
Simplified100.0%
if 0.0 < (exp.f64 z) < 1e6Initial program 99.9%
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
flip--N/A
clear-numN/A
accelerator-lowering-fma.f64N/A
Applied egg-rr99.8%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
accelerator-lowering-fma.f6499.2
Simplified99.2%
if 1e6 < (exp.f64 z) Initial program 88.9%
Taylor expanded in x around inf
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4.4e-150)
x
(if (<= x 9e-49)
(fma 0.8862269254527579 y x)
(if (<= x 0.00021) (/ -1.0 x) x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.4e-150) {
tmp = x;
} else if (x <= 9e-49) {
tmp = fma(0.8862269254527579, y, x);
} else if (x <= 0.00021) {
tmp = -1.0 / x;
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.4e-150) tmp = x; elseif (x <= 9e-49) tmp = fma(0.8862269254527579, y, x); elseif (x <= 0.00021) tmp = Float64(-1.0 / x); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.4e-150], x, If[LessEqual[x, 9e-49], N[(0.8862269254527579 * y + x), $MachinePrecision], If[LessEqual[x, 0.00021], N[(-1.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.4 \cdot 10^{-150}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-49}:\\
\;\;\;\;\mathsf{fma}\left(0.8862269254527579, y, x\right)\\
\mathbf{elif}\;x \leq 0.00021:\\
\;\;\;\;\frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.3999999999999999e-150 or 2.1000000000000001e-4 < x Initial program 96.0%
Taylor expanded in x around inf
Simplified93.7%
if -4.3999999999999999e-150 < x < 9.0000000000000004e-49Initial program 93.2%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6468.0
Simplified68.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f6449.7
Simplified49.7%
if 9.0000000000000004e-49 < x < 2.1000000000000001e-4Initial program 100.0%
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
flip--N/A
clear-numN/A
accelerator-lowering-fma.f64N/A
Applied egg-rr99.8%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
accelerator-lowering-fma.f6485.9
Simplified85.9%
Taylor expanded in y around inf
/-lowering-/.f64100.0
Simplified100.0%
Taylor expanded in x around 0
/-lowering-/.f6495.7
Simplified95.7%
(FPCore (x y z) :precision binary64 (if (<= x -4.8e-150) x (if (<= x 8e-95) (fma 0.8862269254527579 y x) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.8e-150) {
tmp = x;
} else if (x <= 8e-95) {
tmp = fma(0.8862269254527579, y, x);
} else {
tmp = x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= -4.8e-150) tmp = x; elseif (x <= 8e-95) tmp = fma(0.8862269254527579, y, x); else tmp = x; end return tmp end
code[x_, y_, z_] := If[LessEqual[x, -4.8e-150], x, If[LessEqual[x, 8e-95], N[(0.8862269254527579 * y + x), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-150}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-95}:\\
\;\;\;\;\mathsf{fma}\left(0.8862269254527579, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -4.8e-150 or 7.99999999999999992e-95 < x Initial program 96.3%
Taylor expanded in x around inf
Simplified88.1%
if -4.8e-150 < x < 7.99999999999999992e-95Initial program 92.4%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6468.1
Simplified68.1%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f6450.1
Simplified50.1%
(FPCore (x y z) :precision binary64 (if (<= x -1e-240) x (if (<= x 7.2e-111) (* y 0.8862269254527579) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1e-240) {
tmp = x;
} else if (x <= 7.2e-111) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1d-240)) then
tmp = x
else if (x <= 7.2d-111) then
tmp = y * 0.8862269254527579d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1e-240) {
tmp = x;
} else if (x <= 7.2e-111) {
tmp = y * 0.8862269254527579;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1e-240: tmp = x elif x <= 7.2e-111: tmp = y * 0.8862269254527579 else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1e-240) tmp = x; elseif (x <= 7.2e-111) tmp = Float64(y * 0.8862269254527579); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1e-240) tmp = x; elseif (x <= 7.2e-111) tmp = y * 0.8862269254527579; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1e-240], x, If[LessEqual[x, 7.2e-111], N[(y * 0.8862269254527579), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-240}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-111}:\\
\;\;\;\;y \cdot 0.8862269254527579\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -9.9999999999999997e-241 or 7.20000000000000019e-111 < x Initial program 95.8%
Taylor expanded in x around inf
Simplified81.3%
if -9.9999999999999997e-241 < x < 7.20000000000000019e-111Initial program 92.5%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6472.7
Simplified72.7%
Taylor expanded in x around 0
*-lowering-*.f6443.8
Simplified43.8%
Final simplification73.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.1%
Taylor expanded in x around inf
Simplified69.0%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024198
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))