
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- 1.0 y) (/ x z) y))
double code(double x, double y, double z) {
return fma((1.0 - y), (x / z), y);
}
function code(x, y, z) return fma(Float64(1.0 - y), Float64(x / z), y) end
code[x_, y_, z_] := N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, \frac{x}{z}, y\right)
\end{array}
Initial program 89.3%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Simplified99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x (* y (- z x))) z)) (t_1 (fma x (/ (- 1.0 y) z) y)))
(if (<= t_0 (- INFINITY))
t_1
(if (<= t_0 5e+297) (/ (fma (- z x) y x) z) t_1))))
double code(double x, double y, double z) {
double t_0 = (x + (y * (z - x))) / z;
double t_1 = fma(x, ((1.0 - y) / z), y);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_0 <= 5e+297) {
tmp = fma((z - x), y, x) / z;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x + Float64(y * Float64(z - x))) / z) t_1 = fma(x, Float64(Float64(1.0 - y) / z), y) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = t_1; elseif (t_0 <= 5e+297) tmp = Float64(fma(Float64(z - x), y, x) / z); else tmp = t_1; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], t$95$1, If[LessEqual[t$95$0, 5e+297], N[(N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision] / z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y \cdot \left(z - x\right)}{z}\\
t_1 := \mathsf{fma}\left(x, \frac{1 - y}{z}, y\right)\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+297}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z - x, y, x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) < -inf.0 or 4.9999999999999998e297 < (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) Initial program 69.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
distribute-rgt-inN/A
*-lft-identityN/A
associate-+l+N/A
associate-*r/N/A
mul-1-negN/A
associate-*l/N/A
associate-/l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
distribute-lft-neg-outN/A
mul-1-negN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-inN/A
+-commutativeN/A
Simplified100.0%
if -inf.0 < (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) < 4.9999999999999998e297Initial program 99.9%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- 1.0 (/ x z))))) (if (<= y -1.55e+36) t_0 (if (<= y 1.05e+15) (/ (fma (- z x) y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -1.55e+36) {
tmp = t_0;
} else if (y <= 1.05e+15) {
tmp = fma((z - x), y, x) / z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - Float64(x / z))) tmp = 0.0 if (y <= -1.55e+36) tmp = t_0; elseif (y <= 1.05e+15) tmp = Float64(fma(Float64(z - x), y, x) / z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.55e+36], t$95$0, If[LessEqual[y, 1.05e+15], N[(N[(N[(z - x), $MachinePrecision] * y + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{if}\;y \leq -1.55 \cdot 10^{+36}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{+15}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z - x, y, x\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.55e36 or 1.05e15 < y Initial program 76.3%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
*-inversesN/A
sub-negN/A
div-subN/A
*-lowering-*.f64N/A
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6499.9
Simplified99.9%
if -1.55e36 < y < 1.05e15Initial program 99.9%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (- 1.0 (/ x z))))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - (x / z))
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 - (x / z));
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 - (x / z)) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 - Float64(x / z))) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 - (x / z)); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 78.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
*-inversesN/A
sub-negN/A
div-subN/A
*-lowering-*.f64N/A
div-subN/A
*-inversesN/A
--lowering--.f64N/A
/-lowering-/.f6499.0
Simplified99.0%
if -1 < y < 1Initial program 99.9%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
Taylor expanded in z around inf
Simplified98.7%
clear-numN/A
associate-/r/N/A
+-commutativeN/A
distribute-lft-inN/A
associate-/r/N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
/-lowering-/.f6498.8
Applied egg-rr98.8%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (if (<= x -1.2e+33) (/ x z) (if (<= x 5.6e-40) y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e+33) {
tmp = x / z;
} else if (x <= 5.6e-40) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.2d+33)) then
tmp = x / z
else if (x <= 5.6d-40) then
tmp = y
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e+33) {
tmp = x / z;
} else if (x <= 5.6e-40) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.2e+33: tmp = x / z elif x <= 5.6e-40: tmp = y else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.2e+33) tmp = Float64(x / z); elseif (x <= 5.6e-40) tmp = y; else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.2e+33) tmp = x / z; elseif (x <= 5.6e-40) tmp = y; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.2e+33], N[(x / z), $MachinePrecision], If[LessEqual[x, 5.6e-40], y, N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+33}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-40}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -1.2e33 or 5.5999999999999999e-40 < x Initial program 93.4%
Taylor expanded in y around 0
Simplified58.5%
if -1.2e33 < x < 5.5999999999999999e-40Initial program 84.1%
Taylor expanded in x around 0
Simplified64.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.0) (+ y (/ x z)) (* z (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.0: tmp = y + (x / z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.0) tmp = y + (x / z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 1Initial program 92.1%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f6492.1
Applied egg-rr92.1%
Taylor expanded in z around inf
Simplified79.2%
clear-numN/A
associate-/r/N/A
+-commutativeN/A
distribute-lft-inN/A
associate-/r/N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
/-lowering-/.f6484.1
Applied egg-rr84.1%
if 1 < y Initial program 80.9%
Taylor expanded in x around 0
+-rgt-identityN/A
accelerator-lowering-fma.f6433.2
Simplified33.2%
frac-2negN/A
+-rgt-identityN/A
distribute-lft-neg-inN/A
*-rgt-identityN/A
times-fracN/A
frac-2negN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f6456.4
Applied egg-rr56.4%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 89.3%
+-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
--lowering--.f6489.3
Applied egg-rr89.3%
Taylor expanded in z around inf
Simplified67.4%
clear-numN/A
associate-/r/N/A
+-commutativeN/A
distribute-lft-inN/A
associate-/r/N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-inversesN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
clear-numN/A
/-lowering-/.f6474.8
Applied egg-rr74.8%
Final simplification74.8%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 89.3%
Taylor expanded in x around 0
Simplified34.5%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024198
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))