
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ 1.0 (* e (cos v)))))
double code(double e, double v) {
return (e * sin(v)) / (1.0 + (e * cos(v)));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (1.0d0 + (e * cos(v)))
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (1.0 + (e * Math.cos(v)));
}
def code(e, v): return (e * math.sin(v)) / (1.0 + (e * math.cos(v)))
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(1.0 + Float64(e * cos(v)))) end
function tmp = code(e, v) tmp = (e * sin(v)) / (1.0 + (e * cos(v))); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(e * N[Cos[v], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{1 + e \cdot \cos v}
\end{array}
(FPCore (e v) :precision binary64 (* (/ e (fma e (cos v) 1.0)) (sin v)))
double code(double e, double v) {
return (e / fma(e, cos(v), 1.0)) * sin(v);
}
function code(e, v) return Float64(Float64(e / fma(e, cos(v), 1.0)) * sin(v)) end
code[e_, v_] := N[(N[(e / N[(e * N[Cos[v], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e}{\mathsf{fma}\left(e, \cos v, 1\right)} \cdot \sin v
\end{array}
Initial program 99.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
cos-lowering-cos.f64N/A
sin-lowering-sin.f6499.8
Applied egg-rr99.8%
(FPCore (e v) :precision binary64 (/ (* e (sin v)) (+ e 1.0)))
double code(double e, double v) {
return (e * sin(v)) / (e + 1.0);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) / (e + 1.0d0)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) / (e + 1.0);
}
def code(e, v): return (e * math.sin(v)) / (e + 1.0)
function code(e, v) return Float64(Float64(e * sin(v)) / Float64(e + 1.0)) end
function tmp = code(e, v) tmp = (e * sin(v)) / (e + 1.0); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e \cdot \sin v}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
+-lowering-+.f6499.0
Simplified99.0%
Final simplification99.0%
(FPCore (e v) :precision binary64 (* (* e (sin v)) (- 1.0 e)))
double code(double e, double v) {
return (e * sin(v)) * (1.0 - e);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = (e * sin(v)) * (1.0d0 - e)
end function
public static double code(double e, double v) {
return (e * Math.sin(v)) * (1.0 - e);
}
def code(e, v): return (e * math.sin(v)) * (1.0 - e)
function code(e, v) return Float64(Float64(e * sin(v)) * Float64(1.0 - e)) end
function tmp = code(e, v) tmp = (e * sin(v)) * (1.0 - e); end
code[e_, v_] := N[(N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision] * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(e \cdot \sin v\right) \cdot \left(1 - e\right)
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-outN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
distribute-lft-neg-inN/A
distribute-rgt1-inN/A
*-lowering-*.f64N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
cos-lowering-cos.f64N/A
*-lowering-*.f64N/A
Simplified98.9%
Taylor expanded in v around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6498.5
Simplified98.5%
Final simplification98.5%
(FPCore (e v) :precision binary64 (* e (sin v)))
double code(double e, double v) {
return e * sin(v);
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * sin(v)
end function
public static double code(double e, double v) {
return e * Math.sin(v);
}
def code(e, v): return e * math.sin(v)
function code(e, v) return Float64(e * sin(v)) end
function tmp = code(e, v) tmp = e * sin(v); end
code[e_, v_] := N[(e * N[Sin[v], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \sin v
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
*-lowering-*.f64N/A
sin-lowering-sin.f6498.1
Simplified98.1%
(FPCore (e v) :precision binary64 (* v (/ e (+ e 1.0))))
double code(double e, double v) {
return v * (e / (e + 1.0));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v * (e / (e + 1.0d0))
end function
public static double code(double e, double v) {
return v * (e / (e + 1.0));
}
def code(e, v): return v * (e / (e + 1.0))
function code(e, v) return Float64(v * Float64(e / Float64(e + 1.0))) end
function tmp = code(e, v) tmp = v * (e / (e + 1.0)); end
code[e_, v_] := N[(v * N[(e / N[(e + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
v \cdot \frac{e}{e + 1}
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6456.5
Simplified56.5%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
+-lowering-+.f6456.5
Applied egg-rr56.5%
Final simplification56.5%
(FPCore (e v) :precision binary64 (* e (* v (- 1.0 e))))
double code(double e, double v) {
return e * (v * (1.0 - e));
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * (v * (1.0d0 - e))
end function
public static double code(double e, double v) {
return e * (v * (1.0 - e));
}
def code(e, v): return e * (v * (1.0 - e))
function code(e, v) return Float64(e * Float64(v * Float64(1.0 - e))) end
function tmp = code(e, v) tmp = e * (v * (1.0 - e)); end
code[e_, v_] := N[(e * N[(v * N[(1.0 - e), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e \cdot \left(v \cdot \left(1 - e\right)\right)
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6456.5
Simplified56.5%
Taylor expanded in e around 0
*-lowering-*.f64N/A
*-lft-identityN/A
associate-*r*N/A
distribute-rgt-inN/A
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6456.1
Simplified56.1%
(FPCore (e v) :precision binary64 (* e v))
double code(double e, double v) {
return e * v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = e * v
end function
public static double code(double e, double v) {
return e * v;
}
def code(e, v): return e * v
function code(e, v) return Float64(e * v) end
function tmp = code(e, v) tmp = e * v; end
code[e_, v_] := N[(e * v), $MachinePrecision]
\begin{array}{l}
\\
e \cdot v
\end{array}
Initial program 99.8%
Taylor expanded in e around 0
*-lowering-*.f64N/A
sin-lowering-sin.f6498.1
Simplified98.1%
Taylor expanded in v around 0
Simplified55.6%
(FPCore (e v) :precision binary64 v)
double code(double e, double v) {
return v;
}
real(8) function code(e, v)
real(8), intent (in) :: e
real(8), intent (in) :: v
code = v
end function
public static double code(double e, double v) {
return v;
}
def code(e, v): return v
function code(e, v) return v end
function tmp = code(e, v) tmp = v; end
code[e_, v_] := v
\begin{array}{l}
\\
v
\end{array}
Initial program 99.8%
Taylor expanded in v around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6456.5
Simplified56.5%
Taylor expanded in e around inf
Simplified4.7%
herbie shell --seed 2024197
(FPCore (e v)
:name "Trigonometry A"
:precision binary64
:pre (and (<= 0.0 e) (<= e 1.0))
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))