
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x x (fma x 2.0 (* y y))))
double code(double x, double y) {
return fma(x, x, fma(x, 2.0, (y * y)));
}
function code(x, y) return fma(x, x, fma(x, 2.0, Float64(y * y))) end
code[x_, y_] := N[(x * x + N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, \mathsf{fma}\left(x, 2, y \cdot y\right)\right)
\end{array}
Initial program 100.0%
+-commutativeN/A
associate-+l+N/A
accelerator-lowering-fma.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64100.0
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.3e+79) (* x x) (if (<= x 1.56e+128) (fma 2.0 x (* y y)) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.3e+79) {
tmp = x * x;
} else if (x <= 1.56e+128) {
tmp = fma(2.0, x, (y * y));
} else {
tmp = x * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -2.3e+79) tmp = Float64(x * x); elseif (x <= 1.56e+128) tmp = fma(2.0, x, Float64(y * y)); else tmp = Float64(x * x); end return tmp end
code[x_, y_] := If[LessEqual[x, -2.3e+79], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.56e+128], N[(2.0 * x + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{+79}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.56 \cdot 10^{+128}:\\
\;\;\;\;\mathsf{fma}\left(2, x, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.3e79 or 1.55999999999999992e128 < x Initial program 100.0%
Taylor expanded in x around inf
+-rgt-identityN/A
unpow2N/A
accelerator-lowering-fma.f6495.7
Simplified95.7%
+-rgt-identityN/A
*-lowering-*.f6495.7
Applied egg-rr95.7%
if -2.3e79 < x < 1.55999999999999992e128Initial program 100.0%
Taylor expanded in x around 0
accelerator-lowering-fma.f64N/A
+-lft-identityN/A
+-commutativeN/A
unpow2N/A
accelerator-lowering-fma.f6489.2
Simplified89.2%
+-rgt-identityN/A
*-lowering-*.f6489.2
Applied egg-rr89.2%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1e-186) (fma x x (* x 2.0)) (fma x x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1e-186) {
tmp = fma(x, x, (x * 2.0));
} else {
tmp = fma(x, x, (y * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1e-186) tmp = fma(x, x, Float64(x * 2.0)); else tmp = fma(x, x, Float64(y * y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1e-186], N[(x * x + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 10^{-186}:\\
\;\;\;\;\mathsf{fma}\left(x, x, x \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 9.9999999999999991e-187Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
*-commutativeN/A
distribute-lft-inN/A
+-commutativeN/A
*-lft-identityN/A
*-lowering-*.f64N/A
+-lowering-+.f6496.7
Simplified96.7%
distribute-rgt-inN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6496.7
Applied egg-rr96.7%
+-rgt-identityN/A
*-lowering-*.f6496.7
Applied egg-rr96.7%
if 9.9999999999999991e-187 < (*.f64 y y) Initial program 100.0%
+-commutativeN/A
associate-+l+N/A
accelerator-lowering-fma.f64N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64100.0
Applied egg-rr100.0%
Taylor expanded in x around 0
+-lft-identityN/A
+-commutativeN/A
unpow2N/A
accelerator-lowering-fma.f6498.1
Simplified98.1%
+-rgt-identityN/A
*-lowering-*.f6498.1
Applied egg-rr98.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 2e+23) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+23) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 2d+23) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 2e+23) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 2e+23: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 2e+23) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 2e+23) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 2e+23], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+23}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 1.9999999999999998e23Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
*-commutativeN/A
distribute-lft-inN/A
+-commutativeN/A
*-lft-identityN/A
*-lowering-*.f64N/A
+-lowering-+.f6486.0
Simplified86.0%
if 1.9999999999999998e23 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around 0
+-lft-identityN/A
+-commutativeN/A
unpow2N/A
accelerator-lowering-fma.f6487.5
Simplified87.5%
+-rgt-identityN/A
*-lowering-*.f6487.5
Applied egg-rr87.5%
Final simplification86.7%
(FPCore (x y) :precision binary64 (if (<= x -4.2e+79) (* x x) (if (<= x 1.56e+128) (* y y) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -4.2e+79) {
tmp = x * x;
} else if (x <= 1.56e+128) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.2d+79)) then
tmp = x * x
else if (x <= 1.56d+128) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.2e+79) {
tmp = x * x;
} else if (x <= 1.56e+128) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.2e+79: tmp = x * x elif x <= 1.56e+128: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -4.2e+79) tmp = Float64(x * x); elseif (x <= 1.56e+128) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.2e+79) tmp = x * x; elseif (x <= 1.56e+128) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.2e+79], N[(x * x), $MachinePrecision], If[LessEqual[x, 1.56e+128], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+79}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 1.56 \cdot 10^{+128}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -4.20000000000000016e79 or 1.55999999999999992e128 < x Initial program 100.0%
Taylor expanded in x around inf
+-rgt-identityN/A
unpow2N/A
accelerator-lowering-fma.f6495.7
Simplified95.7%
+-rgt-identityN/A
*-lowering-*.f6495.7
Applied egg-rr95.7%
if -4.20000000000000016e79 < x < 1.55999999999999992e128Initial program 100.0%
Taylor expanded in x around 0
+-lft-identityN/A
+-commutativeN/A
unpow2N/A
accelerator-lowering-fma.f6464.5
Simplified64.5%
+-rgt-identityN/A
*-lowering-*.f6464.5
Applied egg-rr64.5%
(FPCore (x y) :precision binary64 (if (<= x -2.0) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.0: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.0) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.0) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.0], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
Taylor expanded in x around inf
+-rgt-identityN/A
unpow2N/A
accelerator-lowering-fma.f6475.5
Simplified75.5%
+-rgt-identityN/A
*-lowering-*.f6475.5
Applied egg-rr75.5%
if -2 < x < 2Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
*-commutativeN/A
distribute-lft-inN/A
+-commutativeN/A
*-lft-identityN/A
*-lowering-*.f64N/A
+-lowering-+.f6436.9
Simplified36.9%
Taylor expanded in x around 0
Simplified35.2%
(FPCore (x y) :precision binary64 (fma (+ x 2.0) x (* y y)))
double code(double x, double y) {
return fma((x + 2.0), x, (y * y));
}
function code(x, y) return fma(Float64(x + 2.0), x, Float64(y * y)) end
code[x_, y_] := N[(N[(x + 2.0), $MachinePrecision] * x + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x + 2, x, y \cdot y\right)
\end{array}
Initial program 100.0%
distribute-lft-outN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (fma y y (* x (+ x 2.0))))
double code(double x, double y) {
return fma(y, y, (x * (x + 2.0)));
}
function code(x, y) return fma(y, y, Float64(x * Float64(x + 2.0))) end
code[x_, y_] := N[(y * y + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, x \cdot \left(x + 2\right)\right)
\end{array}
Initial program 100.0%
+-commutativeN/A
accelerator-lowering-fma.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64100.0
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
associate-*l*N/A
distribute-rgt-inN/A
associate-*l*N/A
lft-mult-inverseN/A
*-commutativeN/A
distribute-lft-inN/A
+-commutativeN/A
*-lft-identityN/A
*-lowering-*.f64N/A
+-lowering-+.f6456.2
Simplified56.2%
Taylor expanded in x around 0
Simplified19.6%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024197
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))