
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / sqrt(x)) - (1.0d0 / sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return (1.0 / Math.sqrt(x)) - (1.0 / Math.sqrt((x + 1.0)));
}
def code(x): return (1.0 / math.sqrt(x)) - (1.0 / math.sqrt((x + 1.0)))
function code(x) return Float64(Float64(1.0 / sqrt(x)) - Float64(1.0 / sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = (1.0 / sqrt(x)) - (1.0 / sqrt((x + 1.0))); end
code[x_] := N[(N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(1.0 / N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x}} - \frac{1}{\sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (fma (+ 1.0 x) (sqrt x) (* x (sqrt (+ 1.0 x))))))
double code(double x) {
return 1.0 / fma((1.0 + x), sqrt(x), (x * sqrt((1.0 + x))));
}
function code(x) return Float64(1.0 / fma(Float64(1.0 + x), sqrt(x), Float64(x * sqrt(Float64(1.0 + x))))) end
code[x_] := N[(1.0 / N[(N[(1.0 + x), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(x * N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(1 + x, \sqrt{x}, x \cdot \sqrt{1 + x}\right)}
\end{array}
Initial program 35.1%
clear-numN/A
frac-subN/A
/-rgt-identityN/A
*-lft-identityN/A
metadata-evalN/A
div-invN/A
flip--N/A
*-rgt-identityN/A
metadata-evalN/A
div-invN/A
/-rgt-identityN/A
associate-/l/N/A
Applied egg-rr37.6%
associate--l+N/A
+-inversesN/A
metadata-eval82.5
Applied egg-rr82.5%
distribute-rgt-inN/A
distribute-lft1-inN/A
+-commutativeN/A
sqrt-prodN/A
associate-*r*N/A
rem-square-sqrtN/A
accelerator-lowering-fma.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
distribute-lft1-inN/A
+-commutativeN/A
sqrt-prodN/A
*-commutativeN/A
associate-*r*N/A
rem-square-sqrtN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
+-lowering-+.f6498.7
Applied egg-rr98.7%
(FPCore (x) :precision binary64 (/ 1.0 (* (+ x 0.5) (+ (sqrt x) (sqrt (+ 1.0 x))))))
double code(double x) {
return 1.0 / ((x + 0.5) * (sqrt(x) + sqrt((1.0 + x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / ((x + 0.5d0) * (sqrt(x) + sqrt((1.0d0 + x))))
end function
public static double code(double x) {
return 1.0 / ((x + 0.5) * (Math.sqrt(x) + Math.sqrt((1.0 + x))));
}
def code(x): return 1.0 / ((x + 0.5) * (math.sqrt(x) + math.sqrt((1.0 + x))))
function code(x) return Float64(1.0 / Float64(Float64(x + 0.5) * Float64(sqrt(x) + sqrt(Float64(1.0 + x))))) end
function tmp = code(x) tmp = 1.0 / ((x + 0.5) * (sqrt(x) + sqrt((1.0 + x)))); end
code[x_] := N[(1.0 / N[(N[(x + 0.5), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(x + 0.5\right) \cdot \left(\sqrt{x} + \sqrt{1 + x}\right)}
\end{array}
Initial program 35.1%
clear-numN/A
frac-subN/A
/-rgt-identityN/A
*-lft-identityN/A
metadata-evalN/A
div-invN/A
flip--N/A
*-rgt-identityN/A
metadata-evalN/A
div-invN/A
/-rgt-identityN/A
associate-/l/N/A
Applied egg-rr37.6%
associate--l+N/A
+-inversesN/A
metadata-eval82.5
Applied egg-rr82.5%
Taylor expanded in x around inf
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
associate-*l*N/A
lft-mult-inverseN/A
metadata-evalN/A
+-lowering-+.f6497.7
Simplified97.7%
Final simplification97.7%
(FPCore (x) :precision binary64 (* 0.5 (/ (sqrt (/ 1.0 x)) x)))
double code(double x) {
return 0.5 * (sqrt((1.0 / x)) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 * (sqrt((1.0d0 / x)) / x)
end function
public static double code(double x) {
return 0.5 * (Math.sqrt((1.0 / x)) / x);
}
def code(x): return 0.5 * (math.sqrt((1.0 / x)) / x)
function code(x) return Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) / x)) end
function tmp = code(x) tmp = 0.5 * (sqrt((1.0 / x)) / x); end
code[x_] := N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{\sqrt{\frac{1}{x}}}{x}
\end{array}
Initial program 35.1%
Taylor expanded in x around inf
Simplified81.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.2
Simplified67.2%
associate-/r*N/A
sqrt-divN/A
sqrt-unprodN/A
rem-square-sqrtN/A
/-lowering-/.f64N/A
sqrt-divN/A
metadata-evalN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6497.4
Applied egg-rr97.4%
Taylor expanded in x around 0
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.5
Simplified97.5%
(FPCore (x) :precision binary64 (/ (/ 0.5 x) (sqrt x)))
double code(double x) {
return (0.5 / x) / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (0.5d0 / x) / sqrt(x)
end function
public static double code(double x) {
return (0.5 / x) / Math.sqrt(x);
}
def code(x): return (0.5 / x) / math.sqrt(x)
function code(x) return Float64(Float64(0.5 / x) / sqrt(x)) end
function tmp = code(x) tmp = (0.5 / x) / sqrt(x); end
code[x_] := N[(N[(0.5 / x), $MachinePrecision] / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{0.5}{x}}{\sqrt{x}}
\end{array}
Initial program 35.1%
Taylor expanded in x around inf
Simplified81.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.2
Simplified67.2%
associate-/r*N/A
sqrt-divN/A
sqrt-divN/A
metadata-evalN/A
sqrt-unprodN/A
rem-square-sqrtN/A
associate-/r*N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6497.4
Applied egg-rr97.4%
associate-*r/N/A
un-div-invN/A
metadata-evalN/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6497.4
Applied egg-rr97.4%
(FPCore (x) :precision binary64 (if (<= x 4.6e+153) (/ 1.0 (+ x (sqrt x))) 0.0))
double code(double x) {
double tmp;
if (x <= 4.6e+153) {
tmp = 1.0 / (x + sqrt(x));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.6d+153) then
tmp = 1.0d0 / (x + sqrt(x))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.6e+153) {
tmp = 1.0 / (x + Math.sqrt(x));
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.6e+153: tmp = 1.0 / (x + math.sqrt(x)) else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= 4.6e+153) tmp = Float64(1.0 / Float64(x + sqrt(x))); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.6e+153) tmp = 1.0 / (x + sqrt(x)); else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.6e+153], N[(1.0 / N[(x + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.6 \cdot 10^{+153}:\\
\;\;\;\;\frac{1}{x + \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 4.6000000000000003e153Initial program 10.2%
clear-numN/A
frac-subN/A
/-rgt-identityN/A
*-lft-identityN/A
metadata-evalN/A
div-invN/A
flip--N/A
*-rgt-identityN/A
metadata-evalN/A
div-invN/A
/-rgt-identityN/A
associate-/l/N/A
Applied egg-rr15.0%
associate--l+N/A
+-inversesN/A
metadata-eval99.5
Applied egg-rr99.5%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
rem-square-sqrtN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f648.5
Simplified8.5%
if 4.6000000000000003e153 < x Initial program 63.2%
Taylor expanded in x around inf
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6443.0
Simplified43.0%
metadata-evalN/A
sqrt-divN/A
+-inverses63.2
Applied egg-rr63.2%
(FPCore (x) :precision binary64 (/ 0.5 (* x (sqrt x))))
double code(double x) {
return 0.5 / (x * sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0 / (x * sqrt(x))
end function
public static double code(double x) {
return 0.5 / (x * Math.sqrt(x));
}
def code(x): return 0.5 / (x * math.sqrt(x))
function code(x) return Float64(0.5 / Float64(x * sqrt(x))) end
function tmp = code(x) tmp = 0.5 / (x * sqrt(x)); end
code[x_] := N[(0.5 / N[(x * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x \cdot \sqrt{x}}
\end{array}
Initial program 35.1%
Taylor expanded in x around inf
Simplified81.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.2
Simplified67.2%
associate-/r*N/A
sqrt-divN/A
sqrt-divN/A
metadata-evalN/A
sqrt-unprodN/A
rem-square-sqrtN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6496.6
Applied egg-rr96.6%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 35.1%
Taylor expanded in x around inf
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6422.6
Simplified22.6%
metadata-evalN/A
sqrt-divN/A
+-inverses31.9
Applied egg-rr31.9%
(FPCore (x) :precision binary64 (/ 1.0 (+ (* (+ x 1.0) (sqrt x)) (* x (sqrt (+ x 1.0))))))
double code(double x) {
return 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (((x + 1.0d0) * sqrt(x)) + (x * sqrt((x + 1.0d0))))
end function
public static double code(double x) {
return 1.0 / (((x + 1.0) * Math.sqrt(x)) + (x * Math.sqrt((x + 1.0))));
}
def code(x): return 1.0 / (((x + 1.0) * math.sqrt(x)) + (x * math.sqrt((x + 1.0))))
function code(x) return Float64(1.0 / Float64(Float64(Float64(x + 1.0) * sqrt(x)) + Float64(x * sqrt(Float64(x + 1.0))))) end
function tmp = code(x) tmp = 1.0 / (((x + 1.0) * sqrt(x)) + (x * sqrt((x + 1.0)))); end
code[x_] := N[(1.0 / N[(N[(N[(x + 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(x + 1\right) \cdot \sqrt{x} + x \cdot \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (- (pow x -0.5) (pow (+ x 1.0) -0.5)))
double code(double x) {
return pow(x, -0.5) - pow((x + 1.0), -0.5);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** (-0.5d0)) - ((x + 1.0d0) ** (-0.5d0))
end function
public static double code(double x) {
return Math.pow(x, -0.5) - Math.pow((x + 1.0), -0.5);
}
def code(x): return math.pow(x, -0.5) - math.pow((x + 1.0), -0.5)
function code(x) return Float64((x ^ -0.5) - (Float64(x + 1.0) ^ -0.5)) end
function tmp = code(x) tmp = (x ^ -0.5) - ((x + 1.0) ^ -0.5); end
code[x_] := N[(N[Power[x, -0.5], $MachinePrecision] - N[Power[N[(x + 1.0), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{x}^{-0.5} - {\left(x + 1\right)}^{-0.5}
\end{array}
herbie shell --seed 2024197
(FPCore (x)
:name "2isqrt (example 3.6)"
:precision binary64
:pre (and (> x 1.0) (< x 1e+308))
:alt
(! :herbie-platform default (/ 1 (+ (* (+ x 1) (sqrt x)) (* x (sqrt (+ x 1))))))
:alt
(! :herbie-platform default (- (pow x -1/2) (pow (+ x 1) -1/2)))
(- (/ 1.0 (sqrt x)) (/ 1.0 (sqrt (+ x 1.0)))))