
Time bar (total: 2.5min)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 5 |
| 0% | 0% | 0% | 100% | 0% | 0% | 0% | 6 |
| 3.1% | 0% | 0% | 100% | 0% | 0% | 0% | 7 |
| 3.1% | 0% | 0% | 100% | 0% | 0% | 0% | 8 |
| 3.1% | 0% | 0% | 100% | 0% | 0% | 0% | 9 |
| 3.1% | 0% | 0% | 100% | 0% | 0% | 0% | 10 |
Compiled 654 to 71 computations (89.1% saved)
| 2.4s | 8 254× | 0 | valid |
| 1.0ms | 2× | 1 | valid |
ival-mult: 575.0ms (28.6% of total)ival-<=: 243.0ms (12.1% of total)ival-fabs: 218.0ms (10.8% of total)ival-floor: 174.0ms (8.7% of total)ival-div: 150.0ms (7.5% of total)const: 146.0ms (7.3% of total)ival-if: 99.0ms (4.9% of total)ival-fmax: 86.0ms (4.3% of total)ival-add: 75.0ms (3.7% of total)ival-and: 65.0ms (3.2% of total)ival-sqrt: 56.0ms (2.8% of total)ival-sub: 39.0ms (1.9% of total)ival-==: 23.0ms (1.1% of total)ival-<: 21.0ms (1% of total)exact: 19.0ms (0.9% of total)ival->: 18.0ms (0.9% of total)ival-assert: 3.0ms (0.1% of total)adjust: 0.0ms (0% of total)| 2× | egg-herbie |
| 3 072× | accelerator-lowering-fma.f32 |
| 3 072× | accelerator-lowering-fma.f64 |
| 2 372× | *-lowering-*.f32 |
| 2 372× | *-lowering-*.f64 |
| 1 402× | distribute-lft-neg-in |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 602 | 21855 |
| 1 | 1361 | 21439 |
| 2 | 3574 | 20399 |
| 3 | 7288 | 20399 |
| 0 | 37 | 594 |
| 1 | 89 | 594 |
| 2 | 224 | 570 |
| 3 | 492 | 546 |
| 4 | 868 | 546 |
| 5 | 1392 | 546 |
| 6 | 2030 | 546 |
| 7 | 2632 | 546 |
| 8 | 3298 | 546 |
| 9 | 3647 | 546 |
| 10 | 3749 | 546 |
| 11 | 3831 | 546 |
| 12 | 4931 | 546 |
| 13 | 5363 | 546 |
| 14 | 5378 | 546 |
| 15 | 5378 | 546 |
| 16 | 5378 | 546 |
| 17 | 5378 | 546 |
| 18 | 5378 | 546 |
| 19 | 5410 | 546 |
| 20 | 5410 | 546 |
| 0 | 5410 | 526 |
| 1× | iter limit |
| 1× | saturated |
| 1× | node limit |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
| Outputs |
|---|
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))) |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
| Outputs |
|---|
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))) |
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))))) |
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 57 | 0 | - | 0 | - | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| 57 | 0 | - | 0 | - | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| 3 | 0 | - | 0 | - | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) |
| 0 | 0 | - | 0 | - | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| 0 | 0 | - | 0 | - | (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) |
| 0 | 0 | - | 0 | - | (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) |
| 0 | 0 | - | 0 | - | (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) |
| 0 | 0 | - | 0 | - | (*.f32 (floor.f32 h) dY.v) |
| 0 | 0 | - | 0 | - | (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) |
| 0 | 0 | - | 0 | - | (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) |
| 0 | 0 | - | 0 | - | dX.v |
| 0 | 0 | - | 0 | - | (*.f32 (floor.f32 w) dX.u) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| 0 | 0 | - | 0 | - | #s(literal 1 binary32) |
| 0 | 0 | - | 0 | - | maxAniso |
| 0 | 0 | - | 0 | - | (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) |
| 0 | 0 | - | 0 | - | (*.f32 (floor.f32 h) dX.v) |
| 0 | 0 | - | 0 | - | w |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| 0 | 0 | - | 0 | - | dX.u |
| 0 | 0 | - | 0 | - | h |
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| 0 | 0 | - | 0 | - | (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) |
| 0 | 0 | - | 0 | - | (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)) |
| 0 | 0 | - | 0 | - | (*.f32 (floor.f32 w) dY.u) |
| 0 | 0 | - | 0 | - | (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) |
| 0 | 0 | - | 0 | - | (floor.f32 maxAniso) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) |
| 0 | 0 | - | 0 | - | dY.u |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| 0 | 0 | - | 0 | - | (floor.f32 w) |
| 0 | 0 | - | 0 | - | (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) |
| 0 | 0 | - | 0 | - | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| 0 | 0 | - | 0 | - | (floor.f32 h) |
| 0 | 0 | - | 0 | - | dY.v |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
sqrt.f32 | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) | oflow-rescue | 57 | 0 |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) | overflow | 16 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) | overflow | 30 | |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) | overflow | 16 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) | overflow | 14 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) | overflow | 30 | |
| ↳ | (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) | overflow | 57 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) | overflow | 14 | |
/.f32 | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) | o/n | 54 | 0 |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) | overflow | 16 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) | overflow | 30 | |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) | overflow | 16 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) | overflow | 14 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) | overflow | 30 | |
| ↳ | (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) | overflow | 57 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) | overflow | 14 | |
/.f32 | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) | o/n | 3 | 0 |
| ↳ | (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) | overflow | 3 | |
| ↳ | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) | overflow | 3 | |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)) | overflow | 3 | |
/.f32 | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) | o/o | 3 | 0 |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)) | overflow | 16 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) | overflow | 30 | |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) | overflow | 16 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) | overflow | 14 | |
| ↳ | (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) | overflow | 30 | |
| ↳ | (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) | overflow | 57 | |
| ↳ | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) | overflow | 14 | |
| ↳ | (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) | overflow | 3 | |
| ↳ | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) | overflow | 3 | |
| ↳ | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)) | overflow | 3 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 3 | 0 |
| - | 54 | 199 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 3 | 0 | 0 |
| - | 54 | 0 | 199 |
| number | freq |
|---|---|
| 0 | 199 |
| 2 | 54 |
| 3 | 3 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 117.0ms | 496× | 0 | valid |
| 7.0ms | 16× | 1 | valid |
Compiled 5 440 to 152 computations (97.2% saved)
ival-mult: 32.0ms (37.4% of total)ival-floor: 13.0ms (15.2% of total)ival-div: 10.0ms (11.7% of total)ival-fmax: 6.0ms (7% of total)ival-if: 6.0ms (7% of total)ival-add: 5.0ms (5.8% of total)ival-sqrt: 4.0ms (4.7% of total)ival-fabs: 3.0ms (3.5% of total)ival-sub: 2.0ms (2.3% of total)ival-<: 2.0ms (2.3% of total)ival->: 1.0ms (1.2% of total)ival-true: 1.0ms (1.2% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)Compiled 7 to 7 computations (0% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 98.8% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
Compiled 601 to 37 computations (93.8% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 96 | (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))) |
| ✓ | cost-diff | 96 | (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) |
| ✓ | cost-diff | 192 | (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) |
| ✓ | cost-diff | 6816 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| 3 072× | accelerator-lowering-fma.f32 |
| 3 072× | accelerator-lowering-fma.f64 |
| 2 372× | *-lowering-*.f32 |
| 2 372× | *-lowering-*.f64 |
| 1 352× | unsub-neg |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 37 | 2117 |
| 1 | 89 | 2117 |
| 2 | 224 | 2036 |
| 3 | 492 | 1955 |
| 4 | 868 | 1955 |
| 5 | 1392 | 1955 |
| 6 | 2030 | 1955 |
| 7 | 2632 | 1955 |
| 8 | 3298 | 1955 |
| 9 | 3647 | 1955 |
| 10 | 3749 | 1955 |
| 11 | 3831 | 1955 |
| 12 | 4931 | 1955 |
| 13 | 5363 | 1955 |
| 14 | 5378 | 1955 |
| 15 | 5378 | 1955 |
| 16 | 5378 | 1955 |
| 17 | 5378 | 1955 |
| 18 | 5378 | 1955 |
| 19 | 5410 | 1955 |
| 20 | 5410 | 1955 |
| 0 | 5410 | 1885 |
| 1× | iter limit |
| 1× | saturated |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
| Outputs |
|---|
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(/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(fma.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (floor w) dX.u) |
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) |
(floor w) |
(floor.f32 w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (floor h) dX.v) |
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) |
(floor h) |
(floor.f32 h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (floor w) dY.u) |
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (floor h) dY.v) |
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (fma.f32 dX.u (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
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(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
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1 |
#s(literal 1 binary32) |
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(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))) |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.6% | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | accuracy | 98.0% | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| 56.0ms | 248× | 0 | valid |
| 8.0ms | 8× | 1 | valid |
Compiled 2 119 to 39 computations (98.2% saved)
ival-mult: 16.0ms (34.1% of total)ival-div: 8.0ms (17.1% of total)ival-add: 7.0ms (14.9% of total)ival-floor: 4.0ms (8.5% of total)ival-fmax: 3.0ms (6.4% of total)ival-if: 3.0ms (6.4% of total)ival-sqrt: 2.0ms (4.3% of total)ival->: 1.0ms (2.1% of total)ival-sub: 1.0ms (2.1% of total)ival-fabs: 1.0ms (2.1% of total)ival-<: 1.0ms (2.1% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))> |
#<alt (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))> |
#<alt (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))> |
#<alt (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))> |
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))> |
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))> |
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))> |
| Outputs |
|---|
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
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#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))> |
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))> |
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#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))> |
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#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))> |
#<alt (* (pow dY.v 2) (pow (floor h) 2))> |
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))> |
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))> |
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
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#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
123 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 14.0ms | dY.v | @ | inf | (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
| 5.0ms | dX.v | @ | -inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
| 5.0ms | dY.u | @ | inf | (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
| 4.0ms | w | @ | 0 | (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
| 3.0ms | h | @ | -inf | (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
| 1× | batch-egg-rewrite |
| 11 250× | accelerator-lowering-fma.f32 |
| 11 250× | accelerator-lowering-fma.f64 |
| 5 680× | *-lowering-*.f32 |
| 5 680× | *-lowering-*.f64 |
| 2 698× | /-lowering-/.f32 |
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 31 | 308 |
| 1 | 146 | 308 |
| 2 | 1085 | 293 |
| 3 | 7915 | 293 |
| 0 | 8595 | 293 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
| Outputs |
|---|
(neg.f32 (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))) |
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(+.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) #s(literal -1 binary32)) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (floor.f32 w) (/.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (*.f32 (floor.f32 h) dY.v) (/.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (/.f32 (*.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (-.f32 #s(literal 0 binary32) (floor.f32 h)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (-.f32 #s(literal 0 binary32) (floor.f32 h)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) |
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))) |
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(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
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(fma.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) |
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(fma.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (/.f32 dY.v (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
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(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u) |
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u)) |
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u)))) |
| 1× | egg-herbie |
| 6 030× | *-lowering-*.f32 |
| 6 030× | *-lowering-*.f64 |
| 5 584× | accelerator-lowering-fma.f32 |
| 5 584× | accelerator-lowering-fma.f64 |
| 2 956× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 90 | 27378 |
| 1 | 277 | 25050 |
| 2 | 948 | 25050 |
| 3 | 3829 | 24942 |
| 4 | 7523 | 24942 |
| 0 | 8003 | 23922 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))) |
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(* (pow dX.v 2) (pow (floor h) 2)) |
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(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
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(* (pow dX.u 2) (pow (floor w) 2)) |
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
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(* (pow dY.v 2) (pow (floor h) 2)) |
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(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
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(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(* (pow dY.u 2) (pow (floor w) 2)) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(* (pow dY.v 2) (pow (floor h) 2)) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(* (pow dY.v 2) (pow (floor h) 2)) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
| Outputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
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(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
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(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
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(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
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(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32)) |
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(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32)) |
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(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32)) |
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(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32)) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(* (pow dX.v 2) (pow (floor h) 2)) |
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(* (pow dX.u 2) (pow (floor w) 2)) |
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
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(* (pow dX.u 2) (pow (floor w) 2)) |
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
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(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(* (pow dX.u 2) (pow (floor w) 2)) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) |
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(* (pow dX.v 2) (pow (floor h) 2)) |
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (pow (floor h) 2)) |
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(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2))) |
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (pow dY.v 2) (pow (floor h) 2)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2))) |
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))) |
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (pow dY.v 2) (pow (floor h) 2)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(* (pow dY.v 2) (pow (floor h) 2)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2))) |
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
Compiled 3 820 249 to 13 210 computations (99.7% saved)
5 alts after pruning (5 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 6 319 | 5 | 6 324 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 6 320 | 5 | 6 325 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 98.8% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 97.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 98.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 95.7% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))))))) |
| ▶ | 97.7% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))))))) |
Compiled 6 166 to 534 computations (91.3% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 160 | (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) |
| ✓ | cost-diff | 3392 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 3392 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) |
| ✓ | cost-diff | 4128 | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 9504 | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 128 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| 9 140× | accelerator-lowering-fma.f32 |
| 9 140× | accelerator-lowering-fma.f64 |
| 5 672× | *-lowering-*.f32 |
| 5 672× | *-lowering-*.f64 |
| 3 506× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 118 | 12296 |
| 1 | 286 | 11579 |
| 2 | 807 | 11481 |
| 3 | 2676 | 11446 |
| 4 | 6392 | 11421 |
| 0 | 8261 | 10974 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(* dY.v (floor h)) |
0 |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))))) |
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))) |
(pow (* (floor w) (* dX.u (floor h))) 2) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
2 |
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
(* dY.v dY.v) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))) |
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)) |
(* (* (floor h) dX.v) dY.u) |
(neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) |
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) |
(* (floor w) (* (* (floor h) dX.v) dY.u)) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))))) |
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
3 |
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
(* dY.v (* dY.v dY.v)) |
(* dY.v dY.v) |
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)) |
(* (floor w) (* (* (floor h) dX.v) dY.u)) |
(* (* (floor h) dX.v) dY.u) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))) |
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)) |
(pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2) |
(* (floor w) (* dX.u (* (floor h) dY.v))) |
(* dX.u (* (floor h) dY.v)) |
2 |
(neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) |
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) |
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) |
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(* dY.v (floor h)) |
0 |
| Outputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(* dX.v (neg dY.u)) |
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
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(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
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(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
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(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
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(*.f32 dX.u (floor.f32 w)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) |
(* (floor h) dX.v) |
(*.f32 dX.v (floor.f32 h)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)) |
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(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (floor h) dY.v) |
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(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
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(* (* (floor h) dX.v) (* (floor w) dY.u)) |
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(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
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(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
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(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
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(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) |
(* dY.v (floor h)) |
(*.f32 (floor.f32 h) dY.v) |
0 |
#s(literal 0 binary32) |
1 |
#s(literal 1 binary32) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
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dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (floor h) dY.v) |
(*.f32 (floor.f32 h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (*.f32 (floor.f32 h) (fma.f32 dX.v dY.u (fma.f32 dX.u (neg.f32 dY.v) #s(literal 0 binary32))))) #s(literal 0 binary32))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (*.f32 (floor.f32 h) (fma.f32 dX.v dY.u (fma.f32 dX.u (neg.f32 dY.v) #s(literal 0 binary32))))) #s(literal 0 binary32)))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))) |
(fabs.f32 (fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (*.f32 (floor.f32 h) (fma.f32 dX.v dY.u (fma.f32 dX.u (neg.f32 dY.v) #s(literal 0 binary32))))) #s(literal 0 binary32))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))) |
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(pow (* (floor w) (* dX.u (floor h))) 2) |
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) |
(* (floor w) (* dX.u (floor h))) |
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) |
(* dX.u (floor h)) |
(*.f32 dX.u (floor.f32 h)) |
2 |
#s(literal 2 binary32) |
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
(/.f32 (*.f32 dY.v dY.v) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32)) |
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)) |
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) |
(* (* (floor h) dX.v) dY.u) |
(fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) |
(neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) |
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(fma.f32 (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.v dY.u)) (/.f32 #s(literal 1 binary32) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) |
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(* (floor w) (* (* (floor h) dX.v) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
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(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (floor w) dX.u) |
(*.f32 dX.u (floor.f32 w)) |
(floor w) |
(floor.f32 w) |
w |
dX.u |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) |
(* (floor h) dX.v) |
(*.f32 dX.v (floor.f32 h)) |
(floor h) |
(floor.f32 h) |
h |
dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
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(* (floor w) dY.u) |
(*.f32 (floor.f32 w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (floor h) dY.v) |
(*.f32 (floor.f32 h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
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(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
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(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) |
1 |
#s(literal 1 binary32) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))) |
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(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))) |
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(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))) |
(fabs.f32 (fma.f32 (pow.f32 (floor.f32 w) #s(literal 3 binary32)) (fma.f32 (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (pow.f32 (*.f32 dX.u (floor.f32 h)) #s(literal 3 binary32)) (/.f32 (pow.f32 (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)))))) #s(literal 0 binary32))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 3 binary32)) (fma.f32 (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (pow.f32 (*.f32 dX.u (floor.f32 h)) #s(literal 3 binary32)) (/.f32 (pow.f32 (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)))))) #s(literal 0 binary32)) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) |
(* (floor w) (* dX.u (floor h))) |
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) |
(* dX.u (floor h)) |
(*.f32 dX.u (floor.f32 h)) |
3 |
#s(literal 3 binary32) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)))) |
(* dY.v (* dY.v dY.v)) |
(*.f32 dY.v (*.f32 dY.v dY.v)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)) |
(fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32))) |
(* (floor w) (* (* (floor h) dX.v) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) dY.u) |
(fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32)) |
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)) |
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) |
(pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) #s(literal 2 binary32)) |
(* (floor w) (* dX.u (* (floor h) dY.v))) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(* dX.u (* (floor h) dY.v)) |
(*.f32 dY.v (*.f32 dX.u (floor.f32 h))) |
2 |
#s(literal 2 binary32) |
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dX.v |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)) |
(* (floor w) dY.u) |
(*.f32 (floor.f32 w) dY.u) |
dY.u |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) |
(* (floor h) dY.v) |
(*.f32 (floor.f32 h) dY.v) |
dY.v |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) |
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))) |
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) |
(* dY.v (floor h)) |
(*.f32 (floor.f32 h) dY.v) |
0 |
#s(literal 0 binary32) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 98.0% | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) |
| ✓ | accuracy | 83.9% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))))) |
| ✓ | accuracy | 72.6% | (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) |
| ✓ | accuracy | 72.4% | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) |
| ✓ | accuracy | 70.0% | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) |
| ✓ | accuracy | 81.4% | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))))) |
| ✓ | accuracy | 98.6% | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | accuracy | 98.0% | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| 217.0ms | 247× | 0 | valid |
| 12.0ms | 6× | 2 | valid |
| 8.0ms | 3× | 1 | valid |
Compiled 13 107 to 120 computations (99.1% saved)
ival-mult: 55.0ms (33% of total)ival-div: 26.0ms (15.6% of total)ival-pow2: 14.0ms (8.4% of total)ival-add: 14.0ms (8.4% of total)ival-if: 12.0ms (7.2% of total)ival-sqrt: 8.0ms (4.8% of total)ival-pow: 8.0ms (4.8% of total)ival-fabs: 6.0ms (3.6% of total)ival-neg: 6.0ms (3.6% of total)ival-floor: 5.0ms (3% of total)ival-fmax: 4.0ms (2.4% of total)ival->: 4.0ms (2.4% of total)ival-<: 2.0ms (1.2% of total)adjust: 1.0ms (0.6% of total)ival-sub: 1.0ms (0.6% of total)exact: 1.0ms (0.6% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))> |
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))> |
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))> |
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))> |
#<alt (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))> |
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))> |
#<alt (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))> |
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))> |
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))> |
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))> |
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))> |
#<alt (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))> |
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)))> |
| Outputs |
|---|
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* dX.v (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
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#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
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#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))> |
#<alt (* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v)))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u))) dY.u)))))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5)))) (pow dX.u 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* dX.u (pow dY.v 5)))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))> |
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5)))) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))> |
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) dY.v))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) (pow dX.u 3))) (* dY.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) (pow dY.v 3))) (* dX.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))> |
303 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 176.0ms | w | @ | inf | (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)) |
| 8.0ms | w | @ | 0 | (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
| 7.0ms | dX.u | @ | 0 | (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
| 6.0ms | w | @ | inf | (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
| 4.0ms | dY.u | @ | -inf | (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
| 1× | batch-egg-rewrite |
| 5 334× | accelerator-lowering-fma.f32 |
| 5 334× | accelerator-lowering-fma.f64 |
| 5 064× | *-lowering-*.f32 |
| 5 064× | *-lowering-*.f64 |
| 2 206× | pow-lowering-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 89 | 585 |
| 1 | 536 | 530 |
| 2 | 4577 | 527 |
| 0 | 8319 | 519 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))) |
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)) |
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))) |
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) |
| Outputs |
|---|
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(+.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
(+.f32 (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))) |
(+.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))) |
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))) |
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(+.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 1 binary32)) |
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (+.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (/.f32 (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 2 binary32)))) (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32))))) (fma.f32 #s(literal -1 binary32) (pow.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 3 binary32))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) (/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal -3 binary32))) #s(literal -2 binary32)) (/.f32 (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (pow.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal 2 binary32))))) (fma.f32 #s(literal -1 binary32) (pow.f32 (*.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal -3 binary32))) #s(literal -3 binary32)) (pow.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) (/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))) #s(literal -1 binary32)) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) |
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) |
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(fma.f32 (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) dX.u (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (floor.f32 w)) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v))) dY.u (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) |
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(fma.f32 (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) dX.u) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
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(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) |
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))) |
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))) |
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
| 1× | egg-herbie |
| 6 178× | accelerator-lowering-fma.f32 |
| 6 178× | accelerator-lowering-fma.f64 |
| 5 594× | *-lowering-*.f32 |
| 5 594× | *-lowering-*.f64 |
| 2 402× | +-lowering-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1364 | 63194 |
| 1 | 5256 | 60808 |
| 0 | 8521 | 58683 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* dY.u (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* dX.v (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u)) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* (floor h) (floor w)))))) |
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w)))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v)) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u))) dY.u))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5)))) (pow dX.u 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2)) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* dX.u (pow dY.v 5)))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2)) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w)))))) |
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w)))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5)))) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2)) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) dY.v))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2)) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) (pow dX.u 3))) (* dY.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) (pow dY.v 3))) (* dX.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
| Outputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u)) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u)) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u)) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.v (* dY.u (* (floor h) (floor w)))) |
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(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v))))) |
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(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v))))) |
(*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))) (neg.f32 (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) dY.u))) dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dX.v))) (neg.f32 dX.v)) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
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(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
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(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) |
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(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))) |
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(* dY.u (- (+ (* dX.v (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
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(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
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(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u))))) |
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(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u))))) |
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(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 dX.u (*.f32 (neg.f32 (*.f32 dY.v (*.f32 dY.v dY.v))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u) |
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u) |
(/.f32 (-.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v)))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u) |
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) dY.v)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (neg.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)) |
(neg.f32 (/.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u)) |
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u)) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v) (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32)))) (neg.f32 (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) dX.u)) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dY.v dY.v))) dX.u))) dX.u)) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))) |
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(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w)))))) |
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
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(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v) |
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(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v) |
(/.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (pow.f32 dX.u #s(literal 4 binary32)))) (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dX.u) (neg.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dY.v dY.v) (*.f32 dX.u (*.f32 dX.u dX.u)))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u)))))))) dY.v) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v)) |
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v)) |
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(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u #s(literal 0 binary32))) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u #s(literal 0 binary32))) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
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(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
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(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
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(fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
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(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
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(* dX.v (* dY.u (floor h))) |
(*.f32 (*.f32 dX.v dY.u) (floor.f32 h)) |
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(fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) |
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(fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) |
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(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dX.v dX.v)))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dX.v dX.v)))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.v))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.v))) dX.v))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dY.u (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dY.u (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.u dY.u)))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.u dY.u)))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.u))) dY.u))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.u))) dY.u))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.u (fma.f32 dX.u (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
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(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
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(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
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(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
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(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
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(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (/.f32 (neg.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v)))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))) |
(* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (-.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) |
(* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (fma.f32 dX.v #s(literal 0 binary32) (/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (fma.f32 dX.v (fma.f32 (-.f32 (fma.f32 dY.u (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) #s(literal 0 binary32)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 6 binary32))) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32))))) (neg.f32 dX.v) #s(literal 0 binary32)) (/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v))) |
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(*.f32 dX.v (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dX.v))) |
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(*.f32 dX.v (-.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u) (/.f32 (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v #s(literal 0 binary32)) dY.u) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dY.u dY.u)))) (*.f32 dX.v (*.f32 dX.v dX.v)))) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dY.u (*.f32 dX.v dX.v))))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))) |
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v))))) |
(*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v)) (/.f32 #s(literal 0 binary32) dX.v)) dX.v))) (neg.f32 dX.v)) |
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v))))) |
(*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) dY.u)) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) dY.u) (/.f32 (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v #s(literal 0 binary32)) dY.u) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dY.u dY.u)))) dX.v))) dX.v))) dX.v))) (neg.f32 dX.v)) |
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))) |
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u #s(literal 0 binary32) (*.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (fma.f32 dX.v (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) (*.f32 (neg.f32 (pow.f32 dX.v #s(literal 6 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32)))))) (neg.f32 dY.u) #s(literal 0 binary32)) (*.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))) |
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u))) |
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(*.f32 dY.u (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 #s(literal 0 binary32) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(*.f32 dY.u (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (neg.f32 (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v #s(literal 0 binary32)) dX.v) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dX.v dX.v))))) (*.f32 dY.u (*.f32 dY.u dY.u)))) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))))))) |
(* dX.v (* dY.u (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))) |
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u))) |
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(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
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(*.f32 dX.u (-.f32 (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 (/.f32 (neg.f32 (/.f32 (*.f32 dX.v (*.f32 dY.u #s(literal 0 binary32))) dY.v)) (*.f32 dX.u (*.f32 dX.u dX.u))))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) (*.f32 dY.v (*.f32 dX.u dX.u)))) (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) (*.f32 dY.v (*.f32 dX.u dX.u))) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
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(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u))))) |
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(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u))))) |
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(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) (pow dY.v 3))) (* dX.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
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(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v))))) |
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(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
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(* dX.v (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))) (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(neg.f32 (*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v)))) |
(* -1 (* dX.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(neg.f32 (*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v)))) |
(* -1 (* dX.v (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(*.f32 (+.f32 (/.f32 (neg.f32 (+.f32 (/.f32 (neg.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) #s(literal 0 binary32))) dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u)) (neg.f32 dX.v)) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(fma.f32 dY.u (fma.f32 dY.u #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(fma.f32 dY.u (fma.f32 dY.u (fma.f32 dY.u (fma.f32 dX.v (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) #s(literal 0 binary32)) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(*.f32 dY.u (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u)))) (-.f32 (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v)))) |
(* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w))))) |
(*.f32 dY.u (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v #s(literal 0 binary32)) (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))))) (-.f32 (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u)))) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u))))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v)))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u)) |
(* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u)) |
(* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(*.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) #s(literal 0 binary32)) dY.u) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v)) (neg.f32 dY.u)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (fma.f32 dX.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dY.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 dY.v (+.f32 (/.f32 #s(literal 0 binary32) (*.f32 dY.v dY.v)) (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(*.f32 dY.v (-.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dX.u) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (-.f32 (neg.f32 (/.f32 (/.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
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(/.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.v (fma.f32 dY.u (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.u (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) #s(literal 0 binary32))) dX.u) (/.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.u)) (*.f32 dX.u dX.u)) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) |
Compiled 13 431 764 to 22 769 computations (99.8% saved)
5 alts after pruning (5 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 21 281 | 5 | 21 286 |
| Fresh | 0 | 0 | 0 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 21 286 | 5 | 21 291 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 98.8% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 95.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 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#s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))) |
| ▶ | 97.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))))) |
| ▶ | 98.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 97.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
Compiled 5 932 to 750 computations (87.4% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 2816 | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
| ✓ | cost-diff | 3360 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) |
| ✓ | cost-diff | 3392 | (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) |
| ✓ | cost-diff | 6720 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 3072 | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
| ✓ | cost-diff | 3360 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) |
| ✓ | cost-diff | 6112 | (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) |
| ✓ | cost-diff | 6720 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6720 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6720 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6720 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| 12 220× | accelerator-lowering-fma.f32 |
| 12 220× | accelerator-lowering-fma.f64 |
| 5 346× | *-lowering-*.f32 |
| 5 346× | *-lowering-*.f64 |
| 2 700× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 140 | 13250 |
| 1 | 332 | 11969 |
| 2 | 893 | 11857 |
| 3 | 2498 | 11857 |
| 4 | 5686 | 11829 |
| 0 | 8079 | 11784 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)) |
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
(+ (* dX.v (neg dY.u)) (* dX.u dY.v)) |
(* dX.u dY.v) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
2 |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
dY.u |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
dY.v |
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)) |
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
(+ (* dX.v (neg dY.u)) (* dX.u dY.v)) |
(neg dY.u) |
(* dX.u dY.v) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(* dY.v (floor h)) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) |
(fabs (* (* dX.u dY.v) (* (floor h) (floor w)))) |
(* (* dX.u dY.v) (* (floor h) (floor w))) |
(* dX.u dY.v) |
(* (floor h) (floor w)) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))) |
(pow (* (floor w) (* dX.u (floor h))) 2) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(* dX.v dY.u) |
(neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) |
(* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(pow (* (floor h) (* dX.v dY.u)) 2) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (floor w) dX.u) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (floor h) dX.v) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (floor w) dY.u) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(* (floor h) dY.v) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
3 |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(* dY.v (* dY.v dY.v)) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(* dX.v dY.u) |
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2)) |
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2) |
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) |
(* (floor w) (* (floor h) (* dX.v dY.u))) |
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
| Outputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(* dX.v (neg dY.u)) |
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
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(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
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(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
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(* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
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(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
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(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
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(* dX.u dY.v) |
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(* (floor h) dX.v) |
(*.f32 dX.v (floor.f32 h)) |
(floor h) |
(floor.f32 h) |
h |
dX.v |
2 |
#s(literal 2 binary32) |
(pow (* (floor w) dX.u) 2) |
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) |
(* (floor w) dX.u) |
(*.f32 dX.u (floor.f32 w)) |
(floor w) |
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w |
dX.u |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
(pow (* (floor w) dY.u) 2) |
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) |
(* (floor w) dY.u) |
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dY.u |
(pow (* (floor h) dY.v) 2) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* (floor h) dY.v) |
(*.f32 (floor.f32 h) dY.v) |
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(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
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(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(neg dY.u) |
(neg.f32 dY.u) |
(* dX.u dY.v) |
(fma.f32 dX.u dY.v #s(literal 0 binary32)) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
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(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
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(* (* (floor h) dX.v) (* (floor h) dX.v)) |
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(* (* (floor h) dY.v) (* (floor h) dY.v)) |
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(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) |
(* dY.v (floor h)) |
(*.f32 (floor.f32 h) dY.v) |
1 |
#s(literal 1 binary32) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
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(* (* (floor w) dX.u) (* (floor h) dY.v)) |
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(* (* (floor h) dX.v) (* (floor w) dY.u)) |
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(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
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(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
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(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(* dX.v (neg dY.u)) |
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
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(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
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1 |
#s(literal 1 binary32) |
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(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(* dX.v (neg dY.u)) |
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
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(* (* (floor w) dY.u) (* (floor w) dY.u)) |
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(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
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(* (* (floor h) dX.v) (* (floor w) dY.u)) |
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(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
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#s(literal 0 binary32))))))) |
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(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) |
(* dX.v (neg dY.u)) |
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))) |
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
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(* (* (floor w) dX.u) (* (floor h) dY.v)) |
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(* (* (floor h) dX.v) (* (floor w) dY.u)) |
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(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))) |
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) |
(* (floor w) (* dX.u (floor h))) |
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) |
(* dX.u (floor h)) |
(*.f32 dX.u (floor.f32 h)) |
3 |
#s(literal 3 binary32) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) |
(* dY.v (* dY.v dY.v)) |
(*.f32 dY.v (*.f32 dY.v dY.v)) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* dX.v dY.u) |
(*.f32 dX.v dY.u) |
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2)) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) |
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) |
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)) |
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) |
(pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)) |
(* (floor w) (* (floor h) (* dX.v dY.u))) |
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) |
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(fma.f32 (neg.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
| ✓ | accuracy | 72.6% | (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) |
| ✓ | accuracy | 72.4% | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))) |
| ✓ | accuracy | 69.9% | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 98.0% | (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| 223.0ms | 247× | 0 | valid |
| 13.0ms | 6× | 2 | valid |
| 6.0ms | 3× | 1 | valid |
Compiled 15 144 to 142 computations (99.1% saved)
ival-mult: 59.0ms (34.8% of total)ival-div: 23.0ms (13.6% of total)ival-pow2: 19.0ms (11.2% of total)ival-add: 18.0ms (10.6% of total)ival-if: 12.0ms (7.1% of total)ival-pow: 7.0ms (4.1% of total)ival-fabs: 7.0ms (4.1% of total)ival-fmax: 6.0ms (3.5% of total)ival-sqrt: 5.0ms (3% of total)ival-floor: 4.0ms (2.4% of total)ival-neg: 3.0ms (1.8% of total)ival->: 2.0ms (1.2% of total)adjust: 1.0ms (0.6% of total)ival-sub: 1.0ms (0.6% of total)ival-<: 1.0ms (0.6% of total)exact: 1.0ms (0.6% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))> |
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))> |
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))> |
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))> |
#<alt (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))> |
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))> |
#<alt (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))> |
#<alt (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))> |
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))> |
#<alt (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))> |
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))> |
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))> |
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))> |
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))> |
| Outputs |
|---|
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))> |
#<alt (* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))> |
#<alt (* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))> |
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
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#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
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#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
300 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 35.0ms | dX.v | @ | inf | (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
| 5.0ms | dY.v | @ | -inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 2.0ms | dX.v | @ | inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 2.0ms | dX.u | @ | -inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 2.0ms | dY.u | @ | inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 1× | batch-egg-rewrite |
| 6 322× | accelerator-lowering-fma.f32 |
| 6 322× | accelerator-lowering-fma.f64 |
| 5 380× | *-lowering-*.f32 |
| 5 380× | *-lowering-*.f64 |
| 2 460× | pow-lowering-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 98 | 826 |
| 1 | 594 | 783 |
| 2 | 4738 | 783 |
| 0 | 9044 | 763 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| Outputs |
|---|
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) |
(+.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(+.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u)))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))) |
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(+.f32 (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32)) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 (floor.f32 h) dX.v) (neg.f32 (*.f32 (floor.f32 w) dY.u)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h))) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))) |
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(fma.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)) |
(fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (floor.f32 h) #s(literal 0 binary32)) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 0 binary32)) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) #s(literal 0 binary32)) |
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal -2 binary32)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))) |
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(fma.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 dY.v (floor.f32 w))) (/.f32 dY.v (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (/.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32))))) |
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(fma.f32 (*.f32 (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (*.f32 dX.u (floor.f32 h)) #s(literal 2 binary32)) (/.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32))))) |
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(-.f32 (/.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 2 binary32)) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))))) (/.f32 (pow.f32 (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))) #s(literal 2 binary32)) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32))))))) |
(-.f32 (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 0 binary32)) (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32))))) |
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(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))) (-.f32 (/.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))) (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 2 binary32))) (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))) #s(literal 3 binary32))))) |
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(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 2 binary32)) (pow.f32 (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))) #s(literal 2 binary32))) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) #s(literal -2 binary32)))))) |
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(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) |
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) |
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))) |
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) |
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))) |
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
| 1× | egg-herbie |
| 6 144× | accelerator-lowering-fma.f32 |
| 6 144× | accelerator-lowering-fma.f64 |
| 5 796× | *-lowering-*.f32 |
| 5 796× | *-lowering-*.f64 |
| 2 720× | +-lowering-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1373 | 63101 |
| 1 | 5296 | 60814 |
| 0 | 8492 | 58693 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* dX.v (* dY.u (floor h))) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h)))) |
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* dX.v (* dY.u (floor h))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h)))) |
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(* dX.v (* dY.u (floor h))) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(* dX.v (* dY.u (floor h))) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h))))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w)))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w)))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2)) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2)) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2)) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2)) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w)))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
| Outputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.v (fma.f32 dX.v (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dY.u dY.u) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v))))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h)))) |
(*.f32 dX.v (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v (floor.f32 h)) dX.v)) (*.f32 (floor.f32 h) dY.u))) |
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(*.f32 dX.v (fma.f32 (floor.f32 h) dY.u (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v))) (*.f32 (neg.f32 dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) dX.v))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(*.f32 dX.v (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v (*.f32 dX.v dX.v)))) (-.f32 (*.f32 (floor.f32 h) dY.u) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v))) (/.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))) dX.v))))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(-.f32 #s(literal 0 binary32) (*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dX.v) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.u))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dY.u (/.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (neg.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) dX.v))) (neg.f32 dX.v)) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dY.u (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))) (*.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) dY.u))) dX.v)) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) dX.v))) (neg.f32 dX.v)) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)) (/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 dX.v (*.f32 dX.v dX.v)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) |
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v))))) |
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v))))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h)))) |
(*.f32 dY.u (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u)) (*.f32 (floor.f32 h) dX.v))) |
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(*.f32 dY.u (fma.f32 (floor.f32 h) dX.v (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (*.f32 (neg.f32 dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(*.f32 dY.u (-.f32 (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u)))) (*.f32 (floor.f32 h) dX.v)) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))) dY.u)))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(*.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dX.v (/.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (neg.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) dY.u))) (neg.f32 dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dX.v (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dY.u (*.f32 dX.v dX.v))) (*.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) dX.v))) dY.u)) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) dY.u))) (neg.f32 dY.u)) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u))) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u) |
(/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) dY.v)) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u) |
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v)))))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u) |
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) dY.v)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)) |
(neg.f32 (/.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (/.f32 (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v dY.v)))) dX.u))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32)))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dY.v dY.v))) dX.u))) dX.u)) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
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(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v)))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v)))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dX.v dX.v))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dX.v dX.v))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
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(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
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(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v)) |
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(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
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(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
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(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
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(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (neg.f32 dX.u) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (fma.f32 dX.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dY.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 dY.v (-.f32 (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 #s(literal 0 binary32) (*.f32 dY.v dY.v))) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(*.f32 dY.v (-.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dX.u) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (-.f32 (neg.f32 (/.f32 (neg.f32 (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))) (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v)) #s(literal 0 binary32))) dY.v)) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (-.f32 (*.f32 dX.u #s(literal 0 binary32)) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (neg.f32 (pow.f32 dY.v #s(literal 6 binary32))) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dX.u) #s(literal 0 binary32)) (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2)) |
(/.f32 (+.f32 (/.f32 #s(literal 0 binary32) (*.f32 dX.u dX.u)) (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (*.f32 dX.u dX.u)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2)) |
(/.f32 (-.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (*.f32 dX.u (*.f32 dX.u dX.u)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (*.f32 dX.u dX.u)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (/.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u)) (*.f32 dX.u dX.u)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.u (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 0 binary32))) dX.u) (/.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.u)) (*.f32 dX.u dX.u)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (-.f32 (*.f32 dX.v #s(literal 0 binary32)) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/.f32 (fma.f32 (neg.f32 dX.u) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (*.f32 dX.v dX.v)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2)) |
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(/.f32 (-.f32 (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (-.f32 (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (pow.f32 dY.v #s(literal 6 binary32)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 0 binary32))) dY.u) (/.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) dY.u)) (*.f32 dY.u dY.u)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
Compiled 8 789 255 to 17 940 computations (99.8% saved)
5 alts after pruning (5 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 14 887 | 5 | 14 892 |
| Fresh | 0 | 0 | 0 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 14 892 | 5 | 14 897 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 95.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 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| ▶ | 97.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))))) |
| ▶ | 98.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 98.8% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| ▶ | 97.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
Compiled 5 762 to 830 computations (85.6% saved)
| 1× | egg-herbie |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 2848 | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
| ✓ | cost-diff | 3360 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) |
| ✓ | cost-diff | 3392 | (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 3008 | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
| ✓ | cost-diff | 3360 | (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) |
| ✓ | cost-diff | 6112 | (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)) |
| ✓ | cost-diff | 288 | (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) |
| ✓ | cost-diff | 6752 | (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))) |
| 12 220× | accelerator-lowering-fma.f32 |
| 12 220× | accelerator-lowering-fma.f64 |
| 5 346× | *-lowering-*.f32 |
| 5 346× | *-lowering-*.f64 |
| 2 700× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 145 | 14115 |
| 1 | 336 | 12808 |
| 2 | 892 | 12696 |
| 3 | 2497 | 12696 |
| 4 | 5686 | 12668 |
| 0 | 8084 | 12623 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)) |
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
(+ (* dX.v (neg dY.u)) (* dX.u dY.v)) |
(* dX.u dY.v) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) |
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(floor h) |
h |
dX.v |
2 |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(floor w) |
w |
dX.u |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
dY.u |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
dY.v |
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)) |
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
(+ (* dX.v (neg dY.u)) (* dX.u dY.v)) |
(neg dY.u) |
(* dX.u dY.v) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) |
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0) |
(+ (* (floor w) (* dY.v (floor h))) 0) |
(* dY.v (floor h)) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) |
(fabs (* (* dX.u dY.v) (* (floor h) (floor w)))) |
(* (* dX.u dY.v) (* (floor h) (floor w))) |
(* dX.u dY.v) |
(* (floor h) (floor w)) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))) |
(pow (* (floor w) (* dX.u (floor h))) 2) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(* dX.v dY.u) |
(neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) |
(* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(pow (* (floor h) (* dX.v dY.u)) 2) |
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(pow (floor w) 2) |
(floor w) |
w |
2 |
(* dX.v (* dX.v (pow (floor h) 2))) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(pow (floor h) 2) |
(floor h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(* dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(* dX.v (neg dY.u)) |
(neg dY.u) |
0 |
(floor maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
1 |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(pow (* (floor w) dX.u) 2) |
(* (floor w) dX.u) |
(pow (* (floor h) dX.v) 2) |
(* (floor h) dX.v) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(pow (* (floor w) dY.u) 2) |
(* (floor w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(* (floor h) dY.v) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(* (* (floor h) dY.v) (* (floor h) dY.v)) |
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) |
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(* (floor w) (* dX.u (floor h))) |
(* dX.u (floor h)) |
3 |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(* dY.v (* dY.v dY.v)) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(* dX.v dY.u) |
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2)) |
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2) |
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) |
(* (floor w) (* (floor h) (* dX.v dY.u))) |
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
| Outputs |
|---|
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
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(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
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(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))) |
(* dX.v (neg dY.u)) |
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
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(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
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(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
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(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
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(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))) |
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) |
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(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
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(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) |
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(pow (* (floor h) dX.v) 2) |
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(* (floor h) dX.v) |
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(pow (* (floor w) dY.u) 2) |
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(* (floor w) dY.u) |
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(* (floor h) dY.v) |
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(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h)) |
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(* dX.u dY.v) |
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(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))) |
(* dX.v (neg dY.u)) |
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
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(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
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(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
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(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
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(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
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(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
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(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
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(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
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(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
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(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))) |
(* dX.v (neg dY.u)) |
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
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(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
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1 |
#s(literal 1 binary32) |
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(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))) |
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(pow (* (floor w) (* dX.u (floor h))) 2) |
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) |
(* (floor w) (* dX.u (floor h))) |
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) |
(* dX.u (floor h)) |
(*.f32 dX.u (floor.f32 h)) |
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
(/.f32 (*.f32 dY.v dY.v) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))) |
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32)) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
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(* (floor h) (* dX.v dY.u)) |
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(* dX.v dY.u) |
(*.f32 dX.v dY.u) |
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(* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))) |
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(*.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) |
(pow (* (floor h) (* dX.v dY.u)) 2) |
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#s(literal 2 binary32))))) #s(literal 0 binary32))))))) |
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) |
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) |
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) |
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
dX.u |
(* dX.u (pow (floor w) 2)) |
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) |
(pow (floor w) 2) |
(pow.f32 (floor.f32 w) #s(literal 2 binary32)) |
(floor w) |
(floor.f32 w) |
w |
2 |
#s(literal 2 binary32) |
(* dX.v (* dX.v (pow (floor h) 2))) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
dX.v |
(* dX.v (pow (floor h) 2)) |
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) |
(pow (floor h) 2) |
(pow.f32 (floor.f32 h) #s(literal 2 binary32)) |
(floor h) |
(floor.f32 h) |
h |
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
dY.u |
(* dY.u (pow (floor w) 2)) |
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) |
(* (pow (floor h) 2) (* dY.v dY.v)) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* dY.v dY.v) |
(*.f32 dY.v dY.v) |
dY.v |
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) |
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) |
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))) |
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) |
(+ (* dX.u dY.v) (* dX.v (neg dY.u))) |
(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))) |
(* dX.v (neg dY.u)) |
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) |
(neg dY.u) |
(neg.f32 dY.u) |
0 |
#s(literal 0 binary32) |
(floor maxAniso) |
(floor.f32 maxAniso) |
maxAniso |
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))) |
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) |
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))) |
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) |
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
1 |
#s(literal 1 binary32) |
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) |
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))))) |
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))) |
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))) |
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))) |
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
(pow (* (floor w) dX.u) 2) |
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) |
(* (floor w) dX.u) |
(*.f32 dX.u (floor.f32 w)) |
(pow (* (floor h) dX.v) 2) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
(* (floor h) dX.v) |
(*.f32 dX.v (floor.f32 h)) |
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)) |
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) |
(pow (* (floor w) dY.u) 2) |
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) |
(* (floor w) dY.u) |
(*.f32 (floor.f32 w) dY.u) |
(pow (* (floor h) dY.v) 2) |
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) |
(* (floor h) dY.v) |
(*.f32 (floor.f32 h) dY.v) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) |
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) |
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) |
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) |
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) |
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) |
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(* (* (floor w) dY.u) (* (floor w) dY.u)) |
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(* (* (floor h) dY.v) (* (floor h) dY.v)) |
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(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)) |
(* (* (floor w) dX.u) (* (floor h) dY.v)) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) |
(* (* (floor h) dX.v) (* (floor w) dY.u)) |
(fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) |
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) |
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) |
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) |
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) |
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) |
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))) |
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))))) |
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))) |
(fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))) |
(pow (* (floor w) (* dX.u (floor h))) 3) |
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) |
(* (floor w) (* dX.u (floor h))) |
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) |
(* dX.u (floor h)) |
(*.f32 dX.u (floor.f32 h)) |
3 |
#s(literal 3 binary32) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) |
(* dY.v (* dY.v dY.v)) |
(*.f32 dY.v (*.f32 dY.v dY.v)) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) |
(* (floor h) (* dX.v dY.u)) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* dX.v dY.u) |
(*.f32 dX.v dY.u) |
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2)) |
(fma.f32 (floor.f32 h) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.v)) #s(literal 0 binary32)) |
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 2 binary32)) |
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)) |
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)) |
(* (floor w) (* (floor h) (* dX.v dY.u))) |
(fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) |
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)) |
Found 20 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
| ✓ | accuracy | 72.6% | (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) |
| ✓ | accuracy | 72.4% | (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))) |
| ✓ | accuracy | 69.9% | (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.6% | (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) |
| ✓ | accuracy | 79.1% | (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) |
| 232.0ms | 247× | 0 | valid |
| 14.0ms | 6× | 2 | valid |
| 6.0ms | 3× | 1 | valid |
Compiled 15 690 to 147 computations (99.1% saved)
ival-mult: 59.0ms (34% of total)ival-div: 23.0ms (13.3% of total)ival-pow2: 19.0ms (11% of total)ival-add: 18.0ms (10.4% of total)ival-if: 13.0ms (7.5% of total)ival-fmax: 7.0ms (4% of total)ival-pow: 7.0ms (4% of total)ival-fabs: 7.0ms (4% of total)ival-sqrt: 5.0ms (2.9% of total)ival-floor: 4.0ms (2.3% of total)ival->: 3.0ms (1.7% of total)ival-neg: 3.0ms (1.7% of total)adjust: 2.0ms (1.2% of total)ival-sub: 1.0ms (0.6% of total)ival-<: 1.0ms (0.6% of total)exact: 1.0ms (0.6% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))> |
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))> |
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))> |
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))> |
#<alt (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))> |
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))> |
#<alt (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))> |
#<alt (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))> |
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))> |
#<alt (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))> |
#<alt (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))> |
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))> |
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))> |
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))> |
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))> |
| Outputs |
|---|
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
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#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
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#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
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#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.u 2) (pow (floor w) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dX.v 2) (pow (floor h) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (* (pow dY.u 2) (pow (floor w) 2))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))> |
#<alt (* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))> |
#<alt (* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))> |
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)> |
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)> |
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)> |
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))> |
#<alt (* dX.u (* dY.v (floor h)))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))> |
#<alt (* dX.v (* dY.u (floor h)))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))> |
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))> |
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))> |
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))> |
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))> |
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))> |
#<alt (* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))> |
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))> |
#<alt (* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))> |
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))> |
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))> |
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))> |
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))> |
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))> |
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))> |
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))> |
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))> |
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))> |
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))> |
282 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 4.0ms | dY.u | @ | 0 | (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
| 0.0ms | dX.u | @ | inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 0.0ms | dY.v | @ | 0 | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 0.0ms | dX.v | @ | 0 | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 0.0ms | w | @ | inf | (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| 1× | batch-egg-rewrite |
| 6 322× | accelerator-lowering-fma.f32 |
| 6 322× | accelerator-lowering-fma.f64 |
| 5 356× | *-lowering-*.f32 |
| 5 356× | *-lowering-*.f64 |
| 2 444× | pow-lowering-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 99 | 798 |
| 1 | 592 | 754 |
| 2 | 4705 | 754 |
| 0 | 8991 | 734 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))) |
(* (* (floor w) dX.u) (* (floor w) dX.u)) |
(* (* (floor h) dX.v) (* (floor h) dX.v)) |
(* (* (floor w) dY.u) (* (floor w) dY.u)) |
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))) |
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))) |
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)) |
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) |
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) |
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) |
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))) |
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))) |
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))) |
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))) |
| Outputs |
|---|
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) |
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32)) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))) |
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))) |
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(+.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) |
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32)) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) |
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))) |
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) |
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(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) |
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(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) |
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32)) |
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u))) |
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(*.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v) |
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(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) |
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(-.f32 (/.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) (/.f32 (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32)) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
(-.f32 (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 0 binary32)) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) |
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(/.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (*.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (-.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32))) (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32))) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) |
(/.f32 (-.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) |
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (-.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32))))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32)))) (neg.f32 (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (+.f32 (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32)) (*.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32)) (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32))) (-.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
(*.f32 (+.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (-.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (neg.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))) (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32))))) |
(*.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))) |
(neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))) |
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(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))) |
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) |
| 1× | egg-herbie |
| 6 144× | accelerator-lowering-fma.f32 |
| 6 144× | accelerator-lowering-fma.f64 |
| 5 792× | *-lowering-*.f32 |
| 5 792× | *-lowering-*.f64 |
| 2 720× | +-lowering-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 1370 | 59933 |
| 1 | 5292 | 57574 |
| 0 | 8480 | 55597 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.u 2) (pow (floor w) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dX.v 2) (pow (floor h) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(* (pow dY.u 2) (pow (floor w) 2)) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v)))) |
(* dX.v (* dY.u (floor h))) |
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h)))) |
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v)))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(* dX.v (* dY.u (floor h))) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h)))) |
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(* dX.v (* dY.u (floor h))) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(* dX.v (* dY.u (floor h))) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h))))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h))))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u))))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.u (* dY.v (floor h))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v))) |
(* dX.u (* dY.v (floor h))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v))))) |
(* dX.u (* dY.v (floor h))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))) |
(* dX.v (* dY.u (floor h))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(* dX.v (* dY.u (floor h))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w))))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w)))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w)))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2)) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2)) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2)) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2)) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w)))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))) |
(* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u))))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v))))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
| Outputs |
|---|
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))) |
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) |
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w))))) |
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) |
(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (neg.f32 dX.u)) |
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))) |
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(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) |
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(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) |
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(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) |
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(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) |
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(* dX.v (* dY.u (floor h))) |
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(* dX.v (* dY.u (floor h))) |
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(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v)))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v))))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h)))) |
(*.f32 dY.u (fma.f32 (floor.f32 h) dX.v (*.f32 (neg.f32 dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u)))) |
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))) |
(*.f32 dY.u (fma.f32 (floor.f32 h) dX.v (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (*.f32 (neg.f32 dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u))))) |
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(*.f32 dY.u (-.f32 (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u)))) (*.f32 (floor.f32 h) dX.v)) (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u) (*.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))))))) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u)))) |
(*.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dX.v (/.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (neg.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) dY.u))) (neg.f32 dY.u)) |
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u))))) |
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dX.v (/.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dY.u (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (floor.f32 h) (*.f32 dY.v dY.v))) dX.v)) dY.u)) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) dY.u))) (neg.f32 dY.u)) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u))) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u) |
(/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) dY.v)) dX.u) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u) |
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v)))))) dX.u) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u) |
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) dY.v)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)) |
(neg.f32 (/.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (/.f32 (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v dY.v)))) dX.u))) dX.u)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u)) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32)))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dY.v dY.v))) dX.u))) dX.u)) |
(* dX.v (* dY.u (floor h))) |
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) |
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h)))) |
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h))))) |
(fma.f32 dY.v (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (*.f32 dX.u (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h))))) |
(fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 dY.v (floor.f32 h)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dX.u dX.u)) (*.f32 dX.v dY.u))) (-.f32 #s(literal 0 binary32) (*.f32 dX.u (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v)) |
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v) |
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dX.u) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u))))) dY.v) |
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v) |
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dX.u) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dY.v dY.v) (*.f32 dX.u (*.f32 dX.u dX.u)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u)))))) dY.v) |
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v) |
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (pow.f32 dX.u #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) dX.u)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u))) (/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32)))) (*.f32 (*.f32 dY.v dY.v) (*.f32 dX.u (*.f32 dX.u dX.u)))))) dY.v) |
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v)) |
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)) |
(neg.f32 (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dX.u) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u))))) dY.v)) |
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v)) |
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(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
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(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(*.f32 (*.f32 dX.u dX.u) (fma.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u))))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))))) |
(*.f32 (*.f32 dX.u dX.u) (fma.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u))) |
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(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
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(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
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(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v)))))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2))))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v)))))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v))) |
(*.f32 (*.f32 dY.v dY.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v))) |
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v)))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2))))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v)))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v))) |
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v))) |
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v))) |
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) |
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.u dY.u)) (/.f32 (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dY.u)))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2))))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.u dY.u)) (/.f32 (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dY.u)))) |
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u))) |
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dY.u))) dY.u))) |
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dY.u))) dY.u))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))))) |
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))) |
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))) |
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.v)) (neg.f32 dX.v)) |
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
(*.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))) #s(literal 0 binary32))) dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dX.v)) (neg.f32 dX.v)) |
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) |
(*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))))) |
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) |
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))))) |
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))) (fma.f32 dY.u (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 6 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32)))) (*.f32 dX.v (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 5 binary32))) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))))) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))) |
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))) |
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u))))) |
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(neg.f32 (*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(neg.f32 (*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u)))) |
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
(*.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) (floor.f32 w)) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (floor.f32 w)) (*.f32 dY.u (*.f32 dX.v dX.v))) #s(literal 0 binary32))) dY.u) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dY.u)) (neg.f32 dY.u)) |
(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))) |
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(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) |
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))) |
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(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) |
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w)))))) |
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(* dX.u (* dY.v (* (floor h) (floor w)))) |
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))))) |
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) |
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(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
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(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w)))))) |
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (neg.f32 dX.u) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (fma.f32 dX.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dY.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 dY.v (-.f32 (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 #s(literal 0 binary32) (*.f32 dY.v dY.v))) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) |
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(*.f32 dY.v (-.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dX.u) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (-.f32 (neg.f32 (/.f32 (neg.f32 (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v)) |
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) |
(*.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))) (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v)) #s(literal 0 binary32))) dY.v)) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v)) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (-.f32 (*.f32 dX.u #s(literal 0 binary32)) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (pow.f32 dY.v #s(literal 6 binary32)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dX.u) #s(literal 0 binary32)) (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (fma.f32 dX.v (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2)) |
(/.f32 (+.f32 (/.f32 #s(literal 0 binary32) (*.f32 dX.u dX.u)) (fma.f32 dX.v (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (*.f32 dX.u dX.u)) |
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2)) |
(/.f32 (-.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (*.f32 dX.u (*.f32 dX.u dX.u)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (*.f32 dX.u dX.u)) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (fma.f32 dX.v (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)) |
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (/.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u)) (*.f32 dX.u dX.u)) |
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)) |
(/.f32 (-.f32 (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.u (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 0 binary32))) dX.u) (/.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.u)) (*.f32 dX.u dX.u)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) |
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) |
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (-.f32 (*.f32 dX.v #s(literal 0 binary32)) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 (fma.f32 dY.u (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) (/.f32 (neg.f32 (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32))))) (neg.f32 dX.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) |
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2)) |
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(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2)) |
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(/.f32 (-.f32 (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (-.f32 (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (pow.f32 dY.v #s(literal 6 binary32)) (*.f32 (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(literal 0 binary32))) dY.u) (/.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) dY.u)) (*.f32 dY.u dY.u)) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) |
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) |
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))) |
Compiled 7 194 259 to 16 050 computations (99.8% saved)
5 alts after pruning (5 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 12 526 | 5 | 12 531 |
| Fresh | 0 | 0 | 0 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 12 531 | 5 | 12 536 |
| Status | Accuracy | Program |
|---|---|---|
| 95.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))) | |
| 97.6% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))))))))) | |
| 98.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) | |
| 98.8% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) | |
| 97.3% | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
Compiled 14 983 to 644 computations (95.7% saved)
Total -1.2b remaining (-311.8%)
Threshold costs -1.2b (-311.8%)
| Inputs |
|---|
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
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(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| Outputs |
|---|
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
11 calls:
| 5.0ms | w |
| 5.0ms | dX.v |
| 5.0ms | dX.u |
| 5.0ms | dY.u |
| 5.0ms | dY.v |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.8% | 1 | w |
| 98.8% | 1 | h |
| 98.8% | 1 | dX.u |
| 98.8% | 1 | dX.v |
| 98.8% | 1 | dY.u |
| 98.8% | 1 | dY.v |
| 98.8% | 1 | maxAniso |
| 98.8% | 1 | (if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| 98.8% | 1 | (floor.f32 w) |
| 98.8% | 1 | (floor.f32 h) |
| 98.8% | 1 | (floor.f32 maxAniso) |
Compiled 684 to 110 computations (83.9% saved)
| 1× | egg-herbie |
| 62× | *-commutative_binary32 |
| 38× | +-commutative_binary32 |
| 30× | sub-neg_binary32 |
| 26× | distribute-lft-neg-in_binary32 |
| 26× | neg-sub0_binary32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 87 | 517 |
| 1 | 122 | 517 |
| 2 | 153 | 517 |
| 3 | 191 | 517 |
| 4 | 212 | 517 |
| 5 | 224 | 517 |
| 6 | 227 | 517 |
| 1× | saturated |
| Inputs |
|---|
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
| Outputs |
|---|
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))) |
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))))) |
| 6 322× | accelerator-lowering-fma.f32 |
| 6 322× | accelerator-lowering-fma.f64 |
| 6 322× | accelerator-lowering-fma.f32 |
| 6 322× | accelerator-lowering-fma.f64 |
| 6 030× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 99 | 798 |
| 1 | 592 | 754 |
| 2 | 4705 | 754 |
| 0 | 8991 | 734 |
| 0 | 90 | 27378 |
| 1 | 277 | 25050 |
| 2 | 948 | 25050 |
| 3 | 3829 | 24942 |
| 4 | 7523 | 24942 |
| 0 | 8003 | 23922 |
| 0 | 98 | 826 |
| 1 | 594 | 783 |
| 2 | 4738 | 783 |
| 0 | 9044 | 763 |
| 0 | 89 | 585 |
| 1 | 536 | 530 |
| 2 | 4577 | 527 |
| 0 | 8319 | 519 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 527 to 81 computations (84.6% saved)
Compiled 2 256 to 236 computations (89.5% saved)
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