Anisotropic x16 LOD (ratio of anisotropy)

Time bar (total: 2.5min)

analyze4.0s (2.7%)

Memory
-3.6MiB live, 5 021.3MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0%100%0%0%0%0
0%0%0%100%0%0%0%1
0%0%0%100%0%0%0%2
0%0%0%100%0%0%0%3
0%0%0%100%0%0%0%4
0%0%0%100%0%0%0%5
0%0%0%100%0%0%0%6
3.1%0%0%100%0%0%0%7
3.1%0%0%100%0%0%0%8
3.1%0%0%100%0%0%0%9
3.1%0%0%100%0%0%0%10
Compiler

Compiled 654 to 71 computations (89.1% saved)

sample3.4s (2.3%)

Memory
-2.8MiB live, 5 651.7MiB allocated
Samples
2.4s8 254×0valid
1.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 2.0s
ival-mult: 575.0ms (28.6% of total)
ival-<=: 243.0ms (12.1% of total)
ival-fabs: 218.0ms (10.8% of total)
ival-floor: 174.0ms (8.7% of total)
ival-div: 150.0ms (7.5% of total)
const: 146.0ms (7.3% of total)
ival-if: 99.0ms (4.9% of total)
ival-fmax: 86.0ms (4.3% of total)
ival-add: 75.0ms (3.7% of total)
ival-and: 65.0ms (3.2% of total)
ival-sqrt: 56.0ms (2.8% of total)
ival-sub: 39.0ms (1.9% of total)
ival-==: 23.0ms (1.1% of total)
ival-<: 21.0ms (1% of total)
exact: 19.0ms (0.9% of total)
ival->: 18.0ms (0.9% of total)
ival-assert: 3.0ms (0.1% of total)
adjust: 0.0ms (0% of total)
Bogosity

preprocess412.0ms (0.3%)

Memory
-25.6MiB live, 443.4MiB allocated
Algorithm
egg-herbie
Rules
3 072×accelerator-lowering-fma.f32
3 072×accelerator-lowering-fma.f64
2 372×*-lowering-*.f32
2 372×*-lowering-*.f64
1 402×distribute-lft-neg-in
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060221855
1136121439
2357420399
3728820399
037594
189594
2224570
3492546
4868546
51392546
62030546
72632546
83298546
93647546
103749546
113831546
124931546
135363546
145378546
155378546
165378546
175378546
185378546
195410546
205410546
05410526
Stop Event
iter limit
saturated
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
Call 2
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))))))

explain668.0ms (0.4%)

Memory
30.9MiB live, 1 071.3MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
570-0-(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
570-0-(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
30-0-(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
00-0-(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
00-0-(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
00-0-(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))
00-0-(*.f32 (floor.f32 h) dY.v)
00-0-(>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso))
00-0-(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso))
00-0-dX.v
00-0-(*.f32 (floor.f32 w) dX.u)
00-0-(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
00-0-#s(literal 1 binary32)
00-0-maxAniso
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v))
00-0-(*.f32 (floor.f32 h) dX.v)
00-0-w
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
00-0-dX.u
00-0-h
00-0-(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))
00-0-(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))
00-0-(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))
00-0-(*.f32 (floor.f32 w) dY.u)
00-0-(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))
00-0-(floor.f32 maxAniso)
00-0-(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
00-0-dY.u
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
00-0-(floor.f32 w)
00-0-(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32))
00-0-(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
00-0-(floor.f32 h)
00-0-dY.v
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f32(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))oflow-rescue570
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow16
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow30
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow16
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow14
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow30
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow57
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow14
/.f32(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))o/n540
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow16
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow30
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow16
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow14
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow30
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow57
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow14
/.f32(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))o/n30
(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))overflow3
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))overflow3
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))overflow3
/.f32(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))o/o30
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow16
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow30
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow16
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow14
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow30
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow57
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow14
(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))overflow3
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))overflow3
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))overflow3
Confusion
Predicted +Predicted -
+30
-54199
Precision
0.05263157894736842
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+300
-540199
Precision?
0.05263157894736842
Recall?
1.0
Freqs
test
numberfreq
0199
254
33
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
117.0ms496×0valid
7.0ms16×1valid
Compiler

Compiled 5 440 to 152 computations (97.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 86.0ms
ival-mult: 32.0ms (37.4% of total)
ival-floor: 13.0ms (15.2% of total)
ival-div: 10.0ms (11.7% of total)
ival-fmax: 6.0ms (7% of total)
ival-if: 6.0ms (7% of total)
ival-add: 5.0ms (5.8% of total)
ival-sqrt: 4.0ms (4.7% of total)
ival-fabs: 3.0ms (3.5% of total)
ival-sub: 2.0ms (2.3% of total)
ival-<: 2.0ms (2.3% of total)
ival->: 1.0ms (1.2% of total)
ival-true: 1.0ms (1.2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 7 to 7 computations (0% saved)

prune1.0ms (0%)

Memory
2.0MiB live, 2.0MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 601 to 37 computations (93.8% saved)

simplify282.0ms (0.2%)

Memory
-6.8MiB live, 225.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff96
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
cost-diff96
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
cost-diff192
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
3 072×accelerator-lowering-fma.f32
3 072×accelerator-lowering-fma.f64
2 372×*-lowering-*.f32
2 372×*-lowering-*.f64
1 352×unsub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0372117
1892117
22242036
34921955
48681955
513921955
620301955
726321955
832981955
936471955
1037491955
1138311955
1249311955
1353631955
1453781955
1553781955
1653781955
1753781955
1853781955
1954101955
2054101955
054101885
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) 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(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 w) (fma.f32 dX.u (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))

localize160.0ms (0.1%)

Memory
-20.5MiB live, 222.7MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy98.6%
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy98.0%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
Samples
56.0ms248×0valid
8.0ms1valid
Compiler

Compiled 2 119 to 39 computations (98.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 47.0ms
ival-mult: 16.0ms (34.1% of total)
ival-div: 8.0ms (17.1% of total)
ival-add: 7.0ms (14.9% of total)
ival-floor: 4.0ms (8.5% of total)
ival-fmax: 3.0ms (6.4% of total)
ival-if: 3.0ms (6.4% of total)
ival-sqrt: 2.0ms (4.3% of total)
ival->: 1.0ms (2.1% of total)
ival-sub: 1.0ms (2.1% of total)
ival-fabs: 1.0ms (2.1% of total)
ival-<: 1.0ms (2.1% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series147.0ms (0.1%)

Memory
12.7MiB live, 168.6MiB allocated
Counts
8 → 492
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))>
#<alt (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))>
#<alt (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
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#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
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#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
Calls

123 calls:

TimeVariablePointExpression
14.0ms
dY.v
@inf
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
5.0ms
dX.v
@-inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
5.0ms
dY.u
@inf
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
4.0ms
w
@0
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
3.0ms
h
@-inf
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))

rewrite683.0ms (0.5%)

Memory
-97.8MiB live, 712.0MiB allocated
Algorithm
batch-egg-rewrite
Rules
11 250×accelerator-lowering-fma.f32
11 250×accelerator-lowering-fma.f64
5 680×*-lowering-*.f32
5 680×*-lowering-*.f64
2 698×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
031308
1146308
21085293
37915293
08595293
Stop Event
iter limit
node limit
Counts
8 → 434
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(* (* (floor w) dX.u) (* (floor w) dX.u))
Outputs
(neg.f32 (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(+.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (floor.f32 w) (/.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (/.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
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(*.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))))
(*.f32 (pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 2 binary32))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))))

simplify558.0ms (0.4%)

Memory
38.2MiB live, 901.5MiB allocated
Algorithm
egg-herbie
Rules
6 030×*-lowering-*.f32
6 030×*-lowering-*.f64
5 584×accelerator-lowering-fma.f32
5 584×accelerator-lowering-fma.f64
2 956×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09027378
127725050
294825050
3382924942
4752324942
0800323922
Stop Event
iter limit
node limit
Counts
492 → 492
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
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(* (pow dY.v 2) (pow (floor h) 2))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
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(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))

eval4.3s (2.8%)

Memory
86.7MiB live, 8 214.9MiB allocated
Compiler

Compiled 3 820 249 to 13 210 computations (99.7% saved)

prune6.8s (4.5%)

Memory
40.6MiB live, 10 029.2MiB allocated
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New6 31956 324
Fresh000
Picked101
Done000
Total6 32056 325
Accuracy
99.8%
Counts
6 325 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
95.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))))))
97.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))))))
Compiler

Compiled 6 166 to 534 computations (91.3% saved)

simplify889.0ms (0.6%)

Memory
-11.8MiB live, 964.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff160
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))
cost-diff3392
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff3392
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))
cost-diff4128
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff9504
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff128
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff128
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
9 140×accelerator-lowering-fma.f32
9 140×accelerator-lowering-fma.f64
5 672×*-lowering-*.f32
5 672×*-lowering-*.f64
3 506×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
011812296
128611579
280711481
3267611446
4639211421
0826110974
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
0
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))
(pow (* (floor w) (* dX.u (floor h))) 2)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
2
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))
(* dY.v dY.v)
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))
(* (* (floor h) dX.v) dY.u)
(neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))))
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))
(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2)
(* (floor w) (* (* (floor h) dX.v) dY.u))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))
(pow (* (floor w) (* dX.u (floor h))) 3)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
3
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
(* dY.v (* dY.v dY.v))
(* dY.v dY.v)
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))
(* (floor w) (* (* (floor h) dX.v) dY.u))
(* (* (floor h) dX.v) dY.u)
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))
(pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)
(* (floor w) (* dX.u (* (floor h) dY.v)))
(* dX.u (* (floor h) dY.v))
2
(neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))))
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3)
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
0
Outputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
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(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
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(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
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(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
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dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
dX.v
(* dX.v (pow (floor h) 2))
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
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(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
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(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
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(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
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(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
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(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))
(+ (* (floor w) (* dY.v (floor h))) 0)
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))
(* dY.v (floor h))
(*.f32 (floor.f32 h) dY.v)
0
#s(literal 0 binary32)
1
#s(literal 1 binary32)
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(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
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(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
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(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
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1
#s(literal 1 binary32)
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#s(literal 1 binary32)
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(pow (* (floor w) (* dX.u (floor h))) 3)
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))
(* (floor w) (* dX.u (floor h)))
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))
(* dX.u (floor h))
(*.f32 dX.u (floor.f32 h))
3
#s(literal 3 binary32)
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(* dY.v (* dY.v dY.v))
(*.f32 dY.v (*.f32 dY.v dY.v))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
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(* (floor w) (* (* (floor h) dX.v) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) dY.u)
(fma.f32 dY.u (*.f32 dX.v (floor.f32 h)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)
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(* (floor w) (* dX.u (* (floor h) dY.v)))
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(* dX.u (* (floor h) dY.v))
(*.f32 dY.v (*.f32 dX.u (floor.f32 h)))
2
#s(literal 2 binary32)
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(pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3)
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(floor w)
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w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
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h
dX.v
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(* (* (floor h) dY.v) (* (floor h) dY.v))
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(* (* (floor h) dX.v) (* (floor w) dY.u))
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(floor maxAniso)
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maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32)))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(fma.f32 (floor.f32 w) (*.f32 dY.v (*.f32 dX.u (floor.f32 h))) #s(literal 0 binary32))
(+ (* (floor w) (* dY.v (floor h))) 0)
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))
(* dY.v (floor h))
(*.f32 (floor.f32 h) dY.v)
0
#s(literal 0 binary32)

localize1.3s (0.9%)

Memory
75.3MiB live, 2 590.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy98.0%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy83.9%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))))
accuracy72.6%
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
accuracy72.4%
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
accuracy70.0%
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
accuracy81.4%
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))))
accuracy98.6%
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
accuracy98.0%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
Samples
217.0ms247×0valid
12.0ms2valid
8.0ms1valid
Compiler

Compiled 13 107 to 120 computations (99.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 167.0ms
ival-mult: 55.0ms (33% of total)
ival-div: 26.0ms (15.6% of total)
ival-pow2: 14.0ms (8.4% of total)
ival-add: 14.0ms (8.4% of total)
ival-if: 12.0ms (7.2% of total)
ival-sqrt: 8.0ms (4.8% of total)
ival-pow: 8.0ms (4.8% of total)
ival-fabs: 6.0ms (3.6% of total)
ival-neg: 6.0ms (3.6% of total)
ival-floor: 5.0ms (3% of total)
ival-fmax: 4.0ms (2.4% of total)
ival->: 4.0ms (2.4% of total)
ival-<: 2.0ms (1.2% of total)
adjust: 1.0ms (0.6% of total)
ival-sub: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series503.0ms (0.3%)

Memory
-19.8MiB live, 672.6MiB allocated
Counts
19 → 1 212
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))>
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))>
#<alt (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))>
#<alt (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))>
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))>
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))>
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))>
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))>
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))>
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))>
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))>
#<alt (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))>
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))>
#<alt (* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v)))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))>
#<alt (* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u))) dY.u)))))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5)))) (pow dX.u 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* dX.u (pow dY.v 5)))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))>
#<alt (* dX.v (* dY.u (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5)))) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))>
#<alt (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) dY.v))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) (pow dX.u 3))) (* dY.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) (pow dY.v 3))) (* dX.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))>
Calls

303 calls:

TimeVariablePointExpression
176.0ms
w
@inf
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))
8.0ms
w
@0
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))
7.0ms
dX.u
@0
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
6.0ms
w
@inf
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
4.0ms
dY.u
@-inf
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))

rewrite503.0ms (0.3%)

Memory
30.9MiB live, 974.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 334×accelerator-lowering-fma.f32
5 334×accelerator-lowering-fma.f64
5 064×*-lowering-*.f32
5 064×*-lowering-*.f64
2 206×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
089585
1536530
24577527
08319519
Stop Event
iter limit
node limit
Counts
19 → 952
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))
(+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))
(+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 2) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u))))))))
(/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))
(/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))) (neg (/ (pow (* (floor w) (* (* (floor h) dX.v) dY.u)) 3) (+ (* (* (floor w) (* (* (floor h) dX.v) dY.u)) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (* (floor h) dX.v) dY.u)))) (pow (* (floor w) (* dX.u (* (floor h) dY.v))) 2)))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)))
Outputs
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
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(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))

simplify2.0s (1.3%)

Memory
1.0MiB live, 2 468.1MiB allocated
Algorithm
egg-herbie
Rules
6 178×accelerator-lowering-fma.f32
6 178×accelerator-lowering-fma.f64
5 594×*-lowering-*.f32
5 594×*-lowering-*.f64
2 402×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0136463194
1525660808
0852158683
Stop Event
iter limit
node limit
Counts
1 212 → 1 212
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* dY.u (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* dX.v (* (floor h) (floor w))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))
(* dX.v (* dY.u (* (floor h) (floor w))))
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* (floor h) (floor w))))))
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) dY.v))) dY.v))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (* dY.v (floor h)))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))
(* dX.u (* dY.v (floor h)))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* dX.u (* dY.v (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (* dY.u (floor h)))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))
(* dX.u (* dY.v (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))
(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))
(* dX.v (* dY.u (floor h)))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v)))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u))) dY.u)))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5)))) (pow dX.u 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* dX.u (pow dY.v 5)))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3)))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))
(* dX.v (* dY.u (* (floor h) (floor w))))
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))
(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dX.u (* (floor h) (floor w))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u)) (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5)))) (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) dY.v))) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u dY.v)) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) dY.v))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v)) (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (pow dY.v 2))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) (pow dX.u 3))) (* dY.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) (pow dY.v 3))) (* dX.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))))))) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v)))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2))))))) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dX.u)) (neg.f32 dX.u))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 dX.u (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 dX.u (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 dX.u (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) dY.v)) (neg.f32 dY.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))
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(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
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(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)))))
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(* dX.v (* dY.u (* (floor h) (floor w))))
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(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u)) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u)
(/.f32 (-.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)) dY.v) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v)))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2))))) dX.u)
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) dX.u))
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) dX.u))) dX.u))
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(* dX.v (* dY.u (* (floor h) (floor w))))
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(+ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))) (* dX.v dY.u)) (* dX.u (* (floor h) (floor w))))))
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
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(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v)
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(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) dY.v)
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(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v)))) dY.v)
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))
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(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dX.v dX.v))))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dX.v dX.v))))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.v))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dX.v))) dX.v)))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dY.u (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dY.u (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.u dY.u))))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.u dY.u))))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.u))) dY.u)))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.u dY.u) (-.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.u))) dY.u)))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.u (fma.f32 dX.u (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.u (fma.f32 dX.u (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(*.f32 (*.f32 dX.u dX.u) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(*.f32 (*.f32 dX.u dX.u) (fma.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(*.f32 (*.f32 dX.u dX.u) (fma.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(*.f32 (*.f32 dX.u dX.u) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 dY.v dY.v)) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (neg.f32 (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))
(* (pow dX.v 3) (+ (* -1 (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (-.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))))
(* (pow dX.v 3) (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
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(* (pow dX.v 3) (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
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(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w)))))
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(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (pow dX.v 2))) (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(*.f32 dX.v (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dX.v)))
(* dX.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2)))) (pow dX.v 3))) (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(*.f32 dX.v (-.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u) (/.f32 (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v #s(literal 0 binary32)) dY.u) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dY.u dY.u)))) (*.f32 dX.v (*.f32 dX.v dX.v)))) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dY.u (*.f32 dX.v dX.v)))))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v)))
(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v))) dX.v)))))
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(* -1 (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) dY.u) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dY.u 2))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v))) dX.v)))))
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(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
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(* (pow dY.u 3) (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
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(* (pow dY.u 3) (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5))))))) (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3))))) (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))))
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (fma.f32 dX.v (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)) (*.f32 (neg.f32 (pow.f32 dX.v #s(literal 6 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32)))))) (neg.f32 dY.u) #s(literal 0 binary32)) (*.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w)))))
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(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (pow dY.u 2))) (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(*.f32 dY.u (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 #s(literal 0 binary32) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u)))
(* dY.u (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v)) (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2)))) (pow dY.u 3))) (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(*.f32 dY.u (-.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (neg.f32 (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v #s(literal 0 binary32)) dX.v) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dX.v dX.v))))) (*.f32 dY.u (*.f32 dY.u dY.u)))) (fma.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u)))))))
(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u))) dY.u)))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (+ (* -1 (/ (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) dX.v) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (pow dX.v 2))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u))) dY.u)))))
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(* dX.v (* dY.u (* (floor h) (floor w))))
(*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.u (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.u (-.f32 (*.f32 dX.u #s(literal 0 binary32)) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2))))))) (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (fma.f32 (neg.f32 (*.f32 dY.v (*.f32 dY.v dY.v))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32))) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2)))
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))
(/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (pow dX.u 2))
(/.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dY.v dY.v))) (*.f32 dX.u dX.u))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (pow dX.u 2))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
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(*.f32 dY.u (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u)))) (-.f32 (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v))))
(* dY.u (- (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))))))) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v #s(literal 0 binary32)) (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))))) (-.f32 (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u)))) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u))))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dY.u) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u))
(* -1 (* dY.u (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u))
(* -1 (* dY.u (- (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) #s(literal 0 binary32)) dY.u) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v)) (neg.f32 dY.u))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (fma.f32 dX.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dY.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 dY.v (+.f32 (/.f32 #s(literal 0 binary32) (*.f32 dY.v dY.v)) (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(*.f32 dY.v (-.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dX.u) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v))
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (-.f32 (neg.f32 (/.f32 (/.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v))
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (/.f32 (*.f32 dX.v (*.f32 dY.u #s(literal 0 binary32))) (*.f32 dX.u dY.v)) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32))))) dY.v)) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (-.f32 (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.v (*.f32 (floor.f32 h) dY.u) (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* dX.u (* dY.v (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))

eval13.7s (9.1%)

Memory
149.1MiB live, 25 126.5MiB allocated
Compiler

Compiled 13 431 764 to 22 769 computations (99.8% saved)

prune29.8s (19.9%)

Memory
-10.7MiB live, 10 431.0MiB allocated
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New21 281521 286
Fresh000
Picked505
Done000
Total21 286521 291
Accuracy
99.8%
Counts
21 291 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
95.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))))))
97.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))))))
98.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 5 932 to 750 computations (87.4% saved)

simplify423.0ms (0.3%)

Memory
-2.9MiB live, 232.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff2816
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
cost-diff3360
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))
cost-diff3392
(fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))
cost-diff6720
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff3072
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))
cost-diff3360
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))
cost-diff6112
(/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))
cost-diff6720
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6720
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6720
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6720
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
12 220×accelerator-lowering-fma.f32
12 220×accelerator-lowering-fma.f64
5 346×*-lowering-*.f32
5 346×*-lowering-*.f64
2 700×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
014013250
133211969
289311857
3249811857
4568611829
0807911784
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2))
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(* dX.u dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2))
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(floor h)
h
dX.v
2
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(floor w)
w
dX.u
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
dY.u
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
dY.v
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(neg dY.u)
(* dX.u dY.v)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w)))))
(fabs (* (* dX.u dY.v) (* (floor h) (floor w))))
(* (* dX.u dY.v) (* (floor h) (floor w)))
(* dX.u dY.v)
(* (floor h) (floor w))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))
(pow (* (floor w) (* dX.u (floor h))) 2)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(* dX.v dY.u)
(neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))
(* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(pow (* (floor h) (* dX.v dY.u)) 2)
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(pow (* (floor w) (* dX.u (floor h))) 3)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
3
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(* dY.v (* dY.v dY.v))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(* dX.v dY.u)
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0)
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3)
(* (floor w) (* (floor h) (* dX.v dY.u)))
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
Outputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
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w
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h
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(* dX.v (neg dY.u))
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0
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maxAniso
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dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
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(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
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(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
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(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
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(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
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(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
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(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
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(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
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(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
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dX.u
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(pow (floor w) 2)
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w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
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dX.v
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(pow (floor h) 2)
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(floor h)
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h
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dY.u
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(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
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(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
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(* dX.v (neg dY.u))
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(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
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1
#s(literal 1 binary32)
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(/.f32 (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))
(pow (* (floor w) (* dX.u (floor h))) 3)
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))
(* (floor w) (* dX.u (floor h)))
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))
(* dX.u (floor h))
(*.f32 dX.u (floor.f32 h))
3
#s(literal 3 binary32)
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)))
(* dY.v (* dY.v dY.v))
(*.f32 dY.v (*.f32 dY.v dY.v))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* dX.v dY.u)
(*.f32 dX.v dY.u)
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32))
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0)
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3)
(pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))
(* (floor w) (* (floor h) (* dX.v dY.u)))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(fma.f32 (neg.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))

localize1.0s (0.7%)

Memory
9.6MiB live, 641.4MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
accuracy72.6%
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
accuracy72.4%
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))
accuracy69.9%
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy98.0%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
Samples
223.0ms247×0valid
13.0ms2valid
6.0ms1valid
Compiler

Compiled 15 144 to 142 computations (99.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 169.0ms
ival-mult: 59.0ms (34.8% of total)
ival-div: 23.0ms (13.6% of total)
ival-pow2: 19.0ms (11.2% of total)
ival-add: 18.0ms (10.6% of total)
ival-if: 12.0ms (7.1% of total)
ival-pow: 7.0ms (4.1% of total)
ival-fabs: 7.0ms (4.1% of total)
ival-fmax: 6.0ms (3.5% of total)
ival-sqrt: 5.0ms (3% of total)
ival-floor: 4.0ms (2.4% of total)
ival-neg: 3.0ms (1.8% of total)
ival->: 2.0ms (1.2% of total)
adjust: 1.0ms (0.6% of total)
ival-sub: 1.0ms (0.6% of total)
ival-<: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series157.0ms (0.1%)

Memory
27.3MiB live, 65.3MiB allocated
Counts
19 → 1 200
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))>
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))>
#<alt (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))>
#<alt (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))>
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))>
#<alt (* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))>
#<alt (* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))>
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
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#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
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#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
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#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
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#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
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#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
Calls

300 calls:

TimeVariablePointExpression
35.0ms
dX.v
@inf
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
5.0ms
dY.v
@-inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
2.0ms
dX.v
@inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
2.0ms
dX.u
@-inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
2.0ms
dY.u
@inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))

rewrite332.0ms (0.2%)

Memory
-4.8MiB live, 188.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 322×accelerator-lowering-fma.f32
6 322×accelerator-lowering-fma.f64
5 380×*-lowering-*.f32
5 380×*-lowering-*.f64
2 460×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
098826
1594783
24738783
09044763
Stop Event
iter limit
node limit
Counts
19 → 534
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
Outputs
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)) (floor.f32 h)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u)))))
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))
(+.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)) #s(literal 0 binary32))
(+.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 (*.f32 dX.v (floor.f32 w)) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
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(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (*.f32 dX.v (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))

simplify876.0ms (0.6%)

Memory
10.8MiB live, 640.9MiB allocated
Algorithm
egg-herbie
Rules
6 144×accelerator-lowering-fma.f32
6 144×accelerator-lowering-fma.f64
5 796×*-lowering-*.f32
5 796×*-lowering-*.f64
2 720×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0137363101
1529660814
0849258693
Stop Event
iter limit
node limit
Counts
1 200 → 1 200
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* dX.v (* dY.u (floor h)))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
(* dX.v (* dY.u (floor h)))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* dX.v (* dY.u (floor h)))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(* dX.v (* dY.u (floor h)))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
(* dX.v (* dY.u (floor h)))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
(* dX.v (* dY.u (floor h)))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (* dY.v (floor h)))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))
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(* dX.u (* dY.v (floor h)))
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(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
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(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (* dY.u (floor h)))
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(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))
(* dX.u (* dY.v (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
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(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))
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(* dX.v (* dY.u (floor h)))
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(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
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(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
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(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dY.u (/.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (neg.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) dX.v))) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dY.u (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.v (*.f32 dY.u dY.u))) (*.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) dY.u))) dX.v)) (*.f32 dX.u (*.f32 dY.v (floor.f32 h)))) dX.v))) (neg.f32 dX.v))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)) (/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 dX.v (*.f32 dX.v dX.v)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))))
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)))))
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)))))
(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))
(*.f32 dY.u (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u)) (*.f32 (floor.f32 h) dX.v)))
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))
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(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
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(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
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(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u))) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)
(/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) dY.v)) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v)))))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) dY.v)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
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(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))
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(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) (*.f32 dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dX.u) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)
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(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (pow.f32 dX.u #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (floor.f32 h) (*.f32 dY.u dY.u))) dX.u)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dY.v dY.v) (*.f32 dX.u (*.f32 dX.u dX.u)))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dY.v (*.f32 dX.u dX.u)))))) dY.v)
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(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.v (fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v))))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v))))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v)))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v)))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.v (fma.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.v (fma.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dX.v dX.v)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dX.v dX.v)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v)))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dY.u dY.u)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (*.f32 dY.u dY.u)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
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(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))
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(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
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(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
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(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
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(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dX.v)) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
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(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u))
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.u)) dY.u)) (neg.f32 dY.u))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
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(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
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(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
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(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))

eval7.1s (4.7%)

Memory
-91.9MiB live, 6 623.2MiB allocated
Compiler

Compiled 8 789 255 to 17 940 computations (99.8% saved)

prune15.2s (10.1%)

Memory
3.4MiB live, 2 800.3MiB allocated
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New14 887514 892
Fresh000
Picked505
Done000
Total14 892514 897
Accuracy
99.8%
Counts
14 897 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
95.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))))))
97.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))))))
98.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 5 762 to 830 computations (85.6% saved)

simplify420.0ms (0.3%)

Memory
-4.1MiB live, 234.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff2848
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
cost-diff3360
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))
cost-diff3392
(fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff3008
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))
cost-diff3360
(fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))
cost-diff6112
(/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff288
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6752
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
12 220×accelerator-lowering-fma.f32
12 220×accelerator-lowering-fma.f64
5 346×*-lowering-*.f32
5 346×*-lowering-*.f64
2 700×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
014514115
133612808
289212696
3249712696
4568612668
0808412623
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))))
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2))
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(* dX.u dY.v)
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2))
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(floor h)
h
dX.v
2
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(floor w)
w
dX.u
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
dY.u
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
dY.v
(fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))
(+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)
(* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(neg dY.u)
(* dX.u dY.v)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* dX.u dY.v) (* (floor h) (floor w)))))
(fabs (* (* dX.u dY.v) (* (floor h) (floor w))))
(* (* dX.u dY.v) (* (floor h) (floor w)))
(* dX.u dY.v)
(* (floor h) (floor w))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))
(pow (* (floor w) (* dX.u (floor h))) 2)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
(/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))
(* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(* dX.v dY.u)
(neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))))
(* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(pow (* (floor h) (* dX.v dY.u)) 2)
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(pow (* (floor w) (* dX.u (floor h))) 3)
(* (floor w) (* dX.u (floor h)))
(* dX.u (floor h))
3
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(* dY.v (* dY.v dY.v))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(* dX.v dY.u)
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0)
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3)
(* (floor w) (* (floor h) (* dX.v dY.u)))
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
Outputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))
(* dX.v (neg dY.u))
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
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(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
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(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
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(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
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(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))
(* dX.v (neg dY.u))
(-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
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(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
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(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
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(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
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(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(pow (* (floor h) dX.v) 2)
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
(* (floor h) dX.v)
(*.f32 dX.v (floor.f32 h))
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(* (floor w) dY.u)
(*.f32 (floor.f32 w) dY.u)
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
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(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
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dX.u
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(pow (floor w) 2)
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w
2
#s(literal 2 binary32)
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dX.v
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(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
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dY.u
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(* (pow (floor h) 2) (* dY.v dY.v))
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(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
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(* dX.v (neg dY.u))
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(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
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1
#s(literal 1 binary32)
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(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
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(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
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(pow (* (floor w) dX.u) 2)
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(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(pow (* (floor h) dX.v) 2)
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
(* (floor h) dX.v)
(*.f32 dX.v (floor.f32 h))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
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(pow (* (floor w) dY.u) 2)
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(* (floor w) dY.u)
(*.f32 (floor.f32 w) dY.u)
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
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(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
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(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
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(* (* (floor w) dX.u) (* (floor h) dY.v))
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(* (* (floor h) dX.v) (* (floor w) dY.u))
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
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h
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maxAniso
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#s(literal 1 binary32)
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(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
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(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
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(pow (* (floor w) dX.u) 2)
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(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(pow (* (floor h) dX.v) 2)
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
(* (floor h) dX.v)
(*.f32 dX.v (floor.f32 h))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
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(pow (* (floor w) dY.u) 2)
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(* (floor w) dY.u)
(*.f32 (floor.f32 w) dY.u)
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))
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(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
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(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
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(* (* (floor w) dX.u) (* (floor h) dY.v))
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(* (* (floor h) dX.v) (* (floor w) dY.u))
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(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
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(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)))))
(fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))))
(fabs.f32 (fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(fma.f32 dY.v (/.f32 (*.f32 (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32)))
(pow (* (floor w) (* dX.u (floor h))) 3)
(pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32))
(* (floor w) (* dX.u (floor h)))
(*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))
(* dX.u (floor h))
(*.f32 dX.u (floor.f32 h))
3
#s(literal 3 binary32)
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32)))
(* dY.v (* dY.v dY.v))
(*.f32 dY.v (*.f32 dY.v dY.v))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(* (floor h) (* dX.v dY.u))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* dX.v dY.u)
(*.f32 dX.v dY.u)
(* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))
(fma.f32 (floor.f32 h) (*.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.v)) #s(literal 0 binary32))
(pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0)
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32))
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(fma.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32)) (/.f32 #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))))) #s(literal 0 binary32))
(pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3)
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))
(* (floor w) (* (floor h) (* dX.v dY.u)))
(fma.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 0 binary32))
(neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v #s(literal 0 binary32))) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)) #s(literal 2 binary32))) #s(literal 0 binary32))

localize1.0s (0.7%)

Memory
25.6MiB live, 693.0MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
accuracy72.6%
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
accuracy72.4%
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))
accuracy69.9%
(/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.6%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy79.1%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32))))
accuracy79.1%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
Samples
232.0ms247×0valid
14.0ms2valid
6.0ms1valid
Compiler

Compiled 15 690 to 147 computations (99.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 173.0ms
ival-mult: 59.0ms (34% of total)
ival-div: 23.0ms (13.3% of total)
ival-pow2: 19.0ms (11% of total)
ival-add: 18.0ms (10.4% of total)
ival-if: 13.0ms (7.5% of total)
ival-fmax: 7.0ms (4% of total)
ival-pow: 7.0ms (4% of total)
ival-fabs: 7.0ms (4% of total)
ival-sqrt: 5.0ms (2.9% of total)
ival-floor: 4.0ms (2.3% of total)
ival->: 3.0ms (1.7% of total)
ival-neg: 3.0ms (1.7% of total)
adjust: 2.0ms (1.2% of total)
ival-sub: 1.0ms (0.6% of total)
ival-<: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series75.0ms (0%)

Memory
-30.2MiB live, 46.2MiB allocated
Counts
18 → 1 128
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))>
#<alt (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))>
#<alt (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))>
#<alt (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))>
#<alt (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))>
#<alt (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
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#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))>
#<alt (* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))>
#<alt (* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))>
#<alt (+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)>
#<alt (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))>
#<alt (* dX.u (* dY.v (floor h)))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))>
#<alt (* dX.v (* dY.u (floor h)))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
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#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
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#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))>
#<alt (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))>
#<alt (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
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#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))>
#<alt (* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))>
#<alt (* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))>
#<alt (* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))>
#<alt (* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dX.v (- (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dY.u 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.u 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dY.u (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))>
#<alt (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))>
#<alt (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (+ (* dY.u (- (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (* -1 (/ (pow dX.v 3) (* (pow dX.u 5) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.v 2) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.v (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 2))>
#<alt (/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.v)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.u 3))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))>
#<alt (/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dX.v 5) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))>
Calls

282 calls:

TimeVariablePointExpression
4.0ms
dY.u
@0
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
0.0ms
dX.u
@inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
0.0ms
dY.v
@0
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
0.0ms
dX.v
@0
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
0.0ms
w
@inf
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))

rewrite328.0ms (0.2%)

Memory
18.2MiB live, 185.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 322×accelerator-lowering-fma.f32
6 322×accelerator-lowering-fma.f64
5 356×*-lowering-*.f32
5 356×*-lowering-*.f64
2 444×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
099798
1592754
24705754
08991734
Stop Event
iter limit
node limit
Counts
18 → 527
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))))
(+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))
(+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))
(/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2))))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/ (fmax (+ (pow (* (floor h) dX.v) 2) (pow (* (floor w) dX.u) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor w) (* (+ (* dX.v (neg dY.u)) (* dX.u dY.v)) (floor h))) 0)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 2) (/ (* dY.v dY.v) (* (floor w) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))) (neg (* (floor w) (/ (pow (* (floor h) (* dX.v dY.u)) 2) (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u)))))))))
(+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))
(/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (+ (* (pow (* (floor w) (* dX.u (floor h))) 3) (/ (* dY.v (* dY.v dY.v)) (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))) (/ (pow (* (floor w) (* (floor h) (* dX.v dY.u))) 3) (neg (+ (* (+ (* dX.u (* (floor h) dY.v)) (* (floor h) (* dX.v dY.u))) (* (* (floor h) (* dX.v dY.u)) (pow (floor w) 2))) (pow (+ (* (* (floor w) dX.u) (* (floor h) dY.v)) 0) 2)))))))
Outputs
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)))
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(+.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 w) (exp.f32 (log.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (neg.f32 (*.f32 (floor.f32 w) dY.u)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 (floor.f32 w) dY.v) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 dX.u (floor.f32 h)) (*.f32 dY.v (floor.f32 w)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (exp.f32 (log.f32 dY.v)) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32))) (+.f32 #s(literal 0 binary32) (*.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
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(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) #s(literal 2 binary32))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))

simplify831.0ms (0.6%)

Memory
7.6MiB live, 598.3MiB allocated
Algorithm
egg-herbie
Rules
6 144×accelerator-lowering-fma.f32
6 144×accelerator-lowering-fma.f64
5 792×*-lowering-*.f32
5 792×*-lowering-*.f64
2 720×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0137059933
1529257574
0848055597
Stop Event
iter limit
node limit
Counts
1 128 → 1 128
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (pow (floor h) 2))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(* dX.v (* dY.u (floor h)))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
(* dX.v (* dY.u (floor h)))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(* dX.v (* dY.u (floor h)))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(* dX.v (* dY.u (floor h)))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
(* dX.v (* dY.u (floor h)))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* dX.u (pow dY.v 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dY.v 3))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
(* dX.v (* dY.u (floor h)))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (/ (* (pow dX.u 2) (* dY.v (floor h))) (* dX.v dY.u)) (* dX.u (floor h)))))
(+ (* dX.v (* dY.u (floor h))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dX.u 2) (floor h)) (* dX.v dY.u))))) (* dX.u (floor h)))))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 3)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 2)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v)))) dY.v)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dX.u)) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) dY.v)) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (pow dX.u 3))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dX.u 2))) dY.v))) dY.v))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (+ (* dY.v (floor h)) (/ (* dX.v (* dY.u (floor h))) dX.u)))
(* dX.u (* dY.v (floor h)))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dX.u)))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.u (* dY.v (floor h)))
(* dY.v (+ (* dX.u (floor h)) (/ (* dX.v (* dY.u (floor h))) dY.v)))
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(* dX.u (* dY.v (floor h)))
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(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor h))) (* -1 (/ (* dX.v (* dY.u (floor h))) dY.v)))))
(* dX.u (* dY.v (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(* dX.v (* dY.u (floor h)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (+ (* dY.u (floor h)) (/ (* dX.u (* dY.v (floor h))) dX.v)))
(* dX.v (* dY.u (floor h)))
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(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)))))
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(* dX.u (* dY.v (floor h)))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
(+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))
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(* dY.u (+ (* dX.v (floor h)) (/ (* dX.u (* dY.v (floor h))) dY.u)))
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(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
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(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dX.u)))))
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
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(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u dY.v))) (* dX.v (* dY.u (* (floor h) (floor w))))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)))) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) dX.v)) (* dX.u (* dY.v (* (floor h) (floor w))))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))))) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) dY.u)) (* dX.u (* dY.v (* (floor h) (floor w))))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.u (+ (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.u 2) (+ (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (+ (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.u))) dX.u)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))) (pow dX.u 2))
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 5)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 4)))))))) (pow dX.u 2))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* dX.u (pow dY.v 3)))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) dX.u))) dX.u))) (pow dX.u 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dY.v 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4))))) dY.v) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dY.v 5))) dX.u)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dY.v 4)))) dX.u))) dX.u))) (pow dX.u 2))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))) (pow dY.v 2))
(/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))) (+ (* -1 (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (* (pow dX.u 5) (pow dY.v 3)))) (+ (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (* (pow dX.u 4) (pow dY.v 2)))))))) (pow dY.v 2))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) dY.v))) dY.v))) (pow dY.v 2))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))) (pow dX.u 3))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4))))) dX.u) (/ (* (pow dX.v 6) (* (pow dY.u 6) (* (floor h) (floor w)))) (pow dX.u 5))) dY.v)) (/ (* (pow dX.v 5) (* (pow dY.u 5) (* (floor h) (floor w)))) (pow dX.u 4)))) dY.v))) dY.v))) (pow dY.v 2))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dY.v (* (floor h) (floor w))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (+ (* dX.u (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dY.v 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dY.v 2) (* (floor h) (floor w))) (* dX.v dY.u))))) (* dY.v (* (floor h) (floor w))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (pow dX.u 2))) (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)))
(* dX.u (- (+ (* dY.v (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) (* (pow dX.u 3) dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* (pow dX.u 2) dY.v))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) dX.u))) dX.u)))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v)))) dY.v) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dY.v 2)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dY.v))) dX.u))) dX.u)))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dY.v (+ (* dX.u (* (floor h) (floor w))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (+ (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u)))) (* dX.v dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))) (/ (* (pow dX.u 3) (* (floor h) (floor w))) (* (pow dX.v 2) (pow dY.u 2)))))) (/ (* (pow dX.u 2) (* (floor h) (floor w))) (* dX.v dY.u))))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (pow dY.v 2))) (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)))
(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* -1 (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (- (* dY.u (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dX.v 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.v)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.u 3))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.u 2))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dX.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v)) (/ (* (pow dX.v 3) (pow dY.u 3)) (* dX.u (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.u)) (* -1 (/ (* dX.v dY.u) (* (pow (floor h) 2) (pow (floor w) 2))))) dX.u)) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
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(/ (- (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dY.u)) (* -1 (/ (* (pow dX.u 3) (pow dY.v 6)) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dX.v 3))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 2) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (pow dX.v 2))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* dX.v (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* dX.v (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))
(/ (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (pow dY.v 6)) (* dX.v (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dX.v)) (/ (pow dY.v 3) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.v 2))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))
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(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/ (+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))
(/ (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.u 2) (pow dY.v 5)) (* (pow dX.v 4) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.u)) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.u 2))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v))) (neg.f32 dX.u))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (neg.f32 dY.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v))
(* (pow dX.v 2) (+ (* -1 (/ (* dX.v (* (pow dY.u 3) (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.v (*.f32 (neg.f32 (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) (*.f32 dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 4) (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.v (fma.f32 dX.v (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) (*.f32 dX.u dY.v))))
(* (pow dX.v 2) (+ (* dX.v (- (* dX.v (- (* -1 (/ (* dX.v (* (pow dY.u 5) (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dY.u 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dY.u 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dY.u 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.v (fma.f32 dX.v (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) (*.f32 dX.u dY.v))))
(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dX.v)) (* dY.u (floor h))))
(*.f32 dX.v (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v (floor.f32 h)) dX.v)) (*.f32 (floor.f32 h) dY.u)))
(* dX.v (- (+ (* dY.u (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v)))
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(* dX.v (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 3) (pow dY.u 2)))) (* dY.u (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* (pow dX.v 2) dY.u))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
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(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (/ (* dX.u (* dY.v (floor h))) dX.v))))
(*.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dX.v) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.u))) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dX.v)))))
(*.f32 (neg.f32 (fma.f32 (floor.f32 h) dY.u (/.f32 (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (neg.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 h))))) dX.v))) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (* dY.u (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dY.u)) dX.v)) (* dX.u (* dY.v (floor h)))) dX.v)))))
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(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v))
(* (pow dY.u 2) (+ (* -1 (/ (* (pow dX.v 3) (* dY.u (floor h))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)))))
(* (pow dY.u 2) (+ (* dY.u (- (/ (* (pow dX.v 4) (* dY.u (floor h))) (* (pow dX.u 3) (pow dY.v 3))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)))))
(* (pow dY.u 2) (+ (* dY.u (- (* dY.u (- (* -1 (/ (* (pow dX.v 5) (* dY.u (floor h))) (* (pow dX.u 4) (pow dY.v 4)))) (* -1 (/ (* (pow dX.v 4) (floor h)) (* (pow dX.u 3) (pow dY.v 3)))))) (/ (* (pow dX.v 3) (floor h)) (* (pow dX.u 2) (pow dY.v 2))))) (/ (* (pow dX.v 2) (floor h)) (* dX.u dY.v))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (pow.f32 dX.v #s(literal 5 binary32)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (floor.f32 h) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dX.v) (/.f32 (floor.f32 h) (*.f32 dX.u dY.v)))))
(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor h))) dY.u)) (* dX.v (floor h))))
(*.f32 dY.u (fma.f32 (floor.f32 h) dX.v (*.f32 (neg.f32 dX.u) (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u))))
(* dY.u (- (+ (* dX.v (floor h)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u)))
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(* dY.u (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 3)))) (* dX.v (floor h))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v (pow dY.u 2)))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(*.f32 dY.u (-.f32 (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u (*.f32 dY.u dY.u)))) (*.f32 (floor.f32 h) dX.v)) (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u) (*.f32 (neg.f32 (*.f32 dX.u dX.u)) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v (*.f32 dY.u dY.u)))))))
(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (/ (* dX.u (* dY.v (floor h))) dY.u))))
(*.f32 (fma.f32 dX.u (/.f32 (*.f32 dY.v (floor.f32 h)) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 dY.u))
(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
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(* -1 (* dY.u (+ (* -1 (* dX.v (floor h))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (floor h))) dX.v)) dY.u)) (* dX.u (* dY.v (floor h)))) dY.u)))))
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(* dX.v (* dY.u (floor h)))
(*.f32 dX.v (*.f32 (floor.f32 h) dY.u))
(+ (* -1 (* dX.u (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(+ (* dX.u (- (/ (* dX.u (* (pow dY.v 2) (floor h))) (* dX.v dY.u)) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(+ (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (floor h))) (* (pow dX.v 2) (pow dY.u 2)))) (* -1 (/ (* (pow dY.v 2) (floor h)) (* dX.v dY.u))))) (* dY.v (floor h)))) (* dX.v (* dY.u (floor h))))
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 dX.u) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.v dY.v)) (*.f32 dX.v dY.u))) (-.f32 #s(literal 0 binary32) (*.f32 dY.v (floor.f32 h)))) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v))
(/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) dX.u)
(/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) dY.v)) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v) (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u dY.u)) dY.v) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.u (*.f32 dY.v dY.v)))))) dX.u)
(/ (- (+ (* -1 (/ (* (pow dX.v 5) (* (pow dY.u 5) (floor h))) (* (pow dX.u 3) (pow dY.v 4)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (+ (* -1 (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* (pow dX.u 2) (pow dY.v 3)))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2))))) dX.u)
(/.f32 (-.f32 (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (pow.f32 dY.v #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) dY.v)) (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 4 binary32))) (/.f32 (*.f32 (floor.f32 h) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 dX.u (*.f32 dY.v dY.v))))) dX.u)
(/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) (* dX.u dY.v))
(/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (floor.f32 h)) (*.f32 dX.u dY.v))
(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (* dX.u (pow dY.v 2)))) dX.u))
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(* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (floor h))) dY.v)) (* -1 (/ (- (/ (* (pow dX.v 4) (* (pow dY.u 4) (floor h))) (* dX.u (pow dY.v 3))) (/ (* (pow dX.v 3) (* (pow dY.u 3) (floor h))) (pow dY.v 2))) dX.u))) dX.u))
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(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.v (fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dY.v (+ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.u 2) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.v (fma.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
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(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v))))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.v 2)))))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.v dX.v) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (*.f32 dY.v dY.v))))))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.v 2) (+ (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)))
(*.f32 (*.f32 dY.v dY.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.v) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v)))
(* (pow dY.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.v))) dY.v)) (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dY.v dY.v) (-.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) dY.v))) dY.v)))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.v (fma.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (+ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* dX.v (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dX.v (fma.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.v 2)))))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v dX.v)) (/.f32 (*.f32 (*.f32 dX.u dY.u) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dX.v)))
(*.f32 (*.f32 dX.v dX.v) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v)))
(* (pow dX.v 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dX.v))) dX.v)) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(*.f32 (*.f32 dX.v dX.v) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dX.v))) dX.v)))
(* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* dX.u (* dX.v (* dY.u (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dY.u (+ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (* (pow dX.v 2) (* dY.u (* (pow (floor h) 2) (pow (floor w) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (fma.f32 (*.f32 dX.u dX.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dY.u dY.u)) (/.f32 (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) dY.u))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (+ (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dY.u 2)))))
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(* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2))) (/ (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) dY.u)))
(*.f32 (*.f32 dY.u dY.u) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dX.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) dY.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
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(* (pow dY.u 2) (+ (* -1 (/ (+ (* -1 (* dX.u (* dX.v (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))) dY.u))) dY.u)) (* (pow dX.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
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(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
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(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(neg.f32 (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (fma.f32 dX.v #s(literal 0 binary32) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))))
(* (pow dX.v 3) (+ (* -1 (/ (* (pow dY.u 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dX.v (+ (* dX.v (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dX.v (+ (* -1 (/ (* dY.u (+ (* -1 (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dY.u 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dY.u 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dY.u 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (fma.f32 dX.v (fma.f32 dX.v (fma.f32 (pow.f32 dY.u #s(literal 5 binary32)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))))) (fma.f32 dX.v (fma.f32 (neg.f32 (pow.f32 dY.u #s(literal 6 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32)))) (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 5 binary32))) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w)))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u) (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v)))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dY.u (*.f32 dX.v dX.v)))))))
(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u) (fma.f32 dX.u (neg.f32 (/.f32 (*.f32 dY.v #s(literal 0 binary32)) (*.f32 dY.u (*.f32 dX.v (*.f32 dX.v dX.v))))) (fma.f32 (*.f32 dX.u dX.u) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)) (*.f32 dY.u (*.f32 dX.v dX.v)))) (fma.f32 (neg.f32 (*.f32 dX.u (*.f32 dX.u dX.u))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (floor.f32 w)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v (*.f32 dX.v dX.v)))) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) dX.v) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))) (*.f32 dY.u (*.f32 dX.v dX.v)))))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.v)) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dY.u (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dX.v)) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
(*.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (/.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 dY.v (*.f32 dY.v dY.v))) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))) #s(literal 0 binary32))) dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) dX.v)) (neg.f32 dX.v))
(* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (* (pow dX.u 2) (pow dY.v 2))))
(*.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (/ (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))) (* (pow dX.u 3) (pow dY.v 3)))))
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u #s(literal 0 binary32) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))))
(* (pow dY.u 3) (+ (* -1 (/ (* (pow dX.v 3) (* (floor h) (floor w))) (* (pow dX.u 2) (pow dY.v 2)))) (* dY.u (+ (* dY.u (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (+ (* dY.u (+ (* -1 (/ (* dX.v (+ (* -1 (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4))))) (* dX.u dY.v))) (* -1 (/ (* (pow dX.v 6) (* (floor h) (floor w))) (* (pow dX.u 5) (pow dY.v 5)))))) (/ (* (pow dX.v 5) (* (floor h) (floor w))) (* (pow dX.u 4) (pow dY.v 4)))))) (/ (* (pow dX.v 4) (* (floor h) (floor w))) (* (pow dX.u 3) (pow dY.v 3)))))))
(*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (fma.f32 dY.u (fma.f32 dY.u (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 5 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))) (fma.f32 dY.u (fma.f32 (neg.f32 (pow.f32 dX.v #s(literal 6 binary32))) (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.u #s(literal 5 binary32)) (pow.f32 dY.v #s(literal 5 binary32)))) (*.f32 dX.v (/.f32 #s(literal 0 binary32) (*.f32 dX.u dY.v)))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 5 binary32))) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32)))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (neg.f32 (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v))))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (*.f32 (*.f32 (floor.f32 h) dY.u) (neg.f32 (floor.f32 w))))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
(*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))))))))
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (floor w)))) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h))))))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
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(* dY.v (- (+ (* dX.u (* (floor h) (floor w))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) (* dX.u (pow dY.v 3)))) (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))) (+ (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) (* dX.u (pow dY.v 2)))))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
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(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) dY.v))) dY.v)))))
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(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (* -1 (/ (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2))) (+ (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u)))) dX.u) (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))) (pow dX.u 2)))) dY.v)) (/ (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))) dX.u))) dY.v))) dY.v)))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.u) (floor.f32 w)) (neg.f32 dX.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* -1 (* dX.v (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
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(+ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (- (* dX.v (- (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dX.u dY.v)) (+ (* -1 (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))) (/ (* (pow dY.u 2) (* (floor h) (floor w))) (* dX.u dY.v))))) (* dY.u (* (floor h) (floor w))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)))
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))))))
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(* dX.v (+ (* -1 (* dY.u (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* (pow dX.v 3) dY.u))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* (pow dX.v 2) dY.u)) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 3) (pow dY.u 2))))))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* -1 (* dX.v (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* -1 (* dX.v (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dY.u))) dX.v)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dX.v)) (* dY.u (* (floor h) (floor w))))))
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(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)))
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(* dY.u (+ (* -1 (* dX.v (* (floor h) (floor w)))) (+ (* -1 (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v (pow dY.u 3)))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2)))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3)))) (+ (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v (pow dY.u 2))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))) (* (pow dX.v 2) (pow dY.u 3))))))))))
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(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
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(* -1 (* dY.u (+ (* -1 (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) (* dX.v dY.u))) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(neg.f32 (*.f32 dY.u (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (/.f32 (*.f32 (neg.f32 (*.f32 dX.u dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))) dY.u))))
(* -1 (* dY.u (+ (* -1 (/ (- (* -1 (/ (- (/ (* dX.u (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)))) (* dX.v dY.u)) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v)) (/ (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))) dX.v))) dY.u)) (* -1 (* dX.u (* dY.v (* (floor h) (floor w)))))) dY.u)) (* dX.v (* (floor h) (floor w))))))
(*.f32 (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) (floor.f32 w)) (/.f32 (neg.f32 (-.f32 (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) #s(literal 0 binary32)) dY.u) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) dY.u)) (neg.f32 dY.u))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(* (pow dY.v 3) (+ (* -1 (/ (* dX.u dY.v) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (neg.f32 dX.u) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* (pow dY.v 3) (+ (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (-.f32 (*.f32 dY.v #s(literal 0 binary32)) (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(* (pow dY.v 3) (+ (* dY.v (- (* dY.v (- (* -1 (* dY.v (+ (* -1 (/ (* dX.u (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dX.u 3) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dX.u 2) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ 1 (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 dY.v (fma.f32 dY.v (fma.f32 (neg.f32 (fma.f32 dX.u (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dY.v) #s(literal 0 binary32)) (neg.f32 (/.f32 dX.u (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* dY.v (+ (* -1 (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dY.v 2))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 dY.v (-.f32 (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 #s(literal 0 binary32) (*.f32 dY.v dY.v))) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* dY.v (- (+ (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) dX.u)) (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* (pow (floor h) 2) (pow (floor w) 2)))))) (pow dY.v 3))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))) (+ (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(*.f32 dY.v (-.f32 (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) dX.u) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (fma.f32 (*.f32 dX.v dX.v) (neg.f32 (/.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* -1 (* dY.v (- (/ (* dX.v dY.u) (* (pow dX.u 3) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (fma.f32 dX.v (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (neg.f32 dY.v))
(* -1 (* dY.v (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (-.f32 (neg.f32 (/.f32 (neg.f32 (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v))
(* -1 (* dY.v (- (* -1 (/ (- (* -1 (/ (- (+ (* -1 (/ (* (pow dX.v 3) (pow dY.u 3)) (* (pow dX.u 5) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (* dX.v (* dY.u (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.u dY.v))) (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* (pow dX.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) dY.v)) (/ (* dX.v dY.u) (* (pow dX.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))) dY.v)) (/ 1 (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))
(*.f32 (-.f32 (neg.f32 (/.f32 (-.f32 (neg.f32 (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 dX.u #s(literal 5 binary32)))) (fma.f32 dX.v (/.f32 (*.f32 dY.u #s(literal 0 binary32)) (*.f32 dX.u dY.v)) #s(literal 0 binary32))) dY.v)) (/.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) dY.v)) (/.f32 #s(literal 1 binary32) (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))) (neg.f32 dY.v))
(/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2)))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))
(+ (* -1 (/ (* dX.u (pow dY.v 4)) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(fma.f32 dX.u (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(+ (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(fma.f32 dX.u (-.f32 (*.f32 dX.u #s(literal 0 binary32)) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(+ (* dX.u (- (* dX.u (- (* -1 (* dX.u (+ (* -1 (/ (* dY.v (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2))))))) (* dX.v dY.u))) (* -1 (/ (pow dY.v 6) (* (pow dX.v 5) (* (pow dY.u 5) (* (pow (floor h) 2) (pow (floor w) 2))))))))) (+ (* -1 (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))) (/ (pow dY.v 5) (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 2) (pow (floor w) 2)))))))) (/ (pow dY.v 4) (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (pow dY.v 3) (* (pow dX.v 2) (* (pow dY.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (neg.f32 (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) (/.f32 (pow.f32 dY.v #s(literal 6 binary32)) (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) (*.f32 (pow.f32 dY.u #s(literal 5 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (neg.f32 dX.u) #s(literal 0 binary32)) (neg.f32 (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))))
(/ dY.v (* (pow dX.u 2) (* (pow (floor h) 2) (pow (floor w) 2))))
(/.f32 dY.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(/ (+ (* -1 (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (pow dX.u 2))
(/.f32 (fma.f32 dX.v (neg.f32 (/.f32 dY.u (*.f32 (*.f32 dX.u (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (*.f32 dX.u dX.u))
(/ (- (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (/ (* (pow dX.v 2) (pow dY.u 2)) (* dY.v (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))) (/ dY.v (* (pow (floor h) 2) (pow (floor w) 2)))) (/ (* dX.v dY.u) (* dX.u (* (pow (floor h) 2) (pow (floor w) 2))))) (pow dX.u 2))
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(/.f32 (-.f32 (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (/.f32 (neg.f32 (-.f32 (/.f32 (fma.f32 dX.u (fma.f32 dY.v (/.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (pow.f32 dY.v #s(literal 6 binary32)) (*.f32 (*.f32 (pow.f32 dX.v #s(literal 5 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) #s(literal 0 binary32))) dY.u) (/.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (floor.f32 h) #s(literal 2 binary32))))))) dY.u)) (*.f32 dY.u dY.u))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
(/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (pow dY.v 3) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
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(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (+ (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2))))))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (* (pow (floor h) 3) (pow (floor w) 3)))) (+ (* dX.v (* dY.u (* (floor h) (* (pow (floor w) 2) (+ (* dX.u (* dY.v (floor h))) (* dX.v (* dY.u (floor h)))))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (pow (floor h) 2) (pow (floor w) 2)))))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32)))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 3 binary32)) (pow.f32 (floor.f32 w) #s(literal 3 binary32))))) (fma.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 h) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 dX.u (*.f32 dY.v (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 h) dY.u)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))))

eval6.0s (4%)

Memory
17.4MiB live, 5 379.6MiB allocated
Compiler

Compiled 7 194 259 to 16 050 computations (99.8% saved)

prune12.9s (8.6%)

Memory
29.8MiB live, 2 588.5MiB allocated
Pruning

5 alts after pruning (5 fresh and 0 done)

PrunedKeptTotal
New12 526512 531
Fresh000
Picked505
Done000
Total12 531512 536
Accuracy
99.8%
Counts
12 536 → 5
Alt Table
Click to see full alt table
StatusAccuracyProgram
95.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (neg.f32 (fma.f32 (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))))))
97.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u))))) (neg.f32 (*.f32 (floor.f32 w) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) #s(literal 2 binary32)) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)))))))))))
98.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 14 983 to 644 computations (95.7% saved)

regimes62.0ms (0%)

Memory
-3.1MiB live, 36.2MiB allocated
Accuracy

Total -1.2b remaining (-311.8%)

Threshold costs -1.2b (-311.8%)

Counts
21 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
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(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Calls

11 calls:

5.0ms
w
5.0ms
dX.v
5.0ms
dX.u
5.0ms
dY.u
5.0ms
dY.v
Results
AccuracySegmentsBranch
98.8%1w
98.8%1h
98.8%1dX.u
98.8%1dX.v
98.8%1dY.u
98.8%1dY.v
98.8%1maxAniso
98.8%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.8%1(floor.f32 w)
98.8%1(floor.f32 h)
98.8%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

simplify15.0ms (0%)

Memory
6.8MiB live, 6.8MiB allocated
Algorithm
egg-herbie
Rules
62×*-commutative_binary32
38×+-commutative_binary32
30×sub-neg_binary32
26×distribute-lft-neg-in_binary32
26×neg-sub0_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
087517
1122517
2153517
3191517
4212517
5224517
6227517
Stop Event
saturated
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (floor.f32 h)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (-.f32 #s(literal 0 binary32) (*.f32 dX.v dY.u)))) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))))

soundness649.0ms (0.4%)

Memory
-14.6MiB live, 25.1MiB allocated
Rules
6 322×accelerator-lowering-fma.f32
6 322×accelerator-lowering-fma.f64
6 322×accelerator-lowering-fma.f32
6 322×accelerator-lowering-fma.f64
6 030×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
099798
1592754
24705754
08991734
09027378
127725050
294825050
3382924942
4752324942
0800323922
098826
1594783
24738783
09044763
089585
1536530
24577527
08319519
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 527 to 81 computations (84.6% saved)

preprocess70.0ms (0%)

Memory
0.7MiB live, 40.8MiB allocated
Compiler

Compiled 2 256 to 236 computations (89.5% saved)

end32.2s (21.5%)

Memory
-13.7MiB live, 15 664.1MiB allocated

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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