
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y z) (/ t (+ z -1.0)))))
(if (<= t_1 (- INFINITY))
(* y (/ x z))
(if (<= t_1 3e+288) (* t_1 x) (/ (* y x) z)))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) + (t / (z + -1.0));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y * (x / z);
} else if (t_1 <= 3e+288) {
tmp = t_1 * x;
} else {
tmp = (y * x) / z;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) + (t / (z + -1.0));
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = y * (x / z);
} else if (t_1 <= 3e+288) {
tmp = t_1 * x;
} else {
tmp = (y * x) / z;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) + (t / (z + -1.0)) tmp = 0 if t_1 <= -math.inf: tmp = y * (x / z) elif t_1 <= 3e+288: tmp = t_1 * x else: tmp = (y * x) / z return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) + Float64(t / Float64(z + -1.0))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y * Float64(x / z)); elseif (t_1 <= 3e+288) tmp = Float64(t_1 * x); else tmp = Float64(Float64(y * x) / z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) + (t / (z + -1.0)); tmp = 0.0; if (t_1 <= -Inf) tmp = y * (x / z); elseif (t_1 <= 3e+288) tmp = t_1 * x; else tmp = (y * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] + N[(t / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 3e+288], N[(t$95$1 * x), $MachinePrecision], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z} + \frac{t}{z + -1}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;t\_1 \leq 3 \cdot 10^{+288}:\\
\;\;\;\;t\_1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\end{array}
\end{array}
if (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z))) < -inf.0Initial program 68.2%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
associate-*r/N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6499.9
Simplified99.9%
+-rgt-identityN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6499.9
Applied egg-rr99.9%
if -inf.0 < (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z))) < 2.9999999999999998e288Initial program 98.4%
if 2.9999999999999998e288 < (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z))) Initial program 81.0%
Taylor expanded in y around inf
/-lowering-/.f6481.0
Simplified81.0%
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
Final simplification98.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (+ y t) z))))
(if (<= z -1.25e-18)
t_1
(if (<= z 0.00023) (/ (* x (- y (* z t))) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -1.25e-18) {
tmp = t_1;
} else if (z <= 0.00023) {
tmp = (x * (y - (z * t))) / z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y + t) / z)
if (z <= (-1.25d-18)) then
tmp = t_1
else if (z <= 0.00023d0) then
tmp = (x * (y - (z * t))) / z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -1.25e-18) {
tmp = t_1;
} else if (z <= 0.00023) {
tmp = (x * (y - (z * t))) / z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y + t) / z) tmp = 0 if z <= -1.25e-18: tmp = t_1 elif z <= 0.00023: tmp = (x * (y - (z * t))) / z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -1.25e-18) tmp = t_1; elseif (z <= 0.00023) tmp = Float64(Float64(x * Float64(y - Float64(z * t))) / z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y + t) / z); tmp = 0.0; if (z <= -1.25e-18) tmp = t_1; elseif (z <= 0.00023) tmp = (x * (y - (z * t))) / z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.25e-18], t$95$1, If[LessEqual[z, 0.00023], N[(N[(x * N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{-18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.00023:\\
\;\;\;\;\frac{x \cdot \left(y - z \cdot t\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.25000000000000009e-18 or 2.3000000000000001e-4 < z Initial program 97.4%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6496.4
Simplified96.4%
if -1.25000000000000009e-18 < z < 2.3000000000000001e-4Initial program 92.7%
sub-negN/A
distribute-rgt-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
distribute-neg-inN/A
metadata-evalN/A
remove-double-negN/A
+-lowering-+.f6490.4
Applied egg-rr90.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-out--N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f6496.0
Simplified96.0%
Final simplification96.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ (+ y t) z)))) (if (<= z -1.0) t_1 (if (<= z 8.5e-11) (* x (- (/ y z) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -1.0) {
tmp = t_1;
} else if (z <= 8.5e-11) {
tmp = x * ((y / z) - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y + t) / z)
if (z <= (-1.0d0)) then
tmp = t_1
else if (z <= 8.5d-11) then
tmp = x * ((y / z) - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -1.0) {
tmp = t_1;
} else if (z <= 8.5e-11) {
tmp = x * ((y / z) - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y + t) / z) tmp = 0 if z <= -1.0: tmp = t_1 elif z <= 8.5e-11: tmp = x * ((y / z) - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -1.0) tmp = t_1; elseif (z <= 8.5e-11) tmp = Float64(x * Float64(Float64(y / z) - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y + t) / z); tmp = 0.0; if (z <= -1.0) tmp = t_1; elseif (z <= 8.5e-11) tmp = x * ((y / z) - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$1, If[LessEqual[z, 8.5e-11], N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1 or 8.50000000000000037e-11 < z Initial program 97.3%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6496.3
Simplified96.3%
if -1 < z < 8.50000000000000037e-11Initial program 92.9%
Taylor expanded in z around 0
Simplified92.8%
Final simplification94.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t (+ z -1.0))))) (if (<= t -2550000.0) t_1 (if (<= t 4e+55) (* (/ y z) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / (z + -1.0));
double tmp;
if (t <= -2550000.0) {
tmp = t_1;
} else if (t <= 4e+55) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / (z + (-1.0d0)))
if (t <= (-2550000.0d0)) then
tmp = t_1
else if (t <= 4d+55) then
tmp = (y / z) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / (z + -1.0));
double tmp;
if (t <= -2550000.0) {
tmp = t_1;
} else if (t <= 4e+55) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / (z + -1.0)) tmp = 0 if t <= -2550000.0: tmp = t_1 elif t <= 4e+55: tmp = (y / z) * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / Float64(z + -1.0))) tmp = 0.0 if (t <= -2550000.0) tmp = t_1; elseif (t <= 4e+55) tmp = Float64(Float64(y / z) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / (z + -1.0)); tmp = 0.0; if (t <= -2550000.0) tmp = t_1; elseif (t <= 4e+55) tmp = (y / z) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2550000.0], t$95$1, If[LessEqual[t, 4e+55], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z + -1}\\
\mathbf{if}\;t \leq -2550000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 4 \cdot 10^{+55}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.55e6 or 4.00000000000000004e55 < t Initial program 94.3%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
+-lowering-+.f6469.8
Simplified69.8%
if -2.55e6 < t < 4.00000000000000004e55Initial program 95.5%
Taylor expanded in y around inf
/-lowering-/.f6490.1
Simplified90.1%
Final simplification80.4%
(FPCore (x y z t) :precision binary64 (if (<= z -1050000000000.0) (* x (/ t z)) (if (<= z 8.5e-11) (* x (- (/ y z) t)) (* (/ y z) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1050000000000.0) {
tmp = x * (t / z);
} else if (z <= 8.5e-11) {
tmp = x * ((y / z) - t);
} else {
tmp = (y / z) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1050000000000.0d0)) then
tmp = x * (t / z)
else if (z <= 8.5d-11) then
tmp = x * ((y / z) - t)
else
tmp = (y / z) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1050000000000.0) {
tmp = x * (t / z);
} else if (z <= 8.5e-11) {
tmp = x * ((y / z) - t);
} else {
tmp = (y / z) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1050000000000.0: tmp = x * (t / z) elif z <= 8.5e-11: tmp = x * ((y / z) - t) else: tmp = (y / z) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1050000000000.0) tmp = Float64(x * Float64(t / z)); elseif (z <= 8.5e-11) tmp = Float64(x * Float64(Float64(y / z) - t)); else tmp = Float64(Float64(y / z) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1050000000000.0) tmp = x * (t / z); elseif (z <= 8.5e-11) tmp = x * ((y / z) - t); else tmp = (y / z) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1050000000000.0], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 8.5e-11], N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1050000000000:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{elif}\;z \leq 8.5 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\end{array}
\end{array}
if z < -1.05e12Initial program 96.3%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6496.0
Simplified96.0%
Taylor expanded in t around inf
/-lowering-/.f6455.4
Simplified55.4%
if -1.05e12 < z < 8.50000000000000037e-11Initial program 92.9%
Taylor expanded in z around 0
Simplified92.8%
if 8.50000000000000037e-11 < z Initial program 98.2%
Taylor expanded in y around inf
/-lowering-/.f6465.9
Simplified65.9%
Final simplification77.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= t -1.6e+194) t_1 (if (<= t 3.8e+78) (* (/ y z) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -1.6e+194) {
tmp = t_1;
} else if (t <= 3.8e+78) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (t <= (-1.6d+194)) then
tmp = t_1
else if (t <= 3.8d+78) then
tmp = (y / z) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -1.6e+194) {
tmp = t_1;
} else if (t <= 3.8e+78) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if t <= -1.6e+194: tmp = t_1 elif t <= 3.8e+78: tmp = (y / z) * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (t <= -1.6e+194) tmp = t_1; elseif (t <= 3.8e+78) tmp = Float64(Float64(y / z) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (t <= -1.6e+194) tmp = t_1; elseif (t <= 3.8e+78) tmp = (y / z) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.6e+194], t$95$1, If[LessEqual[t, 3.8e+78], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t \leq -1.6 \cdot 10^{+194}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 3.8 \cdot 10^{+78}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.60000000000000011e194 or 3.7999999999999999e78 < t Initial program 95.0%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6469.7
Simplified69.7%
Taylor expanded in t around inf
/-lowering-/.f6458.7
Simplified58.7%
if -1.60000000000000011e194 < t < 3.7999999999999999e78Initial program 94.9%
Taylor expanded in y around inf
/-lowering-/.f6477.9
Simplified77.9%
Final simplification71.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= z -0.75) t_1 (if (<= z 1.0) (* t (* x (- -1.0 z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -0.75) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = t * (x * (-1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (z <= (-0.75d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = t * (x * ((-1.0d0) - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -0.75) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = t * (x * (-1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if z <= -0.75: tmp = t_1 elif z <= 1.0: tmp = t * (x * (-1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (z <= -0.75) tmp = t_1; elseif (z <= 1.0) tmp = Float64(t * Float64(x * Float64(-1.0 - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (z <= -0.75) tmp = t_1; elseif (z <= 1.0) tmp = t * (x * (-1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.75], t$95$1, If[LessEqual[z, 1.0], N[(t * N[(x * N[(-1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;z \leq -0.75:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;t \cdot \left(x \cdot \left(-1 - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.75 or 1 < z Initial program 97.2%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6496.3
Simplified96.3%
Taylor expanded in t around inf
/-lowering-/.f6454.0
Simplified54.0%
if -0.75 < z < 1Initial program 93.0%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.0
Applied egg-rr93.0%
Taylor expanded in y around 0
mul-1-negN/A
*-lft-identityN/A
associate-*l/N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
sub-negN/A
metadata-evalN/A
distribute-neg-inN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
distribute-neg-frac2N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
remove-double-negN/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6433.8
Simplified33.8%
Taylor expanded in z around 0
distribute-lft-outN/A
mul-1-negN/A
distribute-lft-outN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-inN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt-outN/A
metadata-evalN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
sub-negN/A
--lowering--.f6433.8
Simplified33.8%
(FPCore (x y z t) :precision binary64 (* t (- 0.0 x)))
double code(double x, double y, double z, double t) {
return t * (0.0 - x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * (0.0d0 - x)
end function
public static double code(double x, double y, double z, double t) {
return t * (0.0 - x);
}
def code(x, y, z, t): return t * (0.0 - x)
function code(x, y, z, t) return Float64(t * Float64(0.0 - x)) end
function tmp = code(x, y, z, t) tmp = t * (0.0 - x); end
code[x_, y_, z_, t_] := N[(t * N[(0.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(0 - x\right)
\end{array}
Initial program 94.9%
Taylor expanded in z around 0
Simplified68.4%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6423.6
Simplified23.6%
Final simplification23.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (< t_2 -7.623226303312042e-196)
t_1
(if (< t_2 1.4133944927702302e-211)
(+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z))))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - (t * (1.0d0 / (1.0d0 - z))))
t_2 = x * ((y / z) - (t / (1.0d0 - z)))
if (t_2 < (-7.623226303312042d-196)) then
tmp = t_1
else if (t_2 < 1.4133944927702302d-211) then
tmp = ((y * x) / z) + -((t * x) / (1.0d0 - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))) t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 < -7.623226303312042e-196: tmp = t_1 elif t_2 < 1.4133944927702302e-211: tmp = ((y * x) / z) + -((t * x) / (1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - Float64(t * Float64(1.0 / Float64(1.0 - z))))) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = Float64(Float64(Float64(y * x) / z) + Float64(-Float64(Float64(t * x) / Float64(1.0 - z)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))); t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = ((y * x) / z) + -((t * x) / (1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t * N[(1.0 / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -7.623226303312042e-196], t$95$1, If[Less[t$95$2, 1.4133944927702302e-211], N[(N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision] + (-N[(N[(t * x), $MachinePrecision] / N[(1.0 - z), $MachinePrecision]), $MachinePrecision])), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t \cdot \frac{1}{1 - z}\right)\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t\_2 < -7.623226303312042 \cdot 10^{-196}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.4133944927702302 \cdot 10^{-211}:\\
\;\;\;\;\frac{y \cdot x}{z} + \left(-\frac{t \cdot x}{1 - z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, C"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- (/ y z) (/ t (- 1 z)))) -3811613151656021/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* x (- (/ y z) (* t (/ 1 (- 1 z))))) (if (< (* x (- (/ y z) (/ t (- 1 z)))) 7066972463851151/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (/ (* y x) z) (- (/ (* t x) (- 1 z)))) (* x (- (/ y z) (* t (/ 1 (- 1 z))))))))
(* x (- (/ y z) (/ t (- 1.0 z)))))