
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((z + (x + y)) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (- a 0.5) b)) (t_2 (+ y (fma b (+ a -0.5) x))))
(if (<= t_1 -2e+209)
t_2
(if (<= t_1 2e+90) (fma z (- 1.0 (log t)) (+ x y)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = y + fma(b, (a + -0.5), x);
double tmp;
if (t_1 <= -2e+209) {
tmp = t_2;
} else if (t_1 <= 2e+90) {
tmp = fma(z, (1.0 - log(t)), (x + y));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) t_2 = Float64(y + fma(b, Float64(a + -0.5), x)) tmp = 0.0 if (t_1 <= -2e+209) tmp = t_2; elseif (t_1 <= 2e+90) tmp = fma(z, Float64(1.0 - log(t)), Float64(x + y)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, Block[{t$95$2 = N[(y + N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+209], t$95$2, If[LessEqual[t$95$1, 2e+90], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
t_2 := y + \mathsf{fma}\left(b, a + -0.5, x\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+209}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(z, 1 - \log t, x + y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -2.0000000000000001e209 or 1.99999999999999993e90 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6496.3
Simplified96.3%
if -2.0000000000000001e209 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 1.99999999999999993e90Initial program 99.9%
Taylor expanded in b around 0
cancel-sign-sub-invN/A
associate-+r+N/A
associate-+l+N/A
cancel-sign-sub-invN/A
*-rgt-identityN/A
distribute-lft-out--N/A
+-commutativeN/A
*-commutativeN/A
sub-negN/A
mul-1-negN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6489.9
Simplified89.9%
Final simplification92.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b))) (if (<= (- (+ z (+ x y)) (* z (log t))) -5e-100) (+ x t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (((z + (x + y)) - (z * log(t))) <= -5e-100) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a - 0.5d0) * b
if (((z + (x + y)) - (z * log(t))) <= (-5d-100)) then
tmp = x + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (((z + (x + y)) - (z * Math.log(t))) <= -5e-100) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b tmp = 0 if ((z + (x + y)) - (z * math.log(t))) <= -5e-100: tmp = x + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) tmp = 0.0 if (Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) <= -5e-100) tmp = Float64(x + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; tmp = 0.0; if (((z + (x + y)) - (z * log(t))) <= -5e-100) tmp = x + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-100], N[(x + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
\mathbf{if}\;\left(z + \left(x + y\right)\right) - z \cdot \log t \leq -5 \cdot 10^{-100}:\\
\;\;\;\;x + t\_1\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) < -5.0000000000000001e-100Initial program 99.9%
Taylor expanded in x around inf
Simplified61.9%
if -5.0000000000000001e-100 < (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) Initial program 99.9%
Taylor expanded in y around inf
Simplified64.1%
Final simplification63.1%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ (- (+ z (+ x y)) (* z (log t))) (* (- a 0.5) b)) -5e-100) x y))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((z + (x + y)) - (z * log(t))) + ((a - 0.5) * b)) <= -5e-100) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((((z + (x + y)) - (z * log(t))) + ((a - 0.5d0) * b)) <= (-5d-100)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((z + (x + y)) - (z * Math.log(t))) + ((a - 0.5) * b)) <= -5e-100) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (((z + (x + y)) - (z * math.log(t))) + ((a - 0.5) * b)) <= -5e-100: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) <= -5e-100) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((((z + (x + y)) - (z * log(t))) + ((a - 0.5) * b)) <= -5e-100) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], -5e-100], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b \leq -5 \cdot 10^{-100}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) < -5.0000000000000001e-100Initial program 99.9%
Taylor expanded in x around inf
Simplified20.6%
if -5.0000000000000001e-100 < (+.f64 (-.f64 (+.f64 (+.f64 x y) z) (*.f64 z (log.f64 t))) (*.f64 (-.f64 a #s(literal 1/2 binary64)) b)) Initial program 99.9%
Taylor expanded in y around inf
Simplified26.9%
Final simplification24.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (fma b (+ a -0.5) x))) (if (<= (+ x y) 2e-99) (fma z (- 1.0 (log t)) t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, (a + -0.5), x);
double tmp;
if ((x + y) <= 2e-99) {
tmp = fma(z, (1.0 - log(t)), t_1);
} else {
tmp = y + t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(b, Float64(a + -0.5), x) tmp = 0.0 if (Float64(x + y) <= 2e-99) tmp = fma(z, Float64(1.0 - log(t)), t_1); else tmp = Float64(y + t_1); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], 2e-99], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a + -0.5, x\right)\\
\mathbf{if}\;x + y \leq 2 \cdot 10^{-99}:\\
\;\;\;\;\mathsf{fma}\left(z, 1 - \log t, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < 2e-99Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-commutativeN/A
*-rgt-identityN/A
distribute-lft-inN/A
log-recN/A
mul-1-negN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
Simplified84.2%
if 2e-99 < (+.f64 x y) Initial program 100.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6488.0
Simplified88.0%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (fma z (- 1.0 (log t)) (* a b))))
(if (<= z -2.2e+235)
t_1
(if (<= z 1.55e+173) (+ y (fma b (+ a -0.5) x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(z, (1.0 - log(t)), (a * b));
double tmp;
if (z <= -2.2e+235) {
tmp = t_1;
} else if (z <= 1.55e+173) {
tmp = y + fma(b, (a + -0.5), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(z, Float64(1.0 - log(t)), Float64(a * b)) tmp = 0.0 if (z <= -2.2e+235) tmp = t_1; elseif (z <= 1.55e+173) tmp = Float64(y + fma(b, Float64(a + -0.5), x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.2e+235], t$95$1, If[LessEqual[z, 1.55e+173], N[(y + N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, 1 - \log t, a \cdot b\right)\\
\mathbf{if}\;z \leq -2.2 \cdot 10^{+235}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{+173}:\\
\;\;\;\;y + \mathsf{fma}\left(b, a + -0.5, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.2e235 or 1.55e173 < z Initial program 99.8%
Taylor expanded in y around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-commutativeN/A
*-rgt-identityN/A
distribute-lft-inN/A
log-recN/A
mul-1-negN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
Simplified93.8%
Taylor expanded in a around inf
*-commutativeN/A
*-lowering-*.f6489.1
Simplified89.1%
if -2.2e235 < z < 1.55e173Initial program 100.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6493.6
Simplified93.6%
Final simplification92.8%
(FPCore (x y z t a b) :precision binary64 (if (<= z 3e+179) (+ y (fma b (+ a -0.5) x)) (fma z (- 1.0 (log t)) x)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 3e+179) {
tmp = y + fma(b, (a + -0.5), x);
} else {
tmp = fma(z, (1.0 - log(t)), x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= 3e+179) tmp = Float64(y + fma(b, Float64(a + -0.5), x)); else tmp = fma(z, Float64(1.0 - log(t)), x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, 3e+179], N[(y + N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3 \cdot 10^{+179}:\\
\;\;\;\;y + \mathsf{fma}\left(b, a + -0.5, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, 1 - \log t, x\right)\\
\end{array}
\end{array}
if z < 2.9999999999999998e179Initial program 100.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6491.1
Simplified91.1%
if 2.9999999999999998e179 < z Initial program 99.7%
Taylor expanded in y around 0
*-commutativeN/A
cancel-sign-sub-invN/A
log-recN/A
*-commutativeN/A
+-commutativeN/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-commutativeN/A
*-rgt-identityN/A
distribute-lft-inN/A
log-recN/A
mul-1-negN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
Simplified94.1%
Taylor expanded in b around 0
Simplified77.4%
(FPCore (x y z t a b) :precision binary64 (if (<= z 1.38e+178) (+ y (fma b (+ a -0.5) x)) (* z (- 1.0 (log t)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= 1.38e+178) {
tmp = y + fma(b, (a + -0.5), x);
} else {
tmp = z * (1.0 - log(t));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= 1.38e+178) tmp = Float64(y + fma(b, Float64(a + -0.5), x)); else tmp = Float64(z * Float64(1.0 - log(t))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, 1.38e+178], N[(y + N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.38 \cdot 10^{+178}:\\
\;\;\;\;y + \mathsf{fma}\left(b, a + -0.5, x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\end{array}
\end{array}
if z < 1.37999999999999994e178Initial program 100.0%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6491.1
Simplified91.1%
if 1.37999999999999994e178 < z Initial program 99.7%
Taylor expanded in z around inf
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6473.3
Simplified73.3%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b)) (t_2 (* b (+ a -0.5)))) (if (<= t_1 -2e+218) t_2 (if (<= t_1 2e+167) (+ y (fma b -0.5 x)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = b * (a + -0.5);
double tmp;
if (t_1 <= -2e+218) {
tmp = t_2;
} else if (t_1 <= 2e+167) {
tmp = y + fma(b, -0.5, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) t_2 = Float64(b * Float64(a + -0.5)) tmp = 0.0 if (t_1 <= -2e+218) tmp = t_2; elseif (t_1 <= 2e+167) tmp = Float64(y + fma(b, -0.5, x)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, Block[{t$95$2 = N[(b * N[(a + -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+218], t$95$2, If[LessEqual[t$95$1, 2e+167], N[(y + N[(b * -0.5 + x), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
t_2 := b \cdot \left(a + -0.5\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+218}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+167}:\\
\;\;\;\;y + \mathsf{fma}\left(b, -0.5, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -2.00000000000000017e218 or 2.0000000000000001e167 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in b around inf
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6490.4
Simplified90.4%
if -2.00000000000000017e218 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 2.0000000000000001e167Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6475.1
Simplified75.1%
Taylor expanded in a around 0
Simplified69.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b)) (t_2 (* b (+ a -0.5)))) (if (<= t_1 -2e+212) t_2 (if (<= t_1 2e+167) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = b * (a + -0.5);
double tmp;
if (t_1 <= -2e+212) {
tmp = t_2;
} else if (t_1 <= 2e+167) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a - 0.5d0) * b
t_2 = b * (a + (-0.5d0))
if (t_1 <= (-2d+212)) then
tmp = t_2
else if (t_1 <= 2d+167) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = b * (a + -0.5);
double tmp;
if (t_1 <= -2e+212) {
tmp = t_2;
} else if (t_1 <= 2e+167) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b t_2 = b * (a + -0.5) tmp = 0 if t_1 <= -2e+212: tmp = t_2 elif t_1 <= 2e+167: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) t_2 = Float64(b * Float64(a + -0.5)) tmp = 0.0 if (t_1 <= -2e+212) tmp = t_2; elseif (t_1 <= 2e+167) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; t_2 = b * (a + -0.5); tmp = 0.0; if (t_1 <= -2e+212) tmp = t_2; elseif (t_1 <= 2e+167) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, Block[{t$95$2 = N[(b * N[(a + -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+212], t$95$2, If[LessEqual[t$95$1, 2e+167], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
t_2 := b \cdot \left(a + -0.5\right)\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+212}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+167}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -1.9999999999999998e212 or 2.0000000000000001e167 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in b around inf
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6489.5
Simplified89.5%
if -1.9999999999999998e212 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 2.0000000000000001e167Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6474.8
Simplified74.8%
Taylor expanded in b around 0
Simplified62.6%
Final simplification72.1%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b))) (if (<= t_1 -2e+218) (* a b) (if (<= t_1 2e+167) (+ x y) (* a b)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (t_1 <= -2e+218) {
tmp = a * b;
} else if (t_1 <= 2e+167) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a - 0.5d0) * b
if (t_1 <= (-2d+218)) then
tmp = a * b
else if (t_1 <= 2d+167) then
tmp = x + y
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (t_1 <= -2e+218) {
tmp = a * b;
} else if (t_1 <= 2e+167) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b tmp = 0 if t_1 <= -2e+218: tmp = a * b elif t_1 <= 2e+167: tmp = x + y else: tmp = a * b return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) tmp = 0.0 if (t_1 <= -2e+218) tmp = Float64(a * b); elseif (t_1 <= 2e+167) tmp = Float64(x + y); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; tmp = 0.0; if (t_1 <= -2e+218) tmp = a * b; elseif (t_1 <= 2e+167) tmp = x + y; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+218], N[(a * b), $MachinePrecision], If[LessEqual[t$95$1, 2e+167], N[(x + y), $MachinePrecision], N[(a * b), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+218}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+167}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < -2.00000000000000017e218 or 2.0000000000000001e167 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) Initial program 100.0%
Taylor expanded in a around inf
*-commutativeN/A
*-lowering-*.f6472.0
Simplified72.0%
if -2.00000000000000017e218 < (*.f64 (-.f64 a #s(literal 1/2 binary64)) b) < 2.0000000000000001e167Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6475.1
Simplified75.1%
Taylor expanded in b around 0
Simplified62.5%
Final simplification65.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (fma b a x))))
(if (<= (- a 0.5) -0.502)
t_1
(if (<= (- a 0.5) -0.5) (+ y (fma b -0.5 x)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + fma(b, a, x);
double tmp;
if ((a - 0.5) <= -0.502) {
tmp = t_1;
} else if ((a - 0.5) <= -0.5) {
tmp = y + fma(b, -0.5, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(y + fma(b, a, x)) tmp = 0.0 if (Float64(a - 0.5) <= -0.502) tmp = t_1; elseif (Float64(a - 0.5) <= -0.5) tmp = Float64(y + fma(b, -0.5, x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(b * a + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(a - 0.5), $MachinePrecision], -0.502], t$95$1, If[LessEqual[N[(a - 0.5), $MachinePrecision], -0.5], N[(y + N[(b * -0.5 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + \mathsf{fma}\left(b, a, x\right)\\
\mathbf{if}\;a - 0.5 \leq -0.502:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a - 0.5 \leq -0.5:\\
\;\;\;\;y + \mathsf{fma}\left(b, -0.5, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 a #s(literal 1/2 binary64)) < -0.502 or -0.5 < (-.f64 a #s(literal 1/2 binary64)) Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6486.3
Simplified86.3%
Taylor expanded in a around inf
Simplified85.2%
if -0.502 < (-.f64 a #s(literal 1/2 binary64)) < -0.5Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6478.7
Simplified78.7%
Taylor expanded in a around 0
Simplified77.9%
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) -4e+49) (+ x y) (if (<= (+ x y) 2e-44) (* b -0.5) (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e+49) {
tmp = x + y;
} else if ((x + y) <= 2e-44) {
tmp = b * -0.5;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= (-4d+49)) then
tmp = x + y
else if ((x + y) <= 2d-44) then
tmp = b * (-0.5d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e+49) {
tmp = x + y;
} else if ((x + y) <= 2e-44) {
tmp = b * -0.5;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= -4e+49: tmp = x + y elif (x + y) <= 2e-44: tmp = b * -0.5 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= -4e+49) tmp = Float64(x + y); elseif (Float64(x + y) <= 2e-44) tmp = Float64(b * -0.5); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= -4e+49) tmp = x + y; elseif ((x + y) <= 2e-44) tmp = b * -0.5; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], -4e+49], N[(x + y), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 2e-44], N[(b * -0.5), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -4 \cdot 10^{+49}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;x + y \leq 2 \cdot 10^{-44}:\\
\;\;\;\;b \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (+.f64 x y) < -3.99999999999999979e49 or 1.99999999999999991e-44 < (+.f64 x y) Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6486.4
Simplified86.4%
Taylor expanded in b around 0
Simplified57.7%
if -3.99999999999999979e49 < (+.f64 x y) < 1.99999999999999991e-44Initial program 99.9%
Taylor expanded in b around inf
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6469.4
Simplified69.4%
Taylor expanded in a around 0
Simplified28.4%
Final simplification49.7%
(FPCore (x y z t a b) :precision binary64 (+ y (fma b (+ a -0.5) x)))
double code(double x, double y, double z, double t, double a, double b) {
return y + fma(b, (a + -0.5), x);
}
function code(x, y, z, t, a, b) return Float64(y + fma(b, Float64(a + -0.5), x)) end
code[x_, y_, z_, t_, a_, b_] := N[(y + N[(b * N[(a + -0.5), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \mathsf{fma}\left(b, a + -0.5, x\right)
\end{array}
Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6482.9
Simplified82.9%
(FPCore (x y z t a b) :precision binary64 (+ x y))
double code(double x, double y, double z, double t, double a, double b) {
return x + y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x + y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x + y;
}
def code(x, y, z, t, a, b): return x + y
function code(x, y, z, t, a, b) return Float64(x + y) end
function tmp = code(x, y, z, t, a, b) tmp = x + y; end
code[x_, y_, z_, t_, a_, b_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 99.9%
Taylor expanded in z around 0
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6482.9
Simplified82.9%
Taylor expanded in b around 0
Simplified43.8%
Final simplification43.8%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf
Simplified20.7%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ x y) (/ (* (- 1 (pow (log t) 2)) z) (+ 1 (log t)))) (* (- a 1/2) b)))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))