Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1

Percentage Accurate: 88.4% → 99.9%
Time: 9.3s
Alternatives: 16
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 16 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{x + 1} \cdot \left(1 + \frac{x}{y}\right) \end{array} \]
(FPCore (x y) :precision binary64 (* (/ x (+ x 1.0)) (+ 1.0 (/ x y))))
double code(double x, double y) {
	return (x / (x + 1.0)) * (1.0 + (x / y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / (x + 1.0d0)) * (1.0d0 + (x / y))
end function
public static double code(double x, double y) {
	return (x / (x + 1.0)) * (1.0 + (x / y));
}
def code(x, y):
	return (x / (x + 1.0)) * (1.0 + (x / y))
function code(x, y)
	return Float64(Float64(x / Float64(x + 1.0)) * Float64(1.0 + Float64(x / y)))
end
function tmp = code(x, y)
	tmp = (x / (x + 1.0)) * (1.0 + (x / y));
end
code[x_, y_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{x + 1} \cdot \left(1 + \frac{x}{y}\right)
\end{array}
Derivation
  1. Initial program 88.2%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. *-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
    2. associate-/l*N/A

      \[\leadsto \color{blue}{\left(\frac{x}{y} + 1\right) \cdot \frac{x}{x + 1}} \]
    3. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)} \]
    4. *-lowering-*.f64N/A

      \[\leadsto \color{blue}{\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)} \]
    5. /-lowering-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{x + 1}} \cdot \left(\frac{x}{y} + 1\right) \]
    6. +-lowering-+.f64N/A

      \[\leadsto \frac{x}{\color{blue}{x + 1}} \cdot \left(\frac{x}{y} + 1\right) \]
    7. +-lowering-+.f64N/A

      \[\leadsto \frac{x}{x + 1} \cdot \color{blue}{\left(\frac{x}{y} + 1\right)} \]
    8. /-lowering-/.f6499.9

      \[\leadsto \frac{x}{x + 1} \cdot \left(\color{blue}{\frac{x}{y}} + 1\right) \]
  4. Applied egg-rr99.9%

    \[\leadsto \color{blue}{\frac{x}{x + 1} \cdot \left(\frac{x}{y} + 1\right)} \]
  5. Final simplification99.9%

    \[\leadsto \frac{x}{x + 1} \cdot \left(1 + \frac{x}{y}\right) \]
  6. Add Preprocessing

Alternative 2: 86.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\ \mathbf{if}\;t\_0 \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;t\_0 \leq 0.8:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1 + \frac{-1}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
   (if (<= t_0 -100000000000.0)
     (/ x y)
     (if (<= t_0 0.8)
       (* x (fma x (+ x -1.0) 1.0))
       (if (<= t_0 2.0) (+ 1.0 (/ -1.0 x)) (/ x y))))))
double code(double x, double y) {
	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
	double tmp;
	if (t_0 <= -100000000000.0) {
		tmp = x / y;
	} else if (t_0 <= 0.8) {
		tmp = x * fma(x, (x + -1.0), 1.0);
	} else if (t_0 <= 2.0) {
		tmp = 1.0 + (-1.0 / x);
	} else {
		tmp = x / y;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0))
	tmp = 0.0
	if (t_0 <= -100000000000.0)
		tmp = Float64(x / y);
	elseif (t_0 <= 0.8)
		tmp = Float64(x * fma(x, Float64(x + -1.0), 1.0));
	elseif (t_0 <= 2.0)
		tmp = Float64(1.0 + Float64(-1.0 / x));
	else
		tmp = Float64(x / y);
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000000.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.8], N[(x * N[(x * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
\mathbf{if}\;t\_0 \leq -100000000000:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;t\_0 \leq 0.8:\\
\;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1 + \frac{-1}{x}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 74.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x}{y}} \]
    4. Step-by-step derivation
      1. /-lowering-/.f6481.4

        \[\leadsto \color{blue}{\frac{x}{y}} \]
    5. Simplified81.4%

      \[\leadsto \color{blue}{\frac{x}{y}} \]

    if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.80000000000000004

    1. Initial program 100.0%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
    4. Step-by-step derivation
      1. Simplified86.4%

        \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
      2. Taylor expanded in x around 0

        \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
      3. Step-by-step derivation
        1. *-lowering-*.f64N/A

          \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
        2. +-commutativeN/A

          \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(x - 1\right) + 1\right)} \]
        3. accelerator-lowering-fma.f64N/A

          \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x - 1, 1\right)} \]
        4. sub-negN/A

          \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + \left(\mathsf{neg}\left(1\right)\right)}, 1\right) \]
        5. metadata-evalN/A

          \[\leadsto x \cdot \mathsf{fma}\left(x, x + \color{blue}{-1}, 1\right) \]
        6. +-lowering-+.f6485.3

          \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + -1}, 1\right) \]
      4. Simplified85.3%

        \[\leadsto \color{blue}{x \cdot \mathsf{fma}\left(x, x + -1, 1\right)} \]

      if 0.80000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
      4. Step-by-step derivation
        1. Simplified98.0%

          \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
        2. Taylor expanded in x around inf

          \[\leadsto \color{blue}{1 - \frac{1}{x}} \]
        3. Step-by-step derivation
          1. sub-negN/A

            \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{x}\right)\right)} \]
          2. +-lowering-+.f64N/A

            \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{1}{x}\right)\right)} \]
          3. distribute-neg-fracN/A

            \[\leadsto 1 + \color{blue}{\frac{\mathsf{neg}\left(1\right)}{x}} \]
          4. metadata-evalN/A

            \[\leadsto 1 + \frac{\color{blue}{-1}}{x} \]
          5. /-lowering-/.f6498.0

            \[\leadsto 1 + \color{blue}{\frac{-1}{x}} \]
        4. Simplified98.0%

          \[\leadsto \color{blue}{1 + \frac{-1}{x}} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification85.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.8:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 2:\\ \;\;\;\;1 + \frac{-1}{x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 86.0% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\ \mathbf{if}\;t\_0 \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;t\_0 \leq 0.02:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
         (if (<= t_0 -100000000000.0)
           (/ x y)
           (if (<= t_0 0.02)
             (* x (fma x (+ x -1.0) 1.0))
             (if (<= t_0 2.0) 1.0 (/ x y))))))
      double code(double x, double y) {
      	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
      	double tmp;
      	if (t_0 <= -100000000000.0) {
      		tmp = x / y;
      	} else if (t_0 <= 0.02) {
      		tmp = x * fma(x, (x + -1.0), 1.0);
      	} else if (t_0 <= 2.0) {
      		tmp = 1.0;
      	} else {
      		tmp = x / y;
      	}
      	return tmp;
      }
      
      function code(x, y)
      	t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0))
      	tmp = 0.0
      	if (t_0 <= -100000000000.0)
      		tmp = Float64(x / y);
      	elseif (t_0 <= 0.02)
      		tmp = Float64(x * fma(x, Float64(x + -1.0), 1.0));
      	elseif (t_0 <= 2.0)
      		tmp = 1.0;
      	else
      		tmp = Float64(x / y);
      	end
      	return tmp
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000000.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.02], N[(x * N[(x * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x / y), $MachinePrecision]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
      \mathbf{if}\;t\_0 \leq -100000000000:\\
      \;\;\;\;\frac{x}{y}\\
      
      \mathbf{elif}\;t\_0 \leq 0.02:\\
      \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\
      
      \mathbf{elif}\;t\_0 \leq 2:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{y}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

        1. Initial program 74.6%

          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x}{y}} \]
        4. Step-by-step derivation
          1. /-lowering-/.f6481.4

            \[\leadsto \color{blue}{\frac{x}{y}} \]
        5. Simplified81.4%

          \[\leadsto \color{blue}{\frac{x}{y}} \]

        if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

        1. Initial program 100.0%

          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
        4. Step-by-step derivation
          1. Simplified87.9%

            \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
          2. Taylor expanded in x around 0

            \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
          3. Step-by-step derivation
            1. *-lowering-*.f64N/A

              \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
            2. +-commutativeN/A

              \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(x - 1\right) + 1\right)} \]
            3. accelerator-lowering-fma.f64N/A

              \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x - 1, 1\right)} \]
            4. sub-negN/A

              \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + \left(\mathsf{neg}\left(1\right)\right)}, 1\right) \]
            5. metadata-evalN/A

              \[\leadsto x \cdot \mathsf{fma}\left(x, x + \color{blue}{-1}, 1\right) \]
            6. +-lowering-+.f6486.7

              \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + -1}, 1\right) \]
          4. Simplified86.7%

            \[\leadsto \color{blue}{x \cdot \mathsf{fma}\left(x, x + -1, 1\right)} \]

          if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
          4. Step-by-step derivation
            1. Simplified93.0%

              \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
            2. Taylor expanded in x around inf

              \[\leadsto \color{blue}{1} \]
            3. Step-by-step derivation
              1. Simplified90.8%

                \[\leadsto \color{blue}{1} \]
            4. Recombined 3 regimes into one program.
            5. Final simplification84.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
            6. Add Preprocessing

            Alternative 4: 86.0% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\ \mathbf{if}\;t\_0 \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;t\_0 \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
               (if (<= t_0 -100000000000.0)
                 (/ x y)
                 (if (<= t_0 0.02) (fma x (- 0.0 x) x) (if (<= t_0 2.0) 1.0 (/ x y))))))
            double code(double x, double y) {
            	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
            	double tmp;
            	if (t_0 <= -100000000000.0) {
            		tmp = x / y;
            	} else if (t_0 <= 0.02) {
            		tmp = fma(x, (0.0 - x), x);
            	} else if (t_0 <= 2.0) {
            		tmp = 1.0;
            	} else {
            		tmp = x / y;
            	}
            	return tmp;
            }
            
            function code(x, y)
            	t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0))
            	tmp = 0.0
            	if (t_0 <= -100000000000.0)
            		tmp = Float64(x / y);
            	elseif (t_0 <= 0.02)
            		tmp = fma(x, Float64(0.0 - x), x);
            	elseif (t_0 <= 2.0)
            		tmp = 1.0;
            	else
            		tmp = Float64(x / y);
            	end
            	return tmp
            end
            
            code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000000.0], N[(x / y), $MachinePrecision], If[LessEqual[t$95$0, 0.02], N[(x * N[(0.0 - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(x / y), $MachinePrecision]]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
            \mathbf{if}\;t\_0 \leq -100000000000:\\
            \;\;\;\;\frac{x}{y}\\
            
            \mathbf{elif}\;t\_0 \leq 0.02:\\
            \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\
            
            \mathbf{elif}\;t\_0 \leq 2:\\
            \;\;\;\;1\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{x}{y}\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11 or 2 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

              1. Initial program 74.6%

                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{\frac{x}{y}} \]
              4. Step-by-step derivation
                1. /-lowering-/.f6481.4

                  \[\leadsto \color{blue}{\frac{x}{y}} \]
              5. Simplified81.4%

                \[\leadsto \color{blue}{\frac{x}{y}} \]

              if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

              1. Initial program 100.0%

                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                2. distribute-lft-inN/A

                  \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                3. *-rgt-identityN/A

                  \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                4. accelerator-lowering-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                5. distribute-rgt-out--N/A

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                6. associate-*l/N/A

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                7. *-lft-identityN/A

                  \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                8. *-lft-identityN/A

                  \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                9. --lowering--.f64N/A

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                10. /-lowering-/.f6498.4

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
              5. Simplified98.4%

                \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
              6. Taylor expanded in y around inf

                \[\leadsto \mathsf{fma}\left(x, \color{blue}{-1 \cdot x}, x\right) \]
              7. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\mathsf{neg}\left(x\right)}, x\right) \]
                2. neg-sub0N/A

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
                3. --lowering--.f6486.3

                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
              8. Simplified86.3%

                \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]

              if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
              4. Step-by-step derivation
                1. Simplified93.0%

                  \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                2. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{1} \]
                3. Step-by-step derivation
                  1. Simplified90.8%

                    \[\leadsto \color{blue}{1} \]
                4. Recombined 3 regimes into one program.
                5. Final simplification84.6%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]
                6. Add Preprocessing

                Alternative 5: 86.9% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ t_1 := \frac{x \cdot t\_0}{x + 1}\\ \mathbf{if}\;t\_1 \leq -100000000000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 1.000000000000002:\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (+ 1.0 (/ x y))) (t_1 (/ (* x t_0) (+ x 1.0))))
                   (if (<= t_1 -100000000000.0)
                     t_0
                     (if (<= t_1 1.000000000000002) (/ x (+ x 1.0)) t_0))))
                double code(double x, double y) {
                	double t_0 = 1.0 + (x / y);
                	double t_1 = (x * t_0) / (x + 1.0);
                	double tmp;
                	if (t_1 <= -100000000000.0) {
                		tmp = t_0;
                	} else if (t_1 <= 1.000000000000002) {
                		tmp = x / (x + 1.0);
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: t_0
                    real(8) :: t_1
                    real(8) :: tmp
                    t_0 = 1.0d0 + (x / y)
                    t_1 = (x * t_0) / (x + 1.0d0)
                    if (t_1 <= (-100000000000.0d0)) then
                        tmp = t_0
                    else if (t_1 <= 1.000000000000002d0) then
                        tmp = x / (x + 1.0d0)
                    else
                        tmp = t_0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double t_0 = 1.0 + (x / y);
                	double t_1 = (x * t_0) / (x + 1.0);
                	double tmp;
                	if (t_1 <= -100000000000.0) {
                		tmp = t_0;
                	} else if (t_1 <= 1.000000000000002) {
                		tmp = x / (x + 1.0);
                	} else {
                		tmp = t_0;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	t_0 = 1.0 + (x / y)
                	t_1 = (x * t_0) / (x + 1.0)
                	tmp = 0
                	if t_1 <= -100000000000.0:
                		tmp = t_0
                	elif t_1 <= 1.000000000000002:
                		tmp = x / (x + 1.0)
                	else:
                		tmp = t_0
                	return tmp
                
                function code(x, y)
                	t_0 = Float64(1.0 + Float64(x / y))
                	t_1 = Float64(Float64(x * t_0) / Float64(x + 1.0))
                	tmp = 0.0
                	if (t_1 <= -100000000000.0)
                		tmp = t_0;
                	elseif (t_1 <= 1.000000000000002)
                		tmp = Float64(x / Float64(x + 1.0));
                	else
                		tmp = t_0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	t_0 = 1.0 + (x / y);
                	t_1 = (x * t_0) / (x + 1.0);
                	tmp = 0.0;
                	if (t_1 <= -100000000000.0)
                		tmp = t_0;
                	elseif (t_1 <= 1.000000000000002)
                		tmp = x / (x + 1.0);
                	else
                		tmp = t_0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * t$95$0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -100000000000.0], t$95$0, If[LessEqual[t$95$1, 1.000000000000002], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := 1 + \frac{x}{y}\\
                t_1 := \frac{x \cdot t\_0}{x + 1}\\
                \mathbf{if}\;t\_1 \leq -100000000000:\\
                \;\;\;\;t\_0\\
                
                \mathbf{elif}\;t\_1 \leq 1.000000000000002:\\
                \;\;\;\;\frac{x}{x + 1}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_0\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11 or 1.000000000000002 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 75.3%

                    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                  4. Step-by-step derivation
                    1. Simplified60.2%

                      \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                    2. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                    3. Step-by-step derivation
                      1. +-lowering-+.f64N/A

                        \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                      2. /-lowering-/.f6484.8

                        \[\leadsto 1 + \color{blue}{\frac{x}{y}} \]
                    4. Simplified84.8%

                      \[\leadsto \color{blue}{1 + \frac{x}{y}} \]

                    if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 1.000000000000002

                    1. Initial program 100.0%

                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                    4. Step-by-step derivation
                      1. Simplified89.4%

                        \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification87.2%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;1 + \frac{x}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 1.000000000000002:\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;1 + \frac{x}{y}\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 6: 86.6% accurate, 0.4× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ t_1 := \frac{x \cdot t\_0}{x + 1}\\ \mathbf{if}\;t\_1 \leq -100000000000:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 0.8:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                    (FPCore (x y)
                     :precision binary64
                     (let* ((t_0 (+ 1.0 (/ x y))) (t_1 (/ (* x t_0) (+ x 1.0))))
                       (if (<= t_1 -100000000000.0)
                         t_0
                         (if (<= t_1 0.8) (* x (fma x (+ x -1.0) 1.0)) t_0))))
                    double code(double x, double y) {
                    	double t_0 = 1.0 + (x / y);
                    	double t_1 = (x * t_0) / (x + 1.0);
                    	double tmp;
                    	if (t_1 <= -100000000000.0) {
                    		tmp = t_0;
                    	} else if (t_1 <= 0.8) {
                    		tmp = x * fma(x, (x + -1.0), 1.0);
                    	} else {
                    		tmp = t_0;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y)
                    	t_0 = Float64(1.0 + Float64(x / y))
                    	t_1 = Float64(Float64(x * t_0) / Float64(x + 1.0))
                    	tmp = 0.0
                    	if (t_1 <= -100000000000.0)
                    		tmp = t_0;
                    	elseif (t_1 <= 0.8)
                    		tmp = Float64(x * fma(x, Float64(x + -1.0), 1.0));
                    	else
                    		tmp = t_0;
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * t$95$0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -100000000000.0], t$95$0, If[LessEqual[t$95$1, 0.8], N[(x * N[(x * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := 1 + \frac{x}{y}\\
                    t_1 := \frac{x \cdot t\_0}{x + 1}\\
                    \mathbf{if}\;t\_1 \leq -100000000000:\\
                    \;\;\;\;t\_0\\
                    
                    \mathbf{elif}\;t\_1 \leq 0.8:\\
                    \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_0\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11 or 0.80000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 80.0%

                        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                      4. Step-by-step derivation
                        1. Simplified67.3%

                          \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                        2. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                        3. Step-by-step derivation
                          1. +-lowering-+.f64N/A

                            \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                          2. /-lowering-/.f6487.2

                            \[\leadsto 1 + \color{blue}{\frac{x}{y}} \]
                        4. Simplified87.2%

                          \[\leadsto \color{blue}{1 + \frac{x}{y}} \]

                        if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.80000000000000004

                        1. Initial program 100.0%

                          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                        4. Step-by-step derivation
                          1. Simplified86.4%

                            \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                          2. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
                          3. Step-by-step derivation
                            1. *-lowering-*.f64N/A

                              \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
                            2. +-commutativeN/A

                              \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(x - 1\right) + 1\right)} \]
                            3. accelerator-lowering-fma.f64N/A

                              \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x - 1, 1\right)} \]
                            4. sub-negN/A

                              \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + \left(\mathsf{neg}\left(1\right)\right)}, 1\right) \]
                            5. metadata-evalN/A

                              \[\leadsto x \cdot \mathsf{fma}\left(x, x + \color{blue}{-1}, 1\right) \]
                            6. +-lowering-+.f6485.3

                              \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + -1}, 1\right) \]
                          4. Simplified85.3%

                            \[\leadsto \color{blue}{x \cdot \mathsf{fma}\left(x, x + -1, 1\right)} \]
                        5. Recombined 2 regimes into one program.
                        6. Final simplification86.4%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;1 + \frac{x}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.8:\\ \;\;\;\;x \cdot \mathsf{fma}\left(x, x + -1, 1\right)\\ \mathbf{else}:\\ \;\;\;\;1 + \frac{x}{y}\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 7: 58.0% accurate, 0.4× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\ \mathbf{if}\;t\_0 \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+242}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(x \cdot x\right)\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
                           (if (<= t_0 0.02)
                             (fma x (- 0.0 x) x)
                             (if (<= t_0 2e+242) 1.0 (* x (* x x))))))
                        double code(double x, double y) {
                        	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
                        	double tmp;
                        	if (t_0 <= 0.02) {
                        		tmp = fma(x, (0.0 - x), x);
                        	} else if (t_0 <= 2e+242) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = x * (x * x);
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y)
                        	t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0))
                        	tmp = 0.0
                        	if (t_0 <= 0.02)
                        		tmp = fma(x, Float64(0.0 - x), x);
                        	elseif (t_0 <= 2e+242)
                        		tmp = 1.0;
                        	else
                        		tmp = Float64(x * Float64(x * x));
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.02], N[(x * N[(0.0 - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$0, 2e+242], 1.0, N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
                        \mathbf{if}\;t\_0 \leq 0.02:\\
                        \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\
                        
                        \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+242}:\\
                        \;\;\;\;1\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;x \cdot \left(x \cdot x\right)\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 3 regimes
                        2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

                          1. Initial program 88.3%

                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                            2. distribute-lft-inN/A

                              \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                            3. *-rgt-identityN/A

                              \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                            4. accelerator-lowering-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                            5. distribute-rgt-out--N/A

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                            6. associate-*l/N/A

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                            7. *-lft-identityN/A

                              \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                            8. *-lft-identityN/A

                              \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                            9. --lowering--.f64N/A

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                            10. /-lowering-/.f6471.6

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
                          5. Simplified71.6%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
                          6. Taylor expanded in y around inf

                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{-1 \cdot x}, x\right) \]
                          7. Step-by-step derivation
                            1. mul-1-negN/A

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\mathsf{neg}\left(x\right)}, x\right) \]
                            2. neg-sub0N/A

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
                            3. --lowering--.f6464.4

                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
                          8. Simplified64.4%

                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]

                          if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 2.0000000000000001e242

                          1. Initial program 99.8%

                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                          4. Step-by-step derivation
                            1. Simplified49.3%

                              \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                            2. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{1} \]
                            3. Step-by-step derivation
                              1. Simplified48.5%

                                \[\leadsto \color{blue}{1} \]

                              if 2.0000000000000001e242 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                              1. Initial program 63.5%

                                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                              4. Step-by-step derivation
                                1. Simplified3.6%

                                  \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                2. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
                                3. Step-by-step derivation
                                  1. *-lowering-*.f64N/A

                                    \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(x - 1\right)\right)} \]
                                  2. +-commutativeN/A

                                    \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(x - 1\right) + 1\right)} \]
                                  3. accelerator-lowering-fma.f64N/A

                                    \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x - 1, 1\right)} \]
                                  4. sub-negN/A

                                    \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + \left(\mathsf{neg}\left(1\right)\right)}, 1\right) \]
                                  5. metadata-evalN/A

                                    \[\leadsto x \cdot \mathsf{fma}\left(x, x + \color{blue}{-1}, 1\right) \]
                                  6. +-lowering-+.f6417.1

                                    \[\leadsto x \cdot \mathsf{fma}\left(x, \color{blue}{x + -1}, 1\right) \]
                                4. Simplified17.1%

                                  \[\leadsto \color{blue}{x \cdot \mathsf{fma}\left(x, x + -1, 1\right)} \]
                                5. Taylor expanded in x around inf

                                  \[\leadsto x \cdot \color{blue}{{x}^{2}} \]
                                6. Step-by-step derivation
                                  1. +-rgt-identityN/A

                                    \[\leadsto x \cdot \color{blue}{\left({x}^{2} + 0\right)} \]
                                  2. unpow2N/A

                                    \[\leadsto x \cdot \left(\color{blue}{x \cdot x} + 0\right) \]
                                  3. accelerator-lowering-fma.f6417.1

                                    \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x, 0\right)} \]
                                7. Simplified17.1%

                                  \[\leadsto x \cdot \color{blue}{\mathsf{fma}\left(x, x, 0\right)} \]
                                8. Step-by-step derivation
                                  1. +-rgt-identityN/A

                                    \[\leadsto x \cdot \color{blue}{\left(x \cdot x\right)} \]
                                  2. *-lowering-*.f6417.1

                                    \[\leadsto x \cdot \color{blue}{\left(x \cdot x\right)} \]
                                9. Applied egg-rr17.1%

                                  \[\leadsto x \cdot \color{blue}{\left(x \cdot x\right)} \]
                              5. Recombined 3 regimes into one program.
                              6. Final simplification54.0%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 2 \cdot 10^{+242}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;x \cdot \left(x \cdot x\right)\\ \end{array} \]
                              7. Add Preprocessing

                              Alternative 8: 55.1% accurate, 0.4× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\ \mathbf{if}\;t\_0 \leq -100000000000:\\ \;\;\;\;0 - x \cdot x\\ \mathbf{elif}\;t\_0 \leq 0.02:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                              (FPCore (x y)
                               :precision binary64
                               (let* ((t_0 (/ (* x (+ 1.0 (/ x y))) (+ x 1.0))))
                                 (if (<= t_0 -100000000000.0) (- 0.0 (* x x)) (if (<= t_0 0.02) x 1.0))))
                              double code(double x, double y) {
                              	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
                              	double tmp;
                              	if (t_0 <= -100000000000.0) {
                              		tmp = 0.0 - (x * x);
                              	} else if (t_0 <= 0.02) {
                              		tmp = x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8) :: t_0
                                  real(8) :: tmp
                                  t_0 = (x * (1.0d0 + (x / y))) / (x + 1.0d0)
                                  if (t_0 <= (-100000000000.0d0)) then
                                      tmp = 0.0d0 - (x * x)
                                  else if (t_0 <= 0.02d0) then
                                      tmp = x
                                  else
                                      tmp = 1.0d0
                                  end if
                                  code = tmp
                              end function
                              
                              public static double code(double x, double y) {
                              	double t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
                              	double tmp;
                              	if (t_0 <= -100000000000.0) {
                              		tmp = 0.0 - (x * x);
                              	} else if (t_0 <= 0.02) {
                              		tmp = x;
                              	} else {
                              		tmp = 1.0;
                              	}
                              	return tmp;
                              }
                              
                              def code(x, y):
                              	t_0 = (x * (1.0 + (x / y))) / (x + 1.0)
                              	tmp = 0
                              	if t_0 <= -100000000000.0:
                              		tmp = 0.0 - (x * x)
                              	elif t_0 <= 0.02:
                              		tmp = x
                              	else:
                              		tmp = 1.0
                              	return tmp
                              
                              function code(x, y)
                              	t_0 = Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0))
                              	tmp = 0.0
                              	if (t_0 <= -100000000000.0)
                              		tmp = Float64(0.0 - Float64(x * x));
                              	elseif (t_0 <= 0.02)
                              		tmp = x;
                              	else
                              		tmp = 1.0;
                              	end
                              	return tmp
                              end
                              
                              function tmp_2 = code(x, y)
                              	t_0 = (x * (1.0 + (x / y))) / (x + 1.0);
                              	tmp = 0.0;
                              	if (t_0 <= -100000000000.0)
                              		tmp = 0.0 - (x * x);
                              	elseif (t_0 <= 0.02)
                              		tmp = x;
                              	else
                              		tmp = 1.0;
                              	end
                              	tmp_2 = tmp;
                              end
                              
                              code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -100000000000.0], N[(0.0 - N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.02], x, 1.0]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_0 := \frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1}\\
                              \mathbf{if}\;t\_0 \leq -100000000000:\\
                              \;\;\;\;0 - x \cdot x\\
                              
                              \mathbf{elif}\;t\_0 \leq 0.02:\\
                              \;\;\;\;x\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;1\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 3 regimes
                              2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -1e11

                                1. Initial program 64.7%

                                  \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                4. Step-by-step derivation
                                  1. Simplified1.2%

                                    \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                  2. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot x\right)} \]
                                  3. Step-by-step derivation
                                    1. lft-mult-inverseN/A

                                      \[\leadsto x \cdot \left(\color{blue}{\frac{1}{x} \cdot x} + -1 \cdot x\right) \]
                                    2. distribute-rgt-inN/A

                                      \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{x} + -1\right)\right)} \]
                                    3. metadata-evalN/A

                                      \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right) \]
                                    4. sub-negN/A

                                      \[\leadsto x \cdot \left(x \cdot \color{blue}{\left(\frac{1}{x} - 1\right)}\right) \]
                                    5. *-lowering-*.f64N/A

                                      \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{x} - 1\right)\right)} \]
                                    6. sub-negN/A

                                      \[\leadsto x \cdot \left(x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right) \]
                                    7. metadata-evalN/A

                                      \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{x} + \color{blue}{-1}\right)\right) \]
                                    8. distribute-rgt-inN/A

                                      \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} \cdot x + -1 \cdot x\right)} \]
                                    9. lft-mult-inverseN/A

                                      \[\leadsto x \cdot \left(\color{blue}{1} + -1 \cdot x\right) \]
                                    10. mul-1-negN/A

                                      \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
                                    11. unsub-negN/A

                                      \[\leadsto x \cdot \color{blue}{\left(1 - x\right)} \]
                                    12. --lowering--.f6420.1

                                      \[\leadsto x \cdot \color{blue}{\left(1 - x\right)} \]
                                  4. Simplified20.1%

                                    \[\leadsto \color{blue}{x \cdot \left(1 - x\right)} \]
                                  5. Taylor expanded in x around inf

                                    \[\leadsto x \cdot \color{blue}{\left(-1 \cdot x\right)} \]
                                  6. Step-by-step derivation
                                    1. mul-1-negN/A

                                      \[\leadsto x \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \]
                                    2. neg-sub0N/A

                                      \[\leadsto x \cdot \color{blue}{\left(0 - x\right)} \]
                                    3. --lowering--.f6420.3

                                      \[\leadsto x \cdot \color{blue}{\left(0 - x\right)} \]
                                  7. Simplified20.3%

                                    \[\leadsto x \cdot \color{blue}{\left(0 - x\right)} \]

                                  if -1e11 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

                                  1. Initial program 100.0%

                                    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{x} \]
                                  4. Step-by-step derivation
                                    1. Simplified85.3%

                                      \[\leadsto \color{blue}{x} \]

                                    if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                                    1. Initial program 88.1%

                                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                    4. Step-by-step derivation
                                      1. Simplified34.5%

                                        \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                      2. Taylor expanded in x around inf

                                        \[\leadsto \color{blue}{1} \]
                                      3. Step-by-step derivation
                                        1. Simplified34.0%

                                          \[\leadsto \color{blue}{1} \]
                                      4. Recombined 3 regimes into one program.
                                      5. Final simplification51.9%

                                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq -100000000000:\\ \;\;\;\;0 - x \cdot x\\ \mathbf{elif}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                      6. Add Preprocessing

                                      Alternative 9: 55.4% accurate, 0.7× speedup?

                                      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                      (FPCore (x y)
                                       :precision binary64
                                       (if (<= (/ (* x (+ 1.0 (/ x y))) (+ x 1.0)) 0.02) (fma x (- 0.0 x) x) 1.0))
                                      double code(double x, double y) {
                                      	double tmp;
                                      	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02) {
                                      		tmp = fma(x, (0.0 - x), x);
                                      	} else {
                                      		tmp = 1.0;
                                      	}
                                      	return tmp;
                                      }
                                      
                                      function code(x, y)
                                      	tmp = 0.0
                                      	if (Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) <= 0.02)
                                      		tmp = fma(x, Float64(0.0 - x), x);
                                      	else
                                      		tmp = 1.0;
                                      	end
                                      	return tmp
                                      end
                                      
                                      code[x_, y_] := If[LessEqual[N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.02], N[(x * N[(0.0 - x), $MachinePrecision] + x), $MachinePrecision], 1.0]
                                      
                                      \begin{array}{l}
                                      
                                      \\
                                      \begin{array}{l}
                                      \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\
                                      \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\
                                      
                                      \mathbf{else}:\\
                                      \;\;\;\;1\\
                                      
                                      
                                      \end{array}
                                      \end{array}
                                      
                                      Derivation
                                      1. Split input into 2 regimes
                                      2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

                                        1. Initial program 88.3%

                                          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                                          2. distribute-lft-inN/A

                                            \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                                          3. *-rgt-identityN/A

                                            \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                                          4. accelerator-lowering-fma.f64N/A

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                                          5. distribute-rgt-out--N/A

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                                          6. associate-*l/N/A

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                                          7. *-lft-identityN/A

                                            \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                                          8. *-lft-identityN/A

                                            \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                                          9. --lowering--.f64N/A

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                                          10. /-lowering-/.f6471.6

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
                                        5. Simplified71.6%

                                          \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
                                        6. Taylor expanded in y around inf

                                          \[\leadsto \mathsf{fma}\left(x, \color{blue}{-1 \cdot x}, x\right) \]
                                        7. Step-by-step derivation
                                          1. mul-1-negN/A

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{\mathsf{neg}\left(x\right)}, x\right) \]
                                          2. neg-sub0N/A

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
                                          3. --lowering--.f6464.4

                                            \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]
                                        8. Simplified64.4%

                                          \[\leadsto \mathsf{fma}\left(x, \color{blue}{0 - x}, x\right) \]

                                        if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                                        1. Initial program 88.1%

                                          \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                        4. Step-by-step derivation
                                          1. Simplified34.5%

                                            \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                          2. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{1} \]
                                          3. Step-by-step derivation
                                            1. Simplified34.0%

                                              \[\leadsto \color{blue}{1} \]
                                          4. Recombined 2 regimes into one program.
                                          5. Final simplification52.3%

                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;\mathsf{fma}\left(x, 0 - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                          6. Add Preprocessing

                                          Alternative 10: 55.4% accurate, 0.7× speedup?

                                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x \cdot \left(1 - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                          (FPCore (x y)
                                           :precision binary64
                                           (if (<= (/ (* x (+ 1.0 (/ x y))) (+ x 1.0)) 0.02) (* x (- 1.0 x)) 1.0))
                                          double code(double x, double y) {
                                          	double tmp;
                                          	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02) {
                                          		tmp = x * (1.0 - x);
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          real(8) function code(x, y)
                                              real(8), intent (in) :: x
                                              real(8), intent (in) :: y
                                              real(8) :: tmp
                                              if (((x * (1.0d0 + (x / y))) / (x + 1.0d0)) <= 0.02d0) then
                                                  tmp = x * (1.0d0 - x)
                                              else
                                                  tmp = 1.0d0
                                              end if
                                              code = tmp
                                          end function
                                          
                                          public static double code(double x, double y) {
                                          	double tmp;
                                          	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02) {
                                          		tmp = x * (1.0 - x);
                                          	} else {
                                          		tmp = 1.0;
                                          	}
                                          	return tmp;
                                          }
                                          
                                          def code(x, y):
                                          	tmp = 0
                                          	if ((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02:
                                          		tmp = x * (1.0 - x)
                                          	else:
                                          		tmp = 1.0
                                          	return tmp
                                          
                                          function code(x, y)
                                          	tmp = 0.0
                                          	if (Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) <= 0.02)
                                          		tmp = Float64(x * Float64(1.0 - x));
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	return tmp
                                          end
                                          
                                          function tmp_2 = code(x, y)
                                          	tmp = 0.0;
                                          	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02)
                                          		tmp = x * (1.0 - x);
                                          	else
                                          		tmp = 1.0;
                                          	end
                                          	tmp_2 = tmp;
                                          end
                                          
                                          code[x_, y_] := If[LessEqual[N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.02], N[(x * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]
                                          
                                          \begin{array}{l}
                                          
                                          \\
                                          \begin{array}{l}
                                          \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\
                                          \;\;\;\;x \cdot \left(1 - x\right)\\
                                          
                                          \mathbf{else}:\\
                                          \;\;\;\;1\\
                                          
                                          
                                          \end{array}
                                          \end{array}
                                          
                                          Derivation
                                          1. Split input into 2 regimes
                                          2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

                                            1. Initial program 88.3%

                                              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                            4. Step-by-step derivation
                                              1. Simplified59.2%

                                                \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                              2. Taylor expanded in x around 0

                                                \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot x\right)} \]
                                              3. Step-by-step derivation
                                                1. lft-mult-inverseN/A

                                                  \[\leadsto x \cdot \left(\color{blue}{\frac{1}{x} \cdot x} + -1 \cdot x\right) \]
                                                2. distribute-rgt-inN/A

                                                  \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{x} + -1\right)\right)} \]
                                                3. metadata-evalN/A

                                                  \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{x} + \color{blue}{\left(\mathsf{neg}\left(1\right)\right)}\right)\right) \]
                                                4. sub-negN/A

                                                  \[\leadsto x \cdot \left(x \cdot \color{blue}{\left(\frac{1}{x} - 1\right)}\right) \]
                                                5. *-lowering-*.f64N/A

                                                  \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{x} - 1\right)\right)} \]
                                                6. sub-negN/A

                                                  \[\leadsto x \cdot \left(x \cdot \color{blue}{\left(\frac{1}{x} + \left(\mathsf{neg}\left(1\right)\right)\right)}\right) \]
                                                7. metadata-evalN/A

                                                  \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{x} + \color{blue}{-1}\right)\right) \]
                                                8. distribute-rgt-inN/A

                                                  \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} \cdot x + -1 \cdot x\right)} \]
                                                9. lft-mult-inverseN/A

                                                  \[\leadsto x \cdot \left(\color{blue}{1} + -1 \cdot x\right) \]
                                                10. mul-1-negN/A

                                                  \[\leadsto x \cdot \left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) \]
                                                11. unsub-negN/A

                                                  \[\leadsto x \cdot \color{blue}{\left(1 - x\right)} \]
                                                12. --lowering--.f6464.4

                                                  \[\leadsto x \cdot \color{blue}{\left(1 - x\right)} \]
                                              4. Simplified64.4%

                                                \[\leadsto \color{blue}{x \cdot \left(1 - x\right)} \]

                                              if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                                              1. Initial program 88.1%

                                                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around 0

                                                \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                              4. Step-by-step derivation
                                                1. Simplified34.5%

                                                  \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                                2. Taylor expanded in x around inf

                                                  \[\leadsto \color{blue}{1} \]
                                                3. Step-by-step derivation
                                                  1. Simplified34.0%

                                                    \[\leadsto \color{blue}{1} \]
                                                4. Recombined 2 regimes into one program.
                                                5. Final simplification52.3%

                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x \cdot \left(1 - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                6. Add Preprocessing

                                                Alternative 11: 99.9% accurate, 0.8× speedup?

                                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ \mathbf{if}\;x \leq -5 \cdot 10^{+21}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 2 \cdot 10^{+14}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                (FPCore (x y)
                                                 :precision binary64
                                                 (let* ((t_0 (+ 1.0 (/ x y))))
                                                   (if (<= x -5e+21)
                                                     t_0
                                                     (if (<= x 2e+14) (/ (fma (/ x y) x x) (+ x 1.0)) t_0))))
                                                double code(double x, double y) {
                                                	double t_0 = 1.0 + (x / y);
                                                	double tmp;
                                                	if (x <= -5e+21) {
                                                		tmp = t_0;
                                                	} else if (x <= 2e+14) {
                                                		tmp = fma((x / y), x, x) / (x + 1.0);
                                                	} else {
                                                		tmp = t_0;
                                                	}
                                                	return tmp;
                                                }
                                                
                                                function code(x, y)
                                                	t_0 = Float64(1.0 + Float64(x / y))
                                                	tmp = 0.0
                                                	if (x <= -5e+21)
                                                		tmp = t_0;
                                                	elseif (x <= 2e+14)
                                                		tmp = Float64(fma(Float64(x / y), x, x) / Float64(x + 1.0));
                                                	else
                                                		tmp = t_0;
                                                	end
                                                	return tmp
                                                end
                                                
                                                code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e+21], t$95$0, If[LessEqual[x, 2e+14], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
                                                
                                                \begin{array}{l}
                                                
                                                \\
                                                \begin{array}{l}
                                                t_0 := 1 + \frac{x}{y}\\
                                                \mathbf{if}\;x \leq -5 \cdot 10^{+21}:\\
                                                \;\;\;\;t\_0\\
                                                
                                                \mathbf{elif}\;x \leq 2 \cdot 10^{+14}:\\
                                                \;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x + 1}\\
                                                
                                                \mathbf{else}:\\
                                                \;\;\;\;t\_0\\
                                                
                                                
                                                \end{array}
                                                \end{array}
                                                
                                                Derivation
                                                1. Split input into 2 regimes
                                                2. if x < -5e21 or 2e14 < x

                                                  1. Initial program 75.6%

                                                    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in x around inf

                                                    \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                  4. Step-by-step derivation
                                                    1. Simplified75.6%

                                                      \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                    2. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                    3. Step-by-step derivation
                                                      1. +-lowering-+.f64N/A

                                                        \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                      2. /-lowering-/.f64100.0

                                                        \[\leadsto 1 + \color{blue}{\frac{x}{y}} \]
                                                    4. Simplified100.0%

                                                      \[\leadsto \color{blue}{1 + \frac{x}{y}} \]

                                                    if -5e21 < x < 2e14

                                                    1. Initial program 99.8%

                                                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                    2. Add Preprocessing
                                                    3. Step-by-step derivation
                                                      1. *-commutativeN/A

                                                        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} + 1\right) \cdot x}}{x + 1} \]
                                                      2. distribute-lft1-inN/A

                                                        \[\leadsto \frac{\color{blue}{\frac{x}{y} \cdot x + x}}{x + 1} \]
                                                      3. accelerator-lowering-fma.f64N/A

                                                        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]
                                                      4. /-lowering-/.f6499.8

                                                        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\frac{x}{y}}, x, x\right)}{x + 1} \]
                                                    4. Applied egg-rr99.8%

                                                      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}}{x + 1} \]
                                                  5. Recombined 2 regimes into one program.
                                                  6. Add Preprocessing

                                                  Alternative 12: 50.3% accurate, 0.8× speedup?

                                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                  (FPCore (x y)
                                                   :precision binary64
                                                   (if (<= (/ (* x (+ 1.0 (/ x y))) (+ x 1.0)) 0.02) x 1.0))
                                                  double code(double x, double y) {
                                                  	double tmp;
                                                  	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02) {
                                                  		tmp = x;
                                                  	} else {
                                                  		tmp = 1.0;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  real(8) function code(x, y)
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8) :: tmp
                                                      if (((x * (1.0d0 + (x / y))) / (x + 1.0d0)) <= 0.02d0) then
                                                          tmp = x
                                                      else
                                                          tmp = 1.0d0
                                                      end if
                                                      code = tmp
                                                  end function
                                                  
                                                  public static double code(double x, double y) {
                                                  	double tmp;
                                                  	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02) {
                                                  		tmp = x;
                                                  	} else {
                                                  		tmp = 1.0;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  def code(x, y):
                                                  	tmp = 0
                                                  	if ((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02:
                                                  		tmp = x
                                                  	else:
                                                  		tmp = 1.0
                                                  	return tmp
                                                  
                                                  function code(x, y)
                                                  	tmp = 0.0
                                                  	if (Float64(Float64(x * Float64(1.0 + Float64(x / y))) / Float64(x + 1.0)) <= 0.02)
                                                  		tmp = x;
                                                  	else
                                                  		tmp = 1.0;
                                                  	end
                                                  	return tmp
                                                  end
                                                  
                                                  function tmp_2 = code(x, y)
                                                  	tmp = 0.0;
                                                  	if (((x * (1.0 + (x / y))) / (x + 1.0)) <= 0.02)
                                                  		tmp = x;
                                                  	else
                                                  		tmp = 1.0;
                                                  	end
                                                  	tmp_2 = tmp;
                                                  end
                                                  
                                                  code[x_, y_] := If[LessEqual[N[(N[(x * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], 0.02], x, 1.0]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\
                                                  \;\;\;\;x\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;1\\
                                                  
                                                  
                                                  \end{array}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 2 regimes
                                                  2. if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0200000000000000004

                                                    1. Initial program 88.3%

                                                      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{x} \]
                                                    4. Step-by-step derivation
                                                      1. Simplified58.4%

                                                        \[\leadsto \color{blue}{x} \]

                                                      if 0.0200000000000000004 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64)))

                                                      1. Initial program 88.1%

                                                        \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in x around 0

                                                        \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                                      4. Step-by-step derivation
                                                        1. Simplified34.5%

                                                          \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                                        2. Taylor expanded in x around inf

                                                          \[\leadsto \color{blue}{1} \]
                                                        3. Step-by-step derivation
                                                          1. Simplified34.0%

                                                            \[\leadsto \color{blue}{1} \]
                                                        4. Recombined 2 regimes into one program.
                                                        5. Final simplification48.7%

                                                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(1 + \frac{x}{y}\right)}{x + 1} \leq 0.02:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                        6. Add Preprocessing

                                                        Alternative 13: 98.3% accurate, 1.0× speedup?

                                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                        (FPCore (x y)
                                                         :precision binary64
                                                         (let* ((t_0 (fma (/ 1.0 y) (+ x -1.0) 1.0)))
                                                           (if (<= x -1.0) t_0 (if (<= x 1.0) (fma x (- (/ x y) x) x) t_0))))
                                                        double code(double x, double y) {
                                                        	double t_0 = fma((1.0 / y), (x + -1.0), 1.0);
                                                        	double tmp;
                                                        	if (x <= -1.0) {
                                                        		tmp = t_0;
                                                        	} else if (x <= 1.0) {
                                                        		tmp = fma(x, ((x / y) - x), x);
                                                        	} else {
                                                        		tmp = t_0;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        function code(x, y)
                                                        	t_0 = fma(Float64(1.0 / y), Float64(x + -1.0), 1.0)
                                                        	tmp = 0.0
                                                        	if (x <= -1.0)
                                                        		tmp = t_0;
                                                        	elseif (x <= 1.0)
                                                        		tmp = fma(x, Float64(Float64(x / y) - x), x);
                                                        	else
                                                        		tmp = t_0;
                                                        	end
                                                        	return tmp
                                                        end
                                                        
                                                        code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(x * N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \begin{array}{l}
                                                        t_0 := \mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)\\
                                                        \mathbf{if}\;x \leq -1:\\
                                                        \;\;\;\;t\_0\\
                                                        
                                                        \mathbf{elif}\;x \leq 1:\\
                                                        \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;t\_0\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 2 regimes
                                                        2. if x < -1 or 1 < x

                                                          1. Initial program 77.4%

                                                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around inf

                                                            \[\leadsto \color{blue}{x \cdot \left(\left(\frac{1}{x} + \frac{1}{y}\right) - \frac{1}{x \cdot y}\right)} \]
                                                          4. Step-by-step derivation
                                                            1. associate--l+N/A

                                                              \[\leadsto x \cdot \color{blue}{\left(\frac{1}{x} + \left(\frac{1}{y} - \frac{1}{x \cdot y}\right)\right)} \]
                                                            2. +-commutativeN/A

                                                              \[\leadsto x \cdot \color{blue}{\left(\left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + \frac{1}{x}\right)} \]
                                                            3. distribute-lft-inN/A

                                                              \[\leadsto \color{blue}{x \cdot \left(\frac{1}{y} - \frac{1}{x \cdot y}\right) + x \cdot \frac{1}{x}} \]
                                                            4. sub-negN/A

                                                              \[\leadsto x \cdot \color{blue}{\left(\frac{1}{y} + \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                                                            5. distribute-lft-inN/A

                                                              \[\leadsto \color{blue}{\left(x \cdot \frac{1}{y} + x \cdot \left(\mathsf{neg}\left(\frac{1}{x \cdot y}\right)\right)\right)} + x \cdot \frac{1}{x} \]
                                                            6. distribute-rgt-neg-outN/A

                                                              \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{\left(\mathsf{neg}\left(x \cdot \frac{1}{x \cdot y}\right)\right)}\right) + x \cdot \frac{1}{x} \]
                                                            7. associate-/r*N/A

                                                              \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(x \cdot \color{blue}{\frac{\frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                                                            8. associate-*r/N/A

                                                              \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\color{blue}{\frac{x \cdot \frac{1}{x}}{y}}\right)\right)\right) + x \cdot \frac{1}{x} \]
                                                            9. rgt-mult-inverseN/A

                                                              \[\leadsto \left(x \cdot \frac{1}{y} + \left(\mathsf{neg}\left(\frac{\color{blue}{1}}{y}\right)\right)\right) + x \cdot \frac{1}{x} \]
                                                            10. neg-mul-1N/A

                                                              \[\leadsto \left(x \cdot \frac{1}{y} + \color{blue}{-1 \cdot \frac{1}{y}}\right) + x \cdot \frac{1}{x} \]
                                                            11. distribute-rgt-outN/A

                                                              \[\leadsto \color{blue}{\frac{1}{y} \cdot \left(x + -1\right)} + x \cdot \frac{1}{x} \]
                                                            12. rgt-mult-inverseN/A

                                                              \[\leadsto \frac{1}{y} \cdot \left(x + -1\right) + \color{blue}{1} \]
                                                            13. accelerator-lowering-fma.f64N/A

                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]
                                                            14. /-lowering-/.f64N/A

                                                              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{y}}, x + -1, 1\right) \]
                                                            15. +-lowering-+.f6498.6

                                                              \[\leadsto \mathsf{fma}\left(\frac{1}{y}, \color{blue}{x + -1}, 1\right) \]
                                                          5. Simplified98.6%

                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{y}, x + -1, 1\right)} \]

                                                          if -1 < x < 1

                                                          1. Initial program 99.8%

                                                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around 0

                                                            \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                                                          4. Step-by-step derivation
                                                            1. +-commutativeN/A

                                                              \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                                                            2. distribute-lft-inN/A

                                                              \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                                                            3. *-rgt-identityN/A

                                                              \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                                                            4. accelerator-lowering-fma.f64N/A

                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                                                            5. distribute-rgt-out--N/A

                                                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                                                            6. associate-*l/N/A

                                                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                                                            7. *-lft-identityN/A

                                                              \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                                                            8. *-lft-identityN/A

                                                              \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                                                            9. --lowering--.f64N/A

                                                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                                                            10. /-lowering-/.f6497.4

                                                              \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
                                                          5. Simplified97.4%

                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
                                                        3. Recombined 2 regimes into one program.
                                                        4. Add Preprocessing

                                                        Alternative 14: 98.1% accurate, 1.0× speedup?

                                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 0.82:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                        (FPCore (x y)
                                                         :precision binary64
                                                         (let* ((t_0 (+ 1.0 (/ x y))))
                                                           (if (<= x -1.0) t_0 (if (<= x 0.82) (fma x (- (/ x y) x) x) t_0))))
                                                        double code(double x, double y) {
                                                        	double t_0 = 1.0 + (x / y);
                                                        	double tmp;
                                                        	if (x <= -1.0) {
                                                        		tmp = t_0;
                                                        	} else if (x <= 0.82) {
                                                        		tmp = fma(x, ((x / y) - x), x);
                                                        	} else {
                                                        		tmp = t_0;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        function code(x, y)
                                                        	t_0 = Float64(1.0 + Float64(x / y))
                                                        	tmp = 0.0
                                                        	if (x <= -1.0)
                                                        		tmp = t_0;
                                                        	elseif (x <= 0.82)
                                                        		tmp = fma(x, Float64(Float64(x / y) - x), x);
                                                        	else
                                                        		tmp = t_0;
                                                        	end
                                                        	return tmp
                                                        end
                                                        
                                                        code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 0.82], N[(x * N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \begin{array}{l}
                                                        t_0 := 1 + \frac{x}{y}\\
                                                        \mathbf{if}\;x \leq -1:\\
                                                        \;\;\;\;t\_0\\
                                                        
                                                        \mathbf{elif}\;x \leq 0.82:\\
                                                        \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;t\_0\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 2 regimes
                                                        2. if x < -1 or 0.819999999999999951 < x

                                                          1. Initial program 77.4%

                                                            \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around inf

                                                            \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                          4. Step-by-step derivation
                                                            1. Simplified75.5%

                                                              \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                            2. Taylor expanded in x around 0

                                                              \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                            3. Step-by-step derivation
                                                              1. +-lowering-+.f64N/A

                                                                \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                              2. /-lowering-/.f6498.1

                                                                \[\leadsto 1 + \color{blue}{\frac{x}{y}} \]
                                                            4. Simplified98.1%

                                                              \[\leadsto \color{blue}{1 + \frac{x}{y}} \]

                                                            if -1 < x < 0.819999999999999951

                                                            1. Initial program 99.8%

                                                              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around 0

                                                              \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                                                            4. Step-by-step derivation
                                                              1. +-commutativeN/A

                                                                \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                                                              2. distribute-lft-inN/A

                                                                \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                                                              3. *-rgt-identityN/A

                                                                \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                                                              4. accelerator-lowering-fma.f64N/A

                                                                \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                                                              5. distribute-rgt-out--N/A

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                                                              6. associate-*l/N/A

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                                                              7. *-lft-identityN/A

                                                                \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                                                              8. *-lft-identityN/A

                                                                \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                                                              9. --lowering--.f64N/A

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                                                              10. /-lowering-/.f6497.4

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
                                                            5. Simplified97.4%

                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
                                                          5. Recombined 2 regimes into one program.
                                                          6. Add Preprocessing

                                                          Alternative 15: 97.8% accurate, 1.1× speedup?

                                                          \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{x}{y}\\ \mathbf{if}\;x \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y}, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                          (FPCore (x y)
                                                           :precision binary64
                                                           (let* ((t_0 (+ 1.0 (/ x y))))
                                                             (if (<= x -1.0) t_0 (if (<= x 1.0) (fma x (/ x y) x) t_0))))
                                                          double code(double x, double y) {
                                                          	double t_0 = 1.0 + (x / y);
                                                          	double tmp;
                                                          	if (x <= -1.0) {
                                                          		tmp = t_0;
                                                          	} else if (x <= 1.0) {
                                                          		tmp = fma(x, (x / y), x);
                                                          	} else {
                                                          		tmp = t_0;
                                                          	}
                                                          	return tmp;
                                                          }
                                                          
                                                          function code(x, y)
                                                          	t_0 = Float64(1.0 + Float64(x / y))
                                                          	tmp = 0.0
                                                          	if (x <= -1.0)
                                                          		tmp = t_0;
                                                          	elseif (x <= 1.0)
                                                          		tmp = fma(x, Float64(x / y), x);
                                                          	else
                                                          		tmp = t_0;
                                                          	end
                                                          	return tmp
                                                          end
                                                          
                                                          code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(x * N[(x / y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
                                                          
                                                          \begin{array}{l}
                                                          
                                                          \\
                                                          \begin{array}{l}
                                                          t_0 := 1 + \frac{x}{y}\\
                                                          \mathbf{if}\;x \leq -1:\\
                                                          \;\;\;\;t\_0\\
                                                          
                                                          \mathbf{elif}\;x \leq 1:\\
                                                          \;\;\;\;\mathsf{fma}\left(x, \frac{x}{y}, x\right)\\
                                                          
                                                          \mathbf{else}:\\
                                                          \;\;\;\;t\_0\\
                                                          
                                                          
                                                          \end{array}
                                                          \end{array}
                                                          
                                                          Derivation
                                                          1. Split input into 2 regimes
                                                          2. if x < -1 or 1 < x

                                                            1. Initial program 77.4%

                                                              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around inf

                                                              \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                            4. Step-by-step derivation
                                                              1. Simplified75.5%

                                                                \[\leadsto \frac{x \cdot \left(\frac{x}{y} + 1\right)}{\color{blue}{x}} \]
                                                              2. Taylor expanded in x around 0

                                                                \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                              3. Step-by-step derivation
                                                                1. +-lowering-+.f64N/A

                                                                  \[\leadsto \color{blue}{1 + \frac{x}{y}} \]
                                                                2. /-lowering-/.f6498.1

                                                                  \[\leadsto 1 + \color{blue}{\frac{x}{y}} \]
                                                              4. Simplified98.1%

                                                                \[\leadsto \color{blue}{1 + \frac{x}{y}} \]

                                                              if -1 < x < 1

                                                              1. Initial program 99.8%

                                                                \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around 0

                                                                \[\leadsto \color{blue}{x \cdot \left(1 + x \cdot \left(\frac{1}{y} - 1\right)\right)} \]
                                                              4. Step-by-step derivation
                                                                1. +-commutativeN/A

                                                                  \[\leadsto x \cdot \color{blue}{\left(x \cdot \left(\frac{1}{y} - 1\right) + 1\right)} \]
                                                                2. distribute-lft-inN/A

                                                                  \[\leadsto \color{blue}{x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + x \cdot 1} \]
                                                                3. *-rgt-identityN/A

                                                                  \[\leadsto x \cdot \left(x \cdot \left(\frac{1}{y} - 1\right)\right) + \color{blue}{x} \]
                                                                4. accelerator-lowering-fma.f64N/A

                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(x, x \cdot \left(\frac{1}{y} - 1\right), x\right)} \]
                                                                5. distribute-rgt-out--N/A

                                                                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1}{y} \cdot x - 1 \cdot x}, x\right) \]
                                                                6. associate-*l/N/A

                                                                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{1 \cdot x}{y}} - 1 \cdot x, x\right) \]
                                                                7. *-lft-identityN/A

                                                                  \[\leadsto \mathsf{fma}\left(x, \frac{\color{blue}{x}}{y} - 1 \cdot x, x\right) \]
                                                                8. *-lft-identityN/A

                                                                  \[\leadsto \mathsf{fma}\left(x, \frac{x}{y} - \color{blue}{x}, x\right) \]
                                                                9. --lowering--.f64N/A

                                                                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y} - x}, x\right) \]
                                                                10. /-lowering-/.f6497.4

                                                                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}} - x, x\right) \]
                                                              5. Simplified97.4%

                                                                \[\leadsto \color{blue}{\mathsf{fma}\left(x, \frac{x}{y} - x, x\right)} \]
                                                              6. Taylor expanded in y around 0

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}}, x\right) \]
                                                              7. Step-by-step derivation
                                                                1. /-lowering-/.f6496.5

                                                                  \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}}, x\right) \]
                                                              8. Simplified96.5%

                                                                \[\leadsto \mathsf{fma}\left(x, \color{blue}{\frac{x}{y}}, x\right) \]
                                                            5. Recombined 2 regimes into one program.
                                                            6. Add Preprocessing

                                                            Alternative 16: 14.1% accurate, 34.0× speedup?

                                                            \[\begin{array}{l} \\ 1 \end{array} \]
                                                            (FPCore (x y) :precision binary64 1.0)
                                                            double code(double x, double y) {
                                                            	return 1.0;
                                                            }
                                                            
                                                            real(8) function code(x, y)
                                                                real(8), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                code = 1.0d0
                                                            end function
                                                            
                                                            public static double code(double x, double y) {
                                                            	return 1.0;
                                                            }
                                                            
                                                            def code(x, y):
                                                            	return 1.0
                                                            
                                                            function code(x, y)
                                                            	return 1.0
                                                            end
                                                            
                                                            function tmp = code(x, y)
                                                            	tmp = 1.0;
                                                            end
                                                            
                                                            code[x_, y_] := 1.0
                                                            
                                                            \begin{array}{l}
                                                            
                                                            \\
                                                            1
                                                            \end{array}
                                                            
                                                            Derivation
                                                            1. Initial program 88.2%

                                                              \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around 0

                                                              \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                                            4. Step-by-step derivation
                                                              1. Simplified49.3%

                                                                \[\leadsto \frac{\color{blue}{x}}{x + 1} \]
                                                              2. Taylor expanded in x around inf

                                                                \[\leadsto \color{blue}{1} \]
                                                              3. Step-by-step derivation
                                                                1. Simplified15.4%

                                                                  \[\leadsto \color{blue}{1} \]
                                                                2. Add Preprocessing

                                                                Developer Target 1: 99.9% accurate, 0.8× speedup?

                                                                \[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \end{array} \]
                                                                (FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
                                                                double code(double x, double y) {
                                                                	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                                                }
                                                                
                                                                real(8) function code(x, y)
                                                                    real(8), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
                                                                end function
                                                                
                                                                public static double code(double x, double y) {
                                                                	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                                                }
                                                                
                                                                def code(x, y):
                                                                	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
                                                                
                                                                function code(x, y)
                                                                	return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0)))
                                                                end
                                                                
                                                                function tmp = code(x, y)
                                                                	tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
                                                                end
                                                                
                                                                code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
                                                                \end{array}
                                                                

                                                                Reproduce

                                                                ?
                                                                herbie shell --seed 2024196 
                                                                (FPCore (x y)
                                                                  :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
                                                                  :precision binary64
                                                                
                                                                  :alt
                                                                  (! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
                                                                
                                                                  (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))