
(FPCore (x y z) :precision binary64 (+ x (/ (* y y) z)))
double code(double x, double y, double z) {
return x + ((y * y) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * y) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y * y) / z);
}
def code(x, y, z): return x + ((y * y) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y * y) / z)) end
function tmp = code(x, y, z) tmp = x + ((y * y) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot y}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (* y y) z)))
double code(double x, double y, double z) {
return x + ((y * y) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * y) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y * y) / z);
}
def code(x, y, z): return x + ((y * y) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y * y) / z)) end
function tmp = code(x, y, z) tmp = x + ((y * y) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y * y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot y}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ y z) y x))
double code(double x, double y, double z) {
return fma((y / z), y, x);
}
function code(x, y, z) return fma(Float64(y / z), y, x) end
code[x_, y_, z_] := N[(N[(y / z), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z}, y, x\right)
\end{array}
Initial program 93.3%
+-commutativeN/A
associate-*l/N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64100.0
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* y y) z)) (t_1 (* y (/ y z)))) (if (<= t_0 -5e+119) t_1 (if (<= t_0 1e+153) x t_1))))
double code(double x, double y, double z) {
double t_0 = (y * y) / z;
double t_1 = y * (y / z);
double tmp;
if (t_0 <= -5e+119) {
tmp = t_1;
} else if (t_0 <= 1e+153) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y * y) / z
t_1 = y * (y / z)
if (t_0 <= (-5d+119)) then
tmp = t_1
else if (t_0 <= 1d+153) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y * y) / z;
double t_1 = y * (y / z);
double tmp;
if (t_0 <= -5e+119) {
tmp = t_1;
} else if (t_0 <= 1e+153) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (y * y) / z t_1 = y * (y / z) tmp = 0 if t_0 <= -5e+119: tmp = t_1 elif t_0 <= 1e+153: tmp = x else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(y * y) / z) t_1 = Float64(y * Float64(y / z)) tmp = 0.0 if (t_0 <= -5e+119) tmp = t_1; elseif (t_0 <= 1e+153) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y * y) / z; t_1 = y * (y / z); tmp = 0.0; if (t_0 <= -5e+119) tmp = t_1; elseif (t_0 <= 1e+153) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+119], t$95$1, If[LessEqual[t$95$0, 1e+153], x, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y \cdot y}{z}\\
t_1 := y \cdot \frac{y}{z}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+119}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+153}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y y) z) < -4.9999999999999999e119 or 1e153 < (/.f64 (*.f64 y y) z) Initial program 80.8%
Taylor expanded in x around 0
/-lowering-/.f64N/A
+-rgt-identityN/A
unpow2N/A
accelerator-lowering-fma.f6478.6
Simplified78.6%
+-rgt-identityN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6492.2
Applied egg-rr92.2%
if -4.9999999999999999e119 < (/.f64 (*.f64 y y) z) < 1e153Initial program 99.8%
Taylor expanded in x around inf
Simplified87.8%
Final simplification89.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 93.3%
Taylor expanded in x around inf
Simplified61.0%
(FPCore (x y z) :precision binary64 (+ x (* y (/ y z))))
double code(double x, double y, double z) {
return x + (y * (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (y / z))
end function
public static double code(double x, double y, double z) {
return x + (y * (y / z));
}
def code(x, y, z): return x + (y * (y / z))
function code(x, y, z) return Float64(x + Float64(y * Float64(y / z))) end
function tmp = code(x, y, z) tmp = x + (y * (y / z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{y}{z}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z)
:name "Crypto.Random.Test:calculate from crypto-random-0.0.9"
:precision binary64
:alt
(! :herbie-platform default (+ x (* y (/ y z))))
(+ x (/ (* y y) z)))