
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (* x 2.0) -500000000.0) (* x 2.0) (if (<= (* x 2.0) 1e+64) (- 0.0 y) (* x 2.0))))
double code(double x, double y) {
double tmp;
if ((x * 2.0) <= -500000000.0) {
tmp = x * 2.0;
} else if ((x * 2.0) <= 1e+64) {
tmp = 0.0 - y;
} else {
tmp = x * 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x * 2.0d0) <= (-500000000.0d0)) then
tmp = x * 2.0d0
else if ((x * 2.0d0) <= 1d+64) then
tmp = 0.0d0 - y
else
tmp = x * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x * 2.0) <= -500000000.0) {
tmp = x * 2.0;
} else if ((x * 2.0) <= 1e+64) {
tmp = 0.0 - y;
} else {
tmp = x * 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x * 2.0) <= -500000000.0: tmp = x * 2.0 elif (x * 2.0) <= 1e+64: tmp = 0.0 - y else: tmp = x * 2.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(x * 2.0) <= -500000000.0) tmp = Float64(x * 2.0); elseif (Float64(x * 2.0) <= 1e+64) tmp = Float64(0.0 - y); else tmp = Float64(x * 2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x * 2.0) <= -500000000.0) tmp = x * 2.0; elseif ((x * 2.0) <= 1e+64) tmp = 0.0 - y; else tmp = x * 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x * 2.0), $MachinePrecision], -500000000.0], N[(x * 2.0), $MachinePrecision], If[LessEqual[N[(x * 2.0), $MachinePrecision], 1e+64], N[(0.0 - y), $MachinePrecision], N[(x * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq -500000000:\\
\;\;\;\;x \cdot 2\\
\mathbf{elif}\;x \cdot 2 \leq 10^{+64}:\\
\;\;\;\;0 - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 2\\
\end{array}
\end{array}
if (*.f64 x #s(literal 2 binary64)) < -5e8 or 1.00000000000000002e64 < (*.f64 x #s(literal 2 binary64)) Initial program 100.0%
Taylor expanded in x around inf
metadata-evalN/A
distribute-lft-neg-inN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
associate-*r/N/A
+-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*l*N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
metadata-eval84.7
Simplified84.7%
+-rgt-identityN/A
*-lowering-*.f6484.7
Applied egg-rr84.7%
if -5e8 < (*.f64 x #s(literal 2 binary64)) < 1.00000000000000002e64Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6474.2
Simplified74.2%
sub0-negN/A
neg-lowering-neg.f6474.2
Applied egg-rr74.2%
Final simplification78.3%
(FPCore (x y) :precision binary64 (- 0.0 y))
double code(double x, double y) {
return 0.0 - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0 - y
end function
public static double code(double x, double y) {
return 0.0 - y;
}
def code(x, y): return 0.0 - y
function code(x, y) return Float64(0.0 - y) end
function tmp = code(x, y) tmp = 0.0 - y; end
code[x_, y_] := N[(0.0 - y), $MachinePrecision]
\begin{array}{l}
\\
0 - y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6450.7
Simplified50.7%
sub0-negN/A
neg-lowering-neg.f6450.7
Applied egg-rr50.7%
Final simplification50.7%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6450.7
Simplified50.7%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
metadata-evalN/A
+-lft-identityN/A
cube-negN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
+-lft-identityN/A
metadata-evalN/A
flip3-+N/A
+-lft-identity2.8
Applied egg-rr2.8%
herbie shell --seed 2024196
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))