
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2e-67)
(fma (* x_m (+ y -1.0)) z x_m)
(fma (* (+ y -1.0) z) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-67) {
tmp = fma((x_m * (y + -1.0)), z, x_m);
} else {
tmp = fma(((y + -1.0) * z), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-67) tmp = fma(Float64(x_m * Float64(y + -1.0)), z, x_m); else tmp = fma(Float64(Float64(y + -1.0) * z), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-67], N[(N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x$95$m), $MachinePrecision], N[(N[(N[(y + -1.0), $MachinePrecision] * z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2 \cdot 10^{-67}:\\
\;\;\;\;\mathsf{fma}\left(x\_m \cdot \left(y + -1\right), z, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y + -1\right) \cdot z, x\_m, x\_m\right)\\
\end{array}
\end{array}
if x < 1.99999999999999989e-67Initial program 94.9%
Applied egg-rr97.0%
if 1.99999999999999989e-67 < x Initial program 99.9%
Applied egg-rr99.9%
Final simplification98.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (fma (* x_m y) z x_m)))
(*
x_s
(if (<= (- 1.0 y) -200000.0)
t_0
(if (<= (- 1.0 y) 2.0) (fma (- 0.0 z) x_m x_m) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = fma((x_m * y), z, x_m);
double tmp;
if ((1.0 - y) <= -200000.0) {
tmp = t_0;
} else if ((1.0 - y) <= 2.0) {
tmp = fma((0.0 - z), x_m, x_m);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = fma(Float64(x_m * y), z, x_m) tmp = 0.0 if (Float64(1.0 - y) <= -200000.0) tmp = t_0; elseif (Float64(1.0 - y) <= 2.0) tmp = fma(Float64(0.0 - z), x_m, x_m); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m * y), $MachinePrecision] * z + x$95$m), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -200000.0], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 2.0], N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x\_m \cdot y, z, x\_m\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -200000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 2:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x\_m, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e5 or 2 < (-.f64 #s(literal 1 binary64) y) Initial program 93.4%
Applied egg-rr93.9%
Taylor expanded in y around inf
Simplified93.1%
if -2e5 < (-.f64 #s(literal 1 binary64) y) < 2Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6499.7
Simplified99.7%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.7
Applied egg-rr99.7%
sub0-negN/A
neg-lowering-neg.f6499.7
Applied egg-rr99.7%
Final simplification96.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (- 1.0 y) -2e+103)
(* x_m (* y z))
(if (<= (- 1.0 y) 50000000.0) (fma (- 0.0 z) x_m x_m) (* y (* x_m z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -2e+103) {
tmp = x_m * (y * z);
} else if ((1.0 - y) <= 50000000.0) {
tmp = fma((0.0 - z), x_m, x_m);
} else {
tmp = y * (x_m * z);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -2e+103) tmp = Float64(x_m * Float64(y * z)); elseif (Float64(1.0 - y) <= 50000000.0) tmp = fma(Float64(0.0 - z), x_m, x_m); else tmp = Float64(y * Float64(x_m * z)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+103], N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 50000000.0], N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], N[(y * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+103}:\\
\;\;\;\;x\_m \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;1 - y \leq 50000000:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x\_m, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x\_m \cdot z\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e103Initial program 93.3%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6483.1
Simplified83.1%
+-rgt-identityN/A
*-lowering-*.f6483.1
Applied egg-rr83.1%
if -2e103 < (-.f64 #s(literal 1 binary64) y) < 5e7Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6494.3
Simplified94.3%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6494.3
Applied egg-rr94.3%
sub0-negN/A
neg-lowering-neg.f6494.3
Applied egg-rr94.3%
if 5e7 < (-.f64 #s(literal 1 binary64) y) Initial program 91.3%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6465.3
Simplified65.3%
+-rgt-identityN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6473.6
Applied egg-rr73.6%
Final simplification87.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (- 1.0 y) -2e+103)
(* x_m (* y z))
(if (<= (- 1.0 y) 50000000.0) (fma (- 0.0 z) x_m x_m) (* z (* x_m y))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((1.0 - y) <= -2e+103) {
tmp = x_m * (y * z);
} else if ((1.0 - y) <= 50000000.0) {
tmp = fma((0.0 - z), x_m, x_m);
} else {
tmp = z * (x_m * y);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(1.0 - y) <= -2e+103) tmp = Float64(x_m * Float64(y * z)); elseif (Float64(1.0 - y) <= 50000000.0) tmp = fma(Float64(0.0 - z), x_m, x_m); else tmp = Float64(z * Float64(x_m * y)); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+103], N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 50000000.0], N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], N[(z * N[(x$95$m * y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+103}:\\
\;\;\;\;x\_m \cdot \left(y \cdot z\right)\\
\mathbf{elif}\;1 - y \leq 50000000:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x\_m, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x\_m \cdot y\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e103Initial program 93.3%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6483.1
Simplified83.1%
+-rgt-identityN/A
*-lowering-*.f6483.1
Applied egg-rr83.1%
if -2e103 < (-.f64 #s(literal 1 binary64) y) < 5e7Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6494.3
Simplified94.3%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6494.3
Applied egg-rr94.3%
sub0-negN/A
neg-lowering-neg.f6494.3
Applied egg-rr94.3%
if 5e7 < (-.f64 #s(literal 1 binary64) y) Initial program 91.3%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6465.3
Simplified65.3%
+-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6472.3
Applied egg-rr72.3%
Final simplification86.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* x_m (* y z))))
(*
x_s
(if (<= (- 1.0 y) -2e+103)
t_0
(if (<= (- 1.0 y) 50000000.0) (fma (- 0.0 z) x_m x_m) t_0)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y * z);
double tmp;
if ((1.0 - y) <= -2e+103) {
tmp = t_0;
} else if ((1.0 - y) <= 50000000.0) {
tmp = fma((0.0 - z), x_m, x_m);
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y * z)) tmp = 0.0 if (Float64(1.0 - y) <= -2e+103) tmp = t_0; elseif (Float64(1.0 - y) <= 50000000.0) tmp = fma(Float64(0.0 - z), x_m, x_m); else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+103], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 50000000.0], N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x\_m \cdot \left(y \cdot z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+103}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 50000000:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x\_m, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2e103 or 5e7 < (-.f64 #s(literal 1 binary64) y) Initial program 92.1%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6472.2
Simplified72.2%
+-rgt-identityN/A
*-lowering-*.f6472.2
Applied egg-rr72.2%
if -2e103 < (-.f64 #s(literal 1 binary64) y) < 5e7Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6494.3
Simplified94.3%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6494.3
Applied egg-rr94.3%
sub0-negN/A
neg-lowering-neg.f6494.3
Applied egg-rr94.3%
Final simplification85.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -3.2)
(fma (* x_m y) z x_m)
(if (<= y 1.56e-9) (fma (- 0.0 z) x_m x_m) (fma (* y z) x_m x_m)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -3.2) {
tmp = fma((x_m * y), z, x_m);
} else if (y <= 1.56e-9) {
tmp = fma((0.0 - z), x_m, x_m);
} else {
tmp = fma((y * z), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -3.2) tmp = fma(Float64(x_m * y), z, x_m); elseif (y <= 1.56e-9) tmp = fma(Float64(0.0 - z), x_m, x_m); else tmp = fma(Float64(y * z), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -3.2], N[(N[(x$95$m * y), $MachinePrecision] * z + x$95$m), $MachinePrecision], If[LessEqual[y, 1.56e-9], N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.2:\\
\;\;\;\;\mathsf{fma}\left(x\_m \cdot y, z, x\_m\right)\\
\mathbf{elif}\;y \leq 1.56 \cdot 10^{-9}:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x\_m, x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x\_m, x\_m\right)\\
\end{array}
\end{array}
if y < -3.2000000000000002Initial program 91.6%
Applied egg-rr95.6%
Taylor expanded in y around inf
Simplified94.7%
if -3.2000000000000002 < y < 1.56e-9Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6499.7
Simplified99.7%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.7
Applied egg-rr99.7%
sub0-negN/A
neg-lowering-neg.f6499.7
Applied egg-rr99.7%
if 1.56e-9 < y Initial program 95.5%
Applied egg-rr92.5%
Applied egg-rr95.5%
Taylor expanded in y around inf
Simplified94.9%
Final simplification97.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (- 0.0 (* x_m z)))) (* x_s (if (<= z -1.0) t_0 (if (<= z 1.0) x_m t_0)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (x_m * z)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x_m
else
tmp = t_0
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = 0.0 - (x_m * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x_m;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = 0.0 - (x_m * z) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = x_m else: tmp = t_0 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(0.0 - Float64(x_m * z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = 0.0 - (x_m * z); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x_m; else tmp = t_0; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(0.0 - N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], x$95$m, t$95$0]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := 0 - x\_m \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.0%
Taylor expanded in y around 0
--lowering--.f6453.4
Simplified53.4%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6451.7
Simplified51.7%
sub0-negN/A
neg-lowering-neg.f6451.7
Applied egg-rr51.7%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0
Simplified77.6%
Final simplification65.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (fma (* x_m (+ y -1.0)) z x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * fma((x_m * (y + -1.0)), z, x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * fma(Float64(x_m * Float64(y + -1.0)), z, x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(x$95$m * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \mathsf{fma}\left(x\_m \cdot \left(y + -1\right), z, x\_m\right)
\end{array}
Initial program 96.6%
Applied egg-rr96.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (fma (- 0.0 z) x_m x_m)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * fma((0.0 - z), x_m, x_m);
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * fma(Float64(0.0 - z), x_m, x_m)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(N[(0.0 - z), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \mathsf{fma}\left(0 - z, x\_m, x\_m\right)
\end{array}
Initial program 96.6%
Taylor expanded in y around 0
--lowering--.f6467.1
Simplified67.1%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6467.1
Applied egg-rr67.1%
sub0-negN/A
neg-lowering-neg.f6467.1
Applied egg-rr67.1%
Final simplification67.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - z))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - z))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - z)); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - z\right)\right)
\end{array}
Initial program 96.6%
Taylor expanded in y around 0
--lowering--.f6467.1
Simplified67.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 96.6%
Taylor expanded in z around 0
Simplified42.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))