
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 (- INFINITY))
(fma (/ x (* a 2.0)) y (* z (/ (* t (- 0.0 4.5)) a)))
(if (<= t_1 8e+282)
(/ t_1 (* a 2.0))
(fma (/ z a) (* t -4.5) (* 0.5 (* x (/ y a))))))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((x / (a * 2.0)), y, (z * ((t * (0.0 - 4.5)) / a)));
} else if (t_1 <= 8e+282) {
tmp = t_1 / (a * 2.0);
} else {
tmp = fma((z / a), (t * -4.5), (0.5 * (x * (y / a))));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(x / Float64(a * 2.0)), y, Float64(z * Float64(Float64(t * Float64(0.0 - 4.5)) / a))); elseif (t_1 <= 8e+282) tmp = Float64(t_1 / Float64(a * 2.0)); else tmp = fma(Float64(z / a), Float64(t * -4.5), Float64(0.5 * Float64(x * Float64(y / a)))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * y + N[(z * N[(N[(t * N[(0.0 - 4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 8e+282], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a \cdot 2}, y, z \cdot \frac{t \cdot \left(0 - 4.5\right)}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 8 \cdot 10^{+282}:\\
\;\;\;\;\frac{t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, t \cdot -4.5, 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 71.1%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval95.2
Applied egg-rr95.2%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 8.00000000000000026e282Initial program 99.7%
if 8.00000000000000026e282 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 73.2%
div-subN/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
times-fracN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6473.0
Applied egg-rr73.0%
associate-*l/N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
frac-2negN/A
neg-mul-1N/A
*-commutativeN/A
distribute-lft-neg-inN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.7
Applied egg-rr96.7%
Final simplification98.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z a) (* t -4.5) (* 0.5 (* x (/ y a)))))
(t_2 (- (* x y) (* (* z 9.0) t))))
(if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 8e+282) (/ t_2 (* a 2.0)) t_1))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / a), (t * -4.5), (0.5 * (x * (y / a))));
double t_2 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 8e+282) {
tmp = t_2 / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = fma(Float64(z / a), Float64(t * -4.5), Float64(0.5 * Float64(x * Float64(y / a)))) t_2 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 8e+282) tmp = Float64(t_2 / Float64(a * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / a), $MachinePrecision] * N[(t * -4.5), $MachinePrecision] + N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 8e+282], N[(t$95$2 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{a}, t \cdot -4.5, 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\right)\\
t_2 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 8 \cdot 10^{+282}:\\
\;\;\;\;\frac{t\_2}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 8.00000000000000026e282 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 72.3%
div-subN/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
times-fracN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6475.6
Applied egg-rr75.6%
associate-*l/N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
frac-2negN/A
neg-mul-1N/A
*-commutativeN/A
distribute-lft-neg-inN/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6494.4
Applied egg-rr94.4%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 8.00000000000000026e282Initial program 99.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* a 2.0) 2e+138) (/ (fma (* z -9.0) t (* x y)) (* a 2.0)) (fma (/ x a) (* y 0.5) (/ (* -4.5 (* z t)) a))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 2.0) <= 2e+138) {
tmp = fma((z * -9.0), t, (x * y)) / (a * 2.0);
} else {
tmp = fma((x / a), (y * 0.5), ((-4.5 * (z * t)) / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 2.0) <= 2e+138) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a * 2.0)); else tmp = fma(Float64(x / a), Float64(y * 0.5), Float64(Float64(-4.5 * Float64(z * t)) / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 2.0), $MachinePrecision], 2e+138], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / a), $MachinePrecision] * N[(y * 0.5), $MachinePrecision] + N[(N[(-4.5 * N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 2 \leq 2 \cdot 10^{+138}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a}, y \cdot 0.5, \frac{-4.5 \cdot \left(z \cdot t\right)}{a}\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 2.0000000000000001e138Initial program 96.0%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6496.4
Applied egg-rr96.4%
if 2.0000000000000001e138 < (*.f64 a #s(literal 2 binary64)) Initial program 76.6%
div-subN/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
times-fracN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6473.1
Applied egg-rr73.1%
+-commutativeN/A
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f64N/A
associate-*l/N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6479.9
Applied egg-rr79.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+16) (* y (/ x (* a 2.0))) (if (<= (* x y) 1e-85) (/ (* t (* z -4.5)) a) (* x (/ y (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+16) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+16)) then
tmp = y * (x / (a * 2.0d0))
else if ((x * y) <= 1d-85) then
tmp = (t * (z * (-4.5d0))) / a
else
tmp = x * (y / (a * 2.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+16) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+16: tmp = y * (x / (a * 2.0)) elif (x * y) <= 1e-85: tmp = (t * (z * -4.5)) / a else: tmp = x * (y / (a * 2.0)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+16) tmp = Float64(y * Float64(x / Float64(a * 2.0))); elseif (Float64(x * y) <= 1e-85) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); else tmp = Float64(x * Float64(y / Float64(a * 2.0))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+16)
tmp = y * (x / (a * 2.0));
elseif ((x * y) <= 1e-85)
tmp = (t * (z * -4.5)) / a;
else
tmp = x * (y / (a * 2.0));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+16], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-85], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+16}:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{-85}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -5e16Initial program 89.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.5
Applied egg-rr91.5%
Taylor expanded in z around 0
*-lowering-*.f6480.1
Simplified80.1%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6481.7
Applied egg-rr81.7%
if -5e16 < (*.f64 x y) < 9.9999999999999998e-86Initial program 98.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.9
Simplified80.9%
*-commutativeN/A
associate-*r/N/A
associate-*l/N/A
associate-*r*N/A
metadata-evalN/A
distribute-rgt-neg-inN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f6487.2
Applied egg-rr87.2%
if 9.9999999999999998e-86 < (*.f64 x y) Initial program 90.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval90.8
Applied egg-rr90.8%
Taylor expanded in z around 0
*-lowering-*.f6464.4
Simplified64.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6466.7
Applied egg-rr66.7%
Final simplification79.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+16) (* y (/ x (* a 2.0))) (if (<= (* x y) 1e-85) (/ (* -4.5 (* z t)) a) (* x (/ y (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+16) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = (-4.5 * (z * t)) / a;
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+16)) then
tmp = y * (x / (a * 2.0d0))
else if ((x * y) <= 1d-85) then
tmp = ((-4.5d0) * (z * t)) / a
else
tmp = x * (y / (a * 2.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+16) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = (-4.5 * (z * t)) / a;
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+16: tmp = y * (x / (a * 2.0)) elif (x * y) <= 1e-85: tmp = (-4.5 * (z * t)) / a else: tmp = x * (y / (a * 2.0)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+16) tmp = Float64(y * Float64(x / Float64(a * 2.0))); elseif (Float64(x * y) <= 1e-85) tmp = Float64(Float64(-4.5 * Float64(z * t)) / a); else tmp = Float64(x * Float64(y / Float64(a * 2.0))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+16)
tmp = y * (x / (a * 2.0));
elseif ((x * y) <= 1e-85)
tmp = (-4.5 * (z * t)) / a;
else
tmp = x * (y / (a * 2.0));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+16], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-85], N[(N[(-4.5 * N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+16}:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{-85}:\\
\;\;\;\;\frac{-4.5 \cdot \left(z \cdot t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -5e16Initial program 89.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.5
Applied egg-rr91.5%
Taylor expanded in z around 0
*-lowering-*.f6480.1
Simplified80.1%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6481.7
Applied egg-rr81.7%
if -5e16 < (*.f64 x y) < 9.9999999999999998e-86Initial program 98.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.9
Simplified80.9%
associate-*r/N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6487.1
Applied egg-rr87.1%
if 9.9999999999999998e-86 < (*.f64 x y) Initial program 90.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval90.8
Applied egg-rr90.8%
Taylor expanded in z around 0
*-lowering-*.f6464.4
Simplified64.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6466.7
Applied egg-rr66.7%
Final simplification79.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -0.0002) (* y (/ x (* a 2.0))) (if (<= (* x y) 1e-85) (* -4.5 (* t (/ z a))) (* x (/ y (* a 2.0))))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-0.0002d0)) then
tmp = y * (x / (a * 2.0d0))
else if ((x * y) <= 1d-85) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * (y / (a * 2.0d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y / (a * 2.0));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -0.0002: tmp = y * (x / (a * 2.0)) elif (x * y) <= 1e-85: tmp = -4.5 * (t * (z / a)) else: tmp = x * (y / (a * 2.0)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -0.0002) tmp = Float64(y * Float64(x / Float64(a * 2.0))); elseif (Float64(x * y) <= 1e-85) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(y / Float64(a * 2.0))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -0.0002)
tmp = y * (x / (a * 2.0));
elseif ((x * y) <= 1e-85)
tmp = -4.5 * (t * (z / a));
else
tmp = x * (y / (a * 2.0));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -0.0002], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-85], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -0.0002:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{-85}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -2.0000000000000001e-4Initial program 90.2%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.8
Applied egg-rr91.8%
Taylor expanded in z around 0
*-lowering-*.f6479.2
Simplified79.2%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6479.2
Applied egg-rr79.2%
if -2.0000000000000001e-4 < (*.f64 x y) < 9.9999999999999998e-86Initial program 97.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.4
Simplified81.4%
if 9.9999999999999998e-86 < (*.f64 x y) Initial program 90.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval90.8
Applied egg-rr90.8%
Taylor expanded in z around 0
*-lowering-*.f6464.4
Simplified64.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6466.7
Applied egg-rr66.7%
Final simplification75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -0.0002) (* y (/ x (* a 2.0))) (if (<= (* x y) 1e-85) (* -4.5 (* t (/ z a))) (* x (* y (/ 0.5 a))))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-0.0002d0)) then
tmp = y * (x / (a * 2.0d0))
else if ((x * y) <= 1d-85) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = y * (x / (a * 2.0));
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -0.0002: tmp = y * (x / (a * 2.0)) elif (x * y) <= 1e-85: tmp = -4.5 * (t * (z / a)) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -0.0002) tmp = Float64(y * Float64(x / Float64(a * 2.0))); elseif (Float64(x * y) <= 1e-85) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -0.0002)
tmp = y * (x / (a * 2.0));
elseif ((x * y) <= 1e-85)
tmp = -4.5 * (t * (z / a));
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -0.0002], N[(y * N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-85], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -0.0002:\\
\;\;\;\;y \cdot \frac{x}{a \cdot 2}\\
\mathbf{elif}\;x \cdot y \leq 10^{-85}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.0000000000000001e-4Initial program 90.2%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.8
Applied egg-rr91.8%
Taylor expanded in z around 0
*-lowering-*.f6479.2
Simplified79.2%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6479.2
Applied egg-rr79.2%
if -2.0000000000000001e-4 < (*.f64 x y) < 9.9999999999999998e-86Initial program 97.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.4
Simplified81.4%
if 9.9999999999999998e-86 < (*.f64 x y) Initial program 90.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval90.8
Applied egg-rr90.8%
Taylor expanded in z around 0
*-lowering-*.f6464.4
Simplified64.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6466.7
Applied egg-rr66.7%
clear-numN/A
associate-/r/N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6466.7
Applied egg-rr66.7%
Final simplification75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -0.0002) (* (* x y) (/ 0.5 a)) (if (<= (* x y) 1e-85) (* -4.5 (* t (/ z a))) (* x (* y (/ 0.5 a))))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-0.0002d0)) then
tmp = (x * y) * (0.5d0 / a)
else if ((x * y) <= 1d-85) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = x * (y * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -0.0002) {
tmp = (x * y) * (0.5 / a);
} else if ((x * y) <= 1e-85) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = x * (y * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -0.0002: tmp = (x * y) * (0.5 / a) elif (x * y) <= 1e-85: tmp = -4.5 * (t * (z / a)) else: tmp = x * (y * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -0.0002) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); elseif (Float64(x * y) <= 1e-85) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(x * Float64(y * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -0.0002)
tmp = (x * y) * (0.5 / a);
elseif ((x * y) <= 1e-85)
tmp = -4.5 * (t * (z / a));
else
tmp = x * (y * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -0.0002], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-85], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -0.0002:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{-85}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -2.0000000000000001e-4Initial program 90.2%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.8
Applied egg-rr91.8%
Taylor expanded in z around 0
*-lowering-*.f6479.2
Simplified79.2%
if -2.0000000000000001e-4 < (*.f64 x y) < 9.9999999999999998e-86Initial program 97.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.4
Simplified81.4%
if 9.9999999999999998e-86 < (*.f64 x y) Initial program 90.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval90.8
Applied egg-rr90.8%
Taylor expanded in z around 0
*-lowering-*.f6464.4
Simplified64.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6466.7
Applied egg-rr66.7%
clear-numN/A
associate-/r/N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6466.7
Applied egg-rr66.7%
Final simplification75.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* x y) (/ 0.5 a))))
(if (<= (* x y) -6.5e-15)
t_1
(if (<= (* x y) 1.15e-83) (* -4.5 (* t (/ z a))) t_1))))assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -6.5e-15) {
tmp = t_1;
} else if ((x * y) <= 1.15e-83) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) * (0.5d0 / a)
if ((x * y) <= (-6.5d-15)) then
tmp = t_1
else if ((x * y) <= 1.15d-83) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) * (0.5 / a);
double tmp;
if ((x * y) <= -6.5e-15) {
tmp = t_1;
} else if ((x * y) <= 1.15e-83) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) * (0.5 / a) tmp = 0 if (x * y) <= -6.5e-15: tmp = t_1 elif (x * y) <= 1.15e-83: tmp = -4.5 * (t * (z / a)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) * Float64(0.5 / a)) tmp = 0.0 if (Float64(x * y) <= -6.5e-15) tmp = t_1; elseif (Float64(x * y) <= 1.15e-83) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) * (0.5 / a);
tmp = 0.0;
if ((x * y) <= -6.5e-15)
tmp = t_1;
elseif ((x * y) <= 1.15e-83)
tmp = -4.5 * (t * (z / a));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -6.5e-15], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.15e-83], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{if}\;x \cdot y \leq -6.5 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 1.15 \cdot 10^{-83}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -6.49999999999999991e-15 or 1.14999999999999995e-83 < (*.f64 x y) Initial program 90.6%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval91.2
Applied egg-rr91.2%
Taylor expanded in z around 0
*-lowering-*.f6470.5
Simplified70.5%
if -6.49999999999999991e-15 < (*.f64 x y) < 1.14999999999999995e-83Initial program 97.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6481.4
Simplified81.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+216) (/ (fma (* z -9.0) t (* x y)) (* a 2.0)) (/ (* x 0.5) (/ a y))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+216) {
tmp = fma((z * -9.0), t, (x * y)) / (a * 2.0);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+216) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a * 2.0)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+216], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+216}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < 1e216Initial program 96.0%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6496.4
Applied egg-rr96.4%
if 1e216 < (*.f64 x y) Initial program 73.5%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval73.4
Applied egg-rr73.4%
Taylor expanded in z around 0
*-lowering-*.f6473.4
Simplified73.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6496.2
Applied egg-rr96.2%
associate-/r*N/A
div-invN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.2
Applied egg-rr96.2%
Final simplification96.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) 1e+216) (* (fma z (* t -9.0) (* x y)) (/ 0.5 a)) (/ (* x 0.5) (/ a y))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= 1e+216) {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a);
} else {
tmp = (x * 0.5) / (a / y);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= 1e+216) tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a)); else tmp = Float64(Float64(x * 0.5) / Float64(a / y)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], 1e+216], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] / N[(a / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq 10^{+216}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 0.5}{\frac{a}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < 1e216Initial program 96.0%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval96.4
Applied egg-rr96.4%
if 1e216 < (*.f64 x y) Initial program 73.5%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval73.4
Applied egg-rr73.4%
Taylor expanded in z around 0
*-lowering-*.f6473.4
Simplified73.4%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
associate-/r*N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f6496.2
Applied egg-rr96.2%
associate-/r*N/A
div-invN/A
metadata-evalN/A
associate-*r*N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.2
Applied egg-rr96.2%
Final simplification96.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) [x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\\\
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 93.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6453.6
Simplified53.6%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))