
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+227) (/ x (fma (- 0.0 z) t y)) (/ -1.0 (* t (/ z x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+227) {
tmp = x / fma((0.0 - z), t, y);
} else {
tmp = -1.0 / (t * (z / x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+227) tmp = Float64(x / fma(Float64(0.0 - z), t, y)); else tmp = Float64(-1.0 / Float64(t * Float64(z / x))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+227], N[(x / N[(N[(0.0 - z), $MachinePrecision] * t + y), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+227}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(0 - z, t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < 2.0000000000000002e227Initial program 99.2%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.2
Applied egg-rr99.2%
sub0-negN/A
neg-lowering-neg.f6499.2
Applied egg-rr99.2%
if 2.0000000000000002e227 < (*.f64 z t) Initial program 82.4%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6482.6
Applied egg-rr82.6%
Taylor expanded in t around inf
*-lowering-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6499.9
Simplified99.9%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f6499.9
Simplified99.9%
sub0-negN/A
neg-lowering-neg.f6499.9
Applied egg-rr99.9%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 5e+231) (/ x (fma (- 0.0 z) t y)) (/ (- 0.0 (/ x z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 5e+231) {
tmp = x / fma((0.0 - z), t, y);
} else {
tmp = (0.0 - (x / z)) / t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 5e+231) tmp = Float64(x / fma(Float64(0.0 - z), t, y)); else tmp = Float64(Float64(0.0 - Float64(x / z)) / t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 5e+231], N[(x / N[(N[(0.0 - z), $MachinePrecision] * t + y), $MachinePrecision]), $MachinePrecision], N[(N[(0.0 - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 5 \cdot 10^{+231}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(0 - z, t, y\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0 - \frac{x}{z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < 5.00000000000000028e231Initial program 99.2%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.2
Applied egg-rr99.2%
sub0-negN/A
neg-lowering-neg.f6499.2
Applied egg-rr99.2%
if 5.00000000000000028e231 < (*.f64 z t) Initial program 81.7%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6481.9
Applied egg-rr81.9%
Taylor expanded in t around inf
*-lowering-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6499.9
Simplified99.9%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f6499.9
Simplified99.9%
*-commutativeN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
frac-2negN/A
sub0-negN/A
remove-double-negN/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f6499.9
Applied egg-rr99.9%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (/ x (fma (- 0.0 z) t y)))
double code(double x, double y, double z, double t) {
return x / fma((0.0 - z), t, y);
}
function code(x, y, z, t) return Float64(x / fma(Float64(0.0 - z), t, y)) end
code[x_, y_, z_, t_] := N[(x / N[(N[(0.0 - z), $MachinePrecision] * t + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\mathsf{fma}\left(0 - z, t, y\right)}
\end{array}
Initial program 97.4%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6497.4
Applied egg-rr97.4%
sub0-negN/A
neg-lowering-neg.f6497.4
Applied egg-rr97.4%
Final simplification97.4%
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Initial program 97.4%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.4%
Taylor expanded in y around inf
/-lowering-/.f6451.2
Simplified51.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))