
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (* (/ x_m z) (/ y_m z)) z)) (t_1 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_1 -2e+44)
t_0
(if (<= t_1 2e+47) (/ (* y_m (/ x_m (fma z z z))) z) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = ((x_m / z) * (y_m / z)) / z;
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -2e+44) {
tmp = t_0;
} else if (t_1 <= 2e+47) {
tmp = (y_m * (x_m / fma(z, z, z))) / z;
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(Float64(x_m / z) * Float64(y_m / z)) / z) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -2e+44) tmp = t_0; elseif (t_1 <= 2e+47) tmp = Float64(Float64(y_m * Float64(x_m / fma(z, z, z))) / z); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$1, -2e+44], t$95$0, If[LessEqual[t$95$1, 2e+47], N[(N[(y$95$m * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x\_m}{z} \cdot \frac{y\_m}{z}}{z}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+44}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+47}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2.0000000000000002e44 or 2.0000000000000001e47 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.6%
times-fracN/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
/-lowering-/.f64N/A
Applied egg-rr99.2%
Taylor expanded in z around inf
/-lowering-/.f6499.2
Simplified99.2%
if -2.0000000000000002e44 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.0000000000000001e47Initial program 86.4%
*-commutativeN/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6495.3
Applied egg-rr95.3%
Final simplification97.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -500.0)
(/ x_m (* (* z z) (/ z y_m)))
(if (<= t_0 5e-281)
(/ (* y_m (/ x_m z)) z)
(if (<= t_0 5e+49)
(* y_m (/ x_m (* z (fma z z z))))
(* (/ x_m z) (/ y_m (* z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -500.0) {
tmp = x_m / ((z * z) * (z / y_m));
} else if (t_0 <= 5e-281) {
tmp = (y_m * (x_m / z)) / z;
} else if (t_0 <= 5e+49) {
tmp = y_m * (x_m / (z * fma(z, z, z)));
} else {
tmp = (x_m / z) * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -500.0) tmp = Float64(x_m / Float64(Float64(z * z) * Float64(z / y_m))); elseif (t_0 <= 5e-281) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); elseif (t_0 <= 5e+49) tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -500.0], N[(x$95$m / N[(N[(z * z), $MachinePrecision] * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-281], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 5e+49], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -500:\\
\;\;\;\;\frac{x\_m}{\left(z \cdot z\right) \cdot \frac{z}{y\_m}}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-281}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{z}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+49}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -500Initial program 86.5%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.2
Simplified86.2%
*-commutativeN/A
times-fracN/A
clear-numN/A
frac-timesN/A
*-lft-identityN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6493.0
Applied egg-rr93.0%
if -500 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.9999999999999998e-281Initial program 77.6%
times-fracN/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
/-lowering-/.f64N/A
Applied egg-rr97.1%
Taylor expanded in z around 0
Simplified97.1%
if 4.9999999999999998e-281 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 5.0000000000000004e49Initial program 96.7%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6491.4
Applied egg-rr91.4%
if 5.0000000000000004e49 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 74.0%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6474.0
Simplified74.0%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.5
Applied egg-rr91.5%
Final simplification93.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ x_m z) (/ y_m (* z z)))) (t_1 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_1 -500.0)
t_0
(if (<= t_1 5e-281)
(/ (* y_m (/ x_m z)) z)
(if (<= t_1 5e+49) (* y_m (/ x_m (* z (fma z z z)))) t_0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m / z) * (y_m / (z * z));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 5e-281) {
tmp = (y_m * (x_m / z)) / z;
} else if (t_1 <= 5e+49) {
tmp = y_m * (x_m / (z * fma(z, z, z)));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -500.0) tmp = t_0; elseif (t_1 <= 5e-281) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); elseif (t_1 <= 5e+49) tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$1, -500.0], t$95$0, If[LessEqual[t$95$1, 5e-281], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 5e+49], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-281}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{z}}{z}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+49}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -500 or 5.0000000000000004e49 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.8%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6480.6
Simplified80.6%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6492.5
Applied egg-rr92.5%
if -500 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.9999999999999998e-281Initial program 77.6%
times-fracN/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
/-lowering-/.f64N/A
Applied egg-rr97.1%
Taylor expanded in z around 0
Simplified97.1%
if 4.9999999999999998e-281 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 5.0000000000000004e49Initial program 96.7%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6491.4
Applied egg-rr91.4%
Final simplification93.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (/ (* y_m x_m) (* (+ z 1.0) (* z z))) 1e-265)
(/ x_m (* (* z z) (/ (+ z 1.0) y_m)))
(/ (* y_m (/ x_m (fma z z z))) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z + 1.0) * (z * z))) <= 1e-265) {
tmp = x_m / ((z * z) * ((z + 1.0) / y_m));
} else {
tmp = (y_m * (x_m / fma(z, z, z))) / z;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))) <= 1e-265) tmp = Float64(x_m / Float64(Float64(z * z) * Float64(Float64(z + 1.0) / y_m))); else tmp = Float64(Float64(y_m * Float64(x_m / fma(z, z, z))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e-265], N[(x$95$m / N[(N[(z * z), $MachinePrecision] * N[(N[(z + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)} \leq 10^{-265}:\\
\;\;\;\;\frac{x\_m}{\left(z \cdot z\right) \cdot \frac{z + 1}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 9.99999999999999985e-266Initial program 88.6%
times-fracN/A
*-commutativeN/A
clear-numN/A
frac-timesN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.0
Applied egg-rr92.0%
*-lft-identity92.0
Applied egg-rr92.0%
if 9.99999999999999985e-266 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 73.3%
*-commutativeN/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6492.0
Applied egg-rr92.0%
Final simplification92.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (/ (* y_m x_m) (* (+ z 1.0) (* z z))) 2e+93)
(* (/ x_m z) (/ y_m (fma z z z)))
(/ (* y_m (/ x_m (fma z z z))) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((y_m * x_m) / ((z + 1.0) * (z * z))) <= 2e+93) {
tmp = (x_m / z) * (y_m / fma(z, z, z));
} else {
tmp = (y_m * (x_m / fma(z, z, z))) / z;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))) <= 2e+93) tmp = Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))); else tmp = Float64(Float64(y_m * Float64(x_m / fma(z, z, z))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2e+93], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)} \leq 2 \cdot 10^{+93}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) < 2.00000000000000009e93Initial program 89.8%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6494.9
Applied egg-rr94.9%
if 2.00000000000000009e93 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))) Initial program 64.9%
*-commutativeN/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6489.6
Applied egg-rr89.6%
Final simplification93.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -500.0)
(* x_m (/ y_m (* z (* z z))))
(if (<= t_0 5e-165)
(/ y_m (* z (/ z x_m)))
(* y_m (/ x_m (* z (fma z z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -500.0) {
tmp = x_m * (y_m / (z * (z * z)));
} else if (t_0 <= 5e-165) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -500.0) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); elseif (t_0 <= 5e-165) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -500.0], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e-165], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -500:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-165}:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -500Initial program 86.5%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6489.0
Simplified89.0%
if -500 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.99999999999999981e-165Initial program 81.6%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6481.6
Simplified81.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.2
Applied egg-rr81.2%
associate-*l/N/A
frac-timesN/A
associate-/r/N/A
/-lowering-/.f64N/A
div-invN/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f6488.3
Applied egg-rr88.3%
if 4.99999999999999981e-165 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 83.0%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6488.1
Applied egg-rr88.1%
Final simplification88.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -500.0)
(* x_m (/ y_m (* z (* z z))))
(if (<= t_0 0.0)
(* (/ x_m z) (/ y_m z))
(* y_m (/ x_m (* z (fma z z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -500.0) {
tmp = x_m * (y_m / (z * (z * z)));
} else if (t_0 <= 0.0) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -500.0) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); elseif (t_0 <= 0.0) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -500.0], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -500:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -500Initial program 86.5%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6489.0
Simplified89.0%
if -500 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 0.0Initial program 75.6%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6475.6
Simplified75.6%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.8
Applied egg-rr99.8%
if 0.0 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 85.0%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6487.4
Applied egg-rr87.4%
Final simplification90.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))) (t_1 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_1 -500.0)
t_0
(if (<= t_1 2e-5) (* y_m (/ x_m (* z z))) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
t_1 = (z + 1.0d0) * (z * z)
if (t_1 <= (-500.0d0)) then
tmp = t_0
else if (t_1 <= 2d-5) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -500.0) {
tmp = t_0;
} else if (t_1 <= 2e-5) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) t_1 = (z + 1.0) * (z * z) tmp = 0 if t_1 <= -500.0: tmp = t_0 elif t_1 <= 2e-5: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -500.0) tmp = t_0; elseif (t_1 <= 2e-5) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
t_1 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_1 <= -500.0)
tmp = t_0;
elseif (t_1 <= 2e-5)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$1, -500.0], t$95$0, If[LessEqual[t$95$1, 2e-5], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -500:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -500 or 2.00000000000000016e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 81.3%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.3
Simplified86.3%
if -500 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 2.00000000000000016e-5Initial program 85.9%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6483.2
Simplified83.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.1
Applied egg-rr81.1%
Final simplification83.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m x_m) 1e-252)
(* (/ x_m z) (/ y_m z))
(if (<= (* y_m x_m) 1e+255)
(/ (* y_m x_m) (* (+ z 1.0) (* z z)))
(* y_m (* x_m (/ 1.0 (* z (fma z z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 1e-252) {
tmp = (x_m / z) * (y_m / z);
} else if ((y_m * x_m) <= 1e+255) {
tmp = (y_m * x_m) / ((z + 1.0) * (z * z));
} else {
tmp = y_m * (x_m * (1.0 / (z * fma(z, z, z))));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-252) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (Float64(y_m * x_m) <= 1e+255) tmp = Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))); else tmp = Float64(y_m * Float64(x_m * Float64(1.0 / Float64(z * fma(z, z, z))))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-252], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e+255], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m * N[(1.0 / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-252}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 10^{+255}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \left(x\_m \cdot \frac{1}{z \cdot \mathsf{fma}\left(z, z, z\right)}\right)\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 9.99999999999999943e-253Initial program 81.0%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6468.6
Simplified68.6%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6473.1
Applied egg-rr73.1%
if 9.99999999999999943e-253 < (*.f64 x y) < 9.99999999999999988e254Initial program 92.0%
if 9.99999999999999988e254 < (*.f64 x y) Initial program 65.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6481.0
Applied egg-rr81.0%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f6481.0
Applied egg-rr81.0%
Final simplification80.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m x_m) 1e-252)
(* (/ x_m z) (/ y_m z))
(if (<= (* y_m x_m) 5e+272)
(/ (* y_m x_m) (* (+ z 1.0) (* z z)))
(* y_m (/ x_m (* z (fma z z z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * x_m) <= 1e-252) {
tmp = (x_m / z) * (y_m / z);
} else if ((y_m * x_m) <= 5e+272) {
tmp = (y_m * x_m) / ((z + 1.0) * (z * z));
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-252) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (Float64(y_m * x_m) <= 5e+272) tmp = Float64(Float64(y_m * x_m) / Float64(Float64(z + 1.0) * Float64(z * z))); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-252], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 5e+272], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-252}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 5 \cdot 10^{+272}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\left(z + 1\right) \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 9.99999999999999943e-253Initial program 81.0%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6468.6
Simplified68.6%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6473.1
Applied egg-rr73.1%
if 9.99999999999999943e-253 < (*.f64 x y) < 4.99999999999999973e272Initial program 92.0%
if 4.99999999999999973e272 < (*.f64 x y) Initial program 65.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6481.0
Applied egg-rr81.0%
Final simplification80.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* z (fma z z z))))
(*
y_s
(*
x_s
(if (<= (* y_m x_m) 1e-252)
(* (/ x_m z) (/ y_m z))
(if (<= (* y_m x_m) 1e+255)
(/ (* y_m x_m) t_0)
(* y_m (/ x_m t_0))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = z * fma(z, z, z);
double tmp;
if ((y_m * x_m) <= 1e-252) {
tmp = (x_m / z) * (y_m / z);
} else if ((y_m * x_m) <= 1e+255) {
tmp = (y_m * x_m) / t_0;
} else {
tmp = y_m * (x_m / t_0);
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(z * fma(z, z, z)) tmp = 0.0 if (Float64(y_m * x_m) <= 1e-252) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (Float64(y_m * x_m) <= 1e+255) tmp = Float64(Float64(y_m * x_m) / t_0); else tmp = Float64(y_m * Float64(x_m / t_0)); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e-252], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(y$95$m * x$95$m), $MachinePrecision], 1e+255], N[(N[(y$95$m * x$95$m), $MachinePrecision] / t$95$0), $MachinePrecision], N[(y$95$m * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot x\_m \leq 10^{-252}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;y\_m \cdot x\_m \leq 10^{+255}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{t\_0}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 x y) < 9.99999999999999943e-253Initial program 81.0%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6468.6
Simplified68.6%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6473.1
Applied egg-rr73.1%
if 9.99999999999999943e-253 < (*.f64 x y) < 9.99999999999999988e254Initial program 92.0%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6492.0
Applied egg-rr92.0%
if 9.99999999999999988e254 < (*.f64 x y) Initial program 65.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6481.0
Applied egg-rr81.0%
Final simplification80.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* (+ z 1.0) (* z z)) -2e+44)
(* x_m (/ y_m (* z (* z z))))
(* y_m (/ x_m (* z (fma z z z))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((z + 1.0) * (z * z)) <= -2e+44) {
tmp = x_m * (y_m / (z * (z * z)));
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(z + 1.0) * Float64(z * z)) <= -2e+44) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], -2e+44], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -2 \cdot 10^{+44}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -2.0000000000000002e44Initial program 86.1%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6488.9
Simplified88.9%
if -2.0000000000000002e44 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 82.5%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6484.4
Applied egg-rr84.4%
Final simplification85.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (* (/ y_m (+ z 1.0)) (/ x_m z)) z))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (((y_m / (z + 1.0d0)) * (x_m / z)) / z))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(Float64(y_m / Float64(z + 1.0)) * Float64(x_m / z)) / z))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{y\_m}{z + 1} \cdot \frac{x\_m}{z}}{z}\right)
\end{array}
Initial program 83.5%
times-fracN/A
associate-/r*N/A
associate-*l/N/A
clear-numN/A
inv-powN/A
clear-numN/A
inv-powN/A
unpow-prod-downN/A
times-fracN/A
/-lowering-/.f64N/A
Applied egg-rr97.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ x_m z) (/ y_m (fma z z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) * (y_m / fma(z, z, z))));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / z) * Float64(y_m / fma(z, z, z))))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(\frac{x\_m}{z} \cdot \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)}\right)\right)
\end{array}
Initial program 83.5%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6493.6
Applied egg-rr93.6%
Final simplification93.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ x_m (* z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * (x_m / (z * z))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * (x_m / (z * z))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(x_m / Float64(z * z))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * (x_m / (z * z))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 83.5%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6470.8
Simplified70.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6471.9
Applied egg-rr71.9%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))