Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3

Time bar (total: 3.7s)

analyze0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.7s (46.4%)

Memory
26.1MiB live, 1 653.0MiB allocated
Samples
1.5s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 812.0ms
ival-cos: 445.0ms (54.8% of total)
ival-sin: 169.0ms (20.8% of total)
ival-mult: 124.0ms (15.3% of total)
ival-add: 64.0ms (7.9% of total)
ival-true: 6.0ms (0.7% of total)
ival-assert: 3.0ms (0.4% of total)
Bogosity

preprocess48.0ms (1.3%)

Memory
-25.6MiB live, 57.0MiB allocated
Algorithm
egg-herbie
Rules
168×associate-*r*
164×unsub-neg
142×associate-*l*
132×distribute-lft-neg-in
116×sub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03696
18190
214190
332390
449190
573390
690490
798790
8106690
9113290
10114690
11115190
12115390
089
1119
0118
Stop Event
iter limit
saturated
saturated
Calls
Call 1
Inputs
(+ (* x (cos y)) (* z (sin y)))
Outputs
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))
Call 2
Inputs
(+ (* x (cos y)) (* z (sin y)))
(+ (* (neg x) (cos y)) (* z (sin y)))
(+ (* x (cos (neg y))) (* z (sin (neg y))))
(+ (* x (cos y)) (* (neg z) (sin y)))
(neg (+ (* (neg x) (cos y)) (* z (sin y))))
(neg (+ (* x (cos (neg y))) (* z (sin (neg y)))))
(neg (+ (* x (cos y)) (* (neg z) (sin y))))
(+ (* y (cos x)) (* z (sin x)))
(+ (* z (cos y)) (* x (sin y)))
(+ (* x (cos z)) (* y (sin z)))
Outputs
(+ (* x (cos y)) (* z (sin y)))
(+ (* (neg x) (cos y)) (* z (sin y)))
(- (* z (sin y)) (* x (cos y)))
(+ (* x (cos (neg y))) (* z (sin (neg y))))
(- (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* (neg z) (sin y)))
(- (* x (cos y)) (* z (sin y)))
(neg (+ (* (neg x) (cos y)) (* z (sin y))))
(- (* x (cos y)) (* z (sin y)))
(neg (+ (* x (cos (neg y))) (* z (sin (neg y)))))
(- (* z (sin y)) (* x (cos y)))
(neg (+ (* x (cos y)) (* (neg z) (sin y))))
(- (* z (sin y)) (* x (cos y)))
(+ (* y (cos x)) (* z (sin x)))
(+ (* z (cos y)) (* x (sin y)))
(+ (* (cos y) z) (* x (sin y)))
(+ (* x (cos z)) (* y (sin z)))

explain101.0ms (2.7%)

Memory
5.5MiB live, 243.9MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 x (cos.f64 y))
00-0-z
00-0-(cos.f64 y)
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
49.0ms512×0valid
Compiler

Compiled 76 to 36 computations (52.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-cos: 11.0ms (34.6% of total)
ival-sin: 11.0ms (34.6% of total)
ival-mult: 6.0ms (18.9% of total)
ival-add: 2.0ms (6.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Compiler

Compiled 3 to 3 computations (0% saved)

prune1.0ms (0%)

Memory
2.4MiB live, 2.4MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 12 to 8 computations (33.3% saved)

simplify4.0ms (0.1%)

Memory
14.1MiB live, 14.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (sin.f64 y))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 x (cos.f64 y))
cost-diff128
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Rules
*-lowering-*.f32
*-lowering-*.f64
accelerator-lowering-fma.f32
accelerator-lowering-fma.f64
*-commutative
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
11124
01123
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(+ (* x (cos y)) (* z (sin y)))
(* x (cos y))
x
(cos y)
y
(* z (sin y))
z
(sin y)
Outputs
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (*.f64 z (sin.f64 y)))
(* x (cos y))
(*.f64 x (cos.f64 y))
x
(cos y)
(cos.f64 y)
y
(* z (sin y))
(*.f64 z (sin.f64 y))
z
(sin y)
(sin.f64 y)

localize35.0ms (0.9%)

Memory
-20.5MiB live, 98.6MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(cos.f64 y)
accuracy100.0%
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
accuracy99.8%
(*.f64 z (sin.f64 y))
accuracy99.8%
(*.f64 x (cos.f64 y))
Samples
27.0ms256×0valid
Compiler

Compiled 26 to 10 computations (61.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-cos: 7.0ms (37% of total)
ival-sin: 7.0ms (37% of total)
ival-mult: 3.0ms (15.9% of total)
ival-add: 1.0ms (5.3% of total)
ival-true: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series7.0ms (0.2%)

Memory
18.5MiB live, 18.5MiB allocated
Counts
4 → 96
Calls
Call 1
Inputs
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (* x (cos y))>
#<alt (cos y)>
#<alt (* z (sin y))>
Outputs
#<alt (* z (sin y))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (* x (cos y))>
#<alt (* x (+ (cos y) (/ (* z (sin y)) x)))>
#<alt (* x (+ (cos y) (/ (* z (sin y)) x)))>
#<alt (* x (+ (cos y) (/ (* z (sin y)) x)))>
#<alt (* x (cos y))>
#<alt (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))>
#<alt x>
#<alt (+ x (* y z))>
#<alt (+ x (* y (+ z (* -1/2 (* x y)))))>
#<alt (+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (* x (cos y))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (+ (* x (cos y)) (* z (sin y)))>
#<alt (* z (sin y))>
#<alt (* z (+ (sin y) (/ (* x (cos y)) z)))>
#<alt (* z (+ (sin y) (/ (* x (cos y)) z)))>
#<alt (* z (+ (sin y) (/ (* x (cos y)) z)))>
#<alt (* z (sin y))>
#<alt (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt x>
#<alt (+ x (* -1/2 (* x (pow y 2))))>
#<alt (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))>
#<alt (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt (* x (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* y z)>
#<alt (* y (+ z (* -1/6 (* (pow y 2) z))))>
#<alt (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))>
#<alt (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
#<alt (* z (sin y))>
Calls

24 calls:

TimeVariablePointExpression
1.0ms
x
@0
(+ (* x (cos y)) (* z (sin y)))
1.0ms
z
@inf
(+ (* x (cos y)) (* z (sin y)))
1.0ms
z
@0
(+ (* x (cos y)) (* z (sin y)))
1.0ms
y
@inf
(+ (* x (cos y)) (* z (sin y)))
1.0ms
y
@-inf
(+ (* x (cos y)) (* z (sin y)))

rewrite584.0ms (15.6%)

Memory
-8.3MiB live, 921.8MiB allocated
Algorithm
batch-egg-rewrite
Rules
11 480×accelerator-lowering-fma.f32
11 480×accelerator-lowering-fma.f64
4 168×*-lowering-*.f32
4 168×*-lowering-*.f64
4 068×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0819
12419
218019
3185319
0839518
Stop Event
iter limit
node limit
Counts
4 → 176
Calls
Call 1
Inputs
(+ (* x (cos y)) (* z (sin y)))
(* x (cos y))
(cos y)
(* z (sin y))
Outputs
(+.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(+.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))))
(+.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (neg.f64 (/.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))) #s(literal -1 binary64)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (-.f64 #s(literal 0 binary64) (sin.f64 y))))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))))
(-.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))) (/.f64 (/.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))
(-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (/.f64 (/.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 4 binary64)) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))) (-.f64 #s(literal 0 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
(-.f64 (/.f64 #s(literal 0 binary64) (fma.f64 x (-.f64 #s(literal 0 binary64) (cos.f64 y)) (*.f64 z (sin.f64 y)))) (-.f64 #s(literal 0 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64))))) (/.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)) (*.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64))))))
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(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 4 binary64))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) #s(literal 3 binary64)))) (fma.f64 (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (-.f64 (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))) #s(literal 2 binary64)))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))))
(*.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 #s(literal 0 binary64) (*.f64 z z)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))))
(*.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 9 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 y) (*.f64 (*.f64 x (cos.f64 y)) z)) #s(literal 3 binary64))))))
(*.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64)))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))) (-.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 4 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (fma.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))))))
(exp.f64 (log.f64 (*.f64 x (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (cos.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 x (cos.f64 y)) #s(literal 1 binary64))
(*.f64 x (cos.f64 y))
(*.f64 (cos.f64 y) x)
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 x)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (cos.f64 y))))
(cos.f64 y)
(exp.f64 (log.f64 (*.f64 z (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (sin.f64 y))) #s(literal 1 binary64)))
(-.f64 #s(literal 0 binary64) (*.f64 z (-.f64 #s(literal 0 binary64) (sin.f64 y))))
(neg.f64 (*.f64 z (-.f64 #s(literal 0 binary64) (sin.f64 y))))
(pow.f64 (*.f64 z (sin.f64 y)) #s(literal 1 binary64))
(*.f64 z (sin.f64 y))
(*.f64 (sin.f64 y) z)
(*.f64 #s(literal -1 binary64) (*.f64 z (-.f64 #s(literal 0 binary64) (sin.f64 y))))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 z)))
(*.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (sin.f64 y))))

simplify745.0ms (19.9%)

Memory
-24.1MiB live, 492.3MiB allocated
Algorithm
egg-herbie
Rules
14 080×accelerator-lowering-fma.f32
14 080×accelerator-lowering-fma.f64
3 812×*-lowering-*.f32
3 812×*-lowering-*.f64
2 968×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093620
1295616
2892610
32078604
43746604
56389604
08805554
Stop Event
iter limit
node limit
Counts
96 → 96
Calls
Call 1
Inputs
(* z (sin y))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(* x (cos y))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(* x (cos y))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
x
(+ x (* y z))
(+ x (* y (+ z (* -1/2 (* x y)))))
(+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(* x (cos y))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(+ (* x (cos y)) (* z (sin y)))
(* z (sin y))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(* z (sin y))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
x
(+ x (* -1/2 (* x (pow y 2))))
(+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
(+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
(* x (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* y z)
(* y (+ z (* -1/6 (* (pow y 2) z))))
(* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))
(* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
(* z (sin y))
Outputs
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (+ (cos y) (/ (* z (sin y)) x)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* -1 (* x (+ (* -1 (cos y)) (* -1 (/ (* z (sin y)) x)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
x
(+ x (* y z))
(fma.f64 z y x)
(+ x (* y (+ z (* -1/2 (* x y)))))
(fma.f64 y (fma.f64 y (*.f64 x #s(literal -1/2 binary64)) z) x)
(+ x (* y (+ z (* y (+ (* -1/2 x) (* -1/6 (* y z)))))))
(fma.f64 y (fma.f64 y (fma.f64 x #s(literal -1/2 binary64) (*.f64 (fma.f64 z y #s(literal 0 binary64)) #s(literal -1/6 binary64))) z) x)
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(+ (* x (cos y)) (* z (sin y)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* z (+ (sin y) (/ (* x (cos y)) z)))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* -1 (* z (+ (* -1 (sin y)) (* -1 (/ (* x (cos y)) z)))))
(fma.f64 x (cos.f64 y) (fma.f64 z (sin.f64 y) #s(literal 0 binary64)))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
x
(+ x (* -1/2 (* x (pow y 2))))
(*.f64 x (fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))
(*.f64 x (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64)))
(+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))
(fma.f64 (*.f64 x (*.f64 y y)) (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64))) #s(literal -1/2 binary64)) x)
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(fma.f64 y (*.f64 y #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal 1/24 binary64)) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64))) #s(literal -1/2 binary64)) #s(literal 1 binary64))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* y z)
(fma.f64 z y #s(literal 0 binary64))
(* y (+ z (* -1/6 (* (pow y 2) z))))
(fma.f64 y (*.f64 z (fma.f64 y (*.f64 y #s(literal -1/6 binary64)) #s(literal 1 binary64))) #s(literal 0 binary64))
(* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))
(*.f64 z (*.f64 y (fma.f64 (*.f64 y y) (fma.f64 y (*.f64 y #s(literal 1/120 binary64)) #s(literal -1/6 binary64)) #s(literal 1 binary64))))
(* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))
(*.f64 y (fma.f64 (*.f64 z (*.f64 y y)) (fma.f64 y (*.f64 y (fma.f64 y (*.f64 y #s(literal -1/5040 binary64)) #s(literal 1/120 binary64))) #s(literal -1/6 binary64)) z))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
(* z (sin y))
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))

eval35.0ms (0.9%)

Memory
10.2MiB live, 47.6MiB allocated
Compiler

Compiled 10 138 to 554 computations (94.5% saved)

prune67.0ms (1.8%)

Memory
-5.9MiB live, 75.1MiB allocated
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New25913272
Fresh000
Picked101
Done000
Total26013273
Accuracy
99.9%
Counts
273 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.3%
(fma.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))))
99.8%
(fma.f64 (sin.f64 y) z (*.f64 x (cos.f64 y)))
37.0%
(fma.f64 z (sin.f64 y) #s(literal 0 binary64))
51.8%
(fma.f64 z y x)
50.4%
(fma.f64 y (fma.f64 y (fma.f64 x #s(literal -1/2 binary64) (*.f64 (fma.f64 z y #s(literal 0 binary64)) #s(literal -1/6 binary64))) z) x)
50.5%
(fma.f64 y (fma.f64 y (*.f64 x #s(literal -1/2 binary64)) z) x)
64.4%
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
46.3%
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))) #s(literal 2 binary64))) (fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))))
48.6%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))
42.8%
(/.f64 (+.f64 (pow.f64 (*.f64 x (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (*.f64 (*.f64 z (sin.f64 y)) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y))))))
99.6%
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
48.6%
(*.f64 (-.f64 (*.f64 (*.f64 z z) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (sin.f64 y)) (*.f64 x (cos.f64 y)))))
40.2%
x
Compiler

Compiled 700 to 332 computations (52.6% saved)

simplify378.0ms (10.1%)

Memory
7.7MiB live, 555.3MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff192
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff192
(-.f64 #s(literal 0 binary64) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y))))))
cost-diff192
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))
cost-diff14720
(fma.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y))))) (/.f64 x (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))) (-.f64 #s(literal 0 binary64) (*.f64 (*.f64 z z) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)))) (-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))))))
cost-diff0
(sin.f64 y)
cost-diff0
(fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))
cost-diff0
(/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y))))
cost-diff1408
(/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (fma.f64 z (sin.f64 y) (*.f64 x (cos.f64 y)))))
cost-diff0
(fma.f64 z y #s(literal 0 binary64))
cost-diff0
(fma.f64 y (fma.f64 x #s(literal -1/2 binary64) (*.f64 (fma.f64 z y #s(literal 0 binary64)) #s(literal -1/6 binary64))) z)
cost-diff0
(fma.f64 y (fma.f64 y (fma.f64 x #s(literal -1/2 binary64) (*.f64 (fma.f64 z y #s(literal 0 binary64)) #s(literal -1/6 binary64))) z) x)
cost-diff64
(fma.f64 x #s(literal -1/2 binary64) (*.f64 (fma.f64 z y #s(literal 0 binary64)) #s(literal -1/6 binary64)))
cost-diff-64
(*.f64 x (cos.f64 y))
cost-diff0
(cos.f64 y)
cost-diff0
(sin.f64 y)
cost-diff0
(fma.f64 (sin.f64 y) z (*.f64 x (cos.f64 y)))
Rules
11 136×accelerator-lowering-fma.f32
11 136×accelerator-lowering-fma.f64
3 342×*-lowering-*.f32
3 342×*-lowering-*.f64
2 564×--lowering--.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
040303
1110302
2294302
3751301
41957301
54991289
67403289
08517271
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (sin y) z) (* x (cos y)))
(sin y)
y
z
(* x (cos y))
x
(cos y)
x
(+ (* y (+ (* y (+ (* x -1/2) (* (+ (* z y) 0) -1/6))) z)) x)
y
(+ (* y (+ (* x -1/2) (* (+ (* z y) 0) -1/6))) z)
(+ (* x -1/2) (* (+ (* z y) 0) -1/6))
x
-1/2
(* (+ (* z y) 0) -1/6)
(+ (* z y) 0)
z
0
-1/6
(/ 1 (/ 1 (+ (* z (sin y)) (* x (cos y)))))
1
(/ 1 (+ (* z (sin y)) (* x (cos y))))
(+ (* z (sin y)) (* x (cos y)))
z
(sin y)
y
(* x (cos y))
x
(cos y)
(+ (* (* x (+ 1/2 (* 1/2 (cos (+ y y))))) (/ x (- (* x (cos y)) (* z (sin y))))) (- 0 (* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y)))))))
(* x (+ 1/2 (* 1/2 (cos (+ y y)))))
x
(+ 1/2 (* 1/2 (cos (+ y y))))
1/2
(* 1/2 (cos (+ y y)))
(cos (+ y y))
(+ y y)
y
(/ x (- (* x (cos y)) (* z (sin y))))
(- (* x (cos y)) (* z (sin y)))
(* x (cos y))
(cos y)
(* z (sin y))
z
(sin y)
(- 0 (* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y))))))
0
(* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y)))))
(* z z)
(/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y))))
(- 1/2 (* 1/2 (cos (+ y y))))
Outputs
(+ (* (sin y) z) (* x (cos y)))
(fma.f64 (sin.f64 y) z (fma.f64 x (cos.f64 y) #s(literal 0 binary64)))
(sin y)
(sin.f64 y)
y
z
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
x
(cos y)
(cos.f64 y)
x
(+ (* y (+ (* y (+ (* x -1/2) (* (+ (* z y) 0) -1/6))) z)) x)
(fma.f64 y (fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/6 binary64)) (fma.f64 x #s(literal -1/2 binary64) #s(literal 0 binary64))) z) x)
y
(+ (* y (+ (* x -1/2) (* (+ (* z y) 0) -1/6))) z)
(fma.f64 y (fma.f64 y (*.f64 z #s(literal -1/6 binary64)) (fma.f64 x #s(literal -1/2 binary64) #s(literal 0 binary64))) z)
(+ (* x -1/2) (* (+ (* z y) 0) -1/6))
(fma.f64 y (*.f64 z #s(literal -1/6 binary64)) (fma.f64 x #s(literal -1/2 binary64) #s(literal 0 binary64)))
x
-1/2
#s(literal -1/2 binary64)
(* (+ (* z y) 0) -1/6)
(fma.f64 (fma.f64 y z #s(literal 0 binary64)) #s(literal -1/6 binary64) #s(literal 0 binary64))
(+ (* z y) 0)
(fma.f64 y z #s(literal 0 binary64))
z
0
#s(literal 0 binary64)
-1/6
#s(literal -1/6 binary64)
(/ 1 (/ 1 (+ (* z (sin y)) (* x (cos y)))))
(fma.f64 (sin.f64 y) z (fma.f64 x (cos.f64 y) #s(literal 0 binary64)))
1
#s(literal 1 binary64)
(/ 1 (+ (* z (sin y)) (* x (cos y))))
(/.f64 #s(literal 1 binary64) (fma.f64 (sin.f64 y) z (fma.f64 x (cos.f64 y) #s(literal 0 binary64))))
(+ (* z (sin y)) (* x (cos y)))
(fma.f64 (sin.f64 y) z (fma.f64 x (cos.f64 y) #s(literal 0 binary64)))
z
(sin y)
(sin.f64 y)
y
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
x
(cos y)
(cos.f64 y)
(+ (* (* x (+ 1/2 (* 1/2 (cos (+ y y))))) (/ x (- (* x (cos y)) (* z (sin y))))) (- 0 (* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y)))))))
(fma.f64 (/.f64 #s(literal -1/2 binary64) (fma.f64 x (-.f64 #s(literal 0 binary64) (cos.f64 y)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64)))) (fma.f64 z (*.f64 z (+.f64 (cos.f64 (+.f64 y y)) #s(literal -1 binary64))) (fma.f64 x (fma.f64 x (cos.f64 (+.f64 y y)) x) #s(literal 0 binary64))) #s(literal 0 binary64))
(* x (+ 1/2 (* 1/2 (cos (+ y y)))))
(fma.f64 x (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) #s(literal 0 binary64))
x
(+ 1/2 (* 1/2 (cos (+ y y))))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (+ y y)))
(fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 0 binary64))
(cos (+ y y))
(cos.f64 (+.f64 y y))
(+ y y)
(+.f64 y y)
y
(/ x (- (* x (cos y)) (* z (sin y))))
(/.f64 x (-.f64 (fma.f64 x (cos.f64 y) #s(literal 0 binary64)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64))))
(- (* x (cos y)) (* z (sin y)))
(-.f64 (fma.f64 x (cos.f64 y) #s(literal 0 binary64)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64)))
(* x (cos y))
(fma.f64 x (cos.f64 y) #s(literal 0 binary64))
(cos y)
(cos.f64 y)
(* z (sin y))
(fma.f64 (sin.f64 y) z #s(literal 0 binary64))
z
(sin y)
(sin.f64 y)
(- 0 (* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y))))))
(fma.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (/.f64 (fma.f64 z z #s(literal 0 binary64)) (fma.f64 x (-.f64 #s(literal 0 binary64) (cos.f64 y)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64)))) #s(literal 0 binary64))
0
#s(literal 0 binary64)
(* (* z z) (/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y)))))
(fma.f64 (fma.f64 #s(literal 1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal -1/2 binary64)) (/.f64 (fma.f64 z z #s(literal 0 binary64)) (fma.f64 x (-.f64 #s(literal 0 binary64) (cos.f64 y)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64)))) #s(literal 0 binary64))
(* z z)
(fma.f64 z z #s(literal 0 binary64))
(/ (- 1/2 (* 1/2 (cos (+ y y)))) (- (* x (cos y)) (* z (sin y))))
(/.f64 (fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64)) (-.f64 (fma.f64 x (cos.f64 y) #s(literal 0 binary64)) (fma.f64 (sin.f64 y) z #s(literal 0 binary64))))
(- 1/2 (* 1/2 (cos (+ y y))))
(fma.f64 #s(literal -1/2 binary64) (cos.f64 (+.f64 y y)) #s(literal 1/2 binary64))

localize1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated
Compiler

Compiled 305 to 42 computations (86.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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