
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+230) (+ (/ (/ (* x x) y) y) (/ (/ z t) (/ t z))) (+ (/ (/ x y) (/ y x)) (/ z (* t (/ t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+230) {
tmp = (((x * x) / y) / y) + ((z / t) / (t / z));
} else {
tmp = ((x / y) / (y / x)) + (z / (t * (t / z)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+230) then
tmp = (((x * x) / y) / y) + ((z / t) / (t / z))
else
tmp = ((x / y) / (y / x)) + (z / (t * (t / z)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+230) {
tmp = (((x * x) / y) / y) + ((z / t) / (t / z));
} else {
tmp = ((x / y) / (y / x)) + (z / (t * (t / z)));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+230: tmp = (((x * x) / y) / y) + ((z / t) / (t / z)) else: tmp = ((x / y) / (y / x)) + (z / (t * (t / z))) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+230) tmp = Float64(Float64(Float64(Float64(x * x) / y) / y) + Float64(Float64(z / t) / Float64(t / z))); else tmp = Float64(Float64(Float64(x / y) / Float64(y / x)) + Float64(z / Float64(t * Float64(t / z)))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+230) tmp = (((x * x) / y) / y) + ((z / t) / (t / z)); else tmp = ((x / y) / (y / x)) + (z / (t * (t / z))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+230], N[(N[(N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] + N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + N[(z / N[(t * N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+230}:\\
\;\;\;\;\frac{\frac{x \cdot x}{y}}{y} + \frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + \frac{z}{t \cdot \frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2.0000000000000002e230Initial program 69.9%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6495.2
Applied egg-rr95.2%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6497.5
Applied egg-rr97.5%
if 2.0000000000000002e230 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.6%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.3
Applied egg-rr82.3%
times-fracN/A
clear-numN/A
div-invN/A
frac-2negN/A
associate-/l/N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f6498.1
Applied egg-rr98.1%
Final simplification97.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 1e+306)
(fma (/ z t) (/ z t) t_1)
(if (<= t_1 INFINITY)
(fma (* z (/ 1.0 (* t t))) z (/ (/ (* x x) y) y))
(fma (/ x y) (/ x y) (/ (* z z) (* t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 1e+306) {
tmp = fma((z / t), (z / t), t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = fma((z * (1.0 / (t * t))), z, (((x * x) / y) / y));
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 1e+306) tmp = fma(Float64(z / t), Float64(z / t), t_1); elseif (t_1 <= Inf) tmp = fma(Float64(z * Float64(1.0 / Float64(t * t))), z, Float64(Float64(Float64(x * x) / y) / y)); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+306], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(z * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z + N[(N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 10^{+306}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(z \cdot \frac{1}{t \cdot t}, z, \frac{\frac{x \cdot x}{y}}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 1.00000000000000002e306Initial program 70.7%
+-commutativeN/A
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6495.3
Applied egg-rr95.3%
if 1.00000000000000002e306 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 76.4%
+-commutativeN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.5
Applied egg-rr83.5%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6494.7
Applied egg-rr94.7%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6477.9
Applied egg-rr77.9%
Final simplification93.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 2e+300)
(fma (/ z t) (/ z t) t_1)
(if (<= t_1 INFINITY)
(* (/ x y) (* x (/ 1.0 y)))
(fma (/ x y) (/ x y) (/ (* z z) (* t t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 2e+300) {
tmp = fma((z / t), (z / t), t_1);
} else if (t_1 <= ((double) INFINITY)) {
tmp = (x / y) * (x * (1.0 / y));
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 2e+300) tmp = fma(Float64(z / t), Float64(z / t), t_1); elseif (t_1 <= Inf) tmp = Float64(Float64(x / y) * Float64(x * Float64(1.0 / y))); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+300], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x / y), $MachinePrecision] * N[(x * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+300}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{x}{y} \cdot \left(x \cdot \frac{1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 2.0000000000000001e300Initial program 70.5%
+-commutativeN/A
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6495.2
Applied egg-rr95.2%
if 2.0000000000000001e300 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 76.7%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6484.8
Simplified84.8%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6491.6
Applied egg-rr91.6%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.7
Applied egg-rr91.7%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6477.9
Applied egg-rr77.9%
Final simplification92.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(/ (/ z t) (/ t z))
(if (<= t_1 2e+90)
(fma (* z (/ 1.0 (* t t))) z t_1)
(* (/ x y) (/ x y))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 2e+90) {
tmp = fma((z * (1.0 / (t * t))), z, t_1);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 2e+90) tmp = fma(Float64(z * Float64(1.0 / Float64(t * t))), z, t_1); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+90], N[(N[(z * N[(1.0 / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot \frac{1}{t \cdot t}, z, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 64.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.2
Simplified72.2%
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
associate-*l/N/A
distribute-neg-fracN/A
sub0-negN/A
associate-/r/N/A
associate-/l/N/A
associate-/r*N/A
sub0-negN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.6
Applied egg-rr94.6%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999993e90Initial program 83.8%
+-commutativeN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.7
Applied egg-rr88.7%
if 1.99999999999999993e90 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 59.1%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.7
Simplified66.7%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.7
Applied egg-rr82.7%
Final simplification87.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(/ (/ z t) (/ t z))
(if (<= t_1 2e+90) (fma (/ z (* t t)) z t_1) (* (/ x y) (/ x y))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 2e+90) {
tmp = fma((z / (t * t)), z, t_1);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 2e+90) tmp = fma(Float64(z / Float64(t * t)), z, t_1); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+90], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z + t$95$1), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+90}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t \cdot t}, z, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 64.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.2
Simplified72.2%
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
associate-*l/N/A
distribute-neg-fracN/A
sub0-negN/A
associate-/r/N/A
associate-/l/N/A
associate-/r*N/A
sub0-negN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.6
Applied egg-rr94.6%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999993e90Initial program 83.8%
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.7
Applied egg-rr88.7%
if 1.99999999999999993e90 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 59.1%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.7
Simplified66.7%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.7
Applied egg-rr82.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (<= t_1 0.0)
(/ (/ z t) (/ t z))
(if (<= t_1 2e+102)
(fma (/ x (* y y)) x (/ (* z z) (* t t)))
(* (/ x y) (/ x y))))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= 0.0) {
tmp = (z / t) / (t / z);
} else if (t_1 <= 2e+102) {
tmp = fma((x / (y * y)), x, ((z * z) / (t * t)));
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= 0.0) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t_1 <= 2e+102) tmp = fma(Float64(x / Float64(y * y)), x, Float64(Float64(z * z) / Float64(t * t))); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+102], N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] * x + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 0:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+102}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y \cdot y}, x, \frac{z \cdot z}{t \cdot t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 0.0Initial program 64.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.2
Simplified72.2%
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
associate-*l/N/A
distribute-neg-fracN/A
sub0-negN/A
associate-/r/N/A
associate-/l/N/A
associate-/r*N/A
sub0-negN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.6
Applied egg-rr94.6%
if 0.0 < (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999995e102Initial program 84.5%
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.6
Applied egg-rr85.6%
if 1.99999999999999995e102 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 58.4%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.1
Simplified66.1%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.4
Applied egg-rr82.4%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) INFINITY) (+ (/ (/ (* x x) y) y) (/ (/ z t) (/ t z))) (fma (/ x y) (/ x y) (/ (* z z) (* t t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= ((double) INFINITY)) {
tmp = (((x * x) / y) / y) + ((z / t) / (t / z));
} else {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= Inf) tmp = Float64(Float64(Float64(Float64(x * x) / y) / y) + Float64(Float64(z / t) / Float64(t / z))); else tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] + N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq \infty:\\
\;\;\;\;\frac{\frac{x \cdot x}{y}}{y} + \frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 72.6%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6491.3
Applied egg-rr91.3%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6497.0
Applied egg-rr97.0%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6477.9
Applied egg-rr77.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))))
(if (<= t_1 2e+251)
(+ (/ (/ x y) (/ y x)) t_1)
(+ (/ (/ z t) (/ t z)) (* x (/ x (* y y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 2e+251) {
tmp = ((x / y) / (y / x)) + t_1;
} else {
tmp = ((z / t) / (t / z)) + (x * (x / (y * y)));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * z) / (t * t)
if (t_1 <= 2d+251) then
tmp = ((x / y) / (y / x)) + t_1
else
tmp = ((z / t) / (t / z)) + (x * (x / (y * y)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 2e+251) {
tmp = ((x / y) / (y / x)) + t_1;
} else {
tmp = ((z / t) / (t / z)) + (x * (x / (y * y)));
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) tmp = 0 if t_1 <= 2e+251: tmp = ((x / y) / (y / x)) + t_1 else: tmp = ((z / t) / (t / z)) + (x * (x / (y * y))) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 2e+251) tmp = Float64(Float64(Float64(x / y) / Float64(y / x)) + t_1); else tmp = Float64(Float64(Float64(z / t) / Float64(t / z)) + Float64(x * Float64(x / Float64(y * y)))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); tmp = 0.0; if (t_1 <= 2e+251) tmp = ((x / y) / (y / x)) + t_1; else tmp = ((z / t) / (t / z)) + (x * (x / (y * y))); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+251], N[(N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}} + t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}} + x \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.0000000000000001e251Initial program 73.3%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.1
Applied egg-rr94.1%
if 2.0000000000000001e251 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 56.4%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6484.6
Applied egg-rr84.6%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6493.3
Applied egg-rr93.3%
Final simplification93.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))))
(if (<= t_1 2e+251)
(fma (/ x y) (/ x y) t_1)
(+ (/ (/ z t) (/ t z)) (* x (/ x (* y y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 2e+251) {
tmp = fma((x / y), (x / y), t_1);
} else {
tmp = ((z / t) / (t / z)) + (x * (x / (y * y)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 2e+251) tmp = fma(Float64(x / y), Float64(x / y), t_1); else tmp = Float64(Float64(Float64(z / t) / Float64(t / z)) + Float64(x * Float64(x / Float64(y * y)))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e+251], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{+251}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}} + x \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 2.0000000000000001e251Initial program 73.3%
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6494.1
Applied egg-rr94.1%
if 2.0000000000000001e251 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 56.4%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6484.6
Applied egg-rr84.6%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6493.3
Applied egg-rr93.3%
Final simplification93.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z z) (* t t))) (t_2 (* x (/ (/ x y) y)))) (if (<= t_1 2e-140) t_2 (if (<= t_1 INFINITY) (* z (/ z (* t t))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 2e-140) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double t_2 = x * ((x / y) / y);
double tmp;
if (t_1 <= 2e-140) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = z * (z / (t * t));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) t_2 = x * ((x / y) / y) tmp = 0 if t_1 <= 2e-140: tmp = t_2 elif t_1 <= math.inf: tmp = z * (z / (t * t)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) t_2 = Float64(x * Float64(Float64(x / y) / y)) tmp = 0.0 if (t_1 <= 2e-140) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(z * Float64(z / Float64(t * t))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); t_2 = x * ((x / y) / y); tmp = 0.0; if (t_1 <= 2e-140) tmp = t_2; elseif (t_1 <= Inf) tmp = z * (z / (t * t)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-140], t$95$2, If[LessEqual[t$95$1, Infinity], N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
t_2 := x \cdot \frac{\frac{x}{y}}{y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-140}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;z \cdot \frac{z}{t \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 2e-140 or +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 53.3%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6462.8
Simplified62.8%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6475.6
Applied egg-rr75.6%
if 2e-140 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 76.7%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6476.5
Simplified76.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* x x) (* y y))) (t_2 (* z (/ z (* t t))))) (if (<= t_1 5e-165) t_2 (if (<= t_1 INFINITY) (* x (/ x (* y y))) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double t_2 = z * (z / (t * t));
double tmp;
if (t_1 <= 5e-165) {
tmp = t_2;
} else if (t_1 <= ((double) INFINITY)) {
tmp = x * (x / (y * y));
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double t_2 = z * (z / (t * t));
double tmp;
if (t_1 <= 5e-165) {
tmp = t_2;
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = x * (x / (y * y));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * x) / (y * y) t_2 = z * (z / (t * t)) tmp = 0 if t_1 <= 5e-165: tmp = t_2 elif t_1 <= math.inf: tmp = x * (x / (y * y)) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) t_2 = Float64(z * Float64(z / Float64(t * t))) tmp = 0.0 if (t_1 <= 5e-165) tmp = t_2; elseif (t_1 <= Inf) tmp = Float64(x * Float64(x / Float64(y * y))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * x) / (y * y); t_2 = z * (z / (t * t)); tmp = 0.0; if (t_1 <= 5e-165) tmp = t_2; elseif (t_1 <= Inf) tmp = x * (x / (y * y)); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-165], t$95$2, If[LessEqual[t$95$1, Infinity], N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
t_2 := z \cdot \frac{z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-165}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;x \cdot \frac{x}{y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999981e-165 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 53.8%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6464.9
Simplified64.9%
if 4.99999999999999981e-165 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 76.3%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6475.7
Simplified75.7%
(FPCore (x y z t)
:precision binary64
(if (<= t 8.8e-125)
(/ (/ z t) (/ t z))
(if (<= t 1.02e+163)
(fma (/ x y) (/ x y) (/ (* z z) (* t t)))
(/ (/ x y) (/ y x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 8.8e-125) {
tmp = (z / t) / (t / z);
} else if (t <= 1.02e+163) {
tmp = fma((x / y), (x / y), ((z * z) / (t * t)));
} else {
tmp = (x / y) / (y / x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (t <= 8.8e-125) tmp = Float64(Float64(z / t) / Float64(t / z)); elseif (t <= 1.02e+163) tmp = fma(Float64(x / y), Float64(x / y), Float64(Float64(z * z) / Float64(t * t))); else tmp = Float64(Float64(x / y) / Float64(y / x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[t, 8.8e-125], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.02e+163], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 8.8 \cdot 10^{-125}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{elif}\;t \leq 1.02 \cdot 10^{+163}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{z \cdot z}{t \cdot t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{y}}{\frac{y}{x}}\\
\end{array}
\end{array}
if t < 8.79999999999999979e-125Initial program 62.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6452.6
Simplified52.6%
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
associate-*l/N/A
distribute-neg-fracN/A
sub0-negN/A
associate-/r/N/A
associate-/l/N/A
associate-/r*N/A
sub0-negN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6463.9
Applied egg-rr63.9%
if 8.79999999999999979e-125 < t < 1.02e163Initial program 79.3%
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6493.0
Applied egg-rr93.0%
if 1.02e163 < t Initial program 43.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6459.5
Simplified59.5%
*-commutativeN/A
associate-/r*N/A
associate-/r/N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6490.5
Applied egg-rr90.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+90) (/ (/ z t) (/ t z)) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+90) {
tmp = (z / t) / (t / z);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+90) then
tmp = (z / t) / (t / z)
else
tmp = (x / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+90) {
tmp = (z / t) / (t / z);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+90: tmp = (z / t) / (t / z) else: tmp = (x / y) * (x / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+90) tmp = Float64(Float64(z / t) / Float64(t / z)); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+90) tmp = (z / t) / (t / z); else tmp = (x / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+90], N[(N[(z / t), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+90}:\\
\;\;\;\;\frac{\frac{z}{t}}{\frac{t}{z}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999993e90Initial program 70.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6465.6
Simplified65.6%
*-commutativeN/A
associate-/r*N/A
frac-2negN/A
associate-*l/N/A
distribute-neg-fracN/A
sub0-negN/A
associate-/r/N/A
associate-/l/N/A
associate-/r*N/A
sub0-negN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6483.2
Applied egg-rr83.2%
if 1.99999999999999993e90 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 59.1%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.7
Simplified66.7%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.7
Applied egg-rr82.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 2e+90) (* (/ z t) (/ z t)) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+90) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 2d+90) then
tmp = (z / t) * (z / t)
else
tmp = (x / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 2e+90) {
tmp = (z / t) * (z / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 2e+90: tmp = (z / t) * (z / t) else: tmp = (x / y) * (x / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 2e+90) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 2e+90) tmp = (z / t) * (z / t); else tmp = (x / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 2e+90], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 2 \cdot 10^{+90}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999993e90Initial program 70.6%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6465.6
Simplified65.6%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6483.1
Applied egg-rr83.1%
if 1.99999999999999993e90 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 59.1%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6466.7
Simplified66.7%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.7
Applied egg-rr82.7%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 5e-165) (* z (/ (/ z t) t)) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e-165) {
tmp = z * ((z / t) / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 5d-165) then
tmp = z * ((z / t) / t)
else
tmp = (x / y) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e-165) {
tmp = z * ((z / t) / t);
} else {
tmp = (x / y) * (x / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 5e-165: tmp = z * ((z / t) / t) else: tmp = (x / y) * (x / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 5e-165) tmp = Float64(z * Float64(Float64(z / t) / t)); else tmp = Float64(Float64(x / y) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 5e-165) tmp = z * ((z / t) / t); else tmp = (x / y) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 5e-165], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-165}:\\
\;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999981e-165Initial program 68.1%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.5
Simplified72.5%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6485.7
Applied egg-rr85.7%
if 4.99999999999999981e-165 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 62.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6463.6
Simplified63.6%
associate-*r/N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6476.5
Applied egg-rr76.5%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* x x) (* y y)) 5e-165) (* z (/ (/ z t) t)) (* x (/ (/ x y) y))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e-165) {
tmp = z * ((z / t) / t);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x * x) / (y * y)) <= 5d-165) then
tmp = z * ((z / t) / t)
else
tmp = x * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x * x) / (y * y)) <= 5e-165) {
tmp = z * ((z / t) / t);
} else {
tmp = x * ((x / y) / y);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x * x) / (y * y)) <= 5e-165: tmp = z * ((z / t) / t) else: tmp = x * ((x / y) / y) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x * x) / Float64(y * y)) <= 5e-165) tmp = Float64(z * Float64(Float64(z / t) / t)); else tmp = Float64(x * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x * x) / (y * y)) <= 5e-165) tmp = z * ((z / t) / t); else tmp = x * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision], 5e-165], N[(z * N[(N[(z / t), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot x}{y \cdot y} \leq 5 \cdot 10^{-165}:\\
\;\;\;\;z \cdot \frac{\frac{z}{t}}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 4.99999999999999981e-165Initial program 68.1%
Taylor expanded in x around 0
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6472.5
Simplified72.5%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6485.7
Applied egg-rr85.7%
if 4.99999999999999981e-165 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 62.9%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6463.6
Simplified63.6%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6472.9
Applied egg-rr72.9%
(FPCore (x y z t) :precision binary64 (* x (/ x (* y y))))
double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (x / (y * y))
end function
public static double code(double x, double y, double z, double t) {
return x * (x / (y * y));
}
def code(x, y, z, t): return x * (x / (y * y))
function code(x, y, z, t) return Float64(x * Float64(x / Float64(y * y))) end
function tmp = code(x, y, z, t) tmp = x * (x / (y * y)); end
code[x_, y_, z_, t_] := N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{x}{y \cdot y}
\end{array}
Initial program 65.0%
Taylor expanded in x around inf
unpow2N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6447.7
Simplified47.7%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))