
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))
double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / sqrt(((z * z) - (t * a)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) * z) / sqrt(((z * z) - (t * a)))
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) * z) / Math.sqrt(((z * z) - (t * a)));
}
def code(x, y, z, t, a): return ((x * y) * z) / math.sqrt(((z * z) - (t * a)))
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) * z) / sqrt(Float64(Float64(z * z) - Float64(t * a)))) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) * z) / sqrt(((z * z) - (t * a))); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] / N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot y\right) \cdot z}{\sqrt{z \cdot z - t \cdot a}}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 4.5e+46)
(* (/ (* z_m y_m) (sqrt (fma z_m z_m (- 0.0 (* t a))))) x_m)
(/ (* y_m x_m) (fma (/ (* a -0.5) z_m) (/ t z_m) 1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 4.5e+46) {
tmp = ((z_m * y_m) / sqrt(fma(z_m, z_m, (0.0 - (t * a))))) * x_m;
} else {
tmp = (y_m * x_m) / fma(((a * -0.5) / z_m), (t / z_m), 1.0);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 4.5e+46) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(fma(z_m, z_m, Float64(0.0 - Float64(t * a))))) * x_m); else tmp = Float64(Float64(y_m * x_m) / fma(Float64(Float64(a * -0.5) / z_m), Float64(t / z_m), 1.0)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 4.5e+46], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(z$95$m * z$95$m + N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(N[(a * -0.5), $MachinePrecision] / z$95$m), $MachinePrecision] * N[(t / z$95$m), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4.5 \cdot 10^{+46}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{\mathsf{fma}\left(z\_m, z\_m, 0 - t \cdot a\right)}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(\frac{a \cdot -0.5}{z\_m}, \frac{t}{z\_m}, 1\right)}\\
\end{array}\right)\right)
\end{array}
if z < 4.5000000000000001e46Initial program 71.0%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6468.5
Applied egg-rr68.5%
if 4.5000000000000001e46 < z Initial program 37.5%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6480.3
Simplified80.3%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6496.6
Simplified96.6%
associate-*r/N/A
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.6
Applied egg-rr96.6%
Final simplification74.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* z_m (* y_m x_m)) (sqrt (- (* z_m z_m) (* t a)))) 2e-170)
(/ (* y_m (* z_m x_m)) z_m)
(* y_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2e-170) {
tmp = (y_m * (z_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2d-170) then
tmp = (y_m * (z_m * x_m)) / z_m
else
tmp = y_m * x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (((z_m * (y_m * x_m)) / Math.sqrt(((z_m * z_m) - (t * a)))) <= 2e-170) {
tmp = (y_m * (z_m * x_m)) / z_m;
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if ((z_m * (y_m * x_m)) / math.sqrt(((z_m * z_m) - (t * a)))) <= 2e-170: tmp = (y_m * (z_m * x_m)) / z_m else: tmp = y_m * x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (Float64(Float64(z_m * Float64(y_m * x_m)) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) <= 2e-170) tmp = Float64(Float64(y_m * Float64(z_m * x_m)) / z_m); else tmp = Float64(y_m * x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2e-170)
tmp = (y_m * (z_m * x_m)) / z_m;
else
tmp = y_m * x_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e-170], N[(N[(y$95$m * N[(z$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \leq 2 \cdot 10^{-170}:\\
\;\;\;\;\frac{y\_m \cdot \left(z\_m \cdot x\_m\right)}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) < 1.99999999999999997e-170Initial program 72.4%
Taylor expanded in z around inf
Simplified48.0%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6445.7
Applied egg-rr45.7%
if 1.99999999999999997e-170 < (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) Initial program 48.7%
Taylor expanded in z around inf
*-lowering-*.f6432.0
Simplified32.0%
Final simplification40.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* z_m (* y_m x_m)) (sqrt (- (* z_m z_m) (* t a)))) 2e-170)
(* y_m (/ (* z_m x_m) z_m))
(* y_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2e-170) {
tmp = y_m * ((z_m * x_m) / z_m);
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2d-170) then
tmp = y_m * ((z_m * x_m) / z_m)
else
tmp = y_m * x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (((z_m * (y_m * x_m)) / Math.sqrt(((z_m * z_m) - (t * a)))) <= 2e-170) {
tmp = y_m * ((z_m * x_m) / z_m);
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if ((z_m * (y_m * x_m)) / math.sqrt(((z_m * z_m) - (t * a)))) <= 2e-170: tmp = y_m * ((z_m * x_m) / z_m) else: tmp = y_m * x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (Float64(Float64(z_m * Float64(y_m * x_m)) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a)))) <= 2e-170) tmp = Float64(y_m * Float64(Float64(z_m * x_m) / z_m)); else tmp = Float64(y_m * x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (((z_m * (y_m * x_m)) / sqrt(((z_m * z_m) - (t * a)))) <= 2e-170)
tmp = y_m * ((z_m * x_m) / z_m);
else
tmp = y_m * x_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2e-170], N[(y$95$m * N[(N[(z$95$m * x$95$m), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{\sqrt{z\_m \cdot z\_m - t \cdot a}} \leq 2 \cdot 10^{-170}:\\
\;\;\;\;y\_m \cdot \frac{z\_m \cdot x\_m}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) < 1.99999999999999997e-170Initial program 72.4%
Taylor expanded in z around inf
*-lowering-*.f6444.6
Simplified44.6%
*-rgt-identityN/A
*-inversesN/A
associate-/l*N/A
*-rgt-identityN/A
times-fracN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6438.8
Applied egg-rr38.8%
*-commutativeN/A
associate-*r/N/A
*-rgt-identityN/A
associate-*r*N/A
times-fracN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6443.4
Applied egg-rr43.4%
if 1.99999999999999997e-170 < (/.f64 (*.f64 (*.f64 x y) z) (sqrt.f64 (-.f64 (*.f64 z z) (*.f64 t a)))) Initial program 48.7%
Taylor expanded in z around inf
*-lowering-*.f6432.0
Simplified32.0%
Final simplification39.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 6.5e+45)
(* (/ (* z_m y_m) (sqrt (fma z_m z_m (- 0.0 (* t a))))) x_m)
(/ (* y_m x_m) (fma (* a -0.5) (/ t (* z_m z_m)) 1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 6.5e+45) {
tmp = ((z_m * y_m) / sqrt(fma(z_m, z_m, (0.0 - (t * a))))) * x_m;
} else {
tmp = (y_m * x_m) / fma((a * -0.5), (t / (z_m * z_m)), 1.0);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 6.5e+45) tmp = Float64(Float64(Float64(z_m * y_m) / sqrt(fma(z_m, z_m, Float64(0.0 - Float64(t * a))))) * x_m); else tmp = Float64(Float64(y_m * x_m) / fma(Float64(a * -0.5), Float64(t / Float64(z_m * z_m)), 1.0)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 6.5e+45], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(z$95$m * z$95$m + N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(a * -0.5), $MachinePrecision] * N[(t / N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 6.5 \cdot 10^{+45}:\\
\;\;\;\;\frac{z\_m \cdot y\_m}{\sqrt{\mathsf{fma}\left(z\_m, z\_m, 0 - t \cdot a\right)}} \cdot x\_m\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(a \cdot -0.5, \frac{t}{z\_m \cdot z\_m}, 1\right)}\\
\end{array}\right)\right)
\end{array}
if z < 6.50000000000000034e45Initial program 71.0%
associate-*l*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6468.5
Applied egg-rr68.5%
if 6.50000000000000034e45 < z Initial program 37.5%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6480.3
Simplified80.3%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6496.6
Simplified96.6%
Final simplification74.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 3.15e+47)
(* x_m (/ (* z_m y_m) (sqrt (- (* z_m z_m) (* t a)))))
(/ (* y_m x_m) (fma (* a -0.5) (/ t (* z_m z_m)) 1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 3.15e+47) {
tmp = x_m * ((z_m * y_m) / sqrt(((z_m * z_m) - (t * a))));
} else {
tmp = (y_m * x_m) / fma((a * -0.5), (t / (z_m * z_m)), 1.0);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 3.15e+47) tmp = Float64(x_m * Float64(Float64(z_m * y_m) / sqrt(Float64(Float64(z_m * z_m) - Float64(t * a))))); else tmp = Float64(Float64(y_m * x_m) / fma(Float64(a * -0.5), Float64(t / Float64(z_m * z_m)), 1.0)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 3.15e+47], N[(x$95$m * N[(N[(z$95$m * y$95$m), $MachinePrecision] / N[Sqrt[N[(N[(z$95$m * z$95$m), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(a * -0.5), $MachinePrecision] * N[(t / N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.15 \cdot 10^{+47}:\\
\;\;\;\;x\_m \cdot \frac{z\_m \cdot y\_m}{\sqrt{z\_m \cdot z\_m - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(a \cdot -0.5, \frac{t}{z\_m \cdot z\_m}, 1\right)}\\
\end{array}\right)\right)
\end{array}
if z < 3.15000000000000002e47Initial program 71.0%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6467.4
Applied egg-rr67.4%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6468.5
Applied egg-rr68.5%
if 3.15000000000000002e47 < z Initial program 37.5%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6480.3
Simplified80.3%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6496.6
Simplified96.6%
Final simplification74.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 4e-85)
(/ (* (* z_m y_m) x_m) (sqrt (- 0.0 (* t a))))
(/ (* y_m x_m) (fma (* a -0.5) (/ t (* z_m z_m)) 1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 4e-85) {
tmp = ((z_m * y_m) * x_m) / sqrt((0.0 - (t * a)));
} else {
tmp = (y_m * x_m) / fma((a * -0.5), (t / (z_m * z_m)), 1.0);
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 4e-85) tmp = Float64(Float64(Float64(z_m * y_m) * x_m) / sqrt(Float64(0.0 - Float64(t * a)))); else tmp = Float64(Float64(y_m * x_m) / fma(Float64(a * -0.5), Float64(t / Float64(z_m * z_m)), 1.0)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 4e-85], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision] / N[Sqrt[N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * x$95$m), $MachinePrecision] / N[(N[(a * -0.5), $MachinePrecision] * N[(t / N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 4 \cdot 10^{-85}:\\
\;\;\;\;\frac{\left(z\_m \cdot y\_m\right) \cdot x\_m}{\sqrt{0 - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot x\_m}{\mathsf{fma}\left(a \cdot -0.5, \frac{t}{z\_m \cdot z\_m}, 1\right)}\\
\end{array}\right)\right)
\end{array}
if z < 3.9999999999999999e-85Initial program 67.8%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6463.9
Applied egg-rr63.9%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6439.6
Simplified39.6%
if 3.9999999999999999e-85 < z Initial program 56.1%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6476.0
Simplified76.0%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.6
Simplified86.6%
Final simplification54.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 1.9e-84)
(/ (* (* z_m y_m) x_m) (sqrt (- 0.0 (* t a))))
(* x_m (/ y_m (fma -0.5 (* a (/ t (* z_m z_m))) 1.0))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.9e-84) {
tmp = ((z_m * y_m) * x_m) / sqrt((0.0 - (t * a)));
} else {
tmp = x_m * (y_m / fma(-0.5, (a * (t / (z_m * z_m))), 1.0));
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.9e-84) tmp = Float64(Float64(Float64(z_m * y_m) * x_m) / sqrt(Float64(0.0 - Float64(t * a)))); else tmp = Float64(x_m * Float64(y_m / fma(-0.5, Float64(a * Float64(t / Float64(z_m * z_m))), 1.0))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1.9e-84], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision] / N[Sqrt[N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(y$95$m / N[(-0.5 * N[(a * N[(t / N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.9 \cdot 10^{-84}:\\
\;\;\;\;\frac{\left(z\_m \cdot y\_m\right) \cdot x\_m}{\sqrt{0 - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{\mathsf{fma}\left(-0.5, a \cdot \frac{t}{z\_m \cdot z\_m}, 1\right)}\\
\end{array}\right)\right)
\end{array}
if z < 1.89999999999999993e-84Initial program 67.8%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6463.9
Applied egg-rr63.9%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6439.6
Simplified39.6%
if 1.89999999999999993e-84 < z Initial program 56.1%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6476.0
Simplified76.0%
Taylor expanded in x around 0
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-*r/N/A
associate-*r*N/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.6
Simplified86.6%
associate-*r/N/A
times-fracN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6486.6
Applied egg-rr86.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-/l*N/A
associate-*l*N/A
times-fracN/A
associate-*r/N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6485.6
Applied egg-rr85.6%
Final simplification54.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 1.9e-88)
(/ (* (* z_m y_m) x_m) (sqrt (- 0.0 (* t a))))
(* y_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.9e-88) {
tmp = ((z_m * y_m) * x_m) / sqrt((0.0 - (t * a)));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 1.9d-88) then
tmp = ((z_m * y_m) * x_m) / sqrt((0.0d0 - (t * a)))
else
tmp = y_m * x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 1.9e-88) {
tmp = ((z_m * y_m) * x_m) / Math.sqrt((0.0 - (t * a)));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 1.9e-88: tmp = ((z_m * y_m) * x_m) / math.sqrt((0.0 - (t * a))) else: tmp = y_m * x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 1.9e-88) tmp = Float64(Float64(Float64(z_m * y_m) * x_m) / sqrt(Float64(0.0 - Float64(t * a)))); else tmp = Float64(y_m * x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 1.9e-88)
tmp = ((z_m * y_m) * x_m) / sqrt((0.0 - (t * a)));
else
tmp = y_m * x_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 1.9e-88], N[(N[(N[(z$95$m * y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision] / N[Sqrt[N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 1.9 \cdot 10^{-88}:\\
\;\;\;\;\frac{\left(z\_m \cdot y\_m\right) \cdot x\_m}{\sqrt{0 - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 1.90000000000000006e-88Initial program 67.8%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6463.9
Applied egg-rr63.9%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6439.6
Simplified39.6%
if 1.90000000000000006e-88 < z Initial program 56.1%
Taylor expanded in z around inf
*-lowering-*.f6484.4
Simplified84.4%
Final simplification53.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 2.45e-89)
(/ (* z_m (* y_m x_m)) (sqrt (- 0.0 (* t a))))
(* y_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-89) {
tmp = (z_m * (y_m * x_m)) / sqrt((0.0 - (t * a)));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.45d-89) then
tmp = (z_m * (y_m * x_m)) / sqrt((0.0d0 - (t * a)))
else
tmp = y_m * x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.45e-89) {
tmp = (z_m * (y_m * x_m)) / Math.sqrt((0.0 - (t * a)));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.45e-89: tmp = (z_m * (y_m * x_m)) / math.sqrt((0.0 - (t * a))) else: tmp = y_m * x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.45e-89) tmp = Float64(Float64(z_m * Float64(y_m * x_m)) / sqrt(Float64(0.0 - Float64(t * a)))); else tmp = Float64(y_m * x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.45e-89)
tmp = (z_m * (y_m * x_m)) / sqrt((0.0 - (t * a)));
else
tmp = y_m * x_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2.45e-89], N[(N[(z$95$m * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision] / N[Sqrt[N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.45 \cdot 10^{-89}:\\
\;\;\;\;\frac{z\_m \cdot \left(y\_m \cdot x\_m\right)}{\sqrt{0 - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.45e-89Initial program 67.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6444.6
Simplified44.6%
if 2.45e-89 < z Initial program 56.1%
Taylor expanded in z around inf
*-lowering-*.f6484.4
Simplified84.4%
Final simplification57.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
(FPCore (z_s y_s x_s x_m y_m z_m t a)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 2.55e-88)
(* (* y_m x_m) (/ z_m (sqrt (- 0.0 (* t a)))))
(* y_m x_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.55e-88) {
tmp = (y_m * x_m) * (z_m / sqrt((0.0 - (t * a))));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z_m <= 2.55d-88) then
tmp = (y_m * x_m) * (z_m / sqrt((0.0d0 - (t * a))))
else
tmp = y_m * x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
double tmp;
if (z_m <= 2.55e-88) {
tmp = (y_m * x_m) * (z_m / Math.sqrt((0.0 - (t * a))));
} else {
tmp = y_m * x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): tmp = 0 if z_m <= 2.55e-88: tmp = (y_m * x_m) * (z_m / math.sqrt((0.0 - (t * a)))) else: tmp = y_m * x_m return z_s * (y_s * (x_s * tmp))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) tmp = 0.0 if (z_m <= 2.55e-88) tmp = Float64(Float64(y_m * x_m) * Float64(z_m / sqrt(Float64(0.0 - Float64(t * a))))); else tmp = Float64(y_m * x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = 0.0;
if (z_m <= 2.55e-88)
tmp = (y_m * x_m) * (z_m / sqrt((0.0 - (t * a))));
else
tmp = y_m * x_m;
end
tmp_2 = z_s * (y_s * (x_s * tmp));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 2.55e-88], N[(N[(y$95$m * x$95$m), $MachinePrecision] * N[(z$95$m / N[Sqrt[N[(0.0 - N[(t * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 2.55 \cdot 10^{-88}:\\
\;\;\;\;\left(y\_m \cdot x\_m\right) \cdot \frac{z\_m}{\sqrt{0 - t \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot x\_m\\
\end{array}\right)\right)
\end{array}
if z < 2.55000000000000023e-88Initial program 67.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6469.7
Applied egg-rr69.7%
Taylor expanded in z around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6443.7
Simplified43.7%
if 2.55000000000000023e-88 < z Initial program 56.1%
Taylor expanded in z around inf
*-lowering-*.f6484.4
Simplified84.4%
Final simplification56.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function. (FPCore (z_s y_s x_s x_m y_m z_m t a) :precision binary64 (* z_s (* y_s (* x_s (* y_m x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
assert(x_m < y_m && y_m < z_m && z_m < t && t < a);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (y_m * x_m)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8), intent (in) :: a
code = z_s * (y_s * (x_s * (y_m * x_m)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
assert x_m < y_m && y_m < z_m && z_m < t && t < a;
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m, double t, double a) {
return z_s * (y_s * (x_s * (y_m * x_m)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) [x_m, y_m, z_m, t, a] = sort([x_m, y_m, z_m, t, a]) def code(z_s, y_s, x_s, x_m, y_m, z_m, t, a): return z_s * (y_s * (x_s * (y_m * x_m)))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) z\_m = abs(z) z\_s = copysign(1.0, z) x_m, y_m, z_m, t, a = sort([x_m, y_m, z_m, t, a]) function code(z_s, y_s, x_s, x_m, y_m, z_m, t, a) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m * x_m)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
x_m, y_m, z_m, t, a = num2cell(sort([x_m, y_m, z_m, t, a])){:}
function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m, t, a)
tmp = z_s * (y_s * (x_s * (y_m * x_m)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, z_m, t, and a should be sorted in increasing order before calling this function.
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_, t_, a_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
[x_m, y_m, z_m, t, a] = \mathsf{sort}([x_m, y_m, z_m, t, a])\\
\\
z\_s \cdot \left(y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot x\_m\right)\right)\right)
\end{array}
Initial program 64.1%
Taylor expanded in z around inf
*-lowering-*.f6440.2
Simplified40.2%
Final simplification40.2%
(FPCore (x y z t a)
:precision binary64
(if (< z -3.1921305903852764e+46)
(- (* y x))
(if (< z 5.976268120920894e+90)
(/ (* x z) (/ (sqrt (- (* z z) (* a t))) y))
(* y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z < (-3.1921305903852764d+46)) then
tmp = -(y * x)
else if (z < 5.976268120920894d+90) then
tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y)
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z < -3.1921305903852764e+46) {
tmp = -(y * x);
} else if (z < 5.976268120920894e+90) {
tmp = (x * z) / (Math.sqrt(((z * z) - (a * t))) / y);
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z < -3.1921305903852764e+46: tmp = -(y * x) elif z < 5.976268120920894e+90: tmp = (x * z) / (math.sqrt(((z * z) - (a * t))) / y) else: tmp = y * x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z < -3.1921305903852764e+46) tmp = Float64(-Float64(y * x)); elseif (z < 5.976268120920894e+90) tmp = Float64(Float64(x * z) / Float64(sqrt(Float64(Float64(z * z) - Float64(a * t))) / y)); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z < -3.1921305903852764e+46) tmp = -(y * x); elseif (z < 5.976268120920894e+90) tmp = (x * z) / (sqrt(((z * z) - (a * t))) / y); else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[z, -3.1921305903852764e+46], (-N[(y * x), $MachinePrecision]), If[Less[z, 5.976268120920894e+90], N[(N[(x * z), $MachinePrecision] / N[(N[Sqrt[N[(N[(z * z), $MachinePrecision] - N[(a * t), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -3.1921305903852764 \cdot 10^{+46}:\\
\;\;\;\;-y \cdot x\\
\mathbf{elif}\;z < 5.976268120920894 \cdot 10^{+90}:\\
\;\;\;\;\frac{x \cdot z}{\frac{\sqrt{z \cdot z - a \cdot t}}{y}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y z t a)
:name "Statistics.Math.RootFinding:ridders from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z -31921305903852764000000000000000000000000000000) (- (* y x)) (if (< z 5976268120920894000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* x z) (/ (sqrt (- (* z z) (* a t))) y)) (* y x))))
(/ (* (* x y) z) (sqrt (- (* z z) (* t a)))))