
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))) (t_1 (* y (/ (* x 2.0) (- x y)))))
(if (<= t_0 -2000000000.0)
t_1
(if (<= t_0 -1e-299)
t_0
(if (<= t_0 5e-281) t_1 (if (<= t_0 5e-47) t_0 t_1))))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = y * ((x * 2.0) / (x - y));
double tmp;
if (t_0 <= -2000000000.0) {
tmp = t_1;
} else if (t_0 <= -1e-299) {
tmp = t_0;
} else if (t_0 <= 5e-281) {
tmp = t_1;
} else if (t_0 <= 5e-47) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
t_1 = y * ((x * 2.0d0) / (x - y))
if (t_0 <= (-2000000000.0d0)) then
tmp = t_1
else if (t_0 <= (-1d-299)) then
tmp = t_0
else if (t_0 <= 5d-281) then
tmp = t_1
else if (t_0 <= 5d-47) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double t_1 = y * ((x * 2.0) / (x - y));
double tmp;
if (t_0 <= -2000000000.0) {
tmp = t_1;
} else if (t_0 <= -1e-299) {
tmp = t_0;
} else if (t_0 <= 5e-281) {
tmp = t_1;
} else if (t_0 <= 5e-47) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) t_1 = y * ((x * 2.0) / (x - y)) tmp = 0 if t_0 <= -2000000000.0: tmp = t_1 elif t_0 <= -1e-299: tmp = t_0 elif t_0 <= 5e-281: tmp = t_1 elif t_0 <= 5e-47: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) t_1 = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))) tmp = 0.0 if (t_0 <= -2000000000.0) tmp = t_1; elseif (t_0 <= -1e-299) tmp = t_0; elseif (t_0 <= 5e-281) tmp = t_1; elseif (t_0 <= 5e-47) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); t_1 = y * ((x * 2.0) / (x - y)); tmp = 0.0; if (t_0 <= -2000000000.0) tmp = t_1; elseif (t_0 <= -1e-299) tmp = t_0; elseif (t_0 <= 5e-281) tmp = t_1; elseif (t_0 <= 5e-47) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2000000000.0], t$95$1, If[LessEqual[t$95$0, -1e-299], t$95$0, If[LessEqual[t$95$0, 5e-281], t$95$1, If[LessEqual[t$95$0, 5e-47], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
t_1 := y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{if}\;t\_0 \leq -2000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{-299}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-281}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-47}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -2e9 or -9.99999999999999992e-300 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.9999999999999998e-281 or 5.00000000000000011e-47 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 42.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
if -2e9 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -9.99999999999999992e-300 or 4.9999999999999998e-281 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 5.00000000000000011e-47Initial program 99.6%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= y 1.05e+204) (* y (/ (* x 2.0) (- x y))) (* x -2.0)))
double code(double x, double y) {
double tmp;
if (y <= 1.05e+204) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.05d+204) then
tmp = y * ((x * 2.0d0) / (x - y))
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.05e+204) {
tmp = y * ((x * 2.0) / (x - y));
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.05e+204: tmp = y * ((x * 2.0) / (x - y)) else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.05e+204) tmp = Float64(y * Float64(Float64(x * 2.0) / Float64(x - y))); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.05e+204) tmp = y * ((x * 2.0) / (x - y)); else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.05e+204], N[(y * N[(N[(x * 2.0), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.05 \cdot 10^{+204}:\\
\;\;\;\;y \cdot \frac{x \cdot 2}{x - y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < 1.05e204Initial program 79.6%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6494.1
Applied egg-rr94.1%
if 1.05e204 < y Initial program 60.3%
Taylor expanded in x around 0
+-rgt-identityN/A
accelerator-lowering-fma.f6496.6
Simplified96.6%
+-rgt-identityN/A
*-commutativeN/A
*-lowering-*.f6496.6
Applied egg-rr96.6%
Final simplification94.3%
(FPCore (x y) :precision binary64 (if (<= y -2.3e-31) (* x -2.0) (if (<= y 1.35e-48) (* 2.0 y) (* x -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -2.3e-31) {
tmp = x * -2.0;
} else if (y <= 1.35e-48) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.3d-31)) then
tmp = x * (-2.0d0)
else if (y <= 1.35d-48) then
tmp = 2.0d0 * y
else
tmp = x * (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.3e-31) {
tmp = x * -2.0;
} else if (y <= 1.35e-48) {
tmp = 2.0 * y;
} else {
tmp = x * -2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.3e-31: tmp = x * -2.0 elif y <= 1.35e-48: tmp = 2.0 * y else: tmp = x * -2.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.3e-31) tmp = Float64(x * -2.0); elseif (y <= 1.35e-48) tmp = Float64(2.0 * y); else tmp = Float64(x * -2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.3e-31) tmp = x * -2.0; elseif (y <= 1.35e-48) tmp = 2.0 * y; else tmp = x * -2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.3e-31], N[(x * -2.0), $MachinePrecision], If[LessEqual[y, 1.35e-48], N[(2.0 * y), $MachinePrecision], N[(x * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{-31}:\\
\;\;\;\;x \cdot -2\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-48}:\\
\;\;\;\;2 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot -2\\
\end{array}
\end{array}
if y < -2.2999999999999998e-31 or 1.35000000000000006e-48 < y Initial program 76.3%
Taylor expanded in x around 0
+-rgt-identityN/A
accelerator-lowering-fma.f6474.1
Simplified74.1%
+-rgt-identityN/A
*-commutativeN/A
*-lowering-*.f6474.1
Applied egg-rr74.1%
if -2.2999999999999998e-31 < y < 1.35000000000000006e-48Initial program 78.9%
Taylor expanded in x around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6486.4
Simplified86.4%
+-rgt-identityN/A
*-lowering-*.f6486.4
Applied egg-rr86.4%
Final simplification79.2%
(FPCore (x y) :precision binary64 (* x -2.0))
double code(double x, double y) {
return x * -2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (-2.0d0)
end function
public static double code(double x, double y) {
return x * -2.0;
}
def code(x, y): return x * -2.0
function code(x, y) return Float64(x * -2.0) end
function tmp = code(x, y) tmp = x * -2.0; end
code[x_, y_] := N[(x * -2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot -2
\end{array}
Initial program 77.4%
Taylor expanded in x around 0
+-rgt-identityN/A
accelerator-lowering-fma.f6449.8
Simplified49.8%
+-rgt-identityN/A
*-commutativeN/A
*-lowering-*.f6449.8
Applied egg-rr49.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024196
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))