
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))) -50.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)))) <= -50.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))) <= (-50.0d0)) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)))) <= -50.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))) <= -50.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) <= -50.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)))) <= -50.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -50.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}} \leq -50:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -50Initial program 99.6%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6461.4
Simplified61.4%
Taylor expanded in x around 0
/-lowering-/.f6461.4
Simplified61.4%
if -50 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6465.9
Simplified65.9%
Taylor expanded in x around inf
Simplified65.9%
Final simplification63.8%
(FPCore (x y) :precision binary64 (fma (/ 1.0 x) -0.1111111111111111 (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
return fma((1.0 / x), -0.1111111111111111, (1.0 - (y / (3.0 * sqrt(x)))));
}
function code(x, y) return fma(Float64(1.0 / x), -0.1111111111111111, Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x))))) end
code[x_, y_] := N[(N[(1.0 / x), $MachinePrecision] * -0.1111111111111111 + N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1}{x}, -0.1111111111111111, 1 - \frac{y}{3 \cdot \sqrt{x}}\right)
\end{array}
Initial program 99.7%
sub-negN/A
+-commutativeN/A
associate--l+N/A
inv-powN/A
unpow-prod-downN/A
inv-powN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
metadata-evalN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.7
Applied egg-rr99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ y (* 3.0 (sqrt x)))))) (if (<= y -5.5e+86) t_0 (if (<= y 8e+42) (+ 1.0 (/ 1.0 (* x -9.0))) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (y / (3.0 * sqrt(x)));
double tmp;
if (y <= -5.5e+86) {
tmp = t_0;
} else if (y <= 8e+42) {
tmp = 1.0 + (1.0 / (x * -9.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / (3.0d0 * sqrt(x)))
if (y <= (-5.5d+86)) then
tmp = t_0
else if (y <= 8d+42) then
tmp = 1.0d0 + (1.0d0 / (x * (-9.0d0)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (y / (3.0 * Math.sqrt(x)));
double tmp;
if (y <= -5.5e+86) {
tmp = t_0;
} else if (y <= 8e+42) {
tmp = 1.0 + (1.0 / (x * -9.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (y / (3.0 * math.sqrt(x))) tmp = 0 if y <= -5.5e+86: tmp = t_0 elif y <= 8e+42: tmp = 1.0 + (1.0 / (x * -9.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))) tmp = 0.0 if (y <= -5.5e+86) tmp = t_0; elseif (y <= 8e+42) tmp = Float64(1.0 + Float64(1.0 / Float64(x * -9.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (y / (3.0 * sqrt(x))); tmp = 0.0; if (y <= -5.5e+86) tmp = t_0; elseif (y <= 8e+42) tmp = 1.0 + (1.0 / (x * -9.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.5e+86], t$95$0, If[LessEqual[y, 8e+42], N[(1.0 + N[(1.0 / N[(x * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{3 \cdot \sqrt{x}}\\
\mathbf{if}\;y \leq -5.5 \cdot 10^{+86}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+42}:\\
\;\;\;\;1 + \frac{1}{x \cdot -9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.5000000000000002e86 or 8.00000000000000036e42 < y Initial program 99.6%
Taylor expanded in x around inf
Simplified97.8%
if -5.5000000000000002e86 < y < 8.00000000000000036e42Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6498.6
Simplified98.6%
clear-numN/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval98.6
Applied egg-rr98.6%
(FPCore (x y) :precision binary64 (fma (/ -0.3333333333333333 (sqrt x)) y (+ 1.0 (/ -0.1111111111111111 x))))
double code(double x, double y) {
return fma((-0.3333333333333333 / sqrt(x)), y, (1.0 + (-0.1111111111111111 / x)));
}
function code(x, y) return fma(Float64(-0.3333333333333333 / sqrt(x)), y, Float64(1.0 + Float64(-0.1111111111111111 / x))) end
code[x_, y_] := N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-0.3333333333333333}{\sqrt{x}}, y, 1 + \frac{-0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
sub-negN/A
+-commutativeN/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
accelerator-lowering-fma.f64N/A
distribute-frac-neg2N/A
associate-/r*N/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
metadata-evalN/A
metadata-evalN/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
Applied egg-rr99.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (/ -0.3333333333333333 (sqrt x)) y 1.0))) (if (<= y -6e+86) t_0 (if (<= y 8.5e+44) (+ 1.0 (/ 1.0 (* x -9.0))) t_0))))
double code(double x, double y) {
double t_0 = fma((-0.3333333333333333 / sqrt(x)), y, 1.0);
double tmp;
if (y <= -6e+86) {
tmp = t_0;
} else if (y <= 8.5e+44) {
tmp = 1.0 + (1.0 / (x * -9.0));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(Float64(-0.3333333333333333 / sqrt(x)), y, 1.0) tmp = 0.0 if (y <= -6e+86) tmp = t_0; elseif (y <= 8.5e+44) tmp = Float64(1.0 + Float64(1.0 / Float64(x * -9.0))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -6e+86], t$95$0, If[LessEqual[y, 8.5e+44], N[(1.0 + N[(1.0 / N[(x * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{-0.3333333333333333}{\sqrt{x}}, y, 1\right)\\
\mathbf{if}\;y \leq -6 \cdot 10^{+86}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{+44}:\\
\;\;\;\;1 + \frac{1}{x \cdot -9}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.99999999999999954e86 or 8.5e44 < y Initial program 99.6%
Taylor expanded in x around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f64N/A
+-rgt-identityN/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
accelerator-lowering-fma.f6497.6
Simplified97.6%
+-rgt-identityN/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
sqrt-divN/A
metadata-evalN/A
div-invN/A
*-commutativeN/A
associate-*l/N/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6497.7
Applied egg-rr97.7%
if -5.99999999999999954e86 < y < 8.5e44Initial program 99.8%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6498.6
Simplified98.6%
clear-numN/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval98.6
Applied egg-rr98.6%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma (sqrt x) (* y -0.3333333333333333) -0.1111111111111111) x) (- 1.0 (/ y (* 3.0 (sqrt x))))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma(sqrt(x), (y * -0.3333333333333333), -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (3.0 * sqrt(x)));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(sqrt(x), Float64(y * -0.3333333333333333), -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(3.0 * sqrt(x)))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[Sqrt[x], $MachinePrecision] * N[(y * -0.3333333333333333), $MachinePrecision] + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x}, y \cdot -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{3 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.6%
associate-/r*N/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
metadata-evalN/A
sqrt-lowering-sqrt.f6499.6
Applied egg-rr99.6%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
metadata-evalN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f6498.8
Simplified98.8%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Simplified99.4%
(FPCore (x y) :precision binary64 (+ 1.0 (/ 1.0 (* x -9.0))))
double code(double x, double y) {
return 1.0 + (1.0 / (x * -9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + (1.0d0 / (x * (-9.0d0)))
end function
public static double code(double x, double y) {
return 1.0 + (1.0 / (x * -9.0));
}
def code(x, y): return 1.0 + (1.0 / (x * -9.0))
function code(x, y) return Float64(1.0 + Float64(1.0 / Float64(x * -9.0))) end
function tmp = code(x, y) tmp = 1.0 + (1.0 / (x * -9.0)); end
code[x_, y_] := N[(1.0 + N[(1.0 / N[(x * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{1}{x \cdot -9}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6463.7
Simplified63.7%
clear-numN/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval63.7
Applied egg-rr63.7%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6463.7
Simplified63.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6463.7
Simplified63.7%
Taylor expanded in x around inf
Simplified35.0%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024195
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))