
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (- (+ x y) (* x y)) -1e-301) (- x (* x y)) (- y (* x y))))
double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x - (x * y);
} else {
tmp = y - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x + y) - (x * y)) <= (-1d-301)) then
tmp = x - (x * y)
else
tmp = y - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x - (x * y);
} else {
tmp = y - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if ((x + y) - (x * y)) <= -1e-301: tmp = x - (x * y) else: tmp = y - (x * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) - Float64(x * y)) <= -1e-301) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x + y) - (x * y)) <= -1e-301) tmp = x - (x * y); else tmp = y - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], -1e-301], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) - x \cdot y \leq -1 \cdot 10^{-301}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y - x \cdot y\\
\end{array}
\end{array}
if (-.f64 (+.f64 x y) (*.f64 x y)) < -1.00000000000000007e-301Initial program 100.0%
Taylor expanded in x around inf
Simplified69.5%
if -1.00000000000000007e-301 < (-.f64 (+.f64 x y) (*.f64 x y)) Initial program 100.0%
Taylor expanded in x around 0
Simplified58.4%
(FPCore (x y) :precision binary64 (if (<= (- (+ x y) (* x y)) -1e-301) (- x (* x y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x + y) - (x * y)) <= (-1d-301)) then
tmp = x - (x * y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if ((x + y) - (x * y)) <= -1e-301: tmp = x - (x * y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) - Float64(x * y)) <= -1e-301) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x + y) - (x * y)) <= -1e-301) tmp = x - (x * y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], -1e-301], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) - x \cdot y \leq -1 \cdot 10^{-301}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if (-.f64 (+.f64 x y) (*.f64 x y)) < -1.00000000000000007e-301Initial program 100.0%
Taylor expanded in x around inf
Simplified69.5%
if -1.00000000000000007e-301 < (-.f64 (+.f64 x y) (*.f64 x y)) Initial program 100.0%
Taylor expanded in x around 0
Simplified58.4%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
+-commutativeN/A
sub-negN/A
*-lowering-*.f64N/A
--lowering--.f6458.4
Applied egg-rr58.4%
Final simplification63.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (- 1.0 x)))) (if (<= y -1.0) t_0 (if (<= y 2.05e-7) (+ x y) t_0))))
double code(double x, double y) {
double t_0 = y * (1.0 - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.05e-7) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - x)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 2.05d-7) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (1.0 - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.05e-7) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (1.0 - x) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 2.05e-7: tmp = x + y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(1.0 - x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2.05e-7) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (1.0 - x); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 2.05e-7) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2.05e-7], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{-7}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 2.05e-7 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified99.0%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
+-commutativeN/A
sub-negN/A
*-lowering-*.f64N/A
--lowering--.f6499.0
Applied egg-rr99.0%
if -1 < y < 2.05e-7Initial program 100.0%
Taylor expanded in x around 0
distribute-rgt-out--N/A
*-lft-identityN/A
cancel-sign-sub-invN/A
+-commutativeN/A
associate-+r+N/A
*-rgt-identityN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-outN/A
distribute-lft-inN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64100.0
Simplified100.0%
Taylor expanded in x around 0
Simplified99.2%
+-lowering-+.f64N/A
*-rgt-identity99.2
Applied egg-rr99.2%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= (- (+ x y) (* x y)) -1e-301) x y))
double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x + y) - (x * y)) <= (-1d-301)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x + y) - (x * y)) <= -1e-301) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x + y) - (x * y)) <= -1e-301: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x + y) - Float64(x * y)) <= -1e-301) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x + y) - (x * y)) <= -1e-301) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], -1e-301], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(x + y\right) - x \cdot y \leq -1 \cdot 10^{-301}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (-.f64 (+.f64 x y) (*.f64 x y)) < -1.00000000000000007e-301Initial program 100.0%
Taylor expanded in y around 0
Simplified40.4%
if -1.00000000000000007e-301 < (-.f64 (+.f64 x y) (*.f64 x y)) Initial program 100.0%
Taylor expanded in x around 0
Simplified32.1%
(FPCore (x y) :precision binary64 (fma y (- 1.0 x) x))
double code(double x, double y) {
return fma(y, (1.0 - x), x);
}
function code(x, y) return fma(y, Float64(1.0 - x), x) end
code[x_, y_] := N[(y * N[(1.0 - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 1 - x, x\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
distribute-rgt-out--N/A
*-lft-identityN/A
cancel-sign-sub-invN/A
+-commutativeN/A
associate-+r+N/A
*-rgt-identityN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-outN/A
distribute-lft-inN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64100.0
Simplified100.0%
(FPCore (x y) :precision binary64 (+ x y))
double code(double x, double y) {
return x + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + y
end function
public static double code(double x, double y) {
return x + y;
}
def code(x, y): return x + y
function code(x, y) return Float64(x + y) end
function tmp = code(x, y) tmp = x + y; end
code[x_, y_] := N[(x + y), $MachinePrecision]
\begin{array}{l}
\\
x + y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
distribute-rgt-out--N/A
*-lft-identityN/A
cancel-sign-sub-invN/A
+-commutativeN/A
associate-+r+N/A
*-rgt-identityN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-outN/A
distribute-lft-inN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64100.0
Simplified100.0%
Taylor expanded in x around 0
Simplified72.2%
+-lowering-+.f64N/A
*-rgt-identity72.2
Applied egg-rr72.2%
Final simplification72.2%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified42.5%
herbie shell --seed 2024195
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))