
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
(FPCore (x y) :precision binary64 (- (* x 2.0) y))
double code(double x, double y) {
return (x * 2.0) - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 2.0d0) - y
end function
public static double code(double x, double y) {
return (x * 2.0) - y;
}
def code(x, y): return (x * 2.0) - y
function code(x, y) return Float64(Float64(x * 2.0) - y) end
function tmp = code(x, y) tmp = (x * 2.0) - y; end
code[x_, y_] := N[(N[(x * 2.0), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2 - y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -5.5e+86) (- 0.0 y) (if (<= y 1.35e+49) (* x 2.0) (- 0.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -5.5e+86) {
tmp = 0.0 - y;
} else if (y <= 1.35e+49) {
tmp = x * 2.0;
} else {
tmp = 0.0 - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.5d+86)) then
tmp = 0.0d0 - y
else if (y <= 1.35d+49) then
tmp = x * 2.0d0
else
tmp = 0.0d0 - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.5e+86) {
tmp = 0.0 - y;
} else if (y <= 1.35e+49) {
tmp = x * 2.0;
} else {
tmp = 0.0 - y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.5e+86: tmp = 0.0 - y elif y <= 1.35e+49: tmp = x * 2.0 else: tmp = 0.0 - y return tmp
function code(x, y) tmp = 0.0 if (y <= -5.5e+86) tmp = Float64(0.0 - y); elseif (y <= 1.35e+49) tmp = Float64(x * 2.0); else tmp = Float64(0.0 - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.5e+86) tmp = 0.0 - y; elseif (y <= 1.35e+49) tmp = x * 2.0; else tmp = 0.0 - y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.5e+86], N[(0.0 - y), $MachinePrecision], If[LessEqual[y, 1.35e+49], N[(x * 2.0), $MachinePrecision], N[(0.0 - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+86}:\\
\;\;\;\;0 - y\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+49}:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;0 - y\\
\end{array}
\end{array}
if y < -5.5000000000000002e86 or 1.35000000000000005e49 < y Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6479.4
Simplified79.4%
sub0-negN/A
neg-lowering-neg.f6479.4
Applied egg-rr79.4%
if -5.5000000000000002e86 < y < 1.35000000000000005e49Initial program 100.0%
Taylor expanded in x around inf
metadata-evalN/A
distribute-lft-neg-inN/A
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
associate-*r/N/A
+-rgt-identityN/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*l*N/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
metadata-eval78.0
Simplified78.0%
+-rgt-identityN/A
*-lowering-*.f6478.0
Applied egg-rr78.0%
Final simplification78.5%
(FPCore (x y) :precision binary64 (- 0.0 y))
double code(double x, double y) {
return 0.0 - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0 - y
end function
public static double code(double x, double y) {
return 0.0 - y;
}
def code(x, y): return 0.0 - y
function code(x, y) return Float64(0.0 - y) end
function tmp = code(x, y) tmp = 0.0 - y; end
code[x_, y_] := N[(0.0 - y), $MachinePrecision]
\begin{array}{l}
\\
0 - y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6445.6
Simplified45.6%
sub0-negN/A
neg-lowering-neg.f6445.6
Applied egg-rr45.6%
Final simplification45.6%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6445.6
Simplified45.6%
sub0-negN/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
metadata-evalN/A
+-lft-identityN/A
cube-negN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
+-lft-identityN/A
metadata-evalN/A
flip3-+N/A
+-lft-identity2.5
Applied egg-rr2.5%
herbie shell --seed 2024195
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2.0) y))