
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (fma (/ (+ x -1.0) y) (+ -1.0 (/ 1.0 y)) x)))
(if (<= y -1300000000.0)
t_0
(if (<= y 260000.0)
(fma (/ -1.0 (fma y y -1.0)) (* (- 1.0 x) (* y (+ y -1.0))) 1.0)
t_0))))
double code(double x, double y) {
double t_0 = fma(((x + -1.0) / y), (-1.0 + (1.0 / y)), x);
double tmp;
if (y <= -1300000000.0) {
tmp = t_0;
} else if (y <= 260000.0) {
tmp = fma((-1.0 / fma(y, y, -1.0)), ((1.0 - x) * (y * (y + -1.0))), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(Float64(Float64(x + -1.0) / y), Float64(-1.0 + Float64(1.0 / y)), x) tmp = 0.0 if (y <= -1300000000.0) tmp = t_0; elseif (y <= 260000.0) tmp = fma(Float64(-1.0 / fma(y, y, -1.0)), Float64(Float64(1.0 - x) * Float64(y * Float64(y + -1.0))), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1300000000.0], t$95$0, If[LessEqual[y, 260000.0], N[(N[(-1.0 / N[(y * y + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - x), $MachinePrecision] * N[(y * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x + -1}{y}, -1 + \frac{1}{y}, x\right)\\
\mathbf{if}\;y \leq -1300000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 260000:\\
\;\;\;\;\mathsf{fma}\left(\frac{-1}{\mathsf{fma}\left(y, y, -1\right)}, \left(1 - x\right) \cdot \left(y \cdot \left(y + -1\right)\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.3e9 or 2.6e5 < y Initial program 27.6%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
Simplified100.0%
if -1.3e9 < y < 2.6e5Initial program 99.9%
sub-negN/A
+-commutativeN/A
clear-numN/A
distribute-neg-fracN/A
metadata-evalN/A
flip-+N/A
associate-/l/N/A
associate-/r/N/A
accelerator-lowering-fma.f64N/A
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -1300000000.0)
(fma (/ (+ x -1.0) y) (+ -1.0 (/ 1.0 y)) x)
(if (<= y 85000000000.0)
(fma y (/ (- 1.0 x) (- -1.0 y)) 1.0)
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1300000000.0) {
tmp = fma(((x + -1.0) / y), (-1.0 + (1.0 / y)), x);
} else if (y <= 85000000000.0) {
tmp = fma(y, ((1.0 - x) / (-1.0 - y)), 1.0);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1300000000.0) tmp = fma(Float64(Float64(x + -1.0) / y), Float64(-1.0 + Float64(1.0 / y)), x); elseif (y <= 85000000000.0) tmp = fma(y, Float64(Float64(1.0 - x) / Float64(-1.0 - y)), 1.0); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -1300000000.0], N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[y, 85000000000.0], N[(y * N[(N[(1.0 - x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1300000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y}, -1 + \frac{1}{y}, x\right)\\
\mathbf{elif}\;y \leq 85000000000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{1 - x}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -1.3e9Initial program 32.5%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
Simplified100.0%
if -1.3e9 < y < 8.5e10Initial program 99.9%
sub-negN/A
+-commutativeN/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9
Applied egg-rr99.9%
if 8.5e10 < y Initial program 20.7%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Taylor expanded in x around 0
/-lowering-/.f64100.0
Simplified100.0%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ -1.0 y))))
(if (<= y -23500000000.0)
t_0
(if (<= y 42000000000.0) (fma y (/ (- 1.0 x) (- -1.0 y)) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -23500000000.0) {
tmp = t_0;
} else if (y <= 42000000000.0) {
tmp = fma(y, ((1.0 - x) / (-1.0 - y)), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -23500000000.0) tmp = t_0; elseif (y <= 42000000000.0) tmp = fma(y, Float64(Float64(1.0 - x) / Float64(-1.0 - y)), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -23500000000.0], t$95$0, If[LessEqual[y, 42000000000.0], N[(y * N[(N[(1.0 - x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -23500000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 42000000000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{1 - x}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.35e10 or 4.2e10 < y Initial program 27.1%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.6
Simplified99.6%
Taylor expanded in x around 0
/-lowering-/.f6499.6
Simplified99.6%
if -2.35e10 < y < 4.2e10Initial program 99.9%
sub-negN/A
+-commutativeN/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
--lowering--.f6499.9
Applied egg-rr99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (+ x -1.0) y))))
(if (<= y -1.0)
t_0
(if (<= y 1.0) (fma (- 1.0 x) (* y (+ y -1.0)) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((1.0 - x), (y * (y + -1.0)), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(1.0 - x), Float64(y * Float64(y + -1.0)), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(1.0 - x), $MachinePrecision] * N[(y * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(1 - x, y \cdot \left(y + -1\right), 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.1%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.4
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
+-commutativeN/A
associate--l+N/A
distribute-rgt-inN/A
*-commutativeN/A
*-rgt-identityN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
distribute-rgt-neg-outN/A
neg-sub0N/A
associate-+l-N/A
neg-sub0N/A
+-commutativeN/A
sub-negN/A
distribute-lft-outN/A
accelerator-lowering-fma.f64N/A
Simplified99.5%
+-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6499.5
Applied egg-rr99.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ (+ x -1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma y (+ x -1.0) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x + -1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x + -1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x + -1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.1%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.4
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.2
Simplified99.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 0.8) (fma y (+ x -1.0) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.8) {
tmp = fma(y, (x + -1.0), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.8) tmp = fma(y, Float64(x + -1.0), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.8], N[(y * N[(x + -1.0), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.8:\\
\;\;\;\;\mathsf{fma}\left(y, x + -1, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.80000000000000004 < y Initial program 29.1%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.4
Simplified98.4%
Taylor expanded in x around 0
/-lowering-/.f6497.9
Simplified97.9%
if -1 < y < 0.80000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6499.2
Simplified99.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 120.0) (fma y x 1.0) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 120.0) {
tmp = fma(y, x, 1.0);
} else {
tmp = x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 120.0) tmp = fma(y, x, 1.0); else tmp = x; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 120.0], N[(y * x + 1.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 120:\\
\;\;\;\;\mathsf{fma}\left(y, x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 120 < y Initial program 28.6%
Taylor expanded in y around inf
Simplified71.8%
if -1 < y < 120Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6498.4
Simplified98.4%
Taylor expanded in x around inf
Simplified98.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 8.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 8.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 8.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 8.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 8.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 8.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 8 < y Initial program 28.6%
Taylor expanded in y around inf
Simplified71.8%
if -1 < y < 8Initial program 100.0%
Taylor expanded in y around 0
Simplified72.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 61.8%
Taylor expanded in y around 0
Simplified35.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024195
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))