
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 5e+40)
(/ (* x 2.0) (* z_m (- y t)))
(/ (/ 2.0 z_m) (/ (- y t) x)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 5e+40) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (2.0 / z_m) / ((y - t) / x);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 5d+40) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (2.0d0 / z_m) / ((y - t) / x)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 5e+40) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (2.0 / z_m) / ((y - t) / x);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 5e+40: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (2.0 / z_m) / ((y - t) / x) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 5e+40) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(2.0 / z_m) / Float64(Float64(y - t) / x)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 5e+40) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (2.0 / z_m) / ((y - t) / x); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 5e+40], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / z$95$m), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 5 \cdot 10^{+40}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z\_m}}{\frac{y - t}{x}}\\
\end{array}
\end{array}
if z < 5.00000000000000003e40Initial program 94.6%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6495.6
Applied egg-rr95.6%
if 5.00000000000000003e40 < z Initial program 78.9%
clear-numN/A
distribute-rgt-out--N/A
*-commutativeN/A
times-fracN/A
associate-/r*N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.7
Applied egg-rr95.7%
Final simplification95.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (- (* z_m y) (* z_m t)) 2e+124)
(/ (* x 2.0) (* z_m (- y t)))
(/ (/ (* x 2.0) z_m) (- y t)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 2e+124) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / z_m) / (y - t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((z_m * y) - (z_m * t)) <= 2d+124) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = ((x * 2.0d0) / z_m) / (y - t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 2e+124) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / z_m) / (y - t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((z_m * y) - (z_m * t)) <= 2e+124: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = ((x * 2.0) / z_m) / (y - t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(z_m * y) - Float64(z_m * t)) <= 2e+124) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(Float64(x * 2.0) / z_m) / Float64(y - t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((z_m * y) - (z_m * t)) <= 2e+124) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = ((x * 2.0) / z_m) / (y - t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(z$95$m * y), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], 2e+124], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot y - z\_m \cdot t \leq 2 \cdot 10^{+124}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z\_m}}{y - t}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < 1.9999999999999999e124Initial program 95.5%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6495.9
Applied egg-rr95.9%
if 1.9999999999999999e124 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 78.0%
distribute-rgt-out--N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.1
Applied egg-rr98.1%
Final simplification96.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (- (* z_m y) (* z_m t)) 4e+199)
(/ (* x 2.0) (* z_m (- y t)))
(/ 2.0 (* z_m (/ (- y t) x))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 4e+199) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 / (z_m * ((y - t) / x));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((z_m * y) - (z_m * t)) <= 4d+199) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = 2.0d0 / (z_m * ((y - t) / x))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 4e+199) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = 2.0 / (z_m * ((y - t) / x));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((z_m * y) - (z_m * t)) <= 4e+199: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = 2.0 / (z_m * ((y - t) / x)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(z_m * y) - Float64(z_m * t)) <= 4e+199) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(2.0 / Float64(z_m * Float64(Float64(y - t) / x))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((z_m * y) - (z_m * t)) <= 4e+199) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = 2.0 / (z_m * ((y - t) / x)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(z$95$m * y), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], 4e+199], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(z$95$m * N[(N[(y - t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot y - z\_m \cdot t \leq 4 \cdot 10^{+199}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{z\_m \cdot \frac{y - t}{x}}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < 4.00000000000000039e199Initial program 95.7%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6496.2
Applied egg-rr96.2%
if 4.00000000000000039e199 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 72.1%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6479.2
Applied egg-rr79.2%
times-fracN/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.4
Applied egg-rr98.4%
Final simplification96.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (- (* z_m y) (* z_m t)) 5e+172)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x z_m) (/ 2.0 (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 5e+172) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((z_m * y) - (z_m * t)) <= 5d+172) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((z_m * y) - (z_m * t)) <= 5e+172) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((z_m * y) - (z_m * t)) <= 5e+172: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(z_m * y) - Float64(z_m * t)) <= 5e+172) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((z_m * y) - (z_m * t)) <= 5e+172) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(z$95$m * y), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], 5e+172], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \cdot y - z\_m \cdot t \leq 5 \cdot 10^{+172}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z\_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < 5.0000000000000001e172Initial program 95.6%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6496.1
Applied egg-rr96.1%
if 5.0000000000000001e172 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 75.4%
distribute-rgt-out--N/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6497.7
Applied egg-rr97.7%
Final simplification96.4%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 3.5e+40)
(/ (* x 2.0) (* z_m (- y t)))
(/ (/ (* x 2.0) (- y t)) z_m))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.5e+40) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / (y - t)) / z_m;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 3.5d+40) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = ((x * 2.0d0) / (y - t)) / z_m
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.5e+40) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / (y - t)) / z_m;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 3.5e+40: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = ((x * 2.0) / (y - t)) / z_m return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 3.5e+40) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(Float64(x * 2.0) / Float64(y - t)) / z_m); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 3.5e+40) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = ((x * 2.0) / (y - t)) / z_m; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 3.5e+40], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 3.5 \cdot 10^{+40}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{y - t}}{z\_m}\\
\end{array}
\end{array}
if z < 3.4999999999999999e40Initial program 94.6%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6495.6
Applied egg-rr95.6%
if 3.4999999999999999e40 < z Initial program 78.9%
distribute-rgt-out--N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6495.7
Applied egg-rr95.7%
Final simplification95.6%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ (* x 2.0) (* z_m y))))
(*
z_s
(if (<= y -58000000000000.0)
t_1
(if (<= y 2.7e-44) (/ (* x -2.0) (* z_m t)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * 2.0) / (z_m * y);
double tmp;
if (y <= -58000000000000.0) {
tmp = t_1;
} else if (y <= 2.7e-44) {
tmp = (x * -2.0) / (z_m * t);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * 2.0d0) / (z_m * y)
if (y <= (-58000000000000.0d0)) then
tmp = t_1
else if (y <= 2.7d-44) then
tmp = (x * (-2.0d0)) / (z_m * t)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * 2.0) / (z_m * y);
double tmp;
if (y <= -58000000000000.0) {
tmp = t_1;
} else if (y <= 2.7e-44) {
tmp = (x * -2.0) / (z_m * t);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x * 2.0) / (z_m * y) tmp = 0 if y <= -58000000000000.0: tmp = t_1 elif y <= 2.7e-44: tmp = (x * -2.0) / (z_m * t) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x * 2.0) / Float64(z_m * y)) tmp = 0.0 if (y <= -58000000000000.0) tmp = t_1; elseif (y <= 2.7e-44) tmp = Float64(Float64(x * -2.0) / Float64(z_m * t)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x * 2.0) / (z_m * y); tmp = 0.0; if (y <= -58000000000000.0) tmp = t_1; elseif (y <= 2.7e-44) tmp = (x * -2.0) / (z_m * t); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -58000000000000.0], t$95$1, If[LessEqual[y, 2.7e-44], N[(N[(x * -2.0), $MachinePrecision] / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x \cdot 2}{z\_m \cdot y}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -58000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-44}:\\
\;\;\;\;\frac{x \cdot -2}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -5.8e13 or 2.6999999999999999e-44 < y Initial program 88.6%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6491.1
Applied egg-rr91.1%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6476.3
Simplified76.3%
if -5.8e13 < y < 2.6999999999999999e-44Initial program 94.6%
Taylor expanded in y around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6475.9
Simplified75.9%
Final simplification76.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* x (/ 2.0 (* z_m y)))))
(*
z_s
(if (<= y -1.06e+15)
t_1
(if (<= y 2.4e-44) (/ (* x -2.0) (* z_m t)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (2.0 / (z_m * y));
double tmp;
if (y <= -1.06e+15) {
tmp = t_1;
} else if (y <= 2.4e-44) {
tmp = (x * -2.0) / (z_m * t);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (2.0d0 / (z_m * y))
if (y <= (-1.06d+15)) then
tmp = t_1
else if (y <= 2.4d-44) then
tmp = (x * (-2.0d0)) / (z_m * t)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (2.0 / (z_m * y));
double tmp;
if (y <= -1.06e+15) {
tmp = t_1;
} else if (y <= 2.4e-44) {
tmp = (x * -2.0) / (z_m * t);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = x * (2.0 / (z_m * y)) tmp = 0 if y <= -1.06e+15: tmp = t_1 elif y <= 2.4e-44: tmp = (x * -2.0) / (z_m * t) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(x * Float64(2.0 / Float64(z_m * y))) tmp = 0.0 if (y <= -1.06e+15) tmp = t_1; elseif (y <= 2.4e-44) tmp = Float64(Float64(x * -2.0) / Float64(z_m * t)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = x * (2.0 / (z_m * y)); tmp = 0.0; if (y <= -1.06e+15) tmp = t_1; elseif (y <= 2.4e-44) tmp = (x * -2.0) / (z_m * t); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -1.06e+15], t$95$1, If[LessEqual[y, 2.4e-44], N[(N[(x * -2.0), $MachinePrecision] / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := x \cdot \frac{2}{z\_m \cdot y}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.06 \cdot 10^{+15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{-44}:\\
\;\;\;\;\frac{x \cdot -2}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -1.06e15 or 2.40000000000000009e-44 < y Initial program 88.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6491.0
Applied egg-rr91.0%
Taylor expanded in y around inf
Simplified76.3%
if -1.06e15 < y < 2.40000000000000009e-44Initial program 94.6%
Taylor expanded in y around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6475.9
Simplified75.9%
Final simplification76.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* x (/ 2.0 (* z_m y)))))
(*
z_s
(if (<= y -6e+14) t_1 (if (<= y 1.8e-44) (* x (/ -2.0 (* z_m t))) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (2.0 / (z_m * y));
double tmp;
if (y <= -6e+14) {
tmp = t_1;
} else if (y <= 1.8e-44) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (2.0d0 / (z_m * y))
if (y <= (-6d+14)) then
tmp = t_1
else if (y <= 1.8d-44) then
tmp = x * ((-2.0d0) / (z_m * t))
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (2.0 / (z_m * y));
double tmp;
if (y <= -6e+14) {
tmp = t_1;
} else if (y <= 1.8e-44) {
tmp = x * (-2.0 / (z_m * t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = x * (2.0 / (z_m * y)) tmp = 0 if y <= -6e+14: tmp = t_1 elif y <= 1.8e-44: tmp = x * (-2.0 / (z_m * t)) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(x * Float64(2.0 / Float64(z_m * y))) tmp = 0.0 if (y <= -6e+14) tmp = t_1; elseif (y <= 1.8e-44) tmp = Float64(x * Float64(-2.0 / Float64(z_m * t))); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = x * (2.0 / (z_m * y)); tmp = 0.0; if (y <= -6e+14) tmp = t_1; elseif (y <= 1.8e-44) tmp = x * (-2.0 / (z_m * t)); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -6e+14], t$95$1, If[LessEqual[y, 1.8e-44], N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := x \cdot \frac{2}{z\_m \cdot y}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -6 \cdot 10^{+14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{-44}:\\
\;\;\;\;x \cdot \frac{-2}{z\_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -6e14 or 1.7999999999999999e-44 < y Initial program 88.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6491.0
Applied egg-rr91.0%
Taylor expanded in y around inf
Simplified76.3%
if -6e14 < y < 1.7999999999999999e-44Initial program 94.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
Taylor expanded in y around 0
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6475.9
Simplified75.9%
Final simplification76.1%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (/ (* x 2.0) (* z_m (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x * 2.0) / (z_m * (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((x * 2.0d0) / (z_m * (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x * 2.0) / (z_m * (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((x * 2.0) / (z_m * (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((x * 2.0) / (z_m * (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}
\end{array}
Initial program 91.6%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6493.2
Applied egg-rr93.2%
Final simplification93.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ 2.0 (* z_m (- y t))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (2.0 / (z_m * (y - t))));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * (2.0d0 / (z_m * (y - t))))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (2.0 / (z_m * (y - t))));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * (2.0 / (z_m * (y - t))))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(2.0 / Float64(z_m * Float64(y - t))))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * (2.0 / (z_m * (y - t)))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\right)
\end{array}
Initial program 91.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6493.2
Applied egg-rr93.2%
Final simplification93.2%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ -2.0 (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((-2.0d0) / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * (-2.0 / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(-2.0 / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * (-2.0 / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{-2}{z\_m \cdot t}\right)
\end{array}
Initial program 91.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6493.2
Applied egg-rr93.2%
Taylor expanded in y around 0
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6454.7
Simplified54.7%
Final simplification54.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024195
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))