
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* x (+ y -1.0)) z x))) (if (<= z -2e-17) t_0 (if (<= z 2.65e-247) (fma (* y z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x * (y + -1.0)), z, x);
double tmp;
if (z <= -2e-17) {
tmp = t_0;
} else if (z <= 2.65e-247) {
tmp = fma((y * z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x * Float64(y + -1.0)), z, x) tmp = 0.0 if (z <= -2e-17) tmp = t_0; elseif (z <= 2.65e-247) tmp = fma(Float64(y * z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[z, -2e-17], t$95$0, If[LessEqual[z, 2.65e-247], N[(N[(y * z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x \cdot \left(y + -1\right), z, x\right)\\
\mathbf{if}\;z \leq -2 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-247}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.00000000000000014e-17 or 2.6499999999999999e-247 < z Initial program 94.0%
Applied egg-rr100.0%
if -2.00000000000000014e-17 < z < 2.6499999999999999e-247Initial program 99.9%
Applied egg-rr85.5%
Taylor expanded in y around inf
Simplified85.5%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (* y z))))
(if (<= (- 1.0 y) -2e+40)
t_0
(if (<= (- 1.0 y) 1e+35) (fma (- 0.0 z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if ((1.0 - y) <= -2e+40) {
tmp = t_0;
} else if ((1.0 - y) <= 1e+35) {
tmp = fma((0.0 - z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (Float64(1.0 - y) <= -2e+40) tmp = t_0; elseif (Float64(1.0 - y) <= 1e+35) tmp = fma(Float64(0.0 - z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+40], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+35], N[(N[(0.0 - z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;1 - y \leq -2 \cdot 10^{+40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;1 - y \leq 10^{+35}:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) y) < -2.00000000000000006e40 or 9.9999999999999997e34 < (-.f64 #s(literal 1 binary64) y) Initial program 90.4%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6474.1
Simplified74.1%
+-rgt-identityN/A
*-lowering-*.f6474.1
Applied egg-rr74.1%
if -2.00000000000000006e40 < (-.f64 #s(literal 1 binary64) y) < 9.9999999999999997e34Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6499.4
Simplified99.4%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.4
Applied egg-rr99.4%
sub0-negN/A
neg-lowering-neg.f6499.4
Applied egg-rr99.4%
Final simplification87.6%
(FPCore (x y z) :precision binary64 (if (<= y -1.0) (fma (* x y) z x) (if (<= y 2e-6) (fma (- 0.0 z) x x) (fma y (* x z) x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = fma((x * y), z, x);
} else if (y <= 2e-6) {
tmp = fma((0.0 - z), x, x);
} else {
tmp = fma(y, (x * z), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -1.0) tmp = fma(Float64(x * y), z, x); elseif (y <= 2e-6) tmp = fma(Float64(0.0 - z), x, x); else tmp = fma(y, Float64(x * z), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -1.0], N[(N[(x * y), $MachinePrecision] * z + x), $MachinePrecision], If[LessEqual[y, 2e-6], N[(N[(0.0 - z), $MachinePrecision] * x + x), $MachinePrecision], N[(y * N[(x * z), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;\mathsf{fma}\left(x \cdot y, z, x\right)\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, x \cdot z, x\right)\\
\end{array}
\end{array}
if y < -1Initial program 91.7%
Applied egg-rr93.1%
Taylor expanded in y around inf
Simplified92.0%
if -1 < y < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f64100.0
Simplified100.0%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64100.0
Applied egg-rr100.0%
sub0-negN/A
neg-lowering-neg.f64100.0
Applied egg-rr100.0%
if 1.99999999999999991e-6 < y Initial program 90.7%
Applied egg-rr98.4%
Taylor expanded in y around inf
Simplified98.4%
Final simplification97.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma y (* x z) x))) (if (<= y -1.0) t_0 (if (<= y 2e-6) (fma (- 0.0 z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(y, (x * z), x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2e-6) {
tmp = fma((0.0 - z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(y, Float64(x * z), x) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2e-6) tmp = fma(Float64(0.0 - z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x * z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2e-6], N[(N[(0.0 - z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y, x \cdot z, x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.99999999999999991e-6 < y Initial program 91.2%
Applied egg-rr94.6%
Taylor expanded in y around inf
Simplified94.0%
if -1 < y < 1.99999999999999991e-6Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f64100.0
Simplified100.0%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64100.0
Applied egg-rr100.0%
sub0-negN/A
neg-lowering-neg.f64100.0
Applied egg-rr100.0%
Final simplification96.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* x y)))) (if (<= y -3.5e+43) t_0 (if (<= y 1.5e+36) (fma (- 0.0 z) x x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -3.5e+43) {
tmp = t_0;
} else if (y <= 1.5e+36) {
tmp = fma((0.0 - z), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) tmp = 0.0 if (y <= -3.5e+43) tmp = t_0; elseif (y <= 1.5e+36) tmp = fma(Float64(0.0 - z), x, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e+43], t$95$0, If[LessEqual[y, 1.5e+36], N[(N[(0.0 - z), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{+43}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+36}:\\
\;\;\;\;\mathsf{fma}\left(0 - z, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.5000000000000001e43 or 1.5e36 < y Initial program 90.4%
Taylor expanded in y around inf
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6474.1
Simplified74.1%
+-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6481.5
Applied egg-rr81.5%
if -3.5000000000000001e43 < y < 1.5e36Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6499.4
Simplified99.4%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6499.4
Applied egg-rr99.4%
sub0-negN/A
neg-lowering-neg.f6499.4
Applied egg-rr99.4%
Final simplification91.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 0.0 (* x z)))) (if (<= z -1.0) t_0 (if (<= z 27500000.0) x t_0))))
double code(double x, double y, double z) {
double t_0 = 0.0 - (x * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 27500000.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (x * z)
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 27500000.0d0) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 0.0 - (x * z);
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 27500000.0) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 0.0 - (x * z) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 27500000.0: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(0.0 - Float64(x * z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 27500000.0) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 0.0 - (x * z); tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 27500000.0) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(0.0 - N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 27500000.0], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0 - x \cdot z\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 27500000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1 or 2.75e7 < z Initial program 90.5%
Taylor expanded in y around 0
--lowering--.f6453.2
Simplified53.2%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6452.6
Simplified52.6%
sub0-negN/A
neg-lowering-neg.f6452.6
Applied egg-rr52.6%
if -1 < z < 2.75e7Initial program 99.9%
Taylor expanded in z around 0
Simplified70.9%
Final simplification62.4%
(FPCore (x y z) :precision binary64 (if (<= x 5e-55) (fma (* x (+ y -1.0)) z x) (fma (+ y -1.0) (* x z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 5e-55) {
tmp = fma((x * (y + -1.0)), z, x);
} else {
tmp = fma((y + -1.0), (x * z), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 5e-55) tmp = fma(Float64(x * Float64(y + -1.0)), z, x); else tmp = fma(Float64(y + -1.0), Float64(x * z), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 5e-55], N[(N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(y + -1.0), $MachinePrecision] * N[(x * z), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{-55}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \left(y + -1\right), z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y + -1, x \cdot z, x\right)\\
\end{array}
\end{array}
if x < 5.0000000000000002e-55Initial program 93.4%
Applied egg-rr96.0%
if 5.0000000000000002e-55 < x Initial program 99.9%
Applied egg-rr100.0%
Final simplification97.3%
(FPCore (x y z) :precision binary64 (if (<= x 5e-55) (fma (* x (+ y -1.0)) z x) (fma (* (+ y -1.0) z) x x)))
double code(double x, double y, double z) {
double tmp;
if (x <= 5e-55) {
tmp = fma((x * (y + -1.0)), z, x);
} else {
tmp = fma(((y + -1.0) * z), x, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 5e-55) tmp = fma(Float64(x * Float64(y + -1.0)), z, x); else tmp = fma(Float64(Float64(y + -1.0) * z), x, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 5e-55], N[(N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(N[(y + -1.0), $MachinePrecision] * z), $MachinePrecision] * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5 \cdot 10^{-55}:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \left(y + -1\right), z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y + -1\right) \cdot z, x, x\right)\\
\end{array}
\end{array}
if x < 5.0000000000000002e-55Initial program 93.4%
Applied egg-rr96.0%
if 5.0000000000000002e-55 < x Initial program 99.9%
Applied egg-rr100.0%
Final simplification97.3%
(FPCore (x y z) :precision binary64 (fma (- 0.0 z) x x))
double code(double x, double y, double z) {
return fma((0.0 - z), x, x);
}
function code(x, y, z) return fma(Float64(0.0 - z), x, x) end
code[x_, y_, z_] := N[(N[(0.0 - z), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0 - z, x, x\right)
\end{array}
Initial program 95.5%
Taylor expanded in y around 0
--lowering--.f6463.3
Simplified63.3%
sub-negN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f6463.4
Applied egg-rr63.4%
sub0-negN/A
neg-lowering-neg.f6463.4
Applied egg-rr63.4%
Final simplification63.4%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.5%
Taylor expanded in y around 0
--lowering--.f6463.3
Simplified63.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.5%
Taylor expanded in z around 0
Simplified39.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024195
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))