
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma (* z -0.5) y (fma 0.125 x t)))
double code(double x, double y, double z, double t) {
return fma((z * -0.5), y, fma(0.125, x, t));
}
function code(x, y, z, t) return fma(Float64(z * -0.5), y, fma(0.125, x, t)) end
code[x_, y_, z_, t_] := N[(N[(z * -0.5), $MachinePrecision] * y + N[(0.125 * x + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot -0.5, y, \mathsf{fma}\left(0.125, x, t\right)\right)
\end{array}
Initial program 100.0%
sub-negN/A
+-commutativeN/A
associate-+l+N/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
div-invN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
metadata-eval100.0
Applied egg-rr100.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ 1.0 8.0)))) (if (<= t_1 -2e-57) (* 0.125 x) (if (<= t_1 2e+79) t (* 0.125 x)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 / 8.0);
double tmp;
if (t_1 <= -2e-57) {
tmp = 0.125 * x;
} else if (t_1 <= 2e+79) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 / 8.0d0)
if (t_1 <= (-2d-57)) then
tmp = 0.125d0 * x
else if (t_1 <= 2d+79) then
tmp = t
else
tmp = 0.125d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 / 8.0);
double tmp;
if (t_1 <= -2e-57) {
tmp = 0.125 * x;
} else if (t_1 <= 2e+79) {
tmp = t;
} else {
tmp = 0.125 * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 / 8.0) tmp = 0 if t_1 <= -2e-57: tmp = 0.125 * x elif t_1 <= 2e+79: tmp = t else: tmp = 0.125 * x return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 / 8.0)) tmp = 0.0 if (t_1 <= -2e-57) tmp = Float64(0.125 * x); elseif (t_1 <= 2e+79) tmp = t; else tmp = Float64(0.125 * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 / 8.0); tmp = 0.0; if (t_1 <= -2e-57) tmp = 0.125 * x; elseif (t_1 <= 2e+79) tmp = t; else tmp = 0.125 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 / 8.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-57], N[(0.125 * x), $MachinePrecision], If[LessEqual[t$95$1, 2e+79], t, N[(0.125 * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{1}{8}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-57}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+79}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x\\
\end{array}
\end{array}
if (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < -1.99999999999999991e-57 or 1.99999999999999993e79 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) Initial program 100.0%
Taylor expanded in x around inf
+-rgt-identityN/A
accelerator-lowering-fma.f6461.6
Simplified61.6%
+-rgt-identityN/A
*-commutativeN/A
*-lowering-*.f6461.6
Applied egg-rr61.6%
if -1.99999999999999991e-57 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < 1.99999999999999993e79Initial program 100.0%
Taylor expanded in t around inf
Simplified44.2%
Final simplification51.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma (* z -0.5) y t))) (if (<= (* z y) -2e+116) t_1 (if (<= (* z y) 4e-26) (fma 0.125 x t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z * -0.5), y, t);
double tmp;
if ((z * y) <= -2e+116) {
tmp = t_1;
} else if ((z * y) <= 4e-26) {
tmp = fma(0.125, x, t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(Float64(z * -0.5), y, t) tmp = 0.0 if (Float64(z * y) <= -2e+116) tmp = t_1; elseif (Float64(z * y) <= 4e-26) tmp = fma(0.125, x, t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * -0.5), $MachinePrecision] * y + t), $MachinePrecision]}, If[LessEqual[N[(z * y), $MachinePrecision], -2e+116], t$95$1, If[LessEqual[N[(z * y), $MachinePrecision], 4e-26], N[(0.125 * x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z \cdot -0.5, y, t\right)\\
\mathbf{if}\;z \cdot y \leq -2 \cdot 10^{+116}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot y \leq 4 \cdot 10^{-26}:\\
\;\;\;\;\mathsf{fma}\left(0.125, x, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 y z) < -2.00000000000000003e116 or 4.0000000000000002e-26 < (*.f64 y z) Initial program 100.0%
sub-negN/A
+-commutativeN/A
associate-+l+N/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
div-invN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-evalN/A
metadata-evalN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
metadata-eval100.0
Applied egg-rr100.0%
Taylor expanded in x around 0
Simplified87.0%
if -2.00000000000000003e116 < (*.f64 y z) < 4.0000000000000002e-26Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f6488.6
Simplified88.6%
Final simplification87.8%
(FPCore (x y z t) :precision binary64 (fma 0.125 x t))
double code(double x, double y, double z, double t) {
return fma(0.125, x, t);
}
function code(x, y, z, t) return fma(0.125, x, t) end
code[x_, y_, z_, t_] := N[(0.125 * x + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, t\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f6461.8
Simplified61.8%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
Taylor expanded in t around inf
Simplified32.8%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024195
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))