Curve intersection, scale width based on ribbon orientation

Time bar (total: 16.3s)

analyze385.0ms (2.4%)

Memory
41.8MiB live, 434.2MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.4s (20.9%)

Memory
44.7MiB live, 4 674.5MiB allocated
Samples
2.1s8 256×0valid
702.0ms1 999×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.0s
ival-sin: 563.0ms (28.6% of total)
ival-mult: 417.0ms (21.2% of total)
ival-<=: 274.0ms (13.9% of total)
const: 250.0ms (12.7% of total)
ival-div: 196.0ms (10% of total)
ival-sub: 93.0ms (4.7% of total)
ival-and: 54.0ms (2.7% of total)
ival-add: 48.0ms (2.4% of total)
ival-pi: 44.0ms (2.2% of total)
exact: 23.0ms (1.2% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess162.0ms (1%)

Memory
-6.9MiB live, 112.9MiB allocated
Algorithm
egg-herbie
Rules
1 400×unsub-neg
1 012×times-frac
832×accelerator-lowering-fma.f32
832×accelerator-lowering-fma.f64
736×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0107389
1281319
2743302
31992271
43435270
56426270
01725
13621
27620
314418
419118
522618
627018
735518
849918
960018
1074018
11118218
12189118
13229918
14231818
15231918
16231918
0231917
Stop Event
iter limit
saturated
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u normAngle #s(literal 0 binary32))) n1_i (fma.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32))) n0_i #s(literal 0 binary32))) (sin.f32 normAngle))
Call 2
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (- (* n0_i (sin (+ normAngle (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(/ (- (* n0_i (sin (- (* u normAngle) normAngle))) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (- (* (sin (* u normAngle)) n1_i) (* n0_i (sin (+ normAngle (* u normAngle))))) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(/ (+ (* n0_i (sin (- u (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin u))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(/ (+ (* n1_i (sin (* u n0_i))) (* normAngle (sin (- n0_i (* u n0_i))))) (sin n0_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(/ (+ (* normAngle (sin (* u n1_i))) (* n0_i (sin (- n1_i (* u n1_i))))) (sin n1_i))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* u (sin (- normAngle (* normAngle n0_i)))) (* n1_i (sin (* normAngle n0_i)))) (sin normAngle))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(/ (+ (* u (sin (* normAngle n1_i))) (* n0_i (sin (* normAngle (- 1 n1_i))))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
(/ (+ (* (sin (- normAngle (* u normAngle))) n1_i) (* n0_i (sin (* u normAngle)))) (sin normAngle))
Symmetry

(abs normAngle)

explain220.0ms (1.3%)

Memory
23.1MiB live, 379.3MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
180-16(2.1219240468752545e-38 0.00035481364466249943 5.7597816896818796e-15 -0.6272986531257629)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
Confusion
Predicted +Predicted -
+17
-1247
Precision
0.5
Recall
0.125
Confusion?
Predicted +Predicted MaybePredicted -
+107
-10247
Precision?
0.5
Recall?
0.125
Freqs
test
numberfreq
0254
12
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
57.0ms498×0valid
5.0ms14×1valid
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 42.0ms
ival-mult: 18.0ms (43.1% of total)
ival-sin: 13.0ms (31.1% of total)
ival-div: 4.0ms (9.6% of total)
ival-sub: 3.0ms (7.2% of total)
ival-add: 2.0ms (4.8% of total)
ival-true: 1.0ms (2.4% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify80.0ms (0.5%)

Memory
-13.0MiB live, 62.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3648
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×accelerator-lowering-fma.f32
832×accelerator-lowering-fma.f64
576×*-lowering-*.f32
576×*-lowering-*.f64
492×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
13689
27688
314486
419186
522686
627086
735586
849986
960086
1074086
11118286
12189186
13229986
14231886
15231986
16231986
0231985
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
(/ 1 (sin normAngle))
(sin normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
n1_i
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (fma.f32 u normAngle #s(literal 0 binary32))) n1_i (fma.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32))) n0_i #s(literal 0 binary32))) (sin.f32 normAngle))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(fma.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32))) (/.f32 n0_i (sin.f32 normAngle)) #s(literal 0 binary32))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32))) (sin.f32 normAngle))
(sin (* (- 1 u) normAngle))
(sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32)))
(* (- 1 u) normAngle)
(fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle #s(literal 0 binary32))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(fma.f32 (sin.f32 (fma.f32 u normAngle #s(literal 0 binary32))) (/.f32 n1_i (sin.f32 normAngle)) #s(literal 0 binary32))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (fma.f32 u normAngle #s(literal 0 binary32))) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (fma.f32 u normAngle #s(literal 0 binary32)))
(* u normAngle)
(fma.f32 u normAngle #s(literal 0 binary32))
n1_i

localize83.0ms (0.5%)

Memory
-0.1MiB live, 76.3MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.6%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.5%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.6%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy96.3%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
42.0ms249×0valid
2.0ms1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 33.0ms
ival-sin: 20.0ms (59.8% of total)
ival-mult: 8.0ms (23.9% of total)
ival-div: 2.0ms (6% of total)
ival-add: 1.0ms (3% of total)
ival-sub: 1.0ms (3% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series40.0ms (0.2%)

Memory
19.3MiB live, 63.6MiB allocated
Counts
6 → 180
Calls
Call 1
Inputs
#<alt (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (sin (* (- 1 u) normAngle))>
#<alt (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)>
#<alt (* (- 1 u) normAngle)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
Calls

45 calls:

TimeVariablePointExpression
7.0ms
n0_i
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
n0_i
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite712.0ms (4.4%)

Memory
-210.0MiB live, 830.6MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×accelerator-lowering-fma.f32
7 546×accelerator-lowering-fma.f64
5 814×*-lowering-*.f32
5 814×*-lowering-*.f64
2 004×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01759
17159
245758
3483158
0847457
Stop Event
iter limit
node limit
Counts
6 → 247
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* (- 1 u) normAngle))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (- 1 u) normAngle)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))) (sin.f32 normAngle))))))
(neg.f32 (/.f32 (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (neg.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle)))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle))) (sin.f32 normAngle)))))
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(fma.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (cos.f32 normAngle) (*.f32 (cos.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32))
(neg.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))))
(exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))))
(exp.f32 (*.f32 (log.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) #s(literal 1 binary32)))
(pow.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)))
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) #s(literal -1 binary32)) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (neg.f32 n0_i)) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))) n0_i) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))
(/.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i))) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)))
(*.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))) #s(literal -1 binary32))
(*.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))))))
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)))
(*.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(+.f32 normAngle (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 normAngle (neg.f32 u)) normAngle)
(pow.f32 (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) #s(literal -1 binary32))
(fma.f32 #s(literal 1 binary32) normAngle (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle #s(literal 1 binary32) (*.f32 normAngle (neg.f32 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(fma.f32 #s(literal -1 binary32) (*.f32 u normAngle) normAngle)
(fma.f32 (neg.f32 u) normAngle normAngle)
(fma.f32 (*.f32 normAngle #s(literal -1 binary32)) u normAngle)
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (neg.f32 (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32)))) (+.f32 #s(literal -1 binary32) (neg.f32 u)))
(/.f32 (neg.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32)))) (neg.f32 (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) normAngle (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) normAngle))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u))) (*.f32 normAngle (*.f32 normAngle (neg.f32 u))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 normAngle (neg.f32 u)))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u (*.f32 u u)))) (neg.f32 (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (*.f32 normAngle (+.f32 #s(literal -1 binary32) (*.f32 u u))) (+.f32 #s(literal -1 binary32) (neg.f32 u)))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u (*.f32 u u))) normAngle) (neg.f32 (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal -1 binary32) (neg.f32 u)))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) normAngle))
(*.f32 (fma.f32 u (*.f32 u u) #s(literal 1 binary32)) (/.f32 normAngle (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(*.f32 (fma.f32 u (neg.f32 u) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (fma.f32 u (neg.f32 u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))
(*.f32 (+.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32))) (fma.f32 u (neg.f32 u) #s(literal 1 binary32))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (neg.f32 u) #s(literal 1 binary32))) (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 u (+.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (*.f32 (fma.f32 u u u) (fma.f32 u u u)) #s(literal 1 binary32))) (fma.f32 (fma.f32 u u u) (-.f32 (fma.f32 u u u) #s(literal 1 binary32)) #s(literal 1 binary32)))
(*.f32 (/.f32 (*.f32 normAngle (fma.f32 u (*.f32 u u) #s(literal 1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (fma.f32 u u u) (fma.f32 u u u)))) (-.f32 #s(literal 1 binary32) (fma.f32 u u u)))

simplify668.0ms (4.1%)

Memory
8.6MiB live, 968.4MiB allocated
Algorithm
egg-herbie
Rules
13 832×accelerator-lowering-fma.f32
13 832×accelerator-lowering-fma.f64
7 000×+-lowering-+.f64
7 000×+-lowering-+.f32
6 084×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03593068
111132964
238632904
089302781
Stop Event
iter limit
node limit
Counts
180 → 180
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (fma.f32 (fma.f32 n0_i (*.f32 (*.f32 (cos.f32 normAngle) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle))) #s(literal 1/6 binary32)) (/.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) n1_i) (sin.f32 normAngle))) (*.f32 u u) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (*.f32 u n1_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i (pow.f32 u #s(literal 7 binary32)) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (fma.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (neg.f32 (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) (*.f32 #s(literal -1/720 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 n0_i (+.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)) u) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32))))))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
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(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 (*.f32 u (-.f32 #s(literal 0 binary32) (cos.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal -1/120 binary32) (neg.f32 (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 u (*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)) (*.f32 (*.f32 u u) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)))) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 u (*.f32 normAngle (-.f32 #s(literal 0 binary32) (cos.f32 normAngle))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 u (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (sin.f32 normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u normAngle)) (*.f32 (cos.f32 normAngle) #s(literal 1/6 binary32)))) (*.f32 normAngle (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 normAngle (*.f32 u (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)))) (/.f32 n0_i (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (fma.f32 #s(literal 1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))

eval72.0ms (0.4%)

Memory
3.5MiB live, 116.4MiB allocated
Compiler

Compiled 15 983 to 1 138 computations (92.9% saved)

prune114.0ms (0.7%)

Memory
7.8MiB live, 158.0MiB allocated
Pruning

19 alts after pruning (19 fresh and 0 done)

PrunedKeptTotal
New40819427
Fresh000
Picked101
Done000
Total40919428
Accuracy
100.0%
Counts
428 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
81.0%
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
95.2%
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i)
90.2%
(fma.f32 u (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
98.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
97.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
97.5%
(+.f32 (fma.f32 (*.f32 normAngle (*.f32 u (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)))) (/.f32 n0_i (sin.f32 normAngle)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
94.0%
(+.f32 (fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.6%
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.2%
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.3%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (fma.f32 u (neg.f32 u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
97.2%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle)))) n1_i))
97.0%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
82.1%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
63.7%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)))
40.3%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
53.9%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
67.3%
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
43.8%
n0_i
Compiler

Compiled 994 to 604 computations (39.2% saved)

simplify801.0ms (4.9%)

Memory
-20.6MiB live, 1 219.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
cost-diff0
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
cost-diff64
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff64
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff128
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
cost-diff64
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff32
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
cost-diff96
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
cost-diff128
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
Rules
24 260×accelerator-lowering-fma.f32
24 260×accelerator-lowering-fma.f64
5 512×+-lowering-+.f64
5 512×+-lowering-+.f32
4 626×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047511
1132491
2461449
32484438
45960438
08473408
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))
n0_i
(- 1 u)
1
u
(+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1))))))
n1_i
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))
(* normAngle normAngle)
normAngle
(+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1))))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(+ (* u 1/6) -1/6)
1/6
-1/6
(+ (* (- 1 u) (- 1 u)) -1)
-1
(* (* n1_i -1/6) (* u (+ (* u u) -1)))
(* n1_i -1/6)
(* u (+ (* u u) -1))
(+ (* u u) -1)
n0_i
(+ n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
u
normAngle
(/ 1 (sin normAngle))
1
(sin normAngle)
n1_i
(+ (* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i)
(+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u))
normAngle
(* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(+ (* u 1/6) -1/6)
u
1/6
-1/6
(+ (* (- 1 u) (- 1 u)) -1)
(- 1 u)
1
-1
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
(/ 1 (sin normAngle))
(sin normAngle)
n1_i
(+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle))))
(/ (sin (* u normAngle)) (sin normAngle))
(sin (* u normAngle))
(* u normAngle)
u
normAngle
(sin normAngle)
n1_i
(* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle)))
(sin (* normAngle (+ 1 u)))
(* normAngle (+ 1 u))
(+ 1 u)
1
(/ n0_i (sin normAngle))
n0_i
Outputs
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) (*.f32 (*.f32 u n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i))
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) (*.f32 (*.f32 u n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (*.f32 u n1_i))
n1_i
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) (*.f32 (*.f32 u n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1))))
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) (*.f32 (*.f32 u n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32))))
(+ (* u 1/6) -1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
1/6
#s(literal 1/6 binary32)
-1/6
#s(literal -1/6 binary32)
(+ (* (- 1 u) (- 1 u)) -1)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
-1
#s(literal -1 binary32)
(* (* n1_i -1/6) (* u (+ (* u u) -1)))
(*.f32 (*.f32 u n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))
(* n1_i -1/6)
(*.f32 n1_i #s(literal -1/6 binary32))
(* u (+ (* u u) -1))
(fma.f32 u (fma.f32 u u #s(literal -1 binary32)) #s(literal 0 binary32))
(+ (* u u) -1)
(fma.f32 u u #s(literal -1 binary32))
n0_i
(+ n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) n0_i)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
u
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
1
#s(literal 1 binary32)
(sin normAngle)
(sin.f32 normAngle)
n1_i
(+ (* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(fma.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (-.f32 #s(literal 2 binary32) u) #s(literal 1 binary32)) (neg.f32 u) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i)
(*.f32 n0_i (fma.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (-.f32 #s(literal 2 binary32) u) #s(literal 1 binary32)) (neg.f32 u) #s(literal 1 binary32)))
(+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u))
(fma.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (-.f32 #s(literal 2 binary32) u) #s(literal 1 binary32)) (neg.f32 u) #s(literal 1 binary32))
normAngle
(* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))
(*.f32 normAngle (*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32)))))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32))))
(+ (* u 1/6) -1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
u
1/6
#s(literal 1/6 binary32)
-1/6
#s(literal -1/6 binary32)
(+ (* (- 1 u) (- 1 u)) -1)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
-1
#s(literal -1 binary32)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n1_i
(+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle))))
(fma.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (sin (* u normAngle)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
u
normAngle
(sin normAngle)
(sin.f32 normAngle)
n1_i
(* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle)))
(*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin (* normAngle (+ 1 u)))
(sin.f32 (fma.f32 u normAngle normAngle))
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(+ 1 u)
(+.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
n0_i

localize187.0ms (1.1%)

Memory
10.1MiB live, 385.7MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.8%
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
accuracy99.1%
(*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
accuracy99.1%
(*.f32 normAngle (+.f32 #s(literal 1 binary32) u))
accuracy96.5%
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
accuracy99.1%
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
accuracy98.8%
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
accuracy96.3%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy55.4%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
accuracy99.9%
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
accuracy99.9%
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
accuracy99.8%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy96.3%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy99.1%
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
accuracy99.0%
(*.f32 n1_i #s(literal -1/6 binary32))
accuracy98.8%
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
accuracy55.4%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
Samples
88.0ms249×0valid
4.0ms5exit
3.0ms1valid
Compiler

Compiled 469 to 49 computations (89.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 73.0ms
ival-mult: 32.0ms (44.1% of total)
const: 14.0ms (19.3% of total)
ival-add: 12.0ms (16.5% of total)
ival-sin: 7.0ms (9.6% of total)
ival-div: 5.0ms (6.9% of total)
ival-sub: 2.0ms (2.8% of total)
adjust: 1.0ms (1.4% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series55.0ms (0.3%)

Memory
12.6MiB live, 128.3MiB allocated
Counts
18 → 492
Calls
Call 1
Inputs
#<alt (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))>
#<alt (+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))>
#<alt (* (* n1_i -1/6) (* u (+ (* u u) -1)))>
#<alt (- 1 u)>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (+ n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)>
#<alt (sin (* u normAngle))>
#<alt (+ (* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i)>
#<alt (* normAngle (+ 1 u))>
#<alt (+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle))))>
#<alt (/ (sin (* u normAngle)) (sin normAngle))>
#<alt (+ (* (- 1 u) (- 1 u)) -1)>
#<alt (* n1_i -1/6)>
#<alt (+ (* u 1/6) -1/6)>
#<alt (/ 1 (sin normAngle))>
#<alt (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle)))>
Outputs
#<alt (* 1/3 u)>
#<alt (* u (+ 1/3 (* -1/2 u)))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
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#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))>
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#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))>
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#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
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#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* normAngle u)>
#<alt (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))>
#<alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))>
#<alt (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))>
#<alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))>
#<alt (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (sin (* normAngle u))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i u))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))>
#<alt (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (* n0_i (pow normAngle 2))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow u 3) (sin normAngle))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
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#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))>
#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))>
#<alt (* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))>
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#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
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#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))>
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#<alt (* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))>
#<alt n0_i>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
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#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt (* normAngle (+ 1 u))>
#<alt normAngle>
#<alt (+ normAngle (* normAngle u))>
#<alt (+ normAngle (* normAngle u))>
#<alt (+ normAngle (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* u (+ normAngle (/ normAngle u)))>
#<alt (* u (+ normAngle (/ normAngle u)))>
#<alt (* u (+ normAngle (/ normAngle u)))>
#<alt (* normAngle u)>
#<alt (* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))) (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))))))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (* -2 u)>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt -1/6>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (* 1/6 u)>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* 1/6 u)>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (/ 1 normAngle)>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (* n0_i (+ 1 u))>
#<alt (+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))))>
#<alt (+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))>
#<alt (+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))>
Calls

123 calls:

TimeVariablePointExpression
7.0ms
u
@-inf
(* (* n1_i -1/6) (* u (+ (* u u) -1)))
3.0ms
u
@0
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))
2.0ms
normAngle
@inf
(+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle))))
2.0ms
n1_i
@0
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))
2.0ms
n0_i
@0
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))

rewrite574.0ms (3.5%)

Memory
-6.1MiB live, 1 068.2MiB allocated
Algorithm
batch-egg-rewrite
Rules
4 790×*-lowering-*.f32
4 790×*-lowering-*.f64
4 236×accelerator-lowering-fma.f32
4 236×accelerator-lowering-fma.f64
4 036×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
047218
1291216
22641216
08715200
Stop Event
iter limit
node limit
Counts
18 → 769
Calls
Call 1
Inputs
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* (* n1_i -1/6) (* u (+ (* u u) -1)))))))
(* (* n1_i -1/6) (* u (+ (* u u) -1)))
(- 1 u)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(+ n0_i (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(sin (* u normAngle))
(+ (* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (+ (* normAngle (* normAngle (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1)))) (- 1 u)) n0_i)
(* normAngle (+ 1 u))
(+ (* (/ (sin (* u normAngle)) (sin normAngle)) n1_i) (* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle))))
(/ (sin (* u normAngle)) (sin normAngle))
(+ (* (- 1 u) (- 1 u)) -1)
(* n1_i -1/6)
(+ (* u 1/6) -1/6)
(/ 1 (sin normAngle))
(* (sin (* normAngle (+ 1 u))) (/ n0_i (sin normAngle)))
Outputs
(+.f32 (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(+.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 u #s(literal 1/6 binary32))))
(+.f32 (*.f32 (*.f32 u #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 u #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(fma.f32 (*.f32 u #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 u #s(literal 1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) #s(literal -1 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(fma.f32 #s(literal -1 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
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(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (neg.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))) (neg.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
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(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))) (neg.f32 (neg.f32 (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (neg.f32 (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (neg.f32 (-.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))
(*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(*.f32 (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(*.f32 #s(literal -1/6 binary32) n1_i)
(*.f32 n1_i #s(literal -1/6 binary32))
(+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(pow.f32 (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32))) (-.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)))) (neg.f32 (neg.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)))) (neg.f32 (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)))))
(/.f32 (neg.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32)))) (neg.f32 (-.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(*.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(pow.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) #s(literal -1/2 binary32))
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (neg.f32 (neg.f32 (sin.f32 normAngle)))))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle)))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))))))
(/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle)))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (sin.f32 (fma.f32 u normAngle normAngle))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 u normAngle normAngle))) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 u normAngle normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) #s(literal 1 binary32))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (neg.f32 n0_i))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (neg.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 u normAngle normAngle)))) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 u normAngle normAngle)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(*.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 u normAngle normAngle))))
(*.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 u normAngle normAngle)))
(*.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))

simplify639.0ms (3.9%)

Memory
11.8MiB live, 1 074.6MiB allocated
Algorithm
egg-herbie
Rules
15 678×accelerator-lowering-fma.f32
15 678×accelerator-lowering-fma.f64
7 532×*-lowering-*.f32
7 532×*-lowering-*.f64
5 338×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07289311
123718912
084698272
Stop Event
iter limit
node limit
Counts
492 → 492
Calls
Call 1
Inputs
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1 (- 1 u)))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2))))))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
n0_i
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))) 1)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
n0_i
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (sin (* normAngle u)) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i u))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (* n0_i (pow normAngle 2))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow u 3) (sin normAngle))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) n1_i)))))
(* n0_i (- 1 u))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
(* normAngle (+ 1 u))
normAngle
(+ normAngle (* normAngle u))
(+ normAngle (* normAngle u))
(+ normAngle (* normAngle u))
(* normAngle u)
(* u (+ normAngle (/ normAngle u)))
(* u (+ normAngle (/ normAngle u)))
(* u (+ normAngle (/ normAngle u)))
(* normAngle u)
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
n0_i
(+ n0_i (* u (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))) (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))))))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (+ 1 u)) (* n1_i u))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* -2 u)
(* u (- u 2))
(* u (- u 2))
(* u (- u 2))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
-1/6
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(* 1/6 u)
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* 1/6 u)
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(* n0_i (+ 1 u))
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))))
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
n0_i
(+ n0_i (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
Outputs
(* 1/3 u)
(*.f32 #s(literal 1/3 binary32) u)
(* u (+ 1/3 (* -1/2 u)))
(*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (fma.f32 u (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/2 binary32)) #s(literal 1/3 binary32)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (fma.f32 u (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/2 binary32)) #s(literal 1/3 binary32)))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/3 binary32) (*.f32 u u)) (-.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 1/3 binary32) (*.f32 u u)) (-.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/2 binary32) u))))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(*.f32 (+.f32 (/.f32 #s(literal 1/2 binary32) u) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal -1/2 binary32)) (neg.f32 u)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (+.f32 (/.f32 (+.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal -1/2 binary32)) (neg.f32 u)) #s(literal -1/6 binary32)) (neg.f32 (*.f32 u (*.f32 u u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1 (- 1 u)))))
(neg.f32 (*.f32 n0_i (neg.f32 (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
(*.f32 (-.f32 (neg.f32 (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
(*.f32 (-.f32 (neg.f32 (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))))))
(*.f32 (-.f32 (neg.f32 (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/2 binary32) n0_i (*.f32 u (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 u u)) (/.f32 n1_i (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u) (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) n0_i (*.f32 #s(literal -1/6 binary32) n1_i)) normAngle) normAngle (/.f32 n0_i (*.f32 u (*.f32 u u))))) (fma.f32 (*.f32 normAngle normAngle) (/.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 u u)) (/.f32 n1_i (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
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(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (/.f32 (*.f32 u u) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 n1_i (/.f32 (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) n1_i) (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) n1_i) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 u n1_i))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) (*.f32 n1_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal -1/5040 binary32)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 u n1_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 u (fma.f32 u (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 u (*.f32 u (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)))) normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 normAngle (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) u))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (pow.f32 u #s(literal 7 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))) u))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) (*.f32 n1_i #s(literal -1/5040 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal -1/5040 binary32)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32))))))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i)))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) n0_i)))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle (*.f32 normAngle (sin.f32 normAngle)))) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
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(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (fma.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle)))))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(*.f32 (fma.f32 u (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) #s(literal 1 binary32)) n0_i)
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)))) n0_i)
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 (*.f32 normAngle normAngle) n0_i)))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) n0_i)
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) u)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 u u)) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) u))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (fma.f32 n0_i (/.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (fma.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) u) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) (-.f32 #s(literal 0 binary32) (/.f32 n0_i u))) (neg.f32 u))) (neg.f32 u)))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
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(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
(* normAngle (+ 1 u))
(fma.f32 u normAngle normAngle)
normAngle
(+ normAngle (* normAngle u))
(fma.f32 u normAngle normAngle)
(+ normAngle (* normAngle u))
(fma.f32 u normAngle normAngle)
(+ normAngle (* normAngle u))
(fma.f32 u normAngle normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (/ normAngle u)))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
(* u (+ normAngle (/ normAngle u)))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
(* u (+ normAngle (/ normAngle u)))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
(* normAngle u)
(*.f32 u normAngle)
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
(* -1 (* u (+ (* -1 normAngle) (* -1 (/ normAngle u)))))
(*.f32 u (+.f32 normAngle (/.f32 normAngle u)))
n0_i
(+ n0_i (* u (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))) (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))))))) (+ (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)))) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i))) (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (* n0_i (+ 1 u)) (* n1_i u))
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u (*.f32 u u)) n1_i)) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n1_i (fma.f32 u n0_i n0_i))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u n0_i n0_i))))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
(+ (* n0_i (+ 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (+ 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (+ 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n0_i n0_i)))) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i #s(literal 1/120 binary32)))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal -1/720 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n1_i (fma.f32 u n0_i n0_i))))))) (-.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/6 binary32) (fma.f32 u n0_i n0_i))))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
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(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (+ 1 u)))) (* n1_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (+ 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (+ 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u normAngle normAngle)) (sin.f32 normAngle)))))
(/ (* normAngle u) (sin normAngle))
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (/.f32 (*.f32 u u) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 7 binary32)) #s(literal -1/5040 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal 1/120 binary32))))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal 1/120 binary32))))) (fma.f32 u #s(literal -1/5040 binary32) (*.f32 #s(literal -1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u #s(literal 1/120 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(* -2 u)
(*.f32 u #s(literal -2 binary32))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(* u (- u 2))
(*.f32 u (+.f32 u #s(literal -2 binary32)))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
(* -1/6 n1_i)
(*.f32 #s(literal -1/6 binary32) n1_i)
-1/6
#s(literal -1/6 binary32)
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 (neg.f32 u) (+.f32 (/.f32 #s(literal 1/6 binary32) u) #s(literal -1/6 binary32)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 (neg.f32 u) (+.f32 (/.f32 #s(literal 1/6 binary32) u) #s(literal -1/6 binary32)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 (neg.f32 u) (+.f32 (/.f32 #s(literal 1/6 binary32) u) #s(literal -1/6 binary32)))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(* n0_i (+ 1 u))
(fma.f32 u n0_i n0_i)
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (fma.f32 u n0_i n0_i))
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n0_i n0_i)))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))))) (fma.f32 u n0_i n0_i))
(+ (* n0_i (+ 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u)))))) (+ (* -1/5040 (* n0_i (+ 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 u) 3))) (* -1/6 (* n0_i (+ 1 u))))) (* 1/120 (* n0_i (+ 1 u))))))) (* -1/6 (* n0_i (+ 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n0_i n0_i)))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 u n0_i n0_i) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))))))))) (-.f32 (*.f32 (pow.f32 (+.f32 u #s(literal 1 binary32)) #s(literal 5 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 u n0_i n0_i))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))))) (fma.f32 u n0_i n0_i))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
n0_i
(+ n0_i (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) n0_i)
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)))) n0_i)
(+ n0_i (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))) (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 (*.f32 normAngle (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle))) n0_i)
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 (* -1 u))))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 u normAngle normAngle))) (sin.f32 normAngle))

eval263.0ms (1.6%)

Memory
10.5MiB live, 709.5MiB allocated
Compiler

Compiled 97 723 to 5 210 computations (94.7% saved)

prune446.0ms (2.7%)

Memory
7.5MiB live, 623.0MiB allocated
Pruning

26 alts after pruning (25 fresh and 1 done)

PrunedKeptTotal
New1 837221 859
Fresh11314
Picked415
Done000
Total1 852261 878
Accuracy
100.0%
Counts
1 878 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
81.2%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u (*.f32 u u)) n1_i)) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
99.4%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
98.2%
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
98.4%
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
83.7%
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
80.6%
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
97.1%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.0%
(fma.f32 u n1_i n0_i)
82.5%
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
98.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
97.7%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
97.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
97.8%
(fma.f32 n0_i (*.f32 u (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
82.4%
(fma.f32 n0_i #s(literal 1 binary32) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
52.0%
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (pow.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) #s(literal 3 binary32)))))
99.2%
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
97.2%
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
97.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
72.1%
(+.f32 n0_i (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
83.5%
(+.f32 n0_i (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
81.8%
(+.f32 n0_i (*.f32 u n1_i))
53.9%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
40.6%
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
53.9%
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
97.8%
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
43.8%
n0_i
Compiler

Compiled 1 459 to 742 computations (49.1% saved)

simplify876.0ms (5.4%)

Memory
-1.5MiB live, 675.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f32 normAngle (sin.f32 normAngle))
cost-diff0
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
cost-diff0
(*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i)
cost-diff64
(+.f32 n0_i (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff96
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))
cost-diff96
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
cost-diff128
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
cost-diff0
(*.f32 u (*.f32 normAngle normAngle))
cost-diff0
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle)))
cost-diff0
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u)
cost-diff0
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
cost-diff0
(fma.f32 u n1_i n0_i)
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))
cost-diff0
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
cost-diff96
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
Rules
20 780×accelerator-lowering-fma.f32
20 780×accelerator-lowering-fma.f64
4 706×*-lowering-*.f32
4 706×*-lowering-*.f64
3 906×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
046335
1142335
2495317
32209300
44364299
08138276
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)
u
(+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))
n0_i
(+ (* 1/3 (* normAngle normAngle)) -1)
1/3
(* normAngle normAngle)
normAngle
-1
(* n1_i (/ normAngle (sin normAngle)))
n1_i
(/ normAngle (sin normAngle))
(sin normAngle)
(+ (* u n1_i) n0_i)
u
n1_i
n0_i
(+ (* n1_i (+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)) n0_i)
n1_i
(+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)
(* -1/6 (* u (* normAngle normAngle)))
-1/6
(* u (* normAngle normAngle))
u
(* normAngle normAngle)
normAngle
(+ (* u u) -1)
-1
n0_i
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))))
n0_i
(- 1 u)
1
u
(+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i)))))
n1_i
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))
(* normAngle normAngle)
normAngle
(+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i)))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(+ (* u 1/6) -1/6)
1/6
-1/6
(+ (* (- 1 u) (- 1 u)) -1)
-1
(* u (* 1/6 n1_i))
(* 1/6 n1_i)
(+ n0_i (* (* u (/ normAngle (sin normAngle))) n1_i))
n0_i
(* (* u (/ normAngle (sin normAngle))) n1_i)
(* u (/ normAngle (sin normAngle)))
u
(/ normAngle (sin normAngle))
normAngle
(sin normAngle)
n1_i
Outputs
(+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)
(fma.f32 u (fma.f32 normAngle (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 n0_i)) n0_i)
u
(+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))
(fma.f32 normAngle (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) normAngle) (/.f32 n1_i (sin.f32 normAngle))) (neg.f32 n0_i))
n0_i
(+ (* 1/3 (* normAngle normAngle)) -1)
(fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))
1/3
#s(literal 1/3 binary32)
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
-1
#s(literal -1 binary32)
(* n1_i (/ normAngle (sin normAngle)))
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))
n1_i
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
(+ (* u n1_i) n0_i)
(fma.f32 u n1_i n0_i)
u
n1_i
n0_i
(+ (* n1_i (+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)) n0_i)
(fma.f32 n1_i (*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal 1 binary32)) u) n0_i)
n1_i
(+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)
(*.f32 (fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) #s(literal 1 binary32)) u)
(* -1/6 (* u (* normAngle normAngle)))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* u (* normAngle normAngle))
(*.f32 u (*.f32 normAngle normAngle))
u
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* u u) -1)
(fma.f32 u u #s(literal -1 binary32))
-1
#s(literal -1 binary32)
n0_i
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))))
(fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (-.f32 #s(literal 2 binary32) u)) (*.f32 n1_i #s(literal -1/6 binary32))) (fma.f32 u (+.f32 (neg.f32 n0_i) n1_i) n0_i))
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i)))))
(fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (-.f32 #s(literal 2 binary32) u)) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 u n1_i))
n1_i
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))
(neg.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (-.f32 #s(literal 2 binary32) u)) (*.f32 n1_i #s(literal -1/6 binary32)))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i)))
(fma.f32 u (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (*.f32 u n0_i) (+.f32 u #s(literal -2 binary32)))))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(*.f32 (-.f32 #s(literal 2 binary32) u) (*.f32 u (fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32))))
(+ (* u 1/6) -1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
1/6
#s(literal 1/6 binary32)
-1/6
#s(literal -1/6 binary32)
(+ (* (- 1 u) (- 1 u)) -1)
(*.f32 u (+.f32 u #s(literal -2 binary32)))
-1
#s(literal -1 binary32)
(* u (* 1/6 n1_i))
(*.f32 (*.f32 u n1_i) #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(+ n0_i (* (* u (/ normAngle (sin normAngle))) n1_i))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u n1_i) n0_i)
n0_i
(* (* u (/ normAngle (sin normAngle))) n1_i)
(/.f32 (*.f32 u (*.f32 normAngle n1_i)) (sin.f32 normAngle))
(* u (/ normAngle (sin normAngle)))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
u
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
normAngle
(sin normAngle)
(sin.f32 normAngle)
n1_i

localize222.0ms (1.4%)

Memory
6.9MiB live, 174.2MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(/.f32 normAngle (sin.f32 normAngle))
accuracy99.9%
(*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i)
accuracy99.9%
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
accuracy99.8%
(+.f32 n0_i (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
accuracy99.1%
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
accuracy99.0%
(*.f32 #s(literal 1/6 binary32) n1_i)
accuracy98.8%
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
accuracy55.4%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
accuracy100.0%
(*.f32 normAngle normAngle)
accuracy100.0%
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
accuracy99.7%
(*.f32 u (*.f32 normAngle normAngle))
accuracy99.3%
(*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle)))
accuracy100.0%
(fma.f32 u n1_i n0_i)
accuracy100.0%
(/.f32 normAngle (sin.f32 normAngle))
accuracy99.9%
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
accuracy99.9%
(*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))
accuracy99.9%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
Samples
155.0ms253×0valid
4.0ms5exit
Compiler

Compiled 305 to 48 computations (84.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 140.0ms
ival-add: 76.0ms (54.5% of total)
ival-mult: 46.0ms (33% of total)
const: 10.0ms (7.2% of total)
ival-sin: 3.0ms (2.1% of total)
ival-div: 2.0ms (1.4% of total)
adjust: 1.0ms (0.7% of total)
ival-sub: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series89.0ms (0.5%)

Memory
-31.2MiB live, 85.3MiB allocated
Counts
21 → 564
Calls
Call 1
Inputs
#<alt (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))>
#<alt (+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)>
#<alt (+ (* 1/3 (* normAngle normAngle)) -1)>
#<alt (* normAngle normAngle)>
#<alt (+ (* u n1_i) n0_i)>
#<alt (+ (* n1_i (+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)) n0_i)>
#<alt (+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)>
#<alt (* -1/6 (* u (* normAngle normAngle)))>
#<alt (* u (* normAngle normAngle))>
#<alt (+ (* (- 1 u) (- 1 u)) -1)>
#<alt (+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))))>
#<alt (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))>
#<alt (- 1 u)>
#<alt (+ n0_i (* (* u (/ normAngle (sin normAngle))) n1_i))>
#<alt (* (* u (/ normAngle (sin normAngle))) n1_i)>
#<alt (* u (/ normAngle (sin normAngle)))>
#<alt (/ normAngle (sin normAngle))>
#<alt (* n1_i (/ normAngle (sin normAngle)))>
#<alt (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))>
#<alt (* 1/6 n1_i)>
#<alt (+ (* u 1/6) -1/6)>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/3 n0_i)) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle))))))>
#<alt (* 1/3 (* n0_i (pow normAngle 2)))>
#<alt (* (pow normAngle 2) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ n0_i normAngle)) normAngle)) (* 1/3 n0_i)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ n0_i normAngle)) normAngle)) (* 1/3 n0_i)))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))>
#<alt (* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* 1/3 n0_i) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* u (- (* 1/3 n0_i) (* -1/6 n1_i)))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* -1 (* u (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1 (* (pow normAngle 2) (* u (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n1_i u) (* normAngle (sin normAngle)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))>
#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
#<alt (* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n1_i u) (* normAngle (sin normAngle)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (* 1/3 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* 1/3 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))>
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))>
#<alt (* u (+ 1 (* 1/6 (pow normAngle 2))))>
#<alt (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* -1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))>
#<alt (* -1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))>
#<alt u>
#<alt (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* -1/6 (* (pow normAngle 2) u))>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* (pow normAngle 2) u)>
#<alt (* -2 u)>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (* u (- u 2))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1 (- 1 u)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))>
#<alt (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))>
#<alt (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))>
#<alt (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))>
#<alt (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))>
#<alt (* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))>
#<alt (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))>
#<alt (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))>
#<alt (* 1/6 (* n1_i (* (pow normAngle 2) u)))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))>
#<alt 1>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (+ 1 (* -1 u))>
#<alt (* -1 u)>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt u>
#<alt (+ u (* 1/6 (* (pow normAngle 2) u)))>
#<alt (+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* 1/6 (pow normAngle 2)))>
#<alt (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))>
#<alt (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ normAngle (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* 1/3 u)>
#<alt (* u (+ 1/3 (* -1/2 u)))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt (* 1/6 n1_i)>
#<alt -1/6>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (* 1/6 u)>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* 1/6 u)>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
Calls

141 calls:

TimeVariablePointExpression
19.0ms
u
@0
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))
15.0ms
n0_i
@0
(+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))
2.0ms
n1_i
@0
(+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)
1.0ms
normAngle
@-inf
(* u (/ normAngle (sin normAngle)))
1.0ms
u
@0
(+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)

rewrite574.0ms (3.5%)

Memory
18.4MiB live, 892.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
4 738×*-lowering-*.f32
4 738×*-lowering-*.f64
4 156×accelerator-lowering-fma.f32
4 156×accelerator-lowering-fma.f64
3 360×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
046222
1309222
22943222
08319201
Stop Event
iter limit
node limit
Counts
21 → 753
Calls
Call 1
Inputs
(+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))
(+ (* u (+ (* n0_i (+ (* 1/3 (* normAngle normAngle)) -1)) (* n1_i (/ normAngle (sin normAngle))))) n0_i)
(+ (* 1/3 (* normAngle normAngle)) -1)
(* normAngle normAngle)
(+ (* u n1_i) n0_i)
(+ (* n1_i (+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)) n0_i)
(+ (* (* -1/6 (* u (* normAngle normAngle))) (+ (* u u) -1)) u)
(* -1/6 (* u (* normAngle normAngle)))
(* u (* normAngle normAngle))
(+ (* (- 1 u) (- 1 u)) -1)
(+ (* n0_i (- 1 u)) (+ (* u n1_i) (* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))))
(* (* normAngle normAngle) (+ (* n0_i (* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))) (* u (* 1/6 n1_i))))
(- 1 u)
(+ n0_i (* (* u (/ normAngle (sin normAngle))) n1_i))
(* (* u (/ normAngle (sin normAngle))) n1_i)
(* u (/ normAngle (sin normAngle)))
(/ normAngle (sin normAngle))
(* n1_i (/ normAngle (sin normAngle)))
(* (+ (* u 1/6) -1/6) (+ (* (- 1 u) (- 1 u)) -1))
(* 1/6 n1_i)
(+ (* u 1/6) -1/6)
Outputs
(+.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(+.f32 (*.f32 n0_i (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle))) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(+.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)))) (neg.f32 n0_i))
(pow.f32 (/.f32 (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) #s(literal -1 binary32))
(fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 #s(literal 1/3 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 normAngle (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle)) n0_i (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(fma.f32 (/.f32 normAngle (sin.f32 normAngle)) n1_i (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(fma.f32 (*.f32 #s(literal 1/3 binary32) normAngle) (*.f32 normAngle n0_i) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/3 binary32) (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (*.f32 #s(literal 1/3 binary32) normAngle)) normAngle (+.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (-.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (-.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (*.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (*.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))) (fma.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
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(/.f32 (neg.f32 (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(*.f32 (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u))) (+.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))
(*.f32 n1_i #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) n1_i)
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
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(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
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(/.f32 (neg.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32)))) (neg.f32 (-.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32))))))
(*.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))

simplify587.0ms (3.6%)

Memory
18.3MiB live, 1 487.6MiB allocated
Algorithm
egg-herbie
Rules
15 088×accelerator-lowering-fma.f32
15 088×accelerator-lowering-fma.f64
8 482×*-lowering-*.f32
8 482×*-lowering-*.f64
4 158×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06058235
120797958
275147958
086107387
Stop Event
iter limit
node limit
Counts
564 → 564
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/3 n0_i)) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/3 n0_i) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle))))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* 1/3 n0_i) (/ n1_i (* normAngle (sin normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ n0_i normAngle)) normAngle)) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ n1_i (sin normAngle))) (/ n0_i normAngle)) normAngle)) (* 1/3 n0_i)))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))
(* n1_i (+ (/ normAngle (sin normAngle)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* 1/3 n0_i) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* u (- (* 1/3 n0_i) (* -1/6 n1_i)))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* -1 (* u (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1 (* (pow normAngle 2) (* u (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n1_i u) (* normAngle (sin normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n1_i u) (* normAngle (sin normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))
(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (/ n0_i n1_i) (+ (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* 1/3 (pow normAngle 2)) 1)
(- (* 1/3 (pow normAngle 2)) 1)
(* 1/3 (pow normAngle 2))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* 1/3 (pow normAngle 2))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
n0_i
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) (* -1 (/ n0_i n1_i)))))
n0_i
(+ n0_i (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ (* n1_i (- (* -1/6 (pow normAngle 2)) 1)) (pow u 2))))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(+ n0_i (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
n0_i
(* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))
(* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))
(* n0_i (+ 1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) n0_i)) 1)))
(* u (+ 1 (* 1/6 (pow normAngle 2))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))) (/ 1 (pow u 2)))))
u
(+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* u (- (pow u 2) 1))) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* -1/6 (* (pow normAngle 2) u))
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* (pow normAngle 2) u)
(* -2 u)
(* u (- u 2))
(* u (- u 2))
(* u (- u 2))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1 (- 1 u)))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))
(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)) (* -1/6 (* (pow normAngle 2) u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
n0_i
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
(* n0_i (+ 1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) 1)))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(* normAngle (+ (/ n0_i normAngle) (/ (* n1_i u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* -1 (/ (* n1_i u) (sin normAngle))))))
n0_i
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ n0_i (/ (* n1_i (* normAngle u)) (sin normAngle)))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(* n1_i (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* -1 (/ (* normAngle u) (sin normAngle))))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
u
(+ u (* 1/6 (* (pow normAngle 2) u)))
(+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u))))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
1
(+ 1 (* 1/6 (pow normAngle 2)))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ normAngle (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
(* 1/6 n1_i)
-1/6
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(* 1/6 u)
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* 1/6 u)
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) 1))
(*.f32 n0_i (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(*.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
(neg.f32 (*.f32 (neg.f32 n0_i) (fma.f32 n1_i (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)))))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/3 n0_i) (* -1/6 n1_i)))))
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(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i))
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(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
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(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
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n0_i
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(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* 1/3 n0_i) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* -1 (* u (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1 (* (pow normAngle 2) (* u (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
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(* 1/3 (* n0_i (* (pow normAngle 2) u)))
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(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n1_i u) (* normAngle (sin normAngle)))))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* 1/3 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (* normAngle (sin normAngle)))))))
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(* 1/3 (* n0_i (* (pow normAngle 2) u)))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))
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(* (pow normAngle 2) (+ (* -1 (/ (+ (* -1 (/ (* n1_i u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) normAngle))) normAngle)) (* 1/3 (* n0_i u))))
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(/ (* n1_i (* normAngle u)) (sin normAngle))
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(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* -1 (- 1 u)) (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i))))))
(*.f32 (neg.f32 n0_i) (-.f32 (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) (/.f32 (*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) n0_i)))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(fma.f32 u (+.f32 (-.f32 n1_i n0_i) (fma.f32 n0_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal -1/2 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (neg.f32 n0_i)))) n0_i)
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/6 binary32)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 n0_i (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))) (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (/.f32 n1_i (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (fma.f32 n0_i (*.f32 (/.f32 (*.f32 normAngle normAngle) u) #s(literal -1/2 binary32)) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 1/6 binary32)) (/.f32 n0_i (*.f32 u (*.f32 u u))))) (fma.f32 (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u)) (/.f32 n1_i (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))) (-.f32 n0_i n1_i)) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (fma.f32 n0_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (/.f32 (+.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))) (-.f32 n0_i n1_i)) (-.f32 #s(literal 0 binary32) (/.f32 n0_i u))) (neg.f32 u))) (neg.f32 u)))))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))))
(* n1_i (+ u (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (fma.f32 (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))))
(* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) (neg.f32 n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) (neg.f32 n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)) #s(literal -1 binary32)) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))) (neg.f32 n1_i)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle normAngle))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 #s(literal 1/6 binary32) u)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
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(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) u)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) u) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
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(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
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(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
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(* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))))
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(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i)))
(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
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(* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
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(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
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(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
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(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (+ (* -1/3 n0_i) (* -1/6 n1_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
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(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))
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(* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (/ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) n1_i)))
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#s(literal 1 binary32)
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(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))
(+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ normAngle (sin normAngle))
(/.f32 normAngle (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i)
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* 1/3 u)
(*.f32 #s(literal 1/3 binary32) u)
(* u (+ 1/3 (* -1/2 u)))
(*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32)))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u u) (*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (/.f32 (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (/.f32 (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) u)))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(*.f32 (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/2 binary32) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) u) #s(literal -1/6 binary32))))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 #s(literal -1 binary32) (/.f32 (+.f32 #s(literal -1/2 binary32) (/.f32 #s(literal 1/3 binary32) u)) u) #s(literal -1/6 binary32))))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
(* 1/6 n1_i)
(*.f32 n1_i #s(literal 1/6 binary32))
-1/6
#s(literal -1/6 binary32)
(- (* 1/6 u) 1/6)
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* 1/6 u)
(*.f32 #s(literal 1/6 binary32) u)
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(neg.f32 (*.f32 u (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) u))))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(neg.f32 (*.f32 u (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) u))))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(neg.f32 (*.f32 u (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) u))))

eval253.0ms (1.6%)

Memory
-18.9MiB live, 589.9MiB allocated
Compiler

Compiled 66 186 to 4 112 computations (93.8% saved)

prune183.0ms (1.1%)

Memory
0.0MiB live, 474.6MiB allocated
Pruning

33 alts after pruning (31 fresh and 2 done)

PrunedKeptTotal
New1 447231 470
Fresh12820
Picked415
Done011
Total1 463331 496
Accuracy
100.0%
Counts
1 496 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(fma.f32 (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
97.4%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
74.1%
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
98.8%
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
76.5%
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
98.6%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
98.8%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
97.6%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
83.7%
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
80.6%
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
97.1%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.0%
(fma.f32 u n1_i n0_i)
82.5%
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
98.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
97.9%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
33.4%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
52.0%
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (pow.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) #s(literal 3 binary32)))))
97.2%
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
97.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
81.8%
(+.f32 (*.f32 n1_i u) n0_i)
82.9%
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u)) u) n1_i))
82.7%
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
82.8%
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
82.6%
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
53.9%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
40.6%
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
40.6%
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
40.2%
(*.f32 n1_i u)
53.9%
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
53.8%
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
81.7%
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
43.8%
n0_i
Compiler

Compiled 1 699 to 861 computations (49.3% saved)

simplify585.0ms (3.6%)

Memory
21.5MiB live, 861.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff32
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u))
cost-diff64
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u)) u) n1_i))
cost-diff192
(fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32)))
cost-diff256
(fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32)))
cost-diff0
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
cost-diff0
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
cost-diff32
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))
cost-diff128
(fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u))
cost-diff-32
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))
cost-diff0
(fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32))
cost-diff0
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
cost-diff0
(*.f32 n1_i u)
cost-diff32
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))
cost-diff64
(*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle)))
cost-diff192
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32)))
cost-diff384
(fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32)))
Rules
22 934×accelerator-lowering-fma.f32
22 934×accelerator-lowering-fma.f64
5 590×*-lowering-*.f32
5 590×*-lowering-*.f64
4 682×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060427
1189422
2654393
32987387
46392375
08260339
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))) (+ (* (- n1_i n0_i) u) n0_i))
(* normAngle normAngle)
normAngle
(+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))
(+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))
(* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle)))
(+ (* n1_i -7/2160) (* n1_i 1/840))
n1_i
-7/2160
(* n1_i 1/840)
1/840
(neg (* normAngle normAngle))
u
(* (* n1_i u) 7/360)
(* n1_i u)
7/360
(* u (+ (* n1_i 1/6) (* n0_i 1/3)))
(+ (* n1_i 1/6) (* n0_i 1/3))
1/6
(* n0_i 1/3)
n0_i
1/3
(+ (* (- n1_i n0_i) u) n0_i)
(- n1_i n0_i)
(* n1_i u)
n1_i
u
(* n0_i (+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1))
n0_i
(+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1)
(+ (* 1/3 (* normAngle normAngle)) -1)
1/3
(* normAngle normAngle)
normAngle
-1
u
1
(* n0_i (+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u)))
n0_i
(+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u))
(+ (* (- 1 u) (- 1 u)) -1)
(- 1 u)
1
u
-1
(* (+ (* u 1/6) -1/6) (* normAngle normAngle))
(+ (* u 1/6) -1/6)
1/6
-1/6
(* normAngle normAngle)
normAngle
(+ n0_i (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i))
n0_i
(* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u)
(* normAngle normAngle)
normAngle
(+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))
(+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))
(+ (* u 1/840) (* u -7/2160))
u
1/840
(* u -7/2160)
-7/2160
(neg (* normAngle normAngle))
(* u 7/360)
7/360
(* 1/6 u)
1/6
n1_i
Outputs
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))) (+ (* (- n1_i n0_i) u) n0_i))
(fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (*.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* normAngle normAngle)
(fma.f32 normAngle normAngle #s(literal 0 binary32))
normAngle
(+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (*.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))
(*.f32 n1_i (*.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))))
(* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle)))
(fma.f32 (*.f32 normAngle (*.f32 normAngle n1_i)) #s(literal 31/15120 binary32) #s(literal 0 binary32))
(+ (* n1_i -7/2160) (* n1_i 1/840))
(*.f32 n1_i #s(literal -31/15120 binary32))
n1_i
-7/2160
#s(literal -7/2160 binary32)
(* n1_i 1/840)
(*.f32 n1_i #s(literal 1/840 binary32))
1/840
#s(literal 1/840 binary32)
(neg (* normAngle normAngle))
(fma.f32 normAngle (neg.f32 normAngle) #s(literal 0 binary32))
u
(* (* n1_i u) 7/360)
(fma.f32 n1_i (fma.f32 u #s(literal 7/360 binary32) #s(literal 0 binary32)) #s(literal 0 binary32))
(* n1_i u)
(*.f32 n1_i u)
7/360
#s(literal 7/360 binary32)
(* u (+ (* n1_i 1/6) (* n0_i 1/3)))
(*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
(+ (* n1_i 1/6) (* n0_i 1/3))
(fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))
1/6
#s(literal 1/6 binary32)
(* n0_i 1/3)
(*.f32 n0_i #s(literal 1/3 binary32))
n0_i
1/3
#s(literal 1/3 binary32)
(+ (* (- n1_i n0_i) u) n0_i)
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(* n1_i u)
(*.f32 n1_i u)
n1_i
u
(* n0_i (+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1))
(*.f32 n0_i (fma.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 1/3 binary32) #s(literal -1 binary32)) #s(literal 1 binary32)))
n0_i
(+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1)
(fma.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 1/3 binary32) #s(literal -1 binary32)) #s(literal 1 binary32))
(+ (* 1/3 (* normAngle normAngle)) -1)
(fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 1/3 binary32) #s(literal -1 binary32))
1/3
#s(literal 1/3 binary32)
(* normAngle normAngle)
(fma.f32 normAngle normAngle #s(literal 0 binary32))
normAngle
-1
#s(literal -1 binary32)
u
1
#s(literal 1 binary32)
(* n0_i (+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u)))
(*.f32 n0_i (fma.f32 u (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (+.f32 u #s(literal -2 binary32))) (-.f32 #s(literal 1 binary32) u)))
n0_i
(+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u))
(fma.f32 u (*.f32 (*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))) (+.f32 u #s(literal -2 binary32))) (-.f32 #s(literal 1 binary32) u))
(+ (* (- 1 u) (- 1 u)) -1)
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
-1
#s(literal -1 binary32)
(* (+ (* u 1/6) -1/6) (* normAngle normAngle))
(*.f32 normAngle (*.f32 normAngle (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))
(+ (* u 1/6) -1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
1/6
#s(literal 1/6 binary32)
-1/6
#s(literal -1/6 binary32)
(* normAngle normAngle)
(fma.f32 normAngle normAngle #s(literal 0 binary32))
normAngle
(+ n0_i (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i))
(fma.f32 n1_i (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 0 binary32))) u) n0_i)
n0_i
(* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i)
(*.f32 n1_i (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 0 binary32))) u))
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u)
(fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) (fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 0 binary32))) u)
(* normAngle normAngle)
(fma.f32 normAngle normAngle #s(literal 0 binary32))
normAngle
(+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))
(fma.f32 (*.f32 normAngle (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 0 binary32)))
(+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))
(*.f32 u (fma.f32 (fma.f32 normAngle normAngle #s(literal 0 binary32)) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)))
(+ (* u 1/840) (* u -7/2160))
(*.f32 u #s(literal -31/15120 binary32))
u
1/840
#s(literal 1/840 binary32)
(* u -7/2160)
(*.f32 #s(literal -7/2160 binary32) u)
-7/2160
#s(literal -7/2160 binary32)
(neg (* normAngle normAngle))
(fma.f32 normAngle (neg.f32 normAngle) #s(literal 0 binary32))
(* u 7/360)
(fma.f32 u #s(literal 7/360 binary32) #s(literal 0 binary32))
7/360
#s(literal 7/360 binary32)
(* 1/6 u)
(fma.f32 u #s(literal 1/6 binary32) #s(literal 0 binary32))
1/6
#s(literal 1/6 binary32)
n1_i

localize197.0ms (1.2%)

Memory
-0.9MiB live, 344.6MiB allocated
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy99.0%
(*.f32 #s(literal 1/6 binary32) u)
accuracy98.8%
(*.f32 u #s(literal 7/360 binary32))
accuracy98.7%
(fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32)))
accuracy98.7%
(*.f32 u #s(literal -7/2160 binary32))
accuracy99.5%
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
accuracy99.5%
(*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle))
accuracy99.1%
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
accuracy55.6%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))
accuracy100.0%
(*.f32 normAngle normAngle)
accuracy100.0%
(fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))
accuracy99.9%
(fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32))
accuracy99.5%
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
accuracy100.0%
(*.f32 n1_i u)
accuracy99.2%
(*.f32 n0_i #s(literal 1/3 binary32))
accuracy98.9%
(*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))
accuracy98.8%
(*.f32 n1_i #s(literal 1/840 binary32))
accuracy97.9%
(fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32)))
Samples
101.0ms247×0valid
9.0ms5exit
3.0ms1valid
Compiler

Compiled 424 to 62 computations (85.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 89.0ms
ival-mult: 45.0ms (50.6% of total)
ival-add: 19.0ms (21.4% of total)
const: 18.0ms (20.3% of total)
adjust: 2.0ms (2.3% of total)
ival-sub: 2.0ms (2.3% of total)
ival-neg: 1.0ms (1.1% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series51.0ms (0.3%)

Memory
2.0MiB live, 82.1MiB allocated
Counts
24 → 528
Calls
Call 1
Inputs
#<alt (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))>
#<alt (+ (* n1_i -7/2160) (* n1_i 1/840))>
#<alt (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle)))>
#<alt (+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))>
#<alt (* n1_i u)>
#<alt (* n0_i (+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1))>
#<alt (+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1)>
#<alt (+ (* 1/3 (* normAngle normAngle)) -1)>
#<alt (* normAngle normAngle)>
#<alt (+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u))>
#<alt (* (+ (* u 1/6) -1/6) (* normAngle normAngle))>
#<alt (* n0_i (+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u)))>
#<alt (+ (* (- 1 u) (- 1 u)) -1)>
#<alt (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))>
#<alt (+ (* u 1/840) (* u -7/2160))>
#<alt (+ n0_i (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i))>
#<alt (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))>
#<alt (* n1_i 1/840)>
#<alt (* (* n1_i u) 7/360)>
#<alt (* n0_i 1/3)>
#<alt (+ (* u 1/6) -1/6)>
#<alt (* u -7/2160)>
#<alt (* u 7/360)>
#<alt (* 1/6 u)>
Outputs
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))>
#<alt (* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))>
#<alt (* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))>
#<alt (* 7/360 (* n1_i u))>
#<alt (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))>
#<alt (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))>
#<alt (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))>
#<alt (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
#<alt (* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))>
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#<alt (* 31/15120 (* n1_i (pow normAngle 2)))>
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#<alt (* 31/15120 (* n1_i (pow normAngle 2)))>
#<alt (* 31/15120 (* n1_i (pow normAngle 2)))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
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#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
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#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))>
#<alt (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))>
#<alt (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))>
#<alt (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))>
#<alt (+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))>
#<alt (* -1 (* (pow normAngle 4) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))>
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#<alt (* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))>
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#<alt (* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))>
#<alt (* 1/3 (* n0_i u))>
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#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u))))))))>
#<alt (* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u))))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))>
#<alt (* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))>
#<alt (* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))>
#<alt (* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))>
#<alt (* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))>
#<alt (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))>
#<alt (+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))>
#<alt (+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))>
#<alt (+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))>
#<alt (* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))>
#<alt (* 1/3 (* n0_i u))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))>
#<alt (* n1_i u)>
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#<alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (+ 1 (* -1 u)))>
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#<alt (* 1/3 (* n0_i (* (pow normAngle 2) u)))>
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#<alt n0_i>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
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#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))>
#<alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))>
#<alt (+ 1 (* -1 u))>
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#<alt (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))>
#<alt (+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))>
#<alt (* 1/3 (* (pow normAngle 2) u))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))>
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#<alt (* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))>
#<alt (* 1/3 (* (pow normAngle 2) u))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))>
#<alt 1>
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#<alt (* u (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))>
#<alt (* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))>
#<alt (* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))>
#<alt (* u (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))>
#<alt (* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))>
#<alt (* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))>
#<alt -1>
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#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
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#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* 1/3 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt 1>
#<alt (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))>
#<alt (+ 1 (* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1)))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3))))) (/ 1 (pow u 2))))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ 1 (* -1/3 (pow normAngle 2))) (/ 1 u)) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (- 1 u)>
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#<alt (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)>
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#<alt (* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
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#<alt (* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))>
#<alt (* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* -1/6 (pow normAngle 2))>
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#<alt (* -1 (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (pow normAngle 2) u)))))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
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#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
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#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
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#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* (pow normAngle 2) (- (* 1/6 u) 1/6))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
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#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
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#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))>
#<alt n0_i>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))>
#<alt (* n0_i (- 1 u))>
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#<alt (* -2 u)>
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#<alt (* 7/360 u)>
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#<alt (* -31/15120 u)>
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#<alt (* -31/15120 u)>
#<alt (* -31/15120 u)>
#<alt (* -31/15120 u)>
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#<alt (* -31/15120 u)>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))>
#<alt (+ n0_i (* n1_i u))>
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#<alt (+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* n1_i (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u))))) (* 7/360 (* n1_i u))))))))>
#<alt (* -1 (* n1_i (* (pow normAngle 6) (+ (* -7/2160 u) (* 1/840 u)))))>
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#<alt (* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (* 1/6 (/ (* n1_i u) (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 4))) (+ (/ n0_i (pow normAngle 6)) (/ (* n1_i u) (pow normAngle 6)))))))>
#<alt (* -1 (* n1_i (* (pow normAngle 6) (+ (* -7/2160 u) (* 1/840 u)))))>
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#<alt (* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (* 1/6 (/ (* n1_i u) (pow normAngle 4))))))>
#<alt (* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 4))) (+ (/ n0_i (pow normAngle 6)) (/ (* n1_i u) (pow normAngle 6)))))))>
#<alt n0_i>
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#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt (+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))>
#<alt (* 1/6 u)>
#<alt (+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))>
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#<alt (* -1 (* (pow normAngle 4) (+ (* -7/2160 u) (* 1/840 u))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))>
#<alt (* -1 (* (pow normAngle 4) (+ (* -7/2160 u) (* 1/840 u))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))>
#<alt (* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))>
#<alt (* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))>
#<alt (* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))>
#<alt (* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))>
#<alt (* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 1/840 n1_i)>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 7/360 (* n1_i u))>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt (* 1/3 n0_i)>
#<alt -1/6>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (- (* 1/6 u) 1/6)>
#<alt (* 1/6 u)>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* u (- 1/6 (* 1/6 (/ 1 u))))>
#<alt (* 1/6 u)>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* -7/2160 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 7/360 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
#<alt (* 1/6 u)>
Calls

132 calls:

TimeVariablePointExpression
4.0ms
u
@0
(+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))
3.0ms
n1_i
@-inf
(* (* n1_i u) 7/360)
2.0ms
n1_i
@0
(+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))
1.0ms
u
@0
(+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))
1.0ms
n0_i
@0
(+ n0_i (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i))

rewrite435.0ms (2.7%)

Memory
-13.9MiB live, 830.1MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 104×*-lowering-*.f32
5 104×*-lowering-*.f64
4 794×accelerator-lowering-fma.f32
4 794×accelerator-lowering-fma.f64
2 852×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
055244
1352241
23226241
08347222
Stop Event
iter limit
node limit
Counts
24 → 664
Calls
Call 1
Inputs
(+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))
(+ (* n1_i -7/2160) (* n1_i 1/840))
(* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle)))
(+ (* (* normAngle normAngle) (+ (* (* (+ (* n1_i -7/2160) (* n1_i 1/840)) (neg (* normAngle normAngle))) u) (* (* n1_i u) 7/360))) (* u (+ (* n1_i 1/6) (* n0_i 1/3))))
(* n1_i u)
(* n0_i (+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1))
(+ (* (+ (* 1/3 (* normAngle normAngle)) -1) u) 1)
(+ (* 1/3 (* normAngle normAngle)) -1)
(* normAngle normAngle)
(+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u))
(* (+ (* u 1/6) -1/6) (* normAngle normAngle))
(* n0_i (+ (* (+ (* (- 1 u) (- 1 u)) -1) (* (+ (* u 1/6) -1/6) (* normAngle normAngle))) (- 1 u)))
(+ (* (- 1 u) (- 1 u)) -1)
(+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))
(+ (* u 1/840) (* u -7/2160))
(+ n0_i (* (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))) u) n1_i))
(+ (* (* normAngle normAngle) (+ (* (+ (* u 1/840) (* u -7/2160)) (neg (* normAngle normAngle))) (* u 7/360))) (* 1/6 u))
(* n1_i 1/840)
(* (* n1_i u) 7/360)
(* n0_i 1/3)
(+ (* u 1/6) -1/6)
(* u -7/2160)
(* u 7/360)
(* 1/6 u)
Outputs
(+.f32 (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(+.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u))) (fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i))))) #s(literal -1 binary32))
(fma.f32 n1_i (*.f32 u #s(literal 7/360 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) u) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 (neg.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) u (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 u (neg.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 u (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 (*.f32 n1_i u) #s(literal 7/360 binary32) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i u) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 (*.f32 u #s(literal 7/360 binary32)) n1_i (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(fma.f32 (*.f32 n1_i #s(literal 7/360 binary32)) u (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 (*.f32 #s(literal 7/360 binary32) n1_i) u (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u))))
(fma.f32 (*.f32 u (*.f32 n1_i #s(literal -31/15120 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))))) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u)))) (/.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i)) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u))) (fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u))) (fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i))))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i) (-.f32 (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))))))))
(/.f32 (fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i)))) (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) #s(literal -29791/3456649728000 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal 343/46656000 binary32)) (*.f32 n1_i (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i) (-.f32 (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (*.f32 (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32)))))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i))))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)) (*.f32 #s(literal -7/360 binary32) (*.f32 n1_i u)))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 49/129600 binary32)) (*.f32 n1_i n1_i)) (*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -31/15120 binary32) (*.f32 normAngle normAngle)))))) (-.f32 (*.f32 n1_i (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 n1_i #s(literal -31/15120 binary32)) (neg.f32 (*.f32 (*.f32 normAngle normAngle) u)))))
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(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32)))) (*.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u #s(literal 1/6 binary32)) (-.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))))) (*.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))))
(*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 u #s(literal 1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal -1/6 binary32) u))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (*.f32 u #s(literal -31/15120 binary32)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal -1/6 binary32) u))))
(*.f32 n1_i #s(literal 1/840 binary32))
(*.f32 #s(literal 1/840 binary32) n1_i)
(*.f32 n1_i (*.f32 u #s(literal 7/360 binary32)))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u))
(*.f32 (*.f32 u #s(literal 7/360 binary32)) n1_i)
(*.f32 (*.f32 n1_i #s(literal 7/360 binary32)) u)
(*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) u)
(*.f32 n0_i #s(literal 1/3 binary32))
(*.f32 #s(literal 1/3 binary32) n0_i)
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
(+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))
(pow.f32 (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (-.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) #s(literal 1/216 binary32) #s(literal -1/216 binary32))) (neg.f32 (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32))) (neg.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32))) (-.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) #s(literal 1/36 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32)) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
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(/.f32 (neg.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32)))) (neg.f32 (-.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))
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(*.f32 (fma.f32 (*.f32 u u) #s(literal 1/36 binary32) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 u #s(literal 1/6 binary32) #s(literal 1/6 binary32))))
(*.f32 #s(literal -7/2160 binary32) u)
(*.f32 u #s(literal -7/2160 binary32))
(*.f32 u #s(literal 7/360 binary32))
(*.f32 #s(literal 7/360 binary32) u)
(*.f32 u #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) u)

simplify535.0ms (3.3%)

Memory
35.8MiB live, 740.5MiB allocated
Algorithm
egg-herbie
Rules
13 446×accelerator-lowering-fma.f32
13 446×accelerator-lowering-fma.f64
7 426×*-lowering-*.f32
7 426×*-lowering-*.f64
2 628×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04286959
114776440
257146217
084175688
Stop Event
iter limit
node limit
Counts
528 → 528
Calls
Call 1
Inputs
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(* 7/360 (* n1_i u))
(+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))
(+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))
(+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))
(* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* u (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i)))
(* -1 (* u (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))
(* -1 (* u (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))
(* -1 (* u (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))
(* -1 (* u (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* -31/15120 n1_i)
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* 31/15120 (* n1_i (pow normAngle 2)))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))
(* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))
(+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))
(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))
(+ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))
(* -1 (* (pow normAngle 4) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* -1 (* (pow normAngle 4) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* (pow normAngle 4) (+ (* -1 (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 4)))))
(* 1/3 (* n0_i u))
(+ (* 1/3 (* n0_i u)) (* n1_i (+ (* 1/6 u) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(+ (* 1/3 (* n0_i u)) (* n1_i (+ (* 1/6 u) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(+ (* 1/3 (* n0_i u)) (* n1_i (+ (* 1/6 u) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(* n1_i (+ (* 1/6 u) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))))
(* n1_i (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(* n1_i (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(* n1_i (+ (* 1/6 u) (+ (* 1/3 (/ (* n0_i u) n1_i)) (* (pow normAngle 2) (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u))))))
(* -1 (* n1_i (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u))))))))
(* -1 (* n1_i (+ (* -1/3 (/ (* n0_i u) n1_i)) (+ (* -1/6 u) (* (pow normAngle 2) (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u))))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* u (+ (* 1/6 n1_i) (+ (* 1/3 n0_i) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i)))) (* 7/360 n1_i))))))
(* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))
(* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))
(* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))
(* -1 (* u (+ (* -1 (+ (* 1/6 n1_i) (* 1/3 n0_i))) (* (pow normAngle 2) (+ (* -7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 n1_i) (* 1/840 n1_i))))))))
(+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))))
(+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))
(+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))
(+ (* 1/6 (* n1_i u)) (+ (* 1/3 (* n0_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))))
(* 1/3 (* n0_i u))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))
(* n0_i (+ (* 1/6 (/ (* n1_i u) n0_i)) (+ (* 1/3 u) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u)))) n0_i))))
(* 1/3 (* n0_i u))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))
(* -1 (* n0_i (+ (* -1 (/ (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (* u (+ (* -7/2160 n1_i) (* 1/840 n1_i))))) (* 7/360 (* n1_i u))))) n0_i)) (* -1/3 u))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (* -1 u)))
(+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n0_i (+ 1 (* -1 u))))
(+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n0_i (+ 1 (* -1 u))))
(+ (* 1/3 (* n0_i (* (pow normAngle 2) u))) (* n0_i (+ 1 (* -1 u))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
(* 1/3 (* n0_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/3 (* n0_i u)) (/ (* n0_i (+ 1 (* -1 u))) (pow normAngle 2))))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ n0_i u)))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ n0_i u)))))
(+ 1 (* -1 u))
(+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))
(+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))
(+ 1 (+ (* -1 u) (* 1/3 (* (pow normAngle 2) u))))
(* 1/3 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
(* 1/3 (* (pow normAngle 2) u))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ u (pow normAngle 2))) (+ (* 1/3 u) (/ 1 (pow normAngle 2)))))
1
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))
(* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))
(* u (- (+ (* 1/3 (pow normAngle 2)) (/ 1 u)) 1))
(* u (- (* 1/3 (pow normAngle 2)) 1))
(* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))
(* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))
(* -1 (* u (- (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (/ 1 u))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* 1/3 (pow normAngle 2)) 1)
(- (* 1/3 (pow normAngle 2)) 1)
(* 1/3 (pow normAngle 2))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* 1/3 (pow normAngle 2))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(* (pow normAngle 2) (- 1/3 (/ 1 (pow normAngle 2))))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
1
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))
(+ 1 (* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1)))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3))))) (/ 1 (pow u 2))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ 1 (* -1/3 (pow normAngle 2))) (/ 1 u)) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)
(- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)
(- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u)
(* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* -1/6 (pow normAngle 2))
(+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u)))
(+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u)))
(+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u)))
(* 1/6 (* (pow normAngle 2) u))
(* u (+ (* -1/6 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* u (+ (* -1/6 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* u (+ (* -1/6 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* 1/6 (* (pow normAngle 2) u))
(* -1 (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (pow normAngle 2) u)))))
(* -1 (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (pow normAngle 2) u)))))
(* -1 (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (pow normAngle 2) u)))))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* (pow normAngle 2) (- (* 1/6 u) 1/6))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
(* n0_i (- (+ 1 (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) u))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* n0_i (- 1 u))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1)))) (* n0_i (- 1 u)))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* n0_i (* (pow normAngle 2) (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n0_i (* (- (* 1/6 u) 1/6) (- (pow (- 1 u) 2) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* -2 u)
(* u (- u 2))
(* u (- u 2))
(* u (- u 2))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* u (+ 7/360 (* 31/15120 (pow normAngle 2))))
(* -1 (* u (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* u (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* u (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* -1 (* u (- (* -31/15120 (pow normAngle 2)) 7/360)))
(* 7/360 u)
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))
(+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* -31/15120 u)
(* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
n0_i
(* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))
(* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))
(* n0_i (+ 1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) n0_i)) 1)))
(+ n0_i (* n1_i u))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* 1/6 (* n1_i u))))))
(+ n0_i (+ (* n1_i u) (* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (* (pow normAngle 2) (+ (* -1 (* n1_i (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u))))) (* 7/360 (* n1_i u))))))))
(* -1 (* n1_i (* (pow normAngle 6) (+ (* -7/2160 u) (* 1/840 u)))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (* 1/6 (/ (* n1_i u) (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 4))) (+ (/ n0_i (pow normAngle 6)) (/ (* n1_i u) (pow normAngle 6)))))))
(* -1 (* n1_i (* (pow normAngle 6) (+ (* -7/2160 u) (* 1/840 u)))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (* 1/6 (/ (* n1_i u) (pow normAngle 4))))))
(* (pow normAngle 6) (+ (* -1 (* n1_i (+ (* -7/2160 u) (* 1/840 u)))) (+ (* 7/360 (/ (* n1_i u) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i u) (pow normAngle 4))) (+ (/ n0_i (pow normAngle 6)) (/ (* n1_i u) (pow normAngle 6)))))))
n0_i
(+ n0_i (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(+ n0_i (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(+ n0_i (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (/ n0_i u)))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (/ n0_i u)))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (/ n0_i u)))
(* -1 (* n1_i (* u (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
(* -1 (* u (+ (* -1 (/ n0_i u)) (* n1_i (- (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)) 1)))))
n0_i
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
(+ n0_i (* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))) (/ n0_i n1_i))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u)))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))))) (* -1 (/ n0_i n1_i)))))
(* 1/6 u)
(+ (* 7/360 (* (pow normAngle 2) u)) (* 1/6 u))
(+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))
(+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -7/2160 u) (* 1/840 u)))) (* 7/360 u))))
(* -1 (* (pow normAngle 4) (+ (* -7/2160 u) (* 1/840 u))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(* -1 (* (pow normAngle 4) (+ (* -7/2160 u) (* 1/840 u))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (* 7/360 (/ u (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 1/840 n1_i)
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 7/360 (* n1_i u))
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
(* 1/3 n0_i)
-1/6
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(* 1/6 u)
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* 1/6 u)
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* -7/2160 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 7/360 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
(* 1/6 u)
Outputs
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* n1_i (+ (* 31/15120 (* (pow normAngle 2) u)) (* 7/360 u)))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
(* -1 (* n1_i (+ (* -7/360 u) (* -31/15120 (* (pow normAngle 2) u)))))
(*.f32 u (*.f32 (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) n1_i))
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n0_i
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n0_i
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(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 u (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 u (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))))
(* (pow normAngle 4) (+ (* -1 (+ (* -7/2160 u) (* 1/840 u))) (+ (* 7/360 (/ u (pow normAngle 2))) (* 1/6 (/ u (pow normAngle 4))))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) (fma.f32 u (/.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 u (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* u (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))
(*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))))
(* -1 (* u (- (* (pow normAngle 2) (- (* -31/15120 (pow normAngle 2)) 7/360)) 1/6)))
(neg.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -31/15120 binary32) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 1/840 n1_i)
(*.f32 n1_i #s(literal 1/840 binary32))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 7/360 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 7/360 binary32)))
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
(* 1/3 n0_i)
(*.f32 #s(literal 1/3 binary32) n0_i)
-1/6
#s(literal -1/6 binary32)
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(- (* 1/6 u) 1/6)
(fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) u)))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* -7/2160 u)
(*.f32 u #s(literal -7/2160 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))
(* 1/6 u)
(*.f32 u #s(literal 1/6 binary32))

eval295.0ms (1.8%)

Memory
2.8MiB live, 232.2MiB allocated
Compiler

Compiled 63 662 to 3 348 computations (94.7% saved)

prune296.0ms (1.8%)

Memory
-7.0MiB live, 283.1MiB allocated
Pruning

39 alts after pruning (35 fresh and 4 done)

PrunedKeptTotal
New1 332121 344
Fresh32326
Picked325
Done022
Total1 338391 377
Accuracy
100.0%
Counts
1 377 → 39
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(fma.f32 (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
97.4%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
74.1%
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
98.2%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
97.6%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
98.6%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
82.8%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
82.9%
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
76.5%
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
98.6%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
98.8%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
97.6%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
83.7%
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
54.0%
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
80.6%
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
97.1%
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
82.0%
(fma.f32 u n1_i n0_i)
82.5%
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
98.0%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
97.9%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
33.4%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
52.0%
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (pow.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) #s(literal 3 binary32)))))
97.2%
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
97.7%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
81.8%
(+.f32 (*.f32 n1_i u) n0_i)
82.7%
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
82.8%
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
82.6%
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
41.0%
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
53.9%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
40.6%
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
40.2%
(*.f32 n1_i u)
53.8%
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
53.9%
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
82.7%
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n0_i) #s(literal 1 binary32)))
81.7%
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
53.7%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
43.8%
n0_i
Compiler

Compiled 2 659 to 830 computations (68.8% saved)

regimes146.0ms (0.9%)

Memory
34.3MiB live, 146.1MiB allocated
Counts
77 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n0_i) #s(literal 1 binary32)))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u)) u) n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 n0_i #s(literal 1 binary32) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u (*.f32 u u)) n1_i)) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 n0_i (*.f32 u (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(+.f32 n0_i (/.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)))
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) n1_i))
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) n0_i)))
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) n0_i)
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (pow.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) n0_i))) (*.f32 u n1_i)) #s(literal 3 binary32)))))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (+.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 (*.f32 normAngle (*.f32 u (-.f32 #s(literal 0 binary32) (cos.f32 normAngle)))) (/.f32 n0_i (sin.f32 normAngle)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (fma.f32 u (neg.f32 u) #s(literal 1 binary32)) (/.f32 normAngle (+.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (cos.f32 normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (-.f32 #s(literal 0 binary32) (sin.f32 normAngle)))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle)))) n1_i))
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
Calls

5 calls:

42.0ms
u
35.0ms
n0_i
28.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
20.0ms
n1_i
19.0ms
normAngle
Results
AccuracySegmentsBranch
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes129.0ms (0.8%)

Memory
-18.4MiB live, 105.4MiB allocated
Counts
55 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n0_i) #s(literal 1 binary32)))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u)) u) n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 n0_i #s(literal 1 binary32) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u (*.f32 u u)) n1_i)) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 n0_i (*.f32 u (+.f32 (/.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(*.f32 n0_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (/.f32 (*.f32 u n1_i) n0_i))) (-.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(fma.f32 u (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) n0_i)
(fma.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (/.f32 normAngle (sin.f32 normAngle))) n1_i))
Outputs
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

45.0ms
n1_i
15.0ms
u
15.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
14.0ms
n0_i
14.0ms
normAngle
Results
AccuracySegmentsBranch
98.8%1normAngle
98.8%1u
98.8%1n0_i
98.8%1n1_i
98.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes87.0ms (0.5%)

Memory
-26.0MiB live, 97.2MiB allocated
Counts
48 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n0_i) #s(literal 1 binary32)))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 u #s(literal 1/840 binary32) (*.f32 u #s(literal -7/2160 binary32))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 u #s(literal 7/360 binary32))) (*.f32 #s(literal 1/6 binary32) u)) u) n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (fma.f32 n1_i (*.f32 u #s(literal 1/6 binary32)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 n0_i (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
(fma.f32 n0_i #s(literal 1 binary32) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (fma.f32 u n0_i n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 u (*.f32 u u)) n1_i)) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))) (fma.f32 u n1_i (fma.f32 u n0_i n0_i)))
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
Calls

5 calls:

24.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
21.0ms
u
13.0ms
n0_i
12.0ms
n1_i
12.0ms
normAngle
Results
AccuracySegmentsBranch
98.8%1n1_i
98.8%1normAngle
98.8%1u
98.8%1n0_i
98.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes58.0ms (0.4%)

Memory
38.5MiB live, 76.9MiB allocated
Counts
41 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/3 binary32) u) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/2 binary32)) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n0_i) #s(literal 1 binary32)))
Outputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

12.0ms
n0_i
11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
11.0ms
u
11.0ms
n1_i
11.0ms
normAngle
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes80.0ms (0.5%)

Memory
-9.4MiB live, 72.0MiB allocated
Counts
36 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 u n1_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 u n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 u (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32))) (*.f32 u (*.f32 #s(literal 1/6 binary32) n1_i))))))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

30.0ms
n0_i
20.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
10.0ms
n1_i
10.0ms
u
9.0ms
normAngle
Results
AccuracySegmentsBranch
98.6%1normAngle
98.6%1u
98.6%1n0_i
98.6%1n1_i
98.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes96.0ms (0.6%)

Memory
-11.8MiB live, 65.0MiB allocated
Counts
33 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(*.f32 n0_i (fma.f32 (*.f32 u (+.f32 u #s(literal -2 binary32))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)))) (fma.f32 n1_i u n0_i))
(+.f32 n0_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u))) u) n1_i))
(*.f32 n0_i (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(fma.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) n1_i))
Outputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

43.0ms
n0_i
24.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
u
9.0ms
n1_i
9.0ms
normAngle
Results
AccuracySegmentsBranch
98.2%1n1_i
98.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.2%1normAngle
98.2%1u
98.2%1n0_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes43.0ms (0.3%)

Memory
24.7MiB live, 64.3MiB allocated
Counts
25 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u u #s(literal -1 binary32)) u) n0_i)
(fma.f32 u (+.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))) n0_i)
(+.f32 n0_i (*.f32 (*.f32 u (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))
(+.f32 n0_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32))) u) n1_i))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

13.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
n1_i
7.0ms
u
7.0ms
normAngle
Results
AccuracySegmentsBranch
98.2%1normAngle
98.2%1u
98.2%1n0_i
98.2%1n1_i
98.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes48.0ms (0.3%)

Memory
-6.5MiB live, 39.4MiB allocated
Counts
18 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Outputs
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
Calls

5 calls:

6.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n0_i
6.0ms
n1_i
5.0ms
u
5.0ms
normAngle
Results
AccuracySegmentsBranch
97.6%1u
97.6%1normAngle
97.6%1n0_i
97.6%1n1_i
97.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes48.0ms (0.3%)

Memory
-1.3MiB live, 37.3MiB allocated
Counts
17 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal -1/2 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))) n0_i)
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
Calls

5 calls:

27.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
n0_i
5.0ms
n1_i
5.0ms
u
5.0ms
normAngle
Results
AccuracySegmentsBranch
97.6%1u
97.6%1n1_i
97.6%1normAngle
97.6%1n0_i
97.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes51.0ms (0.3%)

Memory
-4.6MiB live, 33.7MiB allocated
Counts
15 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i (fma.f32 u n0_i n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 u (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)))
(*.f32 n0_i (fma.f32 (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) u #s(literal 1 binary32)))
(fma.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (*.f32 u #s(literal 1/6 binary32)) u) n0_i)
Outputs
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Calls

5 calls:

32.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
n0_i
5.0ms
n1_i
5.0ms
u
5.0ms
normAngle
Results
AccuracySegmentsBranch
97.4%1u
97.4%1n1_i
97.4%1normAngle
97.4%1n0_i
97.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes16.0ms (0.1%)

Memory
-4.9MiB live, 33.3MiB allocated
Counts
6 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 n0_i (*.f32 u n1_i))
(+.f32 (*.f32 n1_i u) n0_i)
Outputs
(fma.f32 u n1_i n0_i)
Calls

5 calls:

5.0ms
n1_i
3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
u
3.0ms
n0_i
2.0ms
normAngle
Results
AccuracySegmentsBranch
82.0%1u
82.0%1normAngle
82.0%1n0_i
82.0%1n1_i
82.0%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes29.0ms (0.2%)

Memory
-21.9MiB live, 20.6MiB allocated
Counts
2 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
Outputs
n0_i
(*.f32 n1_i u)
n0_i
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
u
1.0ms
n0_i
1.0ms
n1_i
1.0ms
normAngle
Results
AccuracySegmentsBranch
53.6%2u
61.8%3n0_i
50.9%3(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
43.8%1normAngle
60.8%3n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes6.0ms (0%)

Memory
9.8MiB live, 9.8MiB allocated
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
n0_i
Outputs
n0_i
Calls

4 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
u
1.0ms
n0_i
1.0ms
n1_i
Results
AccuracySegmentsBranch
43.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
43.8%1u
43.8%1n1_i
43.8%1n0_i
Compiler

Compiled 44 to 29 computations (34.1% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
3.104657323967524e-17
4.594600851333149e-17
0.0ms
-4.720440905500819e-20
-2.945733625438821e-20
Compiler

Compiled 32 to 24 computations (25% saved)

simplify12.0ms (0.1%)

Memory
21.5MiB live, 21.5MiB allocated
Algorithm
egg-herbie
Rules
40×*-commutative_binary32
12×sub-neg_binary32
12×+-commutative_binary32
10×neg-sub0_binary32
10×neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
066219
195219
2108219
3118219
4123219
5124219
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -1547425/38685626227668133590597632 binary32)) n0_i (if (<=.f32 n0_i #s(literal 6044629/151115727451828646838272 binary32)) (*.f32 n1_i u) n0_i))
n0_i
Outputs
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))) (neg.f32 (*.f32 normAngle normAngle))) u (*.f32 (*.f32 n1_i u) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 0 binary32) (fma.f32 n1_i #s(literal -7/2160 binary32) (*.f32 n1_i #s(literal 1/840 binary32))))) u (*.f32 (*.f32 u n1_i) #s(literal 7/360 binary32))) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 #s(literal 1/3 binary32) n0_i))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 #s(literal 1/3 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 n0_i #s(literal 1/3 binary32))) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal 1/3 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) n1_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -1547425/38685626227668133590597632 binary32)) n0_i (if (<=.f32 n0_i #s(literal 6044629/151115727451828646838272 binary32)) (*.f32 n1_i u) n0_i))
(if (<=.f32 n0_i #s(literal -1547425/38685626227668133590597632 binary32)) n0_i (if (<=.f32 n0_i #s(literal 6044629/151115727451828646838272 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness1.2s (7.3%)

Memory
-41.5MiB live, 1 014.4MiB allocated
Rules
15 678×accelerator-lowering-fma.f32
15 678×accelerator-lowering-fma.f64
15 088×accelerator-lowering-fma.f32
15 088×accelerator-lowering-fma.f64
13 832×accelerator-lowering-fma.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
07289311
123718912
084698272
03593068
111132964
238632904
089302781
06058235
120797958
275147958
086107387
04286959
114776440
257146217
084175688
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 665 to 356 computations (46.5% saved)

preprocess193.0ms (1.2%)

Memory
4.8MiB live, 245.8MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 674 to 266 computations (60.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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