
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
(FPCore (g h)
:precision binary64
(let* ((t_0 (acos (- 0.0 (/ g h))))
(t_1
(cos
(*
(/ 3.0 (- (* 2.0 PI) t_0))
(+ (* PI (* PI 0.4444444444444444)) (/ (pow t_0 2.0) 9.0))))))
(*
2.0
(* (* (cos (* 0.3333333333333333 (+ t_0 (* 2.0 PI)))) t_1) (/ 1.0 t_1)))))
double code(double g, double h) {
double t_0 = acos((0.0 - (g / h)));
double t_1 = cos(((3.0 / ((2.0 * ((double) M_PI)) - t_0)) * ((((double) M_PI) * (((double) M_PI) * 0.4444444444444444)) + (pow(t_0, 2.0) / 9.0))));
return 2.0 * ((cos((0.3333333333333333 * (t_0 + (2.0 * ((double) M_PI))))) * t_1) * (1.0 / t_1));
}
public static double code(double g, double h) {
double t_0 = Math.acos((0.0 - (g / h)));
double t_1 = Math.cos(((3.0 / ((2.0 * Math.PI) - t_0)) * ((Math.PI * (Math.PI * 0.4444444444444444)) + (Math.pow(t_0, 2.0) / 9.0))));
return 2.0 * ((Math.cos((0.3333333333333333 * (t_0 + (2.0 * Math.PI)))) * t_1) * (1.0 / t_1));
}
def code(g, h): t_0 = math.acos((0.0 - (g / h))) t_1 = math.cos(((3.0 / ((2.0 * math.pi) - t_0)) * ((math.pi * (math.pi * 0.4444444444444444)) + (math.pow(t_0, 2.0) / 9.0)))) return 2.0 * ((math.cos((0.3333333333333333 * (t_0 + (2.0 * math.pi)))) * t_1) * (1.0 / t_1))
function code(g, h) t_0 = acos(Float64(0.0 - Float64(g / h))) t_1 = cos(Float64(Float64(3.0 / Float64(Float64(2.0 * pi) - t_0)) * Float64(Float64(pi * Float64(pi * 0.4444444444444444)) + Float64((t_0 ^ 2.0) / 9.0)))) return Float64(2.0 * Float64(Float64(cos(Float64(0.3333333333333333 * Float64(t_0 + Float64(2.0 * pi)))) * t_1) * Float64(1.0 / t_1))) end
function tmp = code(g, h) t_0 = acos((0.0 - (g / h))); t_1 = cos(((3.0 / ((2.0 * pi) - t_0)) * ((pi * (pi * 0.4444444444444444)) + ((t_0 ^ 2.0) / 9.0)))); tmp = 2.0 * ((cos((0.3333333333333333 * (t_0 + (2.0 * pi)))) * t_1) * (1.0 / t_1)); end
code[g_, h_] := Block[{t$95$0 = N[ArcCos[N[(0.0 - N[(g / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(N[(3.0 / N[(N[(2.0 * Pi), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision] * N[(N[(Pi * N[(Pi * 0.4444444444444444), $MachinePrecision]), $MachinePrecision] + N[(N[Power[t$95$0, 2.0], $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(2.0 * N[(N[(N[Cos[N[(0.3333333333333333 * N[(t$95$0 + N[(2.0 * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(0 - \frac{g}{h}\right)\\
t_1 := \cos \left(\frac{3}{2 \cdot \pi - t\_0} \cdot \left(\pi \cdot \left(\pi \cdot 0.4444444444444444\right) + \frac{{t\_0}^{2}}{9}\right)\right)\\
2 \cdot \left(\left(\cos \left(0.3333333333333333 \cdot \left(t\_0 + 2 \cdot \pi\right)\right) \cdot t\_1\right) \cdot \frac{1}{t\_1}\right)
\end{array}
\end{array}
Initial program 98.5%
*-commutativeN/A
*-lowering-*.f64N/A
Applied egg-rr98.5%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (g h)
:precision binary64
(let* ((t_0 (acos (- 0.0 (/ g h))))
(t_1
(cos
(/
(+ (/ (pow t_0 2.0) 9.0) (* 0.4444444444444444 (* PI PI)))
(- (* PI 0.6666666666666666) (/ t_0 3.0))))))
(* (/ 2.0 t_1) (* (cos (* 0.3333333333333333 (+ t_0 (* 2.0 PI)))) t_1))))
double code(double g, double h) {
double t_0 = acos((0.0 - (g / h)));
double t_1 = cos((((pow(t_0, 2.0) / 9.0) + (0.4444444444444444 * (((double) M_PI) * ((double) M_PI)))) / ((((double) M_PI) * 0.6666666666666666) - (t_0 / 3.0))));
return (2.0 / t_1) * (cos((0.3333333333333333 * (t_0 + (2.0 * ((double) M_PI))))) * t_1);
}
public static double code(double g, double h) {
double t_0 = Math.acos((0.0 - (g / h)));
double t_1 = Math.cos((((Math.pow(t_0, 2.0) / 9.0) + (0.4444444444444444 * (Math.PI * Math.PI))) / ((Math.PI * 0.6666666666666666) - (t_0 / 3.0))));
return (2.0 / t_1) * (Math.cos((0.3333333333333333 * (t_0 + (2.0 * Math.PI)))) * t_1);
}
def code(g, h): t_0 = math.acos((0.0 - (g / h))) t_1 = math.cos((((math.pow(t_0, 2.0) / 9.0) + (0.4444444444444444 * (math.pi * math.pi))) / ((math.pi * 0.6666666666666666) - (t_0 / 3.0)))) return (2.0 / t_1) * (math.cos((0.3333333333333333 * (t_0 + (2.0 * math.pi)))) * t_1)
function code(g, h) t_0 = acos(Float64(0.0 - Float64(g / h))) t_1 = cos(Float64(Float64(Float64((t_0 ^ 2.0) / 9.0) + Float64(0.4444444444444444 * Float64(pi * pi))) / Float64(Float64(pi * 0.6666666666666666) - Float64(t_0 / 3.0)))) return Float64(Float64(2.0 / t_1) * Float64(cos(Float64(0.3333333333333333 * Float64(t_0 + Float64(2.0 * pi)))) * t_1)) end
function tmp = code(g, h) t_0 = acos((0.0 - (g / h))); t_1 = cos(((((t_0 ^ 2.0) / 9.0) + (0.4444444444444444 * (pi * pi))) / ((pi * 0.6666666666666666) - (t_0 / 3.0)))); tmp = (2.0 / t_1) * (cos((0.3333333333333333 * (t_0 + (2.0 * pi)))) * t_1); end
code[g_, h_] := Block[{t$95$0 = N[ArcCos[N[(0.0 - N[(g / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(N[(N[(N[Power[t$95$0, 2.0], $MachinePrecision] / 9.0), $MachinePrecision] + N[(0.4444444444444444 * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(Pi * 0.6666666666666666), $MachinePrecision] - N[(t$95$0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(2.0 / t$95$1), $MachinePrecision] * N[(N[Cos[N[(0.3333333333333333 * N[(t$95$0 + N[(2.0 * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(0 - \frac{g}{h}\right)\\
t_1 := \cos \left(\frac{\frac{{t\_0}^{2}}{9} + 0.4444444444444444 \cdot \left(\pi \cdot \pi\right)}{\pi \cdot 0.6666666666666666 - \frac{t\_0}{3}}\right)\\
\frac{2}{t\_1} \cdot \left(\cos \left(0.3333333333333333 \cdot \left(t\_0 + 2 \cdot \pi\right)\right) \cdot t\_1\right)
\end{array}
\end{array}
Initial program 98.5%
*-commutativeN/A
*-lowering-*.f64N/A
Applied egg-rr98.5%
Applied egg-rr100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (g h) :precision binary64 (* 2.0 (cos (/ (+ (* (acos (- 0.0 (/ g h))) -3.0) (* PI -6.0)) -9.0))))
double code(double g, double h) {
return 2.0 * cos((((acos((0.0 - (g / h))) * -3.0) + (((double) M_PI) * -6.0)) / -9.0));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((Math.acos((0.0 - (g / h))) * -3.0) + (Math.PI * -6.0)) / -9.0));
}
def code(g, h): return 2.0 * math.cos((((math.acos((0.0 - (g / h))) * -3.0) + (math.pi * -6.0)) / -9.0))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(acos(Float64(0.0 - Float64(g / h))) * -3.0) + Float64(pi * -6.0)) / -9.0))) end
function tmp = code(g, h) tmp = 2.0 * cos((((acos((0.0 - (g / h))) * -3.0) + (pi * -6.0)) / -9.0)); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(N[ArcCos[N[(0.0 - N[(g / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * -3.0), $MachinePrecision] + N[(Pi * -6.0), $MachinePrecision]), $MachinePrecision] / -9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{\cos^{-1} \left(0 - \frac{g}{h}\right) \cdot -3 + \pi \cdot -6}{-9}\right)
\end{array}
Initial program 98.5%
+-commutativeN/A
frac-2negN/A
frac-addN/A
/-lowering-/.f64N/A
Applied egg-rr98.5%
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (* PI 0.6666666666666666) (/ (acos (- 0.0 (/ g h))) 3.0)))))
double code(double g, double h) {
return 2.0 * cos(((((double) M_PI) * 0.6666666666666666) + (acos((0.0 - (g / h))) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos(((Math.PI * 0.6666666666666666) + (Math.acos((0.0 - (g / h))) / 3.0)));
}
def code(g, h): return 2.0 * math.cos(((math.pi * 0.6666666666666666) + (math.acos((0.0 - (g / h))) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(pi * 0.6666666666666666) + Float64(acos(Float64(0.0 - Float64(g / h))) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos(((pi * 0.6666666666666666) + (acos((0.0 - (g / h))) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(Pi * 0.6666666666666666), $MachinePrecision] + N[(N[ArcCos[N[(0.0 - N[(g / h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\pi \cdot 0.6666666666666666 + \frac{\cos^{-1} \left(0 - \frac{g}{h}\right)}{3}\right)
\end{array}
Initial program 98.5%
div-invN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
metadata-evalN/A
metadata-eval98.5%
Applied egg-rr98.5%
Final simplification98.5%
herbie shell --seed 2024194
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))