
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -1.5e+39) (not (<= z 1e-22))) (+ (/ x z) (* y (- 1.0 (/ x z)))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.5e+39) || !(z <= 1e-22)) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.5d+39)) .or. (.not. (z <= 1d-22))) then
tmp = (x / z) + (y * (1.0d0 - (x / z)))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.5e+39) || !(z <= 1e-22)) {
tmp = (x / z) + (y * (1.0 - (x / z)));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.5e+39) or not (z <= 1e-22): tmp = (x / z) + (y * (1.0 - (x / z))) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.5e+39) || !(z <= 1e-22)) tmp = Float64(Float64(x / z) + Float64(y * Float64(1.0 - Float64(x / z)))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.5e+39) || ~((z <= 1e-22))) tmp = (x / z) + (y * (1.0 - (x / z))); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.5e+39], N[Not[LessEqual[z, 1e-22]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] + N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+39} \lor \neg \left(z \leq 10^{-22}\right):\\
\;\;\;\;\frac{x}{z} + y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if z < -1.5e39 or 1e-22 < z Initial program 80.4%
Taylor expanded in y around 0 100.0%
if -1.5e39 < z < 1e-22Initial program 99.9%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y 2.7e+34)
(+ y (/ x z))
(if (or (<= y 1.95e+71) (not (<= y 3.5e+208)))
(* y (/ x (- z)))
(* z (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e+34) {
tmp = y + (x / z);
} else if ((y <= 1.95e+71) || !(y <= 3.5e+208)) {
tmp = y * (x / -z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.7d+34) then
tmp = y + (x / z)
else if ((y <= 1.95d+71) .or. (.not. (y <= 3.5d+208))) then
tmp = y * (x / -z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.7e+34) {
tmp = y + (x / z);
} else if ((y <= 1.95e+71) || !(y <= 3.5e+208)) {
tmp = y * (x / -z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.7e+34: tmp = y + (x / z) elif (y <= 1.95e+71) or not (y <= 3.5e+208): tmp = y * (x / -z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.7e+34) tmp = Float64(y + Float64(x / z)); elseif ((y <= 1.95e+71) || !(y <= 3.5e+208)) tmp = Float64(y * Float64(x / Float64(-z))); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.7e+34) tmp = y + (x / z); elseif ((y <= 1.95e+71) || ~((y <= 3.5e+208))) tmp = y * (x / -z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.7e+34], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 1.95e+71], N[Not[LessEqual[y, 3.5e+208]], $MachinePrecision]], N[(y * N[(x / (-z)), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.7 \cdot 10^{+34}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{+71} \lor \neg \left(y \leq 3.5 \cdot 10^{+208}\right):\\
\;\;\;\;y \cdot \frac{x}{-z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 2.7e34Initial program 94.8%
Taylor expanded in z around inf 95.2%
Taylor expanded in y around 0 86.5%
if 2.7e34 < y < 1.9500000000000001e71 or 3.50000000000000016e208 < y Initial program 90.5%
Taylor expanded in y around inf 90.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in z around 0 85.6%
neg-mul-185.6%
Simplified85.6%
if 1.9500000000000001e71 < y < 3.50000000000000016e208Initial program 60.2%
Taylor expanded in z around inf 27.8%
Taylor expanded in x around 0 28.3%
*-commutative28.3%
associate-/l*79.6%
Applied egg-rr79.6%
Final simplification85.7%
(FPCore (x y z)
:precision binary64
(if (<= y 2.5e+34)
(+ y (/ x z))
(if (or (<= y 4.2e+71) (not (<= y 8.2e+207)))
(* x (/ y (- z)))
(* z (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+34) {
tmp = y + (x / z);
} else if ((y <= 4.2e+71) || !(y <= 8.2e+207)) {
tmp = x * (y / -z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.5d+34) then
tmp = y + (x / z)
else if ((y <= 4.2d+71) .or. (.not. (y <= 8.2d+207))) then
tmp = x * (y / -z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.5e+34) {
tmp = y + (x / z);
} else if ((y <= 4.2e+71) || !(y <= 8.2e+207)) {
tmp = x * (y / -z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.5e+34: tmp = y + (x / z) elif (y <= 4.2e+71) or not (y <= 8.2e+207): tmp = x * (y / -z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.5e+34) tmp = Float64(y + Float64(x / z)); elseif ((y <= 4.2e+71) || !(y <= 8.2e+207)) tmp = Float64(x * Float64(y / Float64(-z))); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.5e+34) tmp = y + (x / z); elseif ((y <= 4.2e+71) || ~((y <= 8.2e+207))) tmp = x * (y / -z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.5e+34], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 4.2e+71], N[Not[LessEqual[y, 8.2e+207]], $MachinePrecision]], N[(x * N[(y / (-z)), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{+34}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+71} \lor \neg \left(y \leq 8.2 \cdot 10^{+207}\right):\\
\;\;\;\;x \cdot \frac{y}{-z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 2.4999999999999999e34Initial program 94.8%
Taylor expanded in z around inf 95.2%
Taylor expanded in y around 0 86.5%
if 2.4999999999999999e34 < y < 4.19999999999999978e71 or 8.2e207 < y Initial program 90.5%
Taylor expanded in x around inf 79.3%
associate-/l*72.9%
mul-1-neg72.9%
unsub-neg72.9%
Simplified72.9%
Taylor expanded in y around inf 72.9%
neg-mul-172.9%
Simplified72.9%
if 4.19999999999999978e71 < y < 8.2e207Initial program 60.2%
Taylor expanded in z around inf 27.8%
Taylor expanded in x around 0 28.3%
*-commutative28.3%
associate-/l*79.6%
Applied egg-rr79.6%
Final simplification84.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -22000000000000.0) (not (<= y 650000000000.0))) (* y (- 1.0 (/ x z))) (/ (+ x (* y (- z x))) z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -22000000000000.0) || !(y <= 650000000000.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-22000000000000.0d0)) .or. (.not. (y <= 650000000000.0d0))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = (x + (y * (z - x))) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -22000000000000.0) || !(y <= 650000000000.0)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = (x + (y * (z - x))) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -22000000000000.0) or not (y <= 650000000000.0): tmp = y * (1.0 - (x / z)) else: tmp = (x + (y * (z - x))) / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -22000000000000.0) || !(y <= 650000000000.0)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(Float64(x + Float64(y * Float64(z - x))) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -22000000000000.0) || ~((y <= 650000000000.0))) tmp = y * (1.0 - (x / z)); else tmp = (x + (y * (z - x))) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -22000000000000.0], N[Not[LessEqual[y, 650000000000.0]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -22000000000000 \lor \neg \left(y \leq 650000000000\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x + y \cdot \left(z - x\right)}{z}\\
\end{array}
\end{array}
if y < -2.2e13 or 6.5e11 < y Initial program 81.3%
Taylor expanded in y around inf 81.3%
associate-/l*99.8%
div-sub99.8%
sub-neg99.8%
*-inverses99.8%
sub-neg99.8%
Simplified99.8%
if -2.2e13 < y < 6.5e11Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 2.4e-14))) (* y (- 1.0 (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.4e-14)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 2.4d-14))) then
tmp = y * (1.0d0 - (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.4e-14)) {
tmp = y * (1.0 - (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 2.4e-14): tmp = y * (1.0 - (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 2.4e-14)) tmp = Float64(y * Float64(1.0 - Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 2.4e-14))) tmp = y * (1.0 - (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 2.4e-14]], $MachinePrecision]], N[(y * N[(1.0 - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 2.4 \cdot 10^{-14}\right):\\
\;\;\;\;y \cdot \left(1 - \frac{x}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if y < -1 or 2.4e-14 < y Initial program 82.4%
Taylor expanded in y around inf 82.0%
associate-/l*99.5%
div-sub99.5%
sub-neg99.5%
*-inverses99.5%
sub-neg99.5%
Simplified99.5%
if -1 < y < 2.4e-14Initial program 99.9%
Taylor expanded in z around inf 96.1%
Taylor expanded in y around 0 99.0%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.8e+95) (not (<= x 1.6e+22))) (* x (/ (- 1.0 y) z)) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.8e+95) || !(x <= 1.6e+22)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.8d+95)) .or. (.not. (x <= 1.6d+22))) then
tmp = x * ((1.0d0 - y) / z)
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.8e+95) || !(x <= 1.6e+22)) {
tmp = x * ((1.0 - y) / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.8e+95) or not (x <= 1.6e+22): tmp = x * ((1.0 - y) / z) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.8e+95) || !(x <= 1.6e+22)) tmp = Float64(x * Float64(Float64(1.0 - y) / z)); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.8e+95) || ~((x <= 1.6e+22))) tmp = x * ((1.0 - y) / z); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.8e+95], N[Not[LessEqual[x, 1.6e+22]], $MachinePrecision]], N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.8 \cdot 10^{+95} \lor \neg \left(x \leq 1.6 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot \frac{1 - y}{z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if x < -9.7999999999999998e95 or 1.6e22 < x Initial program 93.8%
Taylor expanded in x around inf 88.3%
associate-/l*92.8%
mul-1-neg92.8%
unsub-neg92.8%
Simplified92.8%
if -9.7999999999999998e95 < x < 1.6e22Initial program 88.6%
Taylor expanded in z around inf 99.9%
Taylor expanded in y around 0 80.3%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.6e-10) (not (<= y 2e-23))) (* z (/ y z)) (/ x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.6e-10) || !(y <= 2e-23)) {
tmp = z * (y / z);
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.6d-10)) .or. (.not. (y <= 2d-23))) then
tmp = z * (y / z)
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.6e-10) || !(y <= 2e-23)) {
tmp = z * (y / z);
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.6e-10) or not (y <= 2e-23): tmp = z * (y / z) else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.6e-10) || !(y <= 2e-23)) tmp = Float64(z * Float64(y / z)); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.6e-10) || ~((y <= 2e-23))) tmp = z * (y / z); else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.6e-10], N[Not[LessEqual[y, 2e-23]], $MachinePrecision]], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.6 \cdot 10^{-10} \lor \neg \left(y \leq 2 \cdot 10^{-23}\right):\\
\;\;\;\;z \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if y < -7.5999999999999996e-10 or 1.99999999999999992e-23 < y Initial program 83.0%
Taylor expanded in z around inf 41.9%
Taylor expanded in x around 0 30.2%
*-commutative30.2%
associate-/l*51.1%
Applied egg-rr51.1%
if -7.5999999999999996e-10 < y < 1.99999999999999992e-23Initial program 99.9%
Taylor expanded in y around 0 81.4%
Final simplification65.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.4e-10) (not (<= x 3.3e+21))) (/ x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-10) || !(x <= 3.3e+21)) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.4d-10)) .or. (.not. (x <= 3.3d+21))) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-10) || !(x <= 3.3e+21)) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.4e-10) or not (x <= 3.3e+21): tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.4e-10) || !(x <= 3.3e+21)) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.4e-10) || ~((x <= 3.3e+21))) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e-10], N[Not[LessEqual[x, 3.3e+21]], $MachinePrecision]], N[(x / z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-10} \lor \neg \left(x \leq 3.3 \cdot 10^{+21}\right):\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.40000000000000008e-10 or 3.3e21 < x Initial program 94.1%
Taylor expanded in y around 0 63.9%
if -1.40000000000000008e-10 < x < 3.3e21Initial program 87.3%
Taylor expanded in x around 0 59.0%
Final simplification61.7%
(FPCore (x y z) :precision binary64 (if (<= y 2.4e-14) (+ y (/ x z)) (* z (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-14) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.4d-14) then
tmp = y + (x / z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e-14) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.4e-14: tmp = y + (x / z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.4e-14) tmp = Float64(y + Float64(x / z)); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.4e-14) tmp = y + (x / z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.4e-14], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-14}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 2.4e-14Initial program 94.6%
Taylor expanded in z around inf 94.9%
Taylor expanded in y around 0 86.5%
if 2.4e-14 < y Initial program 80.6%
Taylor expanded in z around inf 27.6%
Taylor expanded in x around 0 28.8%
*-commutative28.8%
associate-/l*56.8%
Applied egg-rr56.8%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 91.1%
Taylor expanded in x around 0 32.3%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024193
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))