
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (- (* 0.125 x) (* y (/ z 2.0))) t))
double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((0.125d0 * x) - (y * (z / 2.0d0))) + t
end function
public static double code(double x, double y, double z, double t) {
return ((0.125 * x) - (y * (z / 2.0))) + t;
}
def code(x, y, z, t): return ((0.125 * x) - (y * (z / 2.0))) + t
function code(x, y, z, t) return Float64(Float64(Float64(0.125 * x) - Float64(y * Float64(z / 2.0))) + t) end
function tmp = code(x, y, z, t) tmp = ((0.125 * x) - (y * (z / 2.0))) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(0.125 * x), $MachinePrecision] - N[(y * N[(z / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(0.125 \cdot x - y \cdot \frac{z}{2}\right) + t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* z (* y -0.5))) (t_2 (- (* 0.125 x) (/ (* y z) 2.0))))
(if (<= t_2 -4e+273)
t_1
(if (<= t_2 -1e+43)
(* 0.125 x)
(if (<= t_2 5e+145) t (if (<= t_2 1e+295) (* 0.125 x) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double t_2 = (0.125 * x) - ((y * z) / 2.0);
double tmp;
if (t_2 <= -4e+273) {
tmp = t_1;
} else if (t_2 <= -1e+43) {
tmp = 0.125 * x;
} else if (t_2 <= 5e+145) {
tmp = t;
} else if (t_2 <= 1e+295) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z * (y * (-0.5d0))
t_2 = (0.125d0 * x) - ((y * z) / 2.0d0)
if (t_2 <= (-4d+273)) then
tmp = t_1
else if (t_2 <= (-1d+43)) then
tmp = 0.125d0 * x
else if (t_2 <= 5d+145) then
tmp = t
else if (t_2 <= 1d+295) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (y * -0.5);
double t_2 = (0.125 * x) - ((y * z) / 2.0);
double tmp;
if (t_2 <= -4e+273) {
tmp = t_1;
} else if (t_2 <= -1e+43) {
tmp = 0.125 * x;
} else if (t_2 <= 5e+145) {
tmp = t;
} else if (t_2 <= 1e+295) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (y * -0.5) t_2 = (0.125 * x) - ((y * z) / 2.0) tmp = 0 if t_2 <= -4e+273: tmp = t_1 elif t_2 <= -1e+43: tmp = 0.125 * x elif t_2 <= 5e+145: tmp = t elif t_2 <= 1e+295: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(y * -0.5)) t_2 = Float64(Float64(0.125 * x) - Float64(Float64(y * z) / 2.0)) tmp = 0.0 if (t_2 <= -4e+273) tmp = t_1; elseif (t_2 <= -1e+43) tmp = Float64(0.125 * x); elseif (t_2 <= 5e+145) tmp = t; elseif (t_2 <= 1e+295) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (y * -0.5); t_2 = (0.125 * x) - ((y * z) / 2.0); tmp = 0.0; if (t_2 <= -4e+273) tmp = t_1; elseif (t_2 <= -1e+43) tmp = 0.125 * x; elseif (t_2 <= 5e+145) tmp = t; elseif (t_2 <= 1e+295) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(0.125 * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e+273], t$95$1, If[LessEqual[t$95$2, -1e+43], N[(0.125 * x), $MachinePrecision], If[LessEqual[t$95$2, 5e+145], t, If[LessEqual[t$95$2, 1e+295], N[(0.125 * x), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y \cdot -0.5\right)\\
t_2 := 0.125 \cdot x - \frac{y \cdot z}{2}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{+273}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -1 \cdot 10^{+43}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+145}:\\
\;\;\;\;t\\
\mathbf{elif}\;t\_2 \leq 10^{+295}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) (/.f64 (*.f64 y z) #s(literal 2 binary64))) < -3.99999999999999978e273 or 9.9999999999999998e294 < (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) (/.f64 (*.f64 y z) #s(literal 2 binary64))) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 90.6%
Taylor expanded in t around 0 90.0%
associate-*r*90.0%
*-commutative90.0%
Simplified90.0%
if -3.99999999999999978e273 < (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) (/.f64 (*.f64 y z) #s(literal 2 binary64))) < -1.00000000000000001e43 or 4.99999999999999967e145 < (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) (/.f64 (*.f64 y z) #s(literal 2 binary64))) < 9.9999999999999998e294Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 71.7%
Taylor expanded in x around inf 57.8%
if -1.00000000000000001e43 < (-.f64 (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) (/.f64 (*.f64 y z) #s(literal 2 binary64))) < 4.99999999999999967e145Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 59.8%
Final simplification65.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -1e+160) (not (<= (* y z) 5e+100))) (- t (* (* y z) 0.5)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -1e+160) || !((y * z) <= 5e+100)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-1d+160)) .or. (.not. ((y * z) <= 5d+100))) then
tmp = t - ((y * z) * 0.5d0)
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -1e+160) || !((y * z) <= 5e+100)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -1e+160) or not ((y * z) <= 5e+100): tmp = t - ((y * z) * 0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -1e+160) || !(Float64(y * z) <= 5e+100)) tmp = Float64(t - Float64(Float64(y * z) * 0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -1e+160) || ~(((y * z) <= 5e+100))) tmp = t - ((y * z) * 0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -1e+160], N[Not[LessEqual[N[(y * z), $MachinePrecision], 5e+100]], $MachinePrecision]], N[(t - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -1 \cdot 10^{+160} \lor \neg \left(y \cdot z \leq 5 \cdot 10^{+100}\right):\\
\;\;\;\;t - \left(y \cdot z\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -1.00000000000000001e160 or 4.9999999999999999e100 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 89.5%
if -1.00000000000000001e160 < (*.f64 y z) < 4.9999999999999999e100Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 87.4%
Final simplification88.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -5e+202) (not (<= (* y z) 4e+106))) (* z (* y -0.5)) (+ (* 0.125 x) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+202) || !((y * z) <= 4e+106)) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-5d+202)) .or. (.not. ((y * z) <= 4d+106))) then
tmp = z * (y * (-0.5d0))
else
tmp = (0.125d0 * x) + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -5e+202) || !((y * z) <= 4e+106)) {
tmp = z * (y * -0.5);
} else {
tmp = (0.125 * x) + t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -5e+202) or not ((y * z) <= 4e+106): tmp = z * (y * -0.5) else: tmp = (0.125 * x) + t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -5e+202) || !(Float64(y * z) <= 4e+106)) tmp = Float64(z * Float64(y * -0.5)); else tmp = Float64(Float64(0.125 * x) + t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -5e+202) || ~(((y * z) <= 4e+106))) tmp = z * (y * -0.5); else tmp = (0.125 * x) + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -5e+202], N[Not[LessEqual[N[(y * z), $MachinePrecision], 4e+106]], $MachinePrecision]], N[(z * N[(y * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(0.125 * x), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -5 \cdot 10^{+202} \lor \neg \left(y \cdot z \leq 4 \cdot 10^{+106}\right):\\
\;\;\;\;z \cdot \left(y \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;0.125 \cdot x + t\\
\end{array}
\end{array}
if (*.f64 y z) < -4.9999999999999999e202 or 4.00000000000000036e106 < (*.f64 y z) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around 0 90.1%
Taylor expanded in t around 0 84.1%
associate-*r*84.1%
*-commutative84.1%
Simplified84.1%
if -4.9999999999999999e202 < (*.f64 y z) < 4.00000000000000036e106Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 86.7%
Final simplification85.8%
(FPCore (x y z t) :precision binary64 (if (or (<= (* 0.125 x) -2e+44) (not (<= (* 0.125 x) 5e+145))) (* 0.125 x) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((0.125 * x) <= -2e+44) || !((0.125 * x) <= 5e+145)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((0.125d0 * x) <= (-2d+44)) .or. (.not. ((0.125d0 * x) <= 5d+145))) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((0.125 * x) <= -2e+44) || !((0.125 * x) <= 5e+145)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((0.125 * x) <= -2e+44) or not ((0.125 * x) <= 5e+145): tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(0.125 * x) <= -2e+44) || !(Float64(0.125 * x) <= 5e+145)) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((0.125 * x) <= -2e+44) || ~(((0.125 * x) <= 5e+145))) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(0.125 * x), $MachinePrecision], -2e+44], N[Not[LessEqual[N[(0.125 * x), $MachinePrecision], 5e+145]], $MachinePrecision]], N[(0.125 * x), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;0.125 \cdot x \leq -2 \cdot 10^{+44} \lor \neg \left(0.125 \cdot x \leq 5 \cdot 10^{+145}\right):\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < -2.0000000000000002e44 or 4.99999999999999967e145 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 80.2%
Taylor expanded in x around inf 72.8%
if -2.0000000000000002e44 < (*.f64 (/.f64 #s(literal 1 binary64) #s(literal 8 binary64)) x) < 4.99999999999999967e145Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 41.2%
Final simplification52.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 100.0%
associate-+l-100.0%
*-commutative100.0%
associate-+l-100.0%
*-commutative100.0%
metadata-eval100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in t around inf 29.9%
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2024193
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (+ (/ x 8) t) (* (/ z 2) y)))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))