
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((x * y) + ((z * t) / 16.0d0)) - ((a * b) / 4.0d0)) + c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c;
}
def code(x, y, z, t, a, b, c): return (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) + c) end
function tmp = code(x, y, z, t, a, b, c) tmp = (((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0)) + c; end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\right) + c
\end{array}
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0))))
(if (<= t_1 INFINITY)
(+ c t_1)
(+ c (* t (- (* x (/ y t)) (* z -0.0625)))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = c + t_1;
} else {
tmp = c + (t * ((x * (y / t)) - (z * -0.0625)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = c + t_1;
} else {
tmp = c + (t * ((x * (y / t)) - (z * -0.0625)));
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0) tmp = 0 if t_1 <= math.inf: tmp = c + t_1 else: tmp = c + (t * ((x * (y / t)) - (z * -0.0625))) return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(Float64(x * y) + Float64(Float64(z * t) / 16.0)) - Float64(Float64(a * b) / 4.0)) tmp = 0.0 if (t_1 <= Inf) tmp = Float64(c + t_1); else tmp = Float64(c + Float64(t * Float64(Float64(x * Float64(y / t)) - Float64(z * -0.0625)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = ((x * y) + ((z * t) / 16.0)) - ((a * b) / 4.0); tmp = 0.0; if (t_1 <= Inf) tmp = c + t_1; else tmp = c + (t * ((x * (y / t)) - (z * -0.0625))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] / 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(c + t$95$1), $MachinePrecision], N[(c + N[(t * N[(N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision] - N[(z * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot y + \frac{z \cdot t}{16}\right) - \frac{a \cdot b}{4}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;c + t\_1\\
\mathbf{else}:\\
\;\;\;\;c + t \cdot \left(x \cdot \frac{y}{t} - z \cdot -0.0625\right)\\
\end{array}
\end{array}
if (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) < +inf.0Initial program 100.0%
if +inf.0 < (-.f64 (+.f64 (*.f64 x y) (/.f64 (*.f64 z t) #s(literal 16 binary64))) (/.f64 (*.f64 a b) #s(literal 4 binary64))) Initial program 0.0%
Taylor expanded in a around 0 42.9%
Taylor expanded in t around -inf 57.1%
mul-1-neg57.1%
*-commutative57.1%
+-commutative57.1%
mul-1-neg57.1%
sub-neg57.1%
*-commutative57.1%
associate-*r/85.7%
distribute-rgt-neg-in85.7%
*-commutative85.7%
Simplified85.7%
Final simplification99.6%
(FPCore (x y z t a b c) :precision binary64 (+ (fma x y (fma z (/ t 16.0) (/ (* a b) -4.0))) c))
double code(double x, double y, double z, double t, double a, double b, double c) {
return fma(x, y, fma(z, (t / 16.0), ((a * b) / -4.0))) + c;
}
function code(x, y, z, t, a, b, c) return Float64(fma(x, y, fma(z, Float64(t / 16.0), Float64(Float64(a * b) / -4.0))) + c) end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(x * y + N[(z * N[(t / 16.0), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] / -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + c), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, \frac{t}{16}, \frac{a \cdot b}{-4}\right)\right) + c
\end{array}
Initial program 97.3%
associate--l+97.3%
fma-define98.4%
associate-/l*98.4%
fmm-def98.4%
distribute-neg-frac298.4%
metadata-eval98.4%
Simplified98.4%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (- (* x y) (* (* a b) 0.25))) (t_2 (+ c (* z (* t 0.0625)))))
(if (<= (* z t) -2e+38)
t_2
(if (<= (* z t) 5e-156)
t_1
(if (<= (* z t) 10000000.0)
(+ c (* (* a b) -0.25))
(if (<= (* z t) 5e+168) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double t_2 = c + (z * (t * 0.0625));
double tmp;
if ((z * t) <= -2e+38) {
tmp = t_2;
} else if ((z * t) <= 5e-156) {
tmp = t_1;
} else if ((z * t) <= 10000000.0) {
tmp = c + ((a * b) * -0.25);
} else if ((z * t) <= 5e+168) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) - ((a * b) * 0.25d0)
t_2 = c + (z * (t * 0.0625d0))
if ((z * t) <= (-2d+38)) then
tmp = t_2
else if ((z * t) <= 5d-156) then
tmp = t_1
else if ((z * t) <= 10000000.0d0) then
tmp = c + ((a * b) * (-0.25d0))
else if ((z * t) <= 5d+168) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (x * y) - ((a * b) * 0.25);
double t_2 = c + (z * (t * 0.0625));
double tmp;
if ((z * t) <= -2e+38) {
tmp = t_2;
} else if ((z * t) <= 5e-156) {
tmp = t_1;
} else if ((z * t) <= 10000000.0) {
tmp = c + ((a * b) * -0.25);
} else if ((z * t) <= 5e+168) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = (x * y) - ((a * b) * 0.25) t_2 = c + (z * (t * 0.0625)) tmp = 0 if (z * t) <= -2e+38: tmp = t_2 elif (z * t) <= 5e-156: tmp = t_1 elif (z * t) <= 10000000.0: tmp = c + ((a * b) * -0.25) elif (z * t) <= 5e+168: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)) t_2 = Float64(c + Float64(z * Float64(t * 0.0625))) tmp = 0.0 if (Float64(z * t) <= -2e+38) tmp = t_2; elseif (Float64(z * t) <= 5e-156) tmp = t_1; elseif (Float64(z * t) <= 10000000.0) tmp = Float64(c + Float64(Float64(a * b) * -0.25)); elseif (Float64(z * t) <= 5e+168) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = (x * y) - ((a * b) * 0.25); t_2 = c + (z * (t * 0.0625)); tmp = 0.0; if ((z * t) <= -2e+38) tmp = t_2; elseif ((z * t) <= 5e-156) tmp = t_1; elseif ((z * t) <= 10000000.0) tmp = c + ((a * b) * -0.25); elseif ((z * t) <= 5e+168) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+38], t$95$2, If[LessEqual[N[(z * t), $MachinePrecision], 5e-156], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 10000000.0], N[(c + N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+168], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
t_2 := c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+38}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-156}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 10000000:\\
\;\;\;\;c + \left(a \cdot b\right) \cdot -0.25\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+168}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999995e38 or 4.99999999999999967e168 < (*.f64 z t) Initial program 94.0%
Taylor expanded in a around 0 89.6%
Taylor expanded in t around inf 81.3%
associate-*r*81.3%
*-commutative81.3%
*-commutative81.3%
Simplified81.3%
if -1.99999999999999995e38 < (*.f64 z t) < 5.00000000000000007e-156 or 1e7 < (*.f64 z t) < 4.99999999999999967e168Initial program 98.6%
Taylor expanded in z around 0 92.4%
Taylor expanded in c around 0 74.2%
if 5.00000000000000007e-156 < (*.f64 z t) < 1e7Initial program 100.0%
associate--l+100.0%
fma-define100.0%
associate-/l*100.0%
fmm-def100.0%
distribute-neg-frac2100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in a around inf 79.5%
Final simplification77.1%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* (* a b) -0.25)))
(if (<= (* a b) -1e+185)
t_1
(if (<= (* a b) 5e-272)
(* x y)
(if (<= (* a b) 1e-45) c (if (<= (* a b) 5e+129) (* x y) t_1))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (a * b) * -0.25;
double tmp;
if ((a * b) <= -1e+185) {
tmp = t_1;
} else if ((a * b) <= 5e-272) {
tmp = x * y;
} else if ((a * b) <= 1e-45) {
tmp = c;
} else if ((a * b) <= 5e+129) {
tmp = x * y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) * (-0.25d0)
if ((a * b) <= (-1d+185)) then
tmp = t_1
else if ((a * b) <= 5d-272) then
tmp = x * y
else if ((a * b) <= 1d-45) then
tmp = c
else if ((a * b) <= 5d+129) then
tmp = x * y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (a * b) * -0.25;
double tmp;
if ((a * b) <= -1e+185) {
tmp = t_1;
} else if ((a * b) <= 5e-272) {
tmp = x * y;
} else if ((a * b) <= 1e-45) {
tmp = c;
} else if ((a * b) <= 5e+129) {
tmp = x * y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = (a * b) * -0.25 tmp = 0 if (a * b) <= -1e+185: tmp = t_1 elif (a * b) <= 5e-272: tmp = x * y elif (a * b) <= 1e-45: tmp = c elif (a * b) <= 5e+129: tmp = x * y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(a * b) * -0.25) tmp = 0.0 if (Float64(a * b) <= -1e+185) tmp = t_1; elseif (Float64(a * b) <= 5e-272) tmp = Float64(x * y); elseif (Float64(a * b) <= 1e-45) tmp = c; elseif (Float64(a * b) <= 5e+129) tmp = Float64(x * y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = (a * b) * -0.25; tmp = 0.0; if ((a * b) <= -1e+185) tmp = t_1; elseif ((a * b) <= 5e-272) tmp = x * y; elseif ((a * b) <= 1e-45) tmp = c; elseif ((a * b) <= 5e+129) tmp = x * y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]}, If[LessEqual[N[(a * b), $MachinePrecision], -1e+185], t$95$1, If[LessEqual[N[(a * b), $MachinePrecision], 5e-272], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1e-45], c, If[LessEqual[N[(a * b), $MachinePrecision], 5e+129], N[(x * y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a \cdot b\right) \cdot -0.25\\
\mathbf{if}\;a \cdot b \leq -1 \cdot 10^{+185}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \cdot b \leq 5 \cdot 10^{-272}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 10^{-45}:\\
\;\;\;\;c\\
\mathbf{elif}\;a \cdot b \leq 5 \cdot 10^{+129}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 a b) < -9.9999999999999998e184 or 5.0000000000000003e129 < (*.f64 a b) Initial program 93.3%
Taylor expanded in x around 0 87.9%
Taylor expanded in t around 0 75.4%
*-commutative75.4%
associate-*r*75.4%
Simplified75.4%
Taylor expanded in c around 0 64.8%
if -9.9999999999999998e184 < (*.f64 a b) < 4.99999999999999982e-272 or 9.99999999999999984e-46 < (*.f64 a b) < 5.0000000000000003e129Initial program 98.6%
Taylor expanded in a around 0 89.6%
Taylor expanded in t around 0 62.3%
Taylor expanded in c around 0 44.4%
if 4.99999999999999982e-272 < (*.f64 a b) < 9.99999999999999984e-46Initial program 100.0%
Taylor expanded in c around inf 46.4%
Final simplification50.7%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (+ c (* x y))))
(if (<= (* x y) -100.0)
t_1
(if (<= (* x y) 1e-230)
(+ c (* z (* t 0.0625)))
(if (<= (* x y) 1e+151) (+ c (* (* a b) -0.25)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -100.0) {
tmp = t_1;
} else if ((x * y) <= 1e-230) {
tmp = c + (z * (t * 0.0625));
} else if ((x * y) <= 1e+151) {
tmp = c + ((a * b) * -0.25);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = c + (x * y)
if ((x * y) <= (-100.0d0)) then
tmp = t_1
else if ((x * y) <= 1d-230) then
tmp = c + (z * (t * 0.0625d0))
else if ((x * y) <= 1d+151) then
tmp = c + ((a * b) * (-0.25d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = c + (x * y);
double tmp;
if ((x * y) <= -100.0) {
tmp = t_1;
} else if ((x * y) <= 1e-230) {
tmp = c + (z * (t * 0.0625));
} else if ((x * y) <= 1e+151) {
tmp = c + ((a * b) * -0.25);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = c + (x * y) tmp = 0 if (x * y) <= -100.0: tmp = t_1 elif (x * y) <= 1e-230: tmp = c + (z * (t * 0.0625)) elif (x * y) <= 1e+151: tmp = c + ((a * b) * -0.25) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(c + Float64(x * y)) tmp = 0.0 if (Float64(x * y) <= -100.0) tmp = t_1; elseif (Float64(x * y) <= 1e-230) tmp = Float64(c + Float64(z * Float64(t * 0.0625))); elseif (Float64(x * y) <= 1e+151) tmp = Float64(c + Float64(Float64(a * b) * -0.25)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = c + (x * y); tmp = 0.0; if ((x * y) <= -100.0) tmp = t_1; elseif ((x * y) <= 1e-230) tmp = c + (z * (t * 0.0625)); elseif ((x * y) <= 1e+151) tmp = c + ((a * b) * -0.25); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -100.0], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-230], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+151], N[(c + N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c + x \cdot y\\
\mathbf{if}\;x \cdot y \leq -100:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-230}:\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{+151}:\\
\;\;\;\;c + \left(a \cdot b\right) \cdot -0.25\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -100 or 1.00000000000000002e151 < (*.f64 x y) Initial program 95.3%
Taylor expanded in a around 0 83.6%
Taylor expanded in t around 0 71.7%
if -100 < (*.f64 x y) < 1.00000000000000005e-230Initial program 98.9%
Taylor expanded in a around 0 77.1%
Taylor expanded in t around inf 73.4%
associate-*r*73.4%
*-commutative73.4%
*-commutative73.4%
Simplified73.4%
if 1.00000000000000005e-230 < (*.f64 x y) < 1.00000000000000002e151Initial program 98.3%
associate--l+98.3%
fma-define98.3%
associate-/l*98.3%
fmm-def98.3%
distribute-neg-frac298.3%
metadata-eval98.3%
Simplified98.3%
Taylor expanded in a around inf 65.5%
Final simplification70.8%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* z t) -2e+38) (not (<= (* z t) 1e+152))) (+ c (* t (- (* x (/ y t)) (* z -0.0625)))) (- (+ c (* x y)) (* (* a b) 0.25))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 1e+152)) {
tmp = c + (t * ((x * (y / t)) - (z * -0.0625)));
} else {
tmp = (c + (x * y)) - ((a * b) * 0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((z * t) <= (-2d+38)) .or. (.not. ((z * t) <= 1d+152))) then
tmp = c + (t * ((x * (y / t)) - (z * (-0.0625d0))))
else
tmp = (c + (x * y)) - ((a * b) * 0.25d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 1e+152)) {
tmp = c + (t * ((x * (y / t)) - (z * -0.0625)));
} else {
tmp = (c + (x * y)) - ((a * b) * 0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((z * t) <= -2e+38) or not ((z * t) <= 1e+152): tmp = c + (t * ((x * (y / t)) - (z * -0.0625))) else: tmp = (c + (x * y)) - ((a * b) * 0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(z * t) <= -2e+38) || !(Float64(z * t) <= 1e+152)) tmp = Float64(c + Float64(t * Float64(Float64(x * Float64(y / t)) - Float64(z * -0.0625)))); else tmp = Float64(Float64(c + Float64(x * y)) - Float64(Float64(a * b) * 0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((z * t) <= -2e+38) || ~(((z * t) <= 1e+152))) tmp = c + (t * ((x * (y / t)) - (z * -0.0625))); else tmp = (c + (x * y)) - ((a * b) * 0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+38], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+152]], $MachinePrecision]], N[(c + N[(t * N[(N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision] - N[(z * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+38} \lor \neg \left(z \cdot t \leq 10^{+152}\right):\\
\;\;\;\;c + t \cdot \left(x \cdot \frac{y}{t} - z \cdot -0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;\left(c + x \cdot y\right) - \left(a \cdot b\right) \cdot 0.25\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999995e38 or 1e152 < (*.f64 z t) Initial program 94.2%
Taylor expanded in a around 0 89.9%
Taylor expanded in t around -inf 90.0%
mul-1-neg90.0%
*-commutative90.0%
+-commutative90.0%
mul-1-neg90.0%
sub-neg90.0%
*-commutative90.0%
associate-*r/91.2%
distribute-rgt-neg-in91.2%
*-commutative91.2%
Simplified91.2%
if -1.99999999999999995e38 < (*.f64 z t) < 1e152Initial program 98.8%
Taylor expanded in z around 0 92.3%
Final simplification91.9%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* z t) -2e+38) (not (<= (* z t) 1e+152))) (+ c (+ (* x y) (* (* z t) 0.0625))) (- (+ c (* x y)) (* (* a b) 0.25))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 1e+152)) {
tmp = c + ((x * y) + ((z * t) * 0.0625));
} else {
tmp = (c + (x * y)) - ((a * b) * 0.25);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((z * t) <= (-2d+38)) .or. (.not. ((z * t) <= 1d+152))) then
tmp = c + ((x * y) + ((z * t) * 0.0625d0))
else
tmp = (c + (x * y)) - ((a * b) * 0.25d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 1e+152)) {
tmp = c + ((x * y) + ((z * t) * 0.0625));
} else {
tmp = (c + (x * y)) - ((a * b) * 0.25);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((z * t) <= -2e+38) or not ((z * t) <= 1e+152): tmp = c + ((x * y) + ((z * t) * 0.0625)) else: tmp = (c + (x * y)) - ((a * b) * 0.25) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(z * t) <= -2e+38) || !(Float64(z * t) <= 1e+152)) tmp = Float64(c + Float64(Float64(x * y) + Float64(Float64(z * t) * 0.0625))); else tmp = Float64(Float64(c + Float64(x * y)) - Float64(Float64(a * b) * 0.25)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((z * t) <= -2e+38) || ~(((z * t) <= 1e+152))) tmp = c + ((x * y) + ((z * t) * 0.0625)); else tmp = (c + (x * y)) - ((a * b) * 0.25); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+38], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+152]], $MachinePrecision]], N[(c + N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+38} \lor \neg \left(z \cdot t \leq 10^{+152}\right):\\
\;\;\;\;c + \left(x \cdot y + \left(z \cdot t\right) \cdot 0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;\left(c + x \cdot y\right) - \left(a \cdot b\right) \cdot 0.25\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999995e38 or 1e152 < (*.f64 z t) Initial program 94.2%
Taylor expanded in a around 0 89.9%
if -1.99999999999999995e38 < (*.f64 z t) < 1e152Initial program 98.8%
Taylor expanded in z around 0 92.3%
Final simplification91.5%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -1e+185) (not (<= (* a b) 2e+232))) (- (* x y) (* (* a b) 0.25)) (+ c (+ (* x y) (* (* z t) 0.0625)))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e+185) || !((a * b) <= 2e+232)) {
tmp = (x * y) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + ((z * t) * 0.0625));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-1d+185)) .or. (.not. ((a * b) <= 2d+232))) then
tmp = (x * y) - ((a * b) * 0.25d0)
else
tmp = c + ((x * y) + ((z * t) * 0.0625d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e+185) || !((a * b) <= 2e+232)) {
tmp = (x * y) - ((a * b) * 0.25);
} else {
tmp = c + ((x * y) + ((z * t) * 0.0625));
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -1e+185) or not ((a * b) <= 2e+232): tmp = (x * y) - ((a * b) * 0.25) else: tmp = c + ((x * y) + ((z * t) * 0.0625)) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -1e+185) || !(Float64(a * b) <= 2e+232)) tmp = Float64(Float64(x * y) - Float64(Float64(a * b) * 0.25)); else tmp = Float64(c + Float64(Float64(x * y) + Float64(Float64(z * t) * 0.0625))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -1e+185) || ~(((a * b) <= 2e+232))) tmp = (x * y) - ((a * b) * 0.25); else tmp = c + ((x * y) + ((z * t) * 0.0625)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1e+185], N[Not[LessEqual[N[(a * b), $MachinePrecision], 2e+232]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] - N[(N[(a * b), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision], N[(c + N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1 \cdot 10^{+185} \lor \neg \left(a \cdot b \leq 2 \cdot 10^{+232}\right):\\
\;\;\;\;x \cdot y - \left(a \cdot b\right) \cdot 0.25\\
\mathbf{else}:\\
\;\;\;\;c + \left(x \cdot y + \left(z \cdot t\right) \cdot 0.0625\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -9.9999999999999998e184 or 2.00000000000000011e232 < (*.f64 a b) Initial program 91.9%
Taylor expanded in z around 0 84.2%
Taylor expanded in c around 0 80.6%
if -9.9999999999999998e184 < (*.f64 a b) < 2.00000000000000011e232Initial program 99.0%
Taylor expanded in a around 0 90.3%
Final simplification87.9%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* z t) -2e+38) (not (<= (* z t) 5e+168))) (+ c (* z (* t 0.0625))) (+ c (* x y))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 5e+168)) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = c + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((z * t) <= (-2d+38)) .or. (.not. ((z * t) <= 5d+168))) then
tmp = c + (z * (t * 0.0625d0))
else
tmp = c + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((z * t) <= -2e+38) || !((z * t) <= 5e+168)) {
tmp = c + (z * (t * 0.0625));
} else {
tmp = c + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((z * t) <= -2e+38) or not ((z * t) <= 5e+168): tmp = c + (z * (t * 0.0625)) else: tmp = c + (x * y) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(z * t) <= -2e+38) || !(Float64(z * t) <= 5e+168)) tmp = Float64(c + Float64(z * Float64(t * 0.0625))); else tmp = Float64(c + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((z * t) <= -2e+38) || ~(((z * t) <= 5e+168))) tmp = c + (z * (t * 0.0625)); else tmp = c + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+38], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+168]], $MachinePrecision]], N[(c + N[(z * N[(t * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+38} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+168}\right):\\
\;\;\;\;c + z \cdot \left(t \cdot 0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;c + x \cdot y\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999995e38 or 4.99999999999999967e168 < (*.f64 z t) Initial program 94.0%
Taylor expanded in a around 0 89.6%
Taylor expanded in t around inf 81.3%
associate-*r*81.3%
*-commutative81.3%
*-commutative81.3%
Simplified81.3%
if -1.99999999999999995e38 < (*.f64 z t) < 4.99999999999999967e168Initial program 98.8%
Taylor expanded in a around 0 68.6%
Taylor expanded in t around 0 62.7%
Final simplification68.8%
(FPCore (x y z t a b c) :precision binary64 (if (or (<= (* a b) -1e+185) (not (<= (* a b) 2e+232))) (* (* a b) -0.25) (+ c (* x y))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e+185) || !((a * b) <= 2e+232)) {
tmp = (a * b) * -0.25;
} else {
tmp = c + (x * y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((a * b) <= (-1d+185)) .or. (.not. ((a * b) <= 2d+232))) then
tmp = (a * b) * (-0.25d0)
else
tmp = c + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((a * b) <= -1e+185) || !((a * b) <= 2e+232)) {
tmp = (a * b) * -0.25;
} else {
tmp = c + (x * y);
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if ((a * b) <= -1e+185) or not ((a * b) <= 2e+232): tmp = (a * b) * -0.25 else: tmp = c + (x * y) return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if ((Float64(a * b) <= -1e+185) || !(Float64(a * b) <= 2e+232)) tmp = Float64(Float64(a * b) * -0.25); else tmp = Float64(c + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (((a * b) <= -1e+185) || ~(((a * b) <= 2e+232))) tmp = (a * b) * -0.25; else tmp = c + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1e+185], N[Not[LessEqual[N[(a * b), $MachinePrecision], 2e+232]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] * -0.25), $MachinePrecision], N[(c + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1 \cdot 10^{+185} \lor \neg \left(a \cdot b \leq 2 \cdot 10^{+232}\right):\\
\;\;\;\;\left(a \cdot b\right) \cdot -0.25\\
\mathbf{else}:\\
\;\;\;\;c + x \cdot y\\
\end{array}
\end{array}
if (*.f64 a b) < -9.9999999999999998e184 or 2.00000000000000011e232 < (*.f64 a b) Initial program 91.9%
Taylor expanded in x around 0 85.4%
Taylor expanded in t around 0 76.5%
*-commutative76.5%
associate-*r*76.5%
Simplified76.5%
Taylor expanded in c around 0 72.9%
if -9.9999999999999998e184 < (*.f64 a b) < 2.00000000000000011e232Initial program 99.0%
Taylor expanded in a around 0 90.3%
Taylor expanded in t around 0 62.4%
Final simplification64.9%
(FPCore (x y z t a b c) :precision binary64 (if (<= c -5.1e+130) c (if (<= c 0.00095) (* x y) c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (c <= -5.1e+130) {
tmp = c;
} else if (c <= 0.00095) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (c <= (-5.1d+130)) then
tmp = c
else if (c <= 0.00095d0) then
tmp = x * y
else
tmp = c
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (c <= -5.1e+130) {
tmp = c;
} else if (c <= 0.00095) {
tmp = x * y;
} else {
tmp = c;
}
return tmp;
}
def code(x, y, z, t, a, b, c): tmp = 0 if c <= -5.1e+130: tmp = c elif c <= 0.00095: tmp = x * y else: tmp = c return tmp
function code(x, y, z, t, a, b, c) tmp = 0.0 if (c <= -5.1e+130) tmp = c; elseif (c <= 0.00095) tmp = Float64(x * y); else tmp = c; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) tmp = 0.0; if (c <= -5.1e+130) tmp = c; elseif (c <= 0.00095) tmp = x * y; else tmp = c; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[c, -5.1e+130], c, If[LessEqual[c, 0.00095], N[(x * y), $MachinePrecision], c]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -5.1 \cdot 10^{+130}:\\
\;\;\;\;c\\
\mathbf{elif}\;c \leq 0.00095:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;c\\
\end{array}
\end{array}
if c < -5.0999999999999996e130 or 9.49999999999999998e-4 < c Initial program 97.8%
Taylor expanded in c around inf 50.9%
if -5.0999999999999996e130 < c < 9.49999999999999998e-4Initial program 96.9%
Taylor expanded in a around 0 71.9%
Taylor expanded in t around 0 44.1%
Taylor expanded in c around 0 41.3%
(FPCore (x y z t a b c) :precision binary64 c)
double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return c;
}
def code(x, y, z, t, a, b, c): return c
function code(x, y, z, t, a, b, c) return c end
function tmp = code(x, y, z, t, a, b, c) tmp = c; end
code[x_, y_, z_, t_, a_, b_, c_] := c
\begin{array}{l}
\\
c
\end{array}
Initial program 97.3%
Taylor expanded in c around inf 21.4%
herbie shell --seed 2024193
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, C"
:precision binary64
(+ (- (+ (* x y) (/ (* z t) 16.0)) (/ (* a b) 4.0)) c))