
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- (/ y z) (/ t (- 1.0 z))))) (if (<= t_1 -2e+305) (/ 1.0 (/ z (* y x))) (* t_1 x))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) - (t / (1.0 - z));
double tmp;
if (t_1 <= -2e+305) {
tmp = 1.0 / (z / (y * x));
} else {
tmp = t_1 * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y / z) - (t / (1.0d0 - z))
if (t_1 <= (-2d+305)) then
tmp = 1.0d0 / (z / (y * x))
else
tmp = t_1 * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) - (t / (1.0 - z));
double tmp;
if (t_1 <= -2e+305) {
tmp = 1.0 / (z / (y * x));
} else {
tmp = t_1 * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) - (t / (1.0 - z)) tmp = 0 if t_1 <= -2e+305: tmp = 1.0 / (z / (y * x)) else: tmp = t_1 * x return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) - Float64(t / Float64(1.0 - z))) tmp = 0.0 if (t_1 <= -2e+305) tmp = Float64(1.0 / Float64(z / Float64(y * x))); else tmp = Float64(t_1 * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) - (t / (1.0 - z)); tmp = 0.0; if (t_1 <= -2e+305) tmp = 1.0 / (z / (y * x)); else tmp = t_1 * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+305], N[(1.0 / N[(z / N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z} - \frac{t}{1 - z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+305}:\\
\;\;\;\;\frac{1}{\frac{z}{y \cdot x}}\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot x\\
\end{array}
\end{array}
if (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z))) < -1.9999999999999999e305Initial program 39.7%
Taylor expanded in y around inf
/-lowering-/.f6439.7%
Simplified39.7%
associate-*r/N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6499.7%
Applied egg-rr99.7%
if -1.9999999999999999e305 < (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z))) Initial program 96.2%
Final simplification96.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ (+ y t) z))))
(if (<= z -24000.0)
t_1
(if (<= z 1.0) (* (- y (fma t z 0.0)) (/ x z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -24000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = (y - fma(t, z, 0.0)) * (x / z);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -24000.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(Float64(y - fma(t, z, 0.0)) * Float64(x / z)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -24000.0], t$95$1, If[LessEqual[z, 1.0], N[(N[(y - N[(t * z + 0.0), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -24000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\left(y - \mathsf{fma}\left(t, z, 0\right)\right) \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -24000 or 1 < z Initial program 95.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6495.6%
Simplified95.6%
if -24000 < z < 1Initial program 90.5%
Taylor expanded in z around 0
/-lowering-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
+-rgt-identityN/A
accelerator-lowering-fma.f6492.6%
Simplified92.6%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6494.0%
Applied egg-rr94.0%
Final simplification94.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ (+ y t) z)))) (if (<= z -24000.0) t_1 (if (<= z 1.0) (* x (- (/ y z) (fma t z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -24000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x * ((y / z) - fma(t, z, t));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -24000.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x * Float64(Float64(y / z) - fma(t, z, t))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -24000.0], t$95$1, If[LessEqual[z, 1.0], N[(x * N[(N[(y / z), $MachinePrecision] - N[(t * z + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -24000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x \cdot \left(\frac{y}{z} - \mathsf{fma}\left(t, z, t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -24000 or 1 < z Initial program 95.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6495.6%
Simplified95.6%
if -24000 < z < 1Initial program 90.5%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f6489.4%
Simplified89.4%
Final simplification92.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ t z))))
(if (<= z -5.2e+85)
t_1
(if (<= z 2.5e+32)
(* x (- (/ y z) t))
(if (<= z 1.05e+84) t_1 (* (/ y z) x))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -5.2e+85) {
tmp = t_1;
} else if (z <= 2.5e+32) {
tmp = x * ((y / z) - t);
} else if (z <= 1.05e+84) {
tmp = t_1;
} else {
tmp = (y / z) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (z <= (-5.2d+85)) then
tmp = t_1
else if (z <= 2.5d+32) then
tmp = x * ((y / z) - t)
else if (z <= 1.05d+84) then
tmp = t_1
else
tmp = (y / z) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -5.2e+85) {
tmp = t_1;
} else if (z <= 2.5e+32) {
tmp = x * ((y / z) - t);
} else if (z <= 1.05e+84) {
tmp = t_1;
} else {
tmp = (y / z) * x;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if z <= -5.2e+85: tmp = t_1 elif z <= 2.5e+32: tmp = x * ((y / z) - t) elif z <= 1.05e+84: tmp = t_1 else: tmp = (y / z) * x return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (z <= -5.2e+85) tmp = t_1; elseif (z <= 2.5e+32) tmp = Float64(x * Float64(Float64(y / z) - t)); elseif (z <= 1.05e+84) tmp = t_1; else tmp = Float64(Float64(y / z) * x); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (z <= -5.2e+85) tmp = t_1; elseif (z <= 2.5e+32) tmp = x * ((y / z) - t); elseif (z <= 1.05e+84) tmp = t_1; else tmp = (y / z) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.2e+85], t$95$1, If[LessEqual[z, 2.5e+32], N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.05e+84], t$95$1, N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{+85}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+32}:\\
\;\;\;\;x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{+84}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\end{array}
\end{array}
if z < -5.20000000000000021e85 or 2.4999999999999999e32 < z < 1.05000000000000009e84Initial program 94.7%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6494.7%
Simplified94.7%
Taylor expanded in t around inf
/-lowering-/.f6460.1%
Simplified60.1%
if -5.20000000000000021e85 < z < 2.4999999999999999e32Initial program 91.8%
Taylor expanded in z around 0
Simplified84.6%
if 1.05000000000000009e84 < z Initial program 95.8%
Taylor expanded in y around inf
/-lowering-/.f6465.1%
Simplified65.1%
Final simplification75.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ (+ y t) z)))) (if (<= z -24000.0) t_1 (if (<= z 1.0) (* x (- (/ y z) t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -24000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x * ((y / z) - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y + t) / z)
if (z <= (-24000.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x * ((y / z) - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -24000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x * ((y / z) - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y + t) / z) tmp = 0 if z <= -24000.0: tmp = t_1 elif z <= 1.0: tmp = x * ((y / z) - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -24000.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x * Float64(Float64(y / z) - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y + t) / z); tmp = 0.0; if (z <= -24000.0) tmp = t_1; elseif (z <= 1.0) tmp = x * ((y / z) - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -24000.0], t$95$1, If[LessEqual[z, 1.0], N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -24000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -24000 or 1 < z Initial program 95.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6495.6%
Simplified95.6%
if -24000 < z < 1Initial program 90.5%
Taylor expanded in z around 0
Simplified88.5%
Final simplification91.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t (+ z -1.0))))) (if (<= t -4.4e+157) t_1 (if (<= t 1.7e-52) (* y (/ x z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / (z + -1.0));
double tmp;
if (t <= -4.4e+157) {
tmp = t_1;
} else if (t <= 1.7e-52) {
tmp = y * (x / z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / (z + (-1.0d0)))
if (t <= (-4.4d+157)) then
tmp = t_1
else if (t <= 1.7d-52) then
tmp = y * (x / z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / (z + -1.0));
double tmp;
if (t <= -4.4e+157) {
tmp = t_1;
} else if (t <= 1.7e-52) {
tmp = y * (x / z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / (z + -1.0)) tmp = 0 if t <= -4.4e+157: tmp = t_1 elif t <= 1.7e-52: tmp = y * (x / z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / Float64(z + -1.0))) tmp = 0.0 if (t <= -4.4e+157) tmp = t_1; elseif (t <= 1.7e-52) tmp = Float64(y * Float64(x / z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / (z + -1.0)); tmp = 0.0; if (t <= -4.4e+157) tmp = t_1; elseif (t <= 1.7e-52) tmp = y * (x / z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.4e+157], t$95$1, If[LessEqual[t, 1.7e-52], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z + -1}\\
\mathbf{if}\;t \leq -4.4 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.7 \cdot 10^{-52}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.4000000000000002e157 or 1.70000000000000009e-52 < t Initial program 94.1%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
remove-double-negN/A
+-lowering-+.f6472.8%
Simplified72.8%
if -4.4000000000000002e157 < t < 1.70000000000000009e-52Initial program 92.5%
Taylor expanded in y around inf
/-lowering-/.f6478.4%
Simplified78.4%
Taylor expanded in x around 0
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6478.6%
Simplified78.6%
Final simplification76.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= t -4.4e+157) t_1 (if (<= t 1.55e+81) (* (/ y z) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -4.4e+157) {
tmp = t_1;
} else if (t <= 1.55e+81) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (t <= (-4.4d+157)) then
tmp = t_1
else if (t <= 1.55d+81) then
tmp = (y / z) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -4.4e+157) {
tmp = t_1;
} else if (t <= 1.55e+81) {
tmp = (y / z) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if t <= -4.4e+157: tmp = t_1 elif t <= 1.55e+81: tmp = (y / z) * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (t <= -4.4e+157) tmp = t_1; elseif (t <= 1.55e+81) tmp = Float64(Float64(y / z) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (t <= -4.4e+157) tmp = t_1; elseif (t <= 1.55e+81) tmp = (y / z) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.4e+157], t$95$1, If[LessEqual[t, 1.55e+81], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t \leq -4.4 \cdot 10^{+157}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.55 \cdot 10^{+81}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.4000000000000002e157 or 1.55e81 < t Initial program 92.4%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6465.8%
Simplified65.8%
Taylor expanded in t around inf
/-lowering-/.f6462.9%
Simplified62.9%
if -4.4000000000000002e157 < t < 1.55e81Initial program 93.5%
Taylor expanded in y around inf
/-lowering-/.f6475.1%
Simplified75.1%
Final simplification71.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= z -0.75) t_1 (if (<= z 1.0) (* x (* t (- -1.0 z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -0.75) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x * (t * (-1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (z <= (-0.75d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = x * (t * ((-1.0d0) - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (z <= -0.75) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = x * (t * (-1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if z <= -0.75: tmp = t_1 elif z <= 1.0: tmp = x * (t * (-1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (z <= -0.75) tmp = t_1; elseif (z <= 1.0) tmp = Float64(x * Float64(t * Float64(-1.0 - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (z <= -0.75) tmp = t_1; elseif (z <= 1.0) tmp = x * (t * (-1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.75], t$95$1, If[LessEqual[z, 1.0], N[(x * N[(t * N[(-1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;z \leq -0.75:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x \cdot \left(t \cdot \left(-1 - z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -0.75 or 1 < z Initial program 96.0%
Taylor expanded in z around inf
/-lowering-/.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
+-commutativeN/A
+-lowering-+.f6495.6%
Simplified95.6%
Taylor expanded in t around inf
/-lowering-/.f6453.4%
Simplified53.4%
if -0.75 < z < 1Initial program 90.5%
sub-negN/A
+-commutativeN/A
distribute-neg-frac2N/A
div-invN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
sub-negN/A
distribute-neg-inN/A
metadata-evalN/A
remove-double-negN/A
+-lowering-+.f64N/A
/-lowering-/.f6490.4%
Applied egg-rr90.4%
Taylor expanded in z around 0
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6489.4%
Simplified89.4%
Taylor expanded in t around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
distribute-lft-inN/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6431.7%
Simplified31.7%
(FPCore (x y z t) :precision binary64 (* t (- 0.0 x)))
double code(double x, double y, double z, double t) {
return t * (0.0 - x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * (0.0d0 - x)
end function
public static double code(double x, double y, double z, double t) {
return t * (0.0 - x);
}
def code(x, y, z, t): return t * (0.0 - x)
function code(x, y, z, t) return Float64(t * Float64(0.0 - x)) end
function tmp = code(x, y, z, t) tmp = t * (0.0 - x); end
code[x_, y_, z_, t_] := N[(t * N[(0.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(0 - x\right)
\end{array}
Initial program 93.1%
Taylor expanded in z around 0
/-lowering-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
+-rgt-identityN/A
accelerator-lowering-fma.f6463.8%
Simplified63.8%
Taylor expanded in y around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6422.2%
Simplified22.2%
Final simplification22.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (< t_2 -7.623226303312042e-196)
t_1
(if (< t_2 1.4133944927702302e-211)
(+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z))))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - (t * (1.0d0 / (1.0d0 - z))))
t_2 = x * ((y / z) - (t / (1.0d0 - z)))
if (t_2 < (-7.623226303312042d-196)) then
tmp = t_1
else if (t_2 < 1.4133944927702302d-211) then
tmp = ((y * x) / z) + -((t * x) / (1.0d0 - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))) t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 < -7.623226303312042e-196: tmp = t_1 elif t_2 < 1.4133944927702302e-211: tmp = ((y * x) / z) + -((t * x) / (1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - Float64(t * Float64(1.0 / Float64(1.0 - z))))) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = Float64(Float64(Float64(y * x) / z) + Float64(-Float64(Float64(t * x) / Float64(1.0 - z)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))); t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = ((y * x) / z) + -((t * x) / (1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t * N[(1.0 / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -7.623226303312042e-196], t$95$1, If[Less[t$95$2, 1.4133944927702302e-211], N[(N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision] + (-N[(N[(t * x), $MachinePrecision] / N[(1.0 - z), $MachinePrecision]), $MachinePrecision])), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t \cdot \frac{1}{1 - z}\right)\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t\_2 < -7.623226303312042 \cdot 10^{-196}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.4133944927702302 \cdot 10^{-211}:\\
\;\;\;\;\frac{y \cdot x}{z} + \left(-\frac{t \cdot x}{1 - z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024193
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, C"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- (/ y z) (/ t (- 1 z)))) -3811613151656021/5000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* x (- (/ y z) (* t (/ 1 (- 1 z))))) (if (< (* x (- (/ y z) (/ t (- 1 z)))) 7066972463851151/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (/ (* y x) z) (- (/ (* t x) (- 1 z)))) (* x (- (/ y z) (* t (/ 1 (- 1 z))))))))
(* x (- (/ y z) (/ t (- 1.0 z)))))