
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma x 500.0 (* y -500.0)))
double code(double x, double y) {
return fma(x, 500.0, (y * -500.0));
}
function code(x, y) return fma(x, 500.0, Float64(y * -500.0)) end
code[x_, y_] := N[(x * 500.0 + N[(y * -500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 500, y \cdot -500\right)
\end{array}
Initial program 100.0%
sub-negN/A
distribute-rgt-inN/A
accelerator-lowering-fma.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.35e-50) (* x 500.0) (if (<= x 3.8e+85) (* y -500.0) (* x 500.0))))
double code(double x, double y) {
double tmp;
if (x <= -2.35e-50) {
tmp = x * 500.0;
} else if (x <= 3.8e+85) {
tmp = y * -500.0;
} else {
tmp = x * 500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.35d-50)) then
tmp = x * 500.0d0
else if (x <= 3.8d+85) then
tmp = y * (-500.0d0)
else
tmp = x * 500.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.35e-50) {
tmp = x * 500.0;
} else if (x <= 3.8e+85) {
tmp = y * -500.0;
} else {
tmp = x * 500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.35e-50: tmp = x * 500.0 elif x <= 3.8e+85: tmp = y * -500.0 else: tmp = x * 500.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.35e-50) tmp = Float64(x * 500.0); elseif (x <= 3.8e+85) tmp = Float64(y * -500.0); else tmp = Float64(x * 500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.35e-50) tmp = x * 500.0; elseif (x <= 3.8e+85) tmp = y * -500.0; else tmp = x * 500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.35e-50], N[(x * 500.0), $MachinePrecision], If[LessEqual[x, 3.8e+85], N[(y * -500.0), $MachinePrecision], N[(x * 500.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.35 \cdot 10^{-50}:\\
\;\;\;\;x \cdot 500\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{+85}:\\
\;\;\;\;y \cdot -500\\
\mathbf{else}:\\
\;\;\;\;x \cdot 500\\
\end{array}
\end{array}
if x < -2.3500000000000001e-50 or 3.79999999999999992e85 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified75.4%
if -2.3500000000000001e-50 < x < 3.79999999999999992e85Initial program 100.0%
Taylor expanded in x around 0
+-rgt-identityN/A
*-commutativeN/A
accelerator-lowering-fma.f6478.4%
Simplified78.4%
+-rgt-identityN/A
*-lowering-*.f6478.4%
Applied egg-rr78.4%
Final simplification77.0%
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* x 500.0))
double code(double x, double y) {
return x * 500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 500.0d0
end function
public static double code(double x, double y) {
return x * 500.0;
}
def code(x, y): return x * 500.0
function code(x, y) return Float64(x * 500.0) end
function tmp = code(x, y) tmp = x * 500.0; end
code[x_, y_] := N[(x * 500.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 500
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified48.6%
Final simplification48.6%
herbie shell --seed 2024193
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))