
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (<= t_0 -2e-254)
t_0
(if (<= t_0 0.0) (* z (+ -1.0 (/ -1.0 (/ y x)))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-254) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 + (-1.0 / (y / x)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-2d-254)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) + ((-1.0d0) / (y / x)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-254) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 + (-1.0 / (y / x)));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-254: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 + (-1.0 / (y / x))) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-254) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 + Float64(-1.0 / Float64(y / x)))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-254) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 + (-1.0 / (y / x))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-254], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 + N[(-1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-254}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 + \frac{-1}{\frac{y}{x}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.9999999999999998e-254 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -1.9999999999999998e-254 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 11.9%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (<= t_0 -2e-254) t_0 (if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-254) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-2d-254)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-254) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-254: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-254) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-254) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-254], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-254}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.9999999999999998e-254 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -1.9999999999999998e-254 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 11.9%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6499.9%
Simplified99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (fma (/ -1.0 y) x -1.0))))
(if (<= y -9e-17)
t_0
(if (<= y 2300.0)
(/ x (- 1.0 (/ y z)))
(if (<= y 4.9e+101) (* z (/ y (- z y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * fma((-1.0 / y), x, -1.0);
double tmp;
if (y <= -9e-17) {
tmp = t_0;
} else if (y <= 2300.0) {
tmp = x / (1.0 - (y / z));
} else if (y <= 4.9e+101) {
tmp = z * (y / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * fma(Float64(-1.0 / y), x, -1.0)) tmp = 0.0 if (y <= -9e-17) tmp = t_0; elseif (y <= 2300.0) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 4.9e+101) tmp = Float64(z * Float64(y / Float64(z - y))); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(-1.0 / y), $MachinePrecision] * x + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9e-17], t$95$0, If[LessEqual[y, 2300.0], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.9e+101], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(\frac{-1}{y}, x, -1\right)\\
\mathbf{if}\;y \leq -9 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2300:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{+101}:\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -8.99999999999999957e-17 or 4.89999999999999983e101 < y Initial program 71.4%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6483.5%
Simplified83.5%
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
neg-mul-1N/A
div-invN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
/-lowering-/.f6483.5%
Applied egg-rr83.5%
*-commutativeN/A
accelerator-lowering-fma.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6483.5%
Applied egg-rr83.5%
if -8.99999999999999957e-17 < y < 2300Initial program 99.9%
Taylor expanded in x around inf
Simplified80.0%
if 2300 < y < 4.89999999999999983e101Initial program 89.3%
Taylor expanded in x around 0
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6476.7%
Simplified76.7%
Final simplification81.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (fma (/ -1.0 y) x -1.0))))
(if (<= y -4.2e-16)
t_0
(if (<= y 4500.0)
(* x (/ z (- z y)))
(if (<= y 1.12e+102) (* z (/ y (- z y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * fma((-1.0 / y), x, -1.0);
double tmp;
if (y <= -4.2e-16) {
tmp = t_0;
} else if (y <= 4500.0) {
tmp = x * (z / (z - y));
} else if (y <= 1.12e+102) {
tmp = z * (y / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(z * fma(Float64(-1.0 / y), x, -1.0)) tmp = 0.0 if (y <= -4.2e-16) tmp = t_0; elseif (y <= 4500.0) tmp = Float64(x * Float64(z / Float64(z - y))); elseif (y <= 1.12e+102) tmp = Float64(z * Float64(y / Float64(z - y))); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(N[(-1.0 / y), $MachinePrecision] * x + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.2e-16], t$95$0, If[LessEqual[y, 4500.0], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.12e+102], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(\frac{-1}{y}, x, -1\right)\\
\mathbf{if}\;y \leq -4.2 \cdot 10^{-16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4500:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{elif}\;y \leq 1.12 \cdot 10^{+102}:\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.2000000000000002e-16 or 1.11999999999999992e102 < y Initial program 71.4%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6483.5%
Simplified83.5%
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
neg-mul-1N/A
div-invN/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-lowering-neg.f64N/A
/-lowering-/.f6483.5%
Applied egg-rr83.5%
*-commutativeN/A
accelerator-lowering-fma.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6483.5%
Applied egg-rr83.5%
if -4.2000000000000002e-16 < y < 4500Initial program 99.9%
Taylor expanded in x around inf
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6468.2%
Simplified68.2%
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6479.9%
Applied egg-rr79.9%
if 4500 < y < 1.11999999999999992e102Initial program 89.3%
Taylor expanded in x around 0
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6476.7%
Simplified76.7%
Final simplification81.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -2.7e-16)
t_0
(if (<= y 960.0)
(* x (/ z (- z y)))
(if (<= y 1.7e+102) (* z (/ y (- z y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.7e-16) {
tmp = t_0;
} else if (y <= 960.0) {
tmp = x * (z / (z - y));
} else if (y <= 1.7e+102) {
tmp = z * (y / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-2.7d-16)) then
tmp = t_0
else if (y <= 960.0d0) then
tmp = x * (z / (z - y))
else if (y <= 1.7d+102) then
tmp = z * (y / (z - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.7e-16) {
tmp = t_0;
} else if (y <= 960.0) {
tmp = x * (z / (z - y));
} else if (y <= 1.7e+102) {
tmp = z * (y / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -2.7e-16: tmp = t_0 elif y <= 960.0: tmp = x * (z / (z - y)) elif y <= 1.7e+102: tmp = z * (y / (z - y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -2.7e-16) tmp = t_0; elseif (y <= 960.0) tmp = Float64(x * Float64(z / Float64(z - y))); elseif (y <= 1.7e+102) tmp = Float64(z * Float64(y / Float64(z - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -2.7e-16) tmp = t_0; elseif (y <= 960.0) tmp = x * (z / (z - y)); elseif (y <= 1.7e+102) tmp = z * (y / (z - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.7e-16], t$95$0, If[LessEqual[y, 960.0], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.7e+102], N[(z * N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -2.7 \cdot 10^{-16}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 960:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{+102}:\\
\;\;\;\;z \cdot \frac{y}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.69999999999999999e-16 or 1.7e102 < y Initial program 71.4%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6483.5%
Simplified83.5%
if -2.69999999999999999e-16 < y < 960Initial program 99.9%
Taylor expanded in x around inf
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6468.2%
Simplified68.2%
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6479.9%
Applied egg-rr79.9%
if 960 < y < 1.7e102Initial program 89.3%
Taylor expanded in x around 0
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6476.7%
Simplified76.7%
Final simplification81.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- -1.0 (/ x y))))) (if (<= y -5.5e-19) t_0 (if (<= y 390000000.0) (* x (/ z (- z y))) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.5e-19) {
tmp = t_0;
} else if (y <= 390000000.0) {
tmp = x * (z / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-5.5d-19)) then
tmp = t_0
else if (y <= 390000000.0d0) then
tmp = x * (z / (z - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.5e-19) {
tmp = t_0;
} else if (y <= 390000000.0) {
tmp = x * (z / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -5.5e-19: tmp = t_0 elif y <= 390000000.0: tmp = x * (z / (z - y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -5.5e-19) tmp = t_0; elseif (y <= 390000000.0) tmp = Float64(x * Float64(z / Float64(z - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -5.5e-19) tmp = t_0; elseif (y <= 390000000.0) tmp = x * (z / (z - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.5e-19], t$95$0, If[LessEqual[y, 390000000.0], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -5.5 \cdot 10^{-19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 390000000:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.4999999999999996e-19 or 3.9e8 < y Initial program 73.4%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6480.2%
Simplified80.2%
if -5.4999999999999996e-19 < y < 3.9e8Initial program 99.9%
Taylor expanded in x around inf
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6467.3%
Simplified67.3%
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6478.8%
Applied egg-rr78.8%
(FPCore (x y z) :precision binary64 (if (<= y -5.6e-19) (- 0.0 z) (if (<= y 7.2e+34) (* x (/ z (- z y))) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e-19) {
tmp = 0.0 - z;
} else if (y <= 7.2e+34) {
tmp = x * (z / (z - y));
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.6d-19)) then
tmp = 0.0d0 - z
else if (y <= 7.2d+34) then
tmp = x * (z / (z - y))
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.6e-19) {
tmp = 0.0 - z;
} else if (y <= 7.2e+34) {
tmp = x * (z / (z - y));
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.6e-19: tmp = 0.0 - z elif y <= 7.2e+34: tmp = x * (z / (z - y)) else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.6e-19) tmp = Float64(0.0 - z); elseif (y <= 7.2e+34) tmp = Float64(x * Float64(z / Float64(z - y))); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.6e-19) tmp = 0.0 - z; elseif (y <= 7.2e+34) tmp = x * (z / (z - y)); else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.6e-19], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 7.2e+34], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.6 \cdot 10^{-19}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{+34}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -5.60000000000000005e-19 or 7.2000000000000001e34 < y Initial program 72.3%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6464.4%
Simplified64.4%
sub0-negN/A
neg-lowering-neg.f6464.4%
Applied egg-rr64.4%
if -5.60000000000000005e-19 < y < 7.2000000000000001e34Initial program 99.9%
Taylor expanded in x around inf
*-inversesN/A
div-subN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6466.4%
Simplified66.4%
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6477.5%
Applied egg-rr77.5%
Final simplification71.4%
(FPCore (x y z) :precision binary64 (if (<= y -4.3e-7) (- 0.0 z) (if (<= y 2.35e+36) (+ x y) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.3e-7) {
tmp = 0.0 - z;
} else if (y <= 2.35e+36) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.3d-7)) then
tmp = 0.0d0 - z
else if (y <= 2.35d+36) then
tmp = x + y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.3e-7) {
tmp = 0.0 - z;
} else if (y <= 2.35e+36) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.3e-7: tmp = 0.0 - z elif y <= 2.35e+36: tmp = x + y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.3e-7) tmp = Float64(0.0 - z); elseif (y <= 2.35e+36) tmp = Float64(x + y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.3e-7) tmp = 0.0 - z; elseif (y <= 2.35e+36) tmp = x + y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.3e-7], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 2.35e+36], N[(x + y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{-7}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{+36}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -4.3000000000000001e-7 or 2.34999999999999994e36 < y Initial program 71.8%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6464.6%
Simplified64.6%
sub0-negN/A
neg-lowering-neg.f6464.6%
Applied egg-rr64.6%
if -4.3000000000000001e-7 < y < 2.34999999999999994e36Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6474.3%
Simplified74.3%
Final simplification69.9%
(FPCore (x y z) :precision binary64 (if (<= y -8.5e-16) (- 0.0 z) (if (<= y 22500000000000.0) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-16) {
tmp = 0.0 - z;
} else if (y <= 22500000000000.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.5d-16)) then
tmp = 0.0d0 - z
else if (y <= 22500000000000.0d0) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.5e-16) {
tmp = 0.0 - z;
} else if (y <= 22500000000000.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.5e-16: tmp = 0.0 - z elif y <= 22500000000000.0: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.5e-16) tmp = Float64(0.0 - z); elseif (y <= 22500000000000.0) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.5e-16) tmp = 0.0 - z; elseif (y <= 22500000000000.0) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.5e-16], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 22500000000000.0], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{-16}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 22500000000000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -8.5000000000000001e-16 or 2.25e13 < y Initial program 73.4%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6463.4%
Simplified63.4%
sub0-negN/A
neg-lowering-neg.f6463.4%
Applied egg-rr63.4%
if -8.5000000000000001e-16 < y < 2.25e13Initial program 99.9%
Taylor expanded in y around 0
Simplified61.9%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (if (<= x -8.2e-197) x (if (<= x 1.22e-67) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e-197) {
tmp = x;
} else if (x <= 1.22e-67) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8.2d-197)) then
tmp = x
else if (x <= 1.22d-67) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8.2e-197) {
tmp = x;
} else if (x <= 1.22e-67) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8.2e-197: tmp = x elif x <= 1.22e-67: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8.2e-197) tmp = x; elseif (x <= 1.22e-67) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8.2e-197) tmp = x; elseif (x <= 1.22e-67) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8.2e-197], x, If[LessEqual[x, 1.22e-67], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.2 \cdot 10^{-197}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.22 \cdot 10^{-67}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.2e-197 or 1.22e-67 < x Initial program 89.2%
Taylor expanded in y around 0
Simplified46.1%
if -8.2e-197 < x < 1.22e-67Initial program 81.9%
Taylor expanded in y around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
remove-double-negN/A
/-lowering-/.f6442.9%
Simplified42.9%
Taylor expanded in x around 0
Simplified29.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 87.2%
Taylor expanded in y around 0
Simplified38.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024193
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))