
(FPCore (x) :precision binary64 (sqrt (* (* 2.0 x) x)))
double code(double x) {
return sqrt(((2.0 * x) * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((2.0d0 * x) * x))
end function
public static double code(double x) {
return Math.sqrt(((2.0 * x) * x));
}
def code(x): return math.sqrt(((2.0 * x) * x))
function code(x) return sqrt(Float64(Float64(2.0 * x) * x)) end
function tmp = code(x) tmp = sqrt(((2.0 * x) * x)); end
code[x_] := N[Sqrt[N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left(2 \cdot x\right) \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* (* 2.0 x) x)))
double code(double x) {
return sqrt(((2.0 * x) * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((2.0d0 * x) * x))
end function
public static double code(double x) {
return Math.sqrt(((2.0 * x) * x));
}
def code(x): return math.sqrt(((2.0 * x) * x))
function code(x) return sqrt(Float64(Float64(2.0 * x) * x)) end
function tmp = code(x) tmp = sqrt(((2.0 * x) * x)); end
code[x_] := N[Sqrt[N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left(2 \cdot x\right) \cdot x}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (sqrt (* 2.0 x_m)) (sqrt x_m)))
x_m = fabs(x);
double code(double x_m) {
return sqrt((2.0 * x_m)) * sqrt(x_m);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = sqrt((2.0d0 * x_m)) * sqrt(x_m)
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.sqrt((2.0 * x_m)) * Math.sqrt(x_m);
}
x_m = math.fabs(x) def code(x_m): return math.sqrt((2.0 * x_m)) * math.sqrt(x_m)
x_m = abs(x) function code(x_m) return Float64(sqrt(Float64(2.0 * x_m)) * sqrt(x_m)) end
x_m = abs(x); function tmp = code(x_m) tmp = sqrt((2.0 * x_m)) * sqrt(x_m); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Sqrt[N[(2.0 * x$95$m), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x$95$m], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\sqrt{2 \cdot x\_m} \cdot \sqrt{x\_m}
\end{array}
Initial program 59.8%
pow1/2N/A
unpow-prod-downN/A
*-lowering-*.f64N/A
pow-lowering-pow.f64N/A
*-lowering-*.f64N/A
pow1/2N/A
sqrt-lowering-sqrt.f6447.8%
Applied egg-rr47.8%
unpow1/2N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f6447.8%
Applied egg-rr47.8%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (/ x_m (pow 4.0 -0.25)))
x_m = fabs(x);
double code(double x_m) {
return x_m / pow(4.0, -0.25);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m / (4.0d0 ** (-0.25d0))
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m / Math.pow(4.0, -0.25);
}
x_m = math.fabs(x) def code(x_m): return x_m / math.pow(4.0, -0.25)
x_m = abs(x) function code(x_m) return Float64(x_m / (4.0 ^ -0.25)) end
x_m = abs(x); function tmp = code(x_m) tmp = x_m / (4.0 ^ -0.25); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(x$95$m / N[Power[4.0, -0.25], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{x\_m}{{4}^{-0.25}}
\end{array}
Initial program 59.8%
pow1/2N/A
associate-*l*N/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
sqr-powN/A
associate-*r*N/A
associate-*l*N/A
sqr-powN/A
unpow-prod-downN/A
pow-prod-downN/A
sqr-powN/A
pow-prod-downN/A
pow-prod-downN/A
pow-prod-downN/A
pow-lowering-pow.f64N/A
Applied egg-rr30.6%
Taylor expanded in x around 0
/-rgt-identityN/A
*-commutativeN/A
associate-*l/N/A
associate-/r/N/A
exp-to-powN/A
exp-negN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
metadata-eval48.9%
Simplified48.9%
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* x_m (sqrt 2.0)))
x_m = fabs(x);
double code(double x_m) {
return x_m * sqrt(2.0);
}
x_m = abs(x)
real(8) function code(x_m)
real(8), intent (in) :: x_m
code = x_m * sqrt(2.0d0)
end function
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m * Math.sqrt(2.0);
}
x_m = math.fabs(x) def code(x_m): return x_m * math.sqrt(2.0)
x_m = abs(x) function code(x_m) return Float64(x_m * sqrt(2.0)) end
x_m = abs(x); function tmp = code(x_m) tmp = x_m * sqrt(2.0); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(x$95$m * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x\_m \cdot \sqrt{2}
\end{array}
Initial program 59.8%
pow1/2N/A
associate-*l*N/A
unpow-prod-downN/A
pow1/2N/A
sqrt-prodN/A
rem-square-sqrtN/A
*-lowering-*.f64N/A
pow1/2N/A
sqrt-lowering-sqrt.f6448.9%
Applied egg-rr48.9%
Final simplification48.9%
herbie shell --seed 2024192
(FPCore (x)
:name "sqrt B (should all be same)"
:precision binary64
(sqrt (* (* 2.0 x) x)))