
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (* b (* b b))))
(/
(+
(* c -0.5)
(+
(/
(* (* c c) (+ (/ (* -0.5625 (* c (* a a))) (* b b)) (* a -0.375)))
(* b b))
(*
(* a (* a (* a a)))
(* (* c (* c (* c c))) (/ -1.0546875 (* a (* t_0 t_0)))))))
b)))
double code(double a, double b, double c) {
double t_0 = b * (b * b);
return ((c * -0.5) + ((((c * c) * (((-0.5625 * (c * (a * a))) / (b * b)) + (a * -0.375))) / (b * b)) + ((a * (a * (a * a))) * ((c * (c * (c * c))) * (-1.0546875 / (a * (t_0 * t_0))))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = b * (b * b)
code = ((c * (-0.5d0)) + ((((c * c) * ((((-0.5625d0) * (c * (a * a))) / (b * b)) + (a * (-0.375d0)))) / (b * b)) + ((a * (a * (a * a))) * ((c * (c * (c * c))) * ((-1.0546875d0) / (a * (t_0 * t_0))))))) / b
end function
public static double code(double a, double b, double c) {
double t_0 = b * (b * b);
return ((c * -0.5) + ((((c * c) * (((-0.5625 * (c * (a * a))) / (b * b)) + (a * -0.375))) / (b * b)) + ((a * (a * (a * a))) * ((c * (c * (c * c))) * (-1.0546875 / (a * (t_0 * t_0))))))) / b;
}
def code(a, b, c): t_0 = b * (b * b) return ((c * -0.5) + ((((c * c) * (((-0.5625 * (c * (a * a))) / (b * b)) + (a * -0.375))) / (b * b)) + ((a * (a * (a * a))) * ((c * (c * (c * c))) * (-1.0546875 / (a * (t_0 * t_0))))))) / b
function code(a, b, c) t_0 = Float64(b * Float64(b * b)) return Float64(Float64(Float64(c * -0.5) + Float64(Float64(Float64(Float64(c * c) * Float64(Float64(Float64(-0.5625 * Float64(c * Float64(a * a))) / Float64(b * b)) + Float64(a * -0.375))) / Float64(b * b)) + Float64(Float64(a * Float64(a * Float64(a * a))) * Float64(Float64(c * Float64(c * Float64(c * c))) * Float64(-1.0546875 / Float64(a * Float64(t_0 * t_0))))))) / b) end
function tmp = code(a, b, c) t_0 = b * (b * b); tmp = ((c * -0.5) + ((((c * c) * (((-0.5625 * (c * (a * a))) / (b * b)) + (a * -0.375))) / (b * b)) + ((a * (a * (a * a))) * ((c * (c * (c * c))) * (-1.0546875 / (a * (t_0 * t_0))))))) / b; end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(c * -0.5), $MachinePrecision] + N[(N[(N[(N[(c * c), $MachinePrecision] * N[(N[(N[(-0.5625 * N[(c * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(a * -0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(a * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(c * N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-1.0546875 / N[(a * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := b \cdot \left(b \cdot b\right)\\
\frac{c \cdot -0.5 + \left(\frac{\left(c \cdot c\right) \cdot \left(\frac{-0.5625 \cdot \left(c \cdot \left(a \cdot a\right)\right)}{b \cdot b} + a \cdot -0.375\right)}{b \cdot b} + \left(a \cdot \left(a \cdot \left(a \cdot a\right)\right)\right) \cdot \left(\left(c \cdot \left(c \cdot \left(c \cdot c\right)\right)\right) \cdot \frac{-1.0546875}{a \cdot \left(t\_0 \cdot t\_0\right)}\right)\right)}{b}
\end{array}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
Simplified95.3%
Applied egg-rr95.3%
Taylor expanded in b around inf
/-lowering-/.f64N/A
Simplified95.3%
Taylor expanded in c around 0
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f6495.3%
Simplified95.3%
Final simplification95.3%
(FPCore (a b c)
:precision binary64
(/
(+
(* c -0.5)
(/
(+
(/ (* (* c (* c c)) (* -0.5625 (* a a))) (* b b))
(* -0.375 (* (* c c) a)))
(* b b)))
b))
double code(double a, double b, double c) {
return ((c * -0.5) + (((((c * (c * c)) * (-0.5625 * (a * a))) / (b * b)) + (-0.375 * ((c * c) * a))) / (b * b))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * (-0.5d0)) + (((((c * (c * c)) * ((-0.5625d0) * (a * a))) / (b * b)) + ((-0.375d0) * ((c * c) * a))) / (b * b))) / b
end function
public static double code(double a, double b, double c) {
return ((c * -0.5) + (((((c * (c * c)) * (-0.5625 * (a * a))) / (b * b)) + (-0.375 * ((c * c) * a))) / (b * b))) / b;
}
def code(a, b, c): return ((c * -0.5) + (((((c * (c * c)) * (-0.5625 * (a * a))) / (b * b)) + (-0.375 * ((c * c) * a))) / (b * b))) / b
function code(a, b, c) return Float64(Float64(Float64(c * -0.5) + Float64(Float64(Float64(Float64(Float64(c * Float64(c * c)) * Float64(-0.5625 * Float64(a * a))) / Float64(b * b)) + Float64(-0.375 * Float64(Float64(c * c) * a))) / Float64(b * b))) / b) end
function tmp = code(a, b, c) tmp = ((c * -0.5) + (((((c * (c * c)) * (-0.5625 * (a * a))) / (b * b)) + (-0.375 * ((c * c) * a))) / (b * b))) / b; end
code[a_, b_, c_] := N[(N[(N[(c * -0.5), $MachinePrecision] + N[(N[(N[(N[(N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(-0.5625 * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5 + \frac{\frac{\left(c \cdot \left(c \cdot c\right)\right) \cdot \left(-0.5625 \cdot \left(a \cdot a\right)\right)}{b \cdot b} + -0.375 \cdot \left(\left(c \cdot c\right) \cdot a\right)}{b \cdot b}}{b}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
Simplified95.3%
Applied egg-rr95.3%
Taylor expanded in b around inf
/-lowering-/.f64N/A
Simplified93.8%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(+
(/ (* c -0.5) b)
(*
a
(/
(+ (* (* -0.5625 a) (/ (* c (* c c)) (* b b))) (* (* c c) -0.375))
(* b (* b b))))))
double code(double a, double b, double c) {
return ((c * -0.5) / b) + (a * ((((-0.5625 * a) * ((c * (c * c)) / (b * b))) + ((c * c) * -0.375)) / (b * (b * b))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * (-0.5d0)) / b) + (a * (((((-0.5625d0) * a) * ((c * (c * c)) / (b * b))) + ((c * c) * (-0.375d0))) / (b * (b * b))))
end function
public static double code(double a, double b, double c) {
return ((c * -0.5) / b) + (a * ((((-0.5625 * a) * ((c * (c * c)) / (b * b))) + ((c * c) * -0.375)) / (b * (b * b))));
}
def code(a, b, c): return ((c * -0.5) / b) + (a * ((((-0.5625 * a) * ((c * (c * c)) / (b * b))) + ((c * c) * -0.375)) / (b * (b * b))))
function code(a, b, c) return Float64(Float64(Float64(c * -0.5) / b) + Float64(a * Float64(Float64(Float64(Float64(-0.5625 * a) * Float64(Float64(c * Float64(c * c)) / Float64(b * b))) + Float64(Float64(c * c) * -0.375)) / Float64(b * Float64(b * b))))) end
function tmp = code(a, b, c) tmp = ((c * -0.5) / b) + (a * ((((-0.5625 * a) * ((c * (c * c)) / (b * b))) + ((c * c) * -0.375)) / (b * (b * b)))); end
code[a_, b_, c_] := N[(N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision] + N[(a * N[(N[(N[(N[(-0.5625 * a), $MachinePrecision] * N[(N[(c * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(c * c), $MachinePrecision] * -0.375), $MachinePrecision]), $MachinePrecision] / N[(b * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b} + a \cdot \frac{\left(-0.5625 \cdot a\right) \cdot \frac{c \cdot \left(c \cdot c\right)}{b \cdot b} + \left(c \cdot c\right) \cdot -0.375}{b \cdot \left(b \cdot b\right)}
\end{array}
Initial program 30.0%
Taylor expanded in a around 0
Simplified93.7%
Taylor expanded in b around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6493.7%
Simplified93.7%
Final simplification93.7%
(FPCore (a b c) :precision binary64 (/ (+ (* c -0.5) (* a (* -0.375 (* c (/ c (* b b)))))) b))
double code(double a, double b, double c) {
return ((c * -0.5) + (a * (-0.375 * (c * (c / (b * b)))))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c * (-0.5d0)) + (a * ((-0.375d0) * (c * (c / (b * b)))))) / b
end function
public static double code(double a, double b, double c) {
return ((c * -0.5) + (a * (-0.375 * (c * (c / (b * b)))))) / b;
}
def code(a, b, c): return ((c * -0.5) + (a * (-0.375 * (c * (c / (b * b)))))) / b
function code(a, b, c) return Float64(Float64(Float64(c * -0.5) + Float64(a * Float64(-0.375 * Float64(c * Float64(c / Float64(b * b)))))) / b) end
function tmp = code(a, b, c) tmp = ((c * -0.5) + (a * (-0.375 * (c * (c / (b * b)))))) / b; end
code[a_, b_, c_] := N[(N[(N[(c * -0.5), $MachinePrecision] + N[(a * N[(-0.375 * N[(c * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5 + a \cdot \left(-0.375 \cdot \left(c \cdot \frac{c}{b \cdot b}\right)\right)}{b}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
/-lowering-/.f64N/A
Simplified90.3%
(FPCore (a b c) :precision binary64 (/ (* c (+ -0.5 (/ (* -0.375 (* c a)) (* b b)))) b))
double code(double a, double b, double c) {
return (c * (-0.5 + ((-0.375 * (c * a)) / (b * b)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * ((-0.5d0) + (((-0.375d0) * (c * a)) / (b * b)))) / b
end function
public static double code(double a, double b, double c) {
return (c * (-0.5 + ((-0.375 * (c * a)) / (b * b)))) / b;
}
def code(a, b, c): return (c * (-0.5 + ((-0.375 * (c * a)) / (b * b)))) / b
function code(a, b, c) return Float64(Float64(c * Float64(-0.5 + Float64(Float64(-0.375 * Float64(c * a)) / Float64(b * b)))) / b) end
function tmp = code(a, b, c) tmp = (c * (-0.5 + ((-0.375 * (c * a)) / (b * b)))) / b; end
code[a_, b_, c_] := N[(N[(c * N[(-0.5 + N[(N[(-0.375 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot \left(-0.5 + \frac{-0.375 \cdot \left(c \cdot a\right)}{b \cdot b}\right)}{b}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
Simplified95.3%
Applied egg-rr95.3%
Taylor expanded in b around inf
/-lowering-/.f64N/A
Simplified95.3%
Taylor expanded in c around 0
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6490.2%
Simplified90.2%
Final simplification90.2%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6481.8%
Simplified81.8%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 30.0%
Taylor expanded in b around inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6481.8%
Simplified81.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6481.6%
Applied egg-rr81.6%
Final simplification81.6%
herbie shell --seed 2024192
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))