
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma (- 0.0 y) x (log1p (exp x))))
double code(double x, double y) {
return fma((0.0 - y), x, log1p(exp(x)));
}
function code(x, y) return fma(Float64(0.0 - y), x, log1p(exp(x))) end
code[x_, y_] := N[(N[(0.0 - y), $MachinePrecision] * x + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0 - y, x, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 99.6%
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
neg-sub0N/A
--lowering--.f64N/A
accelerator-lowering-log1p.f64N/A
exp-lowering-exp.f6499.6%
Applied egg-rr99.6%
(FPCore (x y) :precision binary64 (- (log (+ (exp x) 1.0)) (* y x)))
double code(double x, double y) {
return log((exp(x) + 1.0)) - (y * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((exp(x) + 1.0d0)) - (y * x)
end function
public static double code(double x, double y) {
return Math.log((Math.exp(x) + 1.0)) - (y * x);
}
def code(x, y): return math.log((math.exp(x) + 1.0)) - (y * x)
function code(x, y) return Float64(log(Float64(exp(x) + 1.0)) - Float64(y * x)) end
function tmp = code(x, y) tmp = log((exp(x) + 1.0)) - (y * x); end
code[x_, y_] := N[(N[Log[N[(N[Exp[x], $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(e^{x} + 1\right) - y \cdot x
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(if (<= x -2.6)
(- 0.0 (* y x))
(+
(log 2.0)
(* x (+ 0.5 (- (* x (+ 0.125 (* -0.005208333333333333 (* x x)))) y))))))
double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = 0.0 - (y * x);
} else {
tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.6d0)) then
tmp = 0.0d0 - (y * x)
else
tmp = log(2.0d0) + (x * (0.5d0 + ((x * (0.125d0 + ((-0.005208333333333333d0) * (x * x)))) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.6) {
tmp = 0.0 - (y * x);
} else {
tmp = Math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.6: tmp = 0.0 - (y * x) else: tmp = math.log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.6) tmp = Float64(0.0 - Float64(y * x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 + Float64(Float64(x * Float64(0.125 + Float64(-0.005208333333333333 * Float64(x * x)))) - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.6) tmp = 0.0 - (y * x); else tmp = log(2.0) + (x * (0.5 + ((x * (0.125 + (-0.005208333333333333 * (x * x)))) - y))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.6], N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 + N[(N[(x * N[(0.125 + N[(-0.005208333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6:\\
\;\;\;\;0 - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 + \left(x \cdot \left(0.125 + -0.005208333333333333 \cdot \left(x \cdot x\right)\right) - y\right)\right)\\
\end{array}
\end{array}
if x < -2.60000000000000009Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -2.60000000000000009 < x Initial program 99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.4%
Simplified99.4%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= x -110.0) (- 0.0 (* y x)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -110.0) {
tmp = 0.0 - (y * x);
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-110.0d0)) then
tmp = 0.0d0 - (y * x)
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -110.0) {
tmp = 0.0 - (y * x);
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -110.0: tmp = 0.0 - (y * x) else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -110.0) tmp = Float64(0.0 - Float64(y * x)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -110.0) tmp = 0.0 - (y * x); else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -110.0], N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -110:\\
\;\;\;\;0 - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -110Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -110 < x Initial program 99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.3%
Simplified99.3%
Final simplification99.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 0.0 (* y x)))) (if (<= x -0.0052) t_0 (if (<= x 1.1e-43) (log (+ x 2.0)) t_0))))
double code(double x, double y) {
double t_0 = 0.0 - (y * x);
double tmp;
if (x <= -0.0052) {
tmp = t_0;
} else if (x <= 1.1e-43) {
tmp = log((x + 2.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (y * x)
if (x <= (-0.0052d0)) then
tmp = t_0
else if (x <= 1.1d-43) then
tmp = log((x + 2.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 0.0 - (y * x);
double tmp;
if (x <= -0.0052) {
tmp = t_0;
} else if (x <= 1.1e-43) {
tmp = Math.log((x + 2.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 0.0 - (y * x) tmp = 0 if x <= -0.0052: tmp = t_0 elif x <= 1.1e-43: tmp = math.log((x + 2.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(0.0 - Float64(y * x)) tmp = 0.0 if (x <= -0.0052) tmp = t_0; elseif (x <= 1.1e-43) tmp = log(Float64(x + 2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 0.0 - (y * x); tmp = 0.0; if (x <= -0.0052) tmp = t_0; elseif (x <= 1.1e-43) tmp = log((x + 2.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0052], t$95$0, If[LessEqual[x, 1.1e-43], N[Log[N[(x + 2.0), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0 - y \cdot x\\
\mathbf{if}\;x \leq -0.0052:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{-43}:\\
\;\;\;\;\log \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.0051999999999999998 or 1.09999999999999999e-43 < x Initial program 99.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6495.0%
Simplified95.0%
sub0-negN/A
neg-lowering-neg.f6495.0%
Applied egg-rr95.0%
if -0.0051999999999999998 < x < 1.09999999999999999e-43Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f6499.4%
Simplified99.4%
Taylor expanded in y around 0
log-lowering-log.f64N/A
+-commutativeN/A
+-lowering-+.f6474.5%
Simplified74.5%
Final simplification82.3%
(FPCore (x y) :precision binary64 (if (<= x -1.4) (- 0.0 (* y x)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = 0.0 - (y * x);
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = 0.0d0 - (y * x)
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = 0.0 - (y * x);
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = 0.0 - (y * x) else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(0.0 - Float64(y * x)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = 0.0 - (y * x); else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;0 - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -1.3999999999999999 < x Initial program 99.4%
Taylor expanded in x around 0
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f64N/A
--lowering--.f6498.9%
Simplified98.9%
Final simplification99.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 0.0 (* y x)))) (if (<= x -5.6e-9) t_0 (if (<= x 2.8e-43) (log 2.0) t_0))))
double code(double x, double y) {
double t_0 = 0.0 - (y * x);
double tmp;
if (x <= -5.6e-9) {
tmp = t_0;
} else if (x <= 2.8e-43) {
tmp = log(2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 0.0d0 - (y * x)
if (x <= (-5.6d-9)) then
tmp = t_0
else if (x <= 2.8d-43) then
tmp = log(2.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 0.0 - (y * x);
double tmp;
if (x <= -5.6e-9) {
tmp = t_0;
} else if (x <= 2.8e-43) {
tmp = Math.log(2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 0.0 - (y * x) tmp = 0 if x <= -5.6e-9: tmp = t_0 elif x <= 2.8e-43: tmp = math.log(2.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(0.0 - Float64(y * x)) tmp = 0.0 if (x <= -5.6e-9) tmp = t_0; elseif (x <= 2.8e-43) tmp = log(2.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 0.0 - (y * x); tmp = 0.0; if (x <= -5.6e-9) tmp = t_0; elseif (x <= 2.8e-43) tmp = log(2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5.6e-9], t$95$0, If[LessEqual[x, 2.8e-43], N[Log[2.0], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0 - y \cdot x\\
\mathbf{if}\;x \leq -5.6 \cdot 10^{-9}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{-43}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -5.59999999999999969e-9 or 2.7999999999999998e-43 < x Initial program 99.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6493.2%
Simplified93.2%
sub0-negN/A
neg-lowering-neg.f6493.2%
Applied egg-rr93.2%
if -5.59999999999999969e-9 < x < 2.7999999999999998e-43Initial program 99.9%
Taylor expanded in x around 0
log-lowering-log.f6474.8%
Simplified74.8%
Final simplification82.0%
(FPCore (x y) :precision binary64 (if (<= x -31.0) (- 0.0 (* y x)) (- (log 2.0) (* y x))))
double code(double x, double y) {
double tmp;
if (x <= -31.0) {
tmp = 0.0 - (y * x);
} else {
tmp = log(2.0) - (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-31.0d0)) then
tmp = 0.0d0 - (y * x)
else
tmp = log(2.0d0) - (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -31.0) {
tmp = 0.0 - (y * x);
} else {
tmp = Math.log(2.0) - (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -31.0: tmp = 0.0 - (y * x) else: tmp = math.log(2.0) - (y * x) return tmp
function code(x, y) tmp = 0.0 if (x <= -31.0) tmp = Float64(0.0 - Float64(y * x)); else tmp = Float64(log(2.0) - Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -31.0) tmp = 0.0 - (y * x); else tmp = log(2.0) - (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -31.0], N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -31:\\
\;\;\;\;0 - y \cdot x\\
\mathbf{else}:\\
\;\;\;\;\log 2 - y \cdot x\\
\end{array}
\end{array}
if x < -31Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -31 < x Initial program 99.4%
Taylor expanded in x around 0
log-lowering-log.f6497.8%
Simplified97.8%
Final simplification98.5%
(FPCore (x y) :precision binary64 (- 0.0 (* y x)))
double code(double x, double y) {
return 0.0 - (y * x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0 - (y * x)
end function
public static double code(double x, double y) {
return 0.0 - (y * x);
}
def code(x, y): return 0.0 - (y * x)
function code(x, y) return Float64(0.0 - Float64(y * x)) end
function tmp = code(x, y) tmp = 0.0 - (y * x); end
code[x_, y_] := N[(0.0 - N[(y * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0 - y \cdot x
\end{array}
Initial program 99.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
neg-sub0N/A
--lowering--.f6452.1%
Simplified52.1%
sub0-negN/A
neg-lowering-neg.f6452.1%
Applied egg-rr52.1%
Final simplification52.1%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024192
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(! :herbie-platform default (if (<= x 0) (- (log (+ 1 (exp x))) (* x y)) (- (log (+ 1 (exp (- x)))) (* (- x) (- 1 y)))))
(- (log (+ 1.0 (exp x))) (* x y)))