
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* (/ (+ x -1.0) (+ (+ x 1.0) (* 4.0 (sqrt x)))) 6.0))
double code(double x) {
return ((x + -1.0) / ((x + 1.0) + (4.0 * sqrt(x)))) * 6.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((x + (-1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))) * 6.0d0
end function
public static double code(double x) {
return ((x + -1.0) / ((x + 1.0) + (4.0 * Math.sqrt(x)))) * 6.0;
}
def code(x): return ((x + -1.0) / ((x + 1.0) + (4.0 * math.sqrt(x)))) * 6.0
function code(x) return Float64(Float64(Float64(x + -1.0) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) * 6.0) end
function tmp = code(x) tmp = ((x + -1.0) / ((x + 1.0) + (4.0 * sqrt(x)))) * 6.0; end
code[x_] := N[(N[(N[(x + -1.0), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + -1}{\left(x + 1\right) + 4 \cdot \sqrt{x}} \cdot 6
\end{array}
Initial program 99.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ (* (+ x -1.0) 6.0) (- 1.0 (* (sqrt x) -4.0))) (* 6.0 (/ (+ x -1.0) (+ x (* 4.0 (sqrt x)))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = ((x + -1.0) * 6.0) / (1.0 - (sqrt(x) * -4.0));
} else {
tmp = 6.0 * ((x + -1.0) / (x + (4.0 * sqrt(x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = ((x + (-1.0d0)) * 6.0d0) / (1.0d0 - (sqrt(x) * (-4.0d0)))
else
tmp = 6.0d0 * ((x + (-1.0d0)) / (x + (4.0d0 * sqrt(x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = ((x + -1.0) * 6.0) / (1.0 - (Math.sqrt(x) * -4.0));
} else {
tmp = 6.0 * ((x + -1.0) / (x + (4.0 * Math.sqrt(x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = ((x + -1.0) * 6.0) / (1.0 - (math.sqrt(x) * -4.0)) else: tmp = 6.0 * ((x + -1.0) / (x + (4.0 * math.sqrt(x)))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(Float64(x + -1.0) * 6.0) / Float64(1.0 - Float64(sqrt(x) * -4.0))); else tmp = Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + Float64(4.0 * sqrt(x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = ((x + -1.0) * 6.0) / (1.0 - (sqrt(x) * -4.0)); else tmp = 6.0 * ((x + -1.0) / (x + (4.0 * sqrt(x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(N[(x + -1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(1.0 - N[(N[Sqrt[x], $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{\left(x + -1\right) \cdot 6}{1 - \sqrt{x} \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x + -1}{x + 4 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.8%
Simplified98.8%
if 1 < x Initial program 99.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
Simplified96.6%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ (+ x -1.0) (+ 0.16666666666666666 (* (sqrt x) 0.6666666666666666))) (* 6.0 (/ (+ x -1.0) (+ x (* 4.0 (sqrt x)))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666));
} else {
tmp = 6.0 * ((x + -1.0) / (x + (4.0 * sqrt(x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (x + (-1.0d0)) / (0.16666666666666666d0 + (sqrt(x) * 0.6666666666666666d0))
else
tmp = 6.0d0 * ((x + (-1.0d0)) / (x + (4.0d0 * sqrt(x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (Math.sqrt(x) * 0.6666666666666666));
} else {
tmp = 6.0 * ((x + -1.0) / (x + (4.0 * Math.sqrt(x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (x + -1.0) / (0.16666666666666666 + (math.sqrt(x) * 0.6666666666666666)) else: tmp = 6.0 * ((x + -1.0) / (x + (4.0 * math.sqrt(x)))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(x + -1.0) / Float64(0.16666666666666666 + Float64(sqrt(x) * 0.6666666666666666))); else tmp = Float64(6.0 * Float64(Float64(x + -1.0) / Float64(x + Float64(4.0 * sqrt(x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666)); else tmp = 6.0 * ((x + -1.0) / (x + (4.0 * sqrt(x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(x + -1.0), $MachinePrecision] / N[(0.16666666666666666 + N[(N[Sqrt[x], $MachinePrecision] * 0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x + -1.0), $MachinePrecision] / N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{x + -1}{0.16666666666666666 + \sqrt{x} \cdot 0.6666666666666666}\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x + -1}{x + 4 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Applied egg-rr100.0%
associate-*l/N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
associate-+l+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around 0
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
metadata-eval98.8%
Simplified98.8%
if 1 < x Initial program 99.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
Simplified96.6%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ (+ x -1.0) (+ 0.16666666666666666 (* (sqrt x) 0.6666666666666666))) (* (+ x -1.0) (/ 6.0 (+ x (* 4.0 (sqrt x)))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666));
} else {
tmp = (x + -1.0) * (6.0 / (x + (4.0 * sqrt(x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (x + (-1.0d0)) / (0.16666666666666666d0 + (sqrt(x) * 0.6666666666666666d0))
else
tmp = (x + (-1.0d0)) * (6.0d0 / (x + (4.0d0 * sqrt(x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (Math.sqrt(x) * 0.6666666666666666));
} else {
tmp = (x + -1.0) * (6.0 / (x + (4.0 * Math.sqrt(x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (x + -1.0) / (0.16666666666666666 + (math.sqrt(x) * 0.6666666666666666)) else: tmp = (x + -1.0) * (6.0 / (x + (4.0 * math.sqrt(x)))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(x + -1.0) / Float64(0.16666666666666666 + Float64(sqrt(x) * 0.6666666666666666))); else tmp = Float64(Float64(x + -1.0) * Float64(6.0 / Float64(x + Float64(4.0 * sqrt(x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666)); else tmp = (x + -1.0) * (6.0 / (x + (4.0 * sqrt(x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(x + -1.0), $MachinePrecision] / N[(0.16666666666666666 + N[(N[Sqrt[x], $MachinePrecision] * 0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + -1.0), $MachinePrecision] * N[(6.0 / N[(x + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{x + -1}{0.16666666666666666 + \sqrt{x} \cdot 0.6666666666666666}\\
\mathbf{else}:\\
\;\;\;\;\left(x + -1\right) \cdot \frac{6}{x + 4 \cdot \sqrt{x}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Applied egg-rr100.0%
associate-*l/N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
associate-+l+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around 0
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
metadata-eval98.8%
Simplified98.8%
if 1 < x Initial program 99.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
Simplified96.6%
*-commutativeN/A
div-invN/A
metadata-evalN/A
sub-negN/A
*-commutativeN/A
associate-*r*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
metadata-evalN/A
+-lowering-+.f6496.5%
Applied egg-rr96.5%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 4.0) (/ (+ x -1.0) (+ 0.16666666666666666 (* (sqrt x) 0.6666666666666666))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 4.0d0) then
tmp = (x + (-1.0d0)) / (0.16666666666666666d0 + (sqrt(x) * 0.6666666666666666d0))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 4.0) {
tmp = (x + -1.0) / (0.16666666666666666 + (Math.sqrt(x) * 0.6666666666666666));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 4.0: tmp = (x + -1.0) / (0.16666666666666666 + (math.sqrt(x) * 0.6666666666666666)) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 4.0) tmp = Float64(Float64(x + -1.0) / Float64(0.16666666666666666 + Float64(sqrt(x) * 0.6666666666666666))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 4.0) tmp = (x + -1.0) / (0.16666666666666666 + (sqrt(x) * 0.6666666666666666)); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 4.0], N[(N[(x + -1.0), $MachinePrecision] / N[(0.16666666666666666 + N[(N[Sqrt[x], $MachinePrecision] * 0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4:\\
\;\;\;\;\frac{x + -1}{0.16666666666666666 + \sqrt{x} \cdot 0.6666666666666666}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 4Initial program 99.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-evalN/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Applied egg-rr100.0%
associate-*l/N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
associate-+l+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
Taylor expanded in x around 0
distribute-rgt-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
metadata-eval98.8%
Simplified98.8%
if 4 < x Initial program 99.6%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6496.5%
Simplified96.5%
+-commutativeN/A
+-lowering-+.f64N/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6496.5%
Applied egg-rr96.5%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -6.0 (+ (+ x 1.0) (* 4.0 (sqrt x)))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-6.0d0) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -6.0 / ((x + 1.0) + (4.0 * Math.sqrt(x)));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -6.0 / ((x + 1.0) + (4.0 * math.sqrt(x))) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-6.0 / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -6.0 / ((x + 1.0) + (4.0 * sqrt(x))); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-6.0 / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-6}{\left(x + 1\right) + 4 \cdot \sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
Simplified98.8%
if 1 < x Initial program 99.6%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6496.5%
Simplified96.5%
+-commutativeN/A
+-lowering-+.f64N/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6496.5%
Applied egg-rr96.5%
Final simplification97.6%
(FPCore (x) :precision binary64 (* (+ x -1.0) (/ 6.0 (+ (+ x 1.0) (* 4.0 (sqrt x))))))
double code(double x) {
return (x + -1.0) * (6.0 / ((x + 1.0) + (4.0 * sqrt(x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x + (-1.0d0)) * (6.0d0 / ((x + 1.0d0) + (4.0d0 * sqrt(x))))
end function
public static double code(double x) {
return (x + -1.0) * (6.0 / ((x + 1.0) + (4.0 * Math.sqrt(x))));
}
def code(x): return (x + -1.0) * (6.0 / ((x + 1.0) + (4.0 * math.sqrt(x))))
function code(x) return Float64(Float64(x + -1.0) * Float64(6.0 / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))))) end
function tmp = code(x) tmp = (x + -1.0) * (6.0 / ((x + 1.0) + (4.0 * sqrt(x)))); end
code[x_] := N[(N[(x + -1.0), $MachinePrecision] * N[(6.0 / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + -1\right) \cdot \frac{6}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Initial program 99.8%
clear-numN/A
associate-/r*N/A
associate-/r/N/A
clear-numN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 6.0 (+ -1.0 (* (sqrt x) -4.0))) (/ 6.0 (+ 1.0 (/ 4.0 (sqrt x))))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 6.0 / (-1.0 + (sqrt(x) * -4.0));
} else {
tmp = 6.0 / (1.0 + (4.0 / sqrt(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 6.0d0 / ((-1.0d0) + (sqrt(x) * (-4.0d0)))
else
tmp = 6.0d0 / (1.0d0 + (4.0d0 / sqrt(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 6.0 / (-1.0 + (Math.sqrt(x) * -4.0));
} else {
tmp = 6.0 / (1.0 + (4.0 / Math.sqrt(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 6.0 / (-1.0 + (math.sqrt(x) * -4.0)) else: tmp = 6.0 / (1.0 + (4.0 / math.sqrt(x))) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(6.0 / Float64(-1.0 + Float64(sqrt(x) * -4.0))); else tmp = Float64(6.0 / Float64(1.0 + Float64(4.0 / sqrt(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 6.0 / (-1.0 + (sqrt(x) * -4.0)); else tmp = 6.0 / (1.0 + (4.0 / sqrt(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(6.0 / N[(-1.0 + N[(N[Sqrt[x], $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(1.0 + N[(4.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{6}{-1 + \sqrt{x} \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{1 + \frac{4}{\sqrt{x}}}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.8%
Simplified98.8%
if 1 < x Initial program 99.6%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
sub-negN/A
+-lowering-+.f64N/A
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6496.5%
Simplified96.5%
+-commutativeN/A
+-lowering-+.f64N/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6496.5%
Applied egg-rr96.5%
Final simplification97.5%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ 6.0 (+ -1.0 (* (sqrt x) -4.0))) (* (sqrt x) 1.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 6.0 / (-1.0 + (sqrt(x) * -4.0));
} else {
tmp = sqrt(x) * 1.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 6.0d0 / ((-1.0d0) + (sqrt(x) * (-4.0d0)))
else
tmp = sqrt(x) * 1.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 6.0 / (-1.0 + (Math.sqrt(x) * -4.0));
} else {
tmp = Math.sqrt(x) * 1.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 6.0 / (-1.0 + (math.sqrt(x) * -4.0)) else: tmp = math.sqrt(x) * 1.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(6.0 / Float64(-1.0 + Float64(sqrt(x) * -4.0))); else tmp = Float64(sqrt(x) * 1.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 6.0 / (-1.0 + (sqrt(x) * -4.0)); else tmp = sqrt(x) * 1.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(6.0 / N[(-1.0 + N[(N[Sqrt[x], $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{6}{-1 + \sqrt{x} \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot 1.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.8%
Simplified98.8%
if 1 < x Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6496.3%
Simplified96.3%
Taylor expanded in x around inf
Simplified96.2%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f647.4%
Simplified7.4%
(FPCore (x) :precision binary64 (if (<= x 1.0) (/ -1.5 (sqrt x)) (* (sqrt x) 1.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / sqrt(x);
} else {
tmp = sqrt(x) * 1.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (-1.5d0) / sqrt(x)
else
tmp = sqrt(x) * 1.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = -1.5 / Math.sqrt(x);
} else {
tmp = Math.sqrt(x) * 1.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = -1.5 / math.sqrt(x) else: tmp = math.sqrt(x) * 1.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(-1.5 / sqrt(x)); else tmp = Float64(sqrt(x) * 1.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = -1.5 / sqrt(x); else tmp = sqrt(x) * 1.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\frac{-1.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot 1.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
distribute-lft-neg-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.8%
Simplified98.8%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f647.0%
Simplified7.0%
*-commutativeN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f647.0%
Applied egg-rr7.0%
if 1 < x Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6496.3%
Simplified96.3%
Taylor expanded in x around inf
Simplified96.2%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f647.4%
Simplified7.4%
(FPCore (x) :precision binary64 (* (sqrt x) 1.5))
double code(double x) {
return sqrt(x) * 1.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(x) * 1.5d0
end function
public static double code(double x) {
return Math.sqrt(x) * 1.5;
}
def code(x): return math.sqrt(x) * 1.5
function code(x) return Float64(sqrt(x) * 1.5) end
function tmp = code(x) tmp = sqrt(x) * 1.5; end
code[x_] := N[(N[Sqrt[x], $MachinePrecision] * 1.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x} \cdot 1.5
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6451.5%
Simplified51.5%
Taylor expanded in x around inf
Simplified51.2%
Taylor expanded in x around 0
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f644.8%
Simplified4.8%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024192
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(! :herbie-platform default (/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1))))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))