
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
return (x - y) / (2.0 - (x + y));
}
def code(x, y): return (x - y) / (2.0 - (x + y))
function code(x, y) return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) end
function tmp = code(x, y) tmp = (x - y) / (2.0 - (x + y)); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -5e+22) (+ 1.0 (/ (- 2.0 x) y)) (if (<= y 5.4) (/ (- x y) (- 2.0 x)) (/ (- x y) (- 2.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -5e+22) {
tmp = 1.0 + ((2.0 - x) / y);
} else if (y <= 5.4) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = (x - y) / (2.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d+22)) then
tmp = 1.0d0 + ((2.0d0 - x) / y)
else if (y <= 5.4d0) then
tmp = (x - y) / (2.0d0 - x)
else
tmp = (x - y) / (2.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e+22) {
tmp = 1.0 + ((2.0 - x) / y);
} else if (y <= 5.4) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = (x - y) / (2.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e+22: tmp = 1.0 + ((2.0 - x) / y) elif y <= 5.4: tmp = (x - y) / (2.0 - x) else: tmp = (x - y) / (2.0 - y) return tmp
function code(x, y) tmp = 0.0 if (y <= -5e+22) tmp = Float64(1.0 + Float64(Float64(2.0 - x) / y)); elseif (y <= 5.4) tmp = Float64(Float64(x - y) / Float64(2.0 - x)); else tmp = Float64(Float64(x - y) / Float64(2.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e+22) tmp = 1.0 + ((2.0 - x) / y); elseif (y <= 5.4) tmp = (x - y) / (2.0 - x); else tmp = (x - y) / (2.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e+22], N[(1.0 + N[(N[(2.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.4], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+22}:\\
\;\;\;\;1 + \frac{2 - x}{y}\\
\mathbf{elif}\;y \leq 5.4:\\
\;\;\;\;\frac{x - y}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{2 - y}\\
\end{array}
\end{array}
if y < -4.9999999999999996e22Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f6483.5%
Simplified83.5%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r/N/A
metadata-evalN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6483.5%
Simplified83.5%
if -4.9999999999999996e22 < y < 5.4000000000000004Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6498.2%
Simplified98.2%
if 5.4000000000000004 < y Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f6471.7%
Simplified71.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (- 2.0 x) y)))) (if (<= y -5.2e+22) t_0 (if (<= y 2.5e+15) (/ (- x y) (- 2.0 x)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((2.0 - x) / y);
double tmp;
if (y <= -5.2e+22) {
tmp = t_0;
} else if (y <= 2.5e+15) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((2.0d0 - x) / y)
if (y <= (-5.2d+22)) then
tmp = t_0
else if (y <= 2.5d+15) then
tmp = (x - y) / (2.0d0 - x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((2.0 - x) / y);
double tmp;
if (y <= -5.2e+22) {
tmp = t_0;
} else if (y <= 2.5e+15) {
tmp = (x - y) / (2.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((2.0 - x) / y) tmp = 0 if y <= -5.2e+22: tmp = t_0 elif y <= 2.5e+15: tmp = (x - y) / (2.0 - x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(2.0 - x) / y)) tmp = 0.0 if (y <= -5.2e+22) tmp = t_0; elseif (y <= 2.5e+15) tmp = Float64(Float64(x - y) / Float64(2.0 - x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((2.0 - x) / y); tmp = 0.0; if (y <= -5.2e+22) tmp = t_0; elseif (y <= 2.5e+15) tmp = (x - y) / (2.0 - x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(2.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.2e+22], t$95$0, If[LessEqual[y, 2.5e+15], N[(N[(x - y), $MachinePrecision] / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{2 - x}{y}\\
\mathbf{if}\;y \leq -5.2 \cdot 10^{+22}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+15}:\\
\;\;\;\;\frac{x - y}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.2e22 or 2.5e15 < y Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f6479.3%
Simplified79.3%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r/N/A
metadata-evalN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6479.3%
Simplified79.3%
if -5.2e22 < y < 2.5e15Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6495.5%
Simplified95.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ 1.0 (/ (- 2.0 x) y)))) (if (<= y -5.2e+22) t_0 (if (<= y 2.2e+19) (/ x (- 2.0 x)) t_0))))
double code(double x, double y) {
double t_0 = 1.0 + ((2.0 - x) / y);
double tmp;
if (y <= -5.2e+22) {
tmp = t_0;
} else if (y <= 2.2e+19) {
tmp = x / (2.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + ((2.0d0 - x) / y)
if (y <= (-5.2d+22)) then
tmp = t_0
else if (y <= 2.2d+19) then
tmp = x / (2.0d0 - x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + ((2.0 - x) / y);
double tmp;
if (y <= -5.2e+22) {
tmp = t_0;
} else if (y <= 2.2e+19) {
tmp = x / (2.0 - x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + ((2.0 - x) / y) tmp = 0 if y <= -5.2e+22: tmp = t_0 elif y <= 2.2e+19: tmp = x / (2.0 - x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(Float64(2.0 - x) / y)) tmp = 0.0 if (y <= -5.2e+22) tmp = t_0; elseif (y <= 2.2e+19) tmp = Float64(x / Float64(2.0 - x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + ((2.0 - x) / y); tmp = 0.0; if (y <= -5.2e+22) tmp = t_0; elseif (y <= 2.2e+19) tmp = x / (2.0 - x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[(2.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.2e+22], t$95$0, If[LessEqual[y, 2.2e+19], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \frac{2 - x}{y}\\
\mathbf{if}\;y \leq -5.2 \cdot 10^{+22}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+19}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.2e22 or 2.2e19 < y Initial program 100.0%
Taylor expanded in x around 0
--lowering--.f6479.3%
Simplified79.3%
Taylor expanded in y around inf
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-*r/N/A
metadata-evalN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f6479.3%
Simplified79.3%
if -5.2e22 < y < 2.2e19Initial program 100.0%
Taylor expanded in y around 0
/-lowering-/.f64N/A
--lowering--.f6474.2%
Simplified74.2%
(FPCore (x y) :precision binary64 (if (<= y -5.2e+22) 1.0 (if (<= y 7.6e+17) (/ x (- 2.0 x)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5.2e+22) {
tmp = 1.0;
} else if (y <= 7.6e+17) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.2d+22)) then
tmp = 1.0d0
else if (y <= 7.6d+17) then
tmp = x / (2.0d0 - x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.2e+22) {
tmp = 1.0;
} else if (y <= 7.6e+17) {
tmp = x / (2.0 - x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.2e+22: tmp = 1.0 elif y <= 7.6e+17: tmp = x / (2.0 - x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5.2e+22) tmp = 1.0; elseif (y <= 7.6e+17) tmp = Float64(x / Float64(2.0 - x)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.2e+22) tmp = 1.0; elseif (y <= 7.6e+17) tmp = x / (2.0 - x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.2e+22], 1.0, If[LessEqual[y, 7.6e+17], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+22}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 7.6 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{2 - x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -5.2e22 or 7.6e17 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified78.6%
if -5.2e22 < y < 7.6e17Initial program 100.0%
Taylor expanded in y around 0
/-lowering-/.f64N/A
--lowering--.f6474.2%
Simplified74.2%
(FPCore (x y) :precision binary64 (if (<= y -5e+22) 1.0 (if (<= y 2.2e+16) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -5e+22) {
tmp = 1.0;
} else if (y <= 2.2e+16) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5d+22)) then
tmp = 1.0d0
else if (y <= 2.2d+16) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5e+22) {
tmp = 1.0;
} else if (y <= 2.2e+16) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5e+22: tmp = 1.0 elif y <= 2.2e+16: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -5e+22) tmp = 1.0; elseif (y <= 2.2e+16) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5e+22) tmp = 1.0; elseif (y <= 2.2e+16) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5e+22], 1.0, If[LessEqual[y, 2.2e+16], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+22}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{+16}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -4.9999999999999996e22 or 2.2e16 < y Initial program 100.0%
Taylor expanded in y around inf
Simplified78.6%
if -4.9999999999999996e22 < y < 2.2e16Initial program 100.0%
Taylor expanded in x around inf
Simplified50.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified36.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = 2.0d0 - (x + y)
code = (x / t_0) - (y / t_0)
end function
public static double code(double x, double y) {
double t_0 = 2.0 - (x + y);
return (x / t_0) - (y / t_0);
}
def code(x, y): t_0 = 2.0 - (x + y) return (x / t_0) - (y / t_0)
function code(x, y) t_0 = Float64(2.0 - Float64(x + y)) return Float64(Float64(x / t_0) - Float64(y / t_0)) end
function tmp = code(x, y) t_0 = 2.0 - (x + y); tmp = (x / t_0) - (y / t_0); end
code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 - \left(x + y\right)\\
\frac{x}{t\_0} - \frac{y}{t\_0}
\end{array}
\end{array}
herbie shell --seed 2024192
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
(/ (- x y) (- 2.0 (+ x y))))