
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- x (* (* y 4.0) z)))
double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((y * 4.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x - ((y * 4.0) * z);
}
def code(x, y, z): return x - ((y * 4.0) * z)
function code(x, y, z) return Float64(x - Float64(Float64(y * 4.0) * z)) end
function tmp = code(x, y, z) tmp = x - ((y * 4.0) * z); end
code[x_, y_, z_] := N[(x - N[(N[(y * 4.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(y \cdot 4\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (* z -4.0) y x))
double code(double x, double y, double z) {
return fma((z * -4.0), y, x);
}
function code(x, y, z) return fma(Float64(z * -4.0), y, x) end
code[x_, y_, z_] := N[(N[(z * -4.0), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot -4, y, x\right)
\end{array}
Initial program 100.0%
sub-negN/A
+-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* -4.0 (* z y)))) (if (<= z -3.1e-40) t_0 (if (<= z 2.3e+35) x t_0))))
double code(double x, double y, double z) {
double t_0 = -4.0 * (z * y);
double tmp;
if (z <= -3.1e-40) {
tmp = t_0;
} else if (z <= 2.3e+35) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (-4.0d0) * (z * y)
if (z <= (-3.1d-40)) then
tmp = t_0
else if (z <= 2.3d+35) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -4.0 * (z * y);
double tmp;
if (z <= -3.1e-40) {
tmp = t_0;
} else if (z <= 2.3e+35) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -4.0 * (z * y) tmp = 0 if z <= -3.1e-40: tmp = t_0 elif z <= 2.3e+35: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(-4.0 * Float64(z * y)) tmp = 0.0 if (z <= -3.1e-40) tmp = t_0; elseif (z <= 2.3e+35) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -4.0 * (z * y); tmp = 0.0; if (z <= -3.1e-40) tmp = t_0; elseif (z <= 2.3e+35) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(-4.0 * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.1e-40], t$95$0, If[LessEqual[z, 2.3e+35], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -4 \cdot \left(z \cdot y\right)\\
\mathbf{if}\;z \leq -3.1 \cdot 10^{-40}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+35}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.10000000000000011e-40 or 2.2999999999999998e35 < z Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
*-lowering-*.f6469.9%
Simplified69.9%
if -3.10000000000000011e-40 < z < 2.2999999999999998e35Initial program 100.0%
Taylor expanded in x around inf
Simplified73.9%
Final simplification71.8%
(FPCore (x y z) :precision binary64 (- x (* z (* y 4.0))))
double code(double x, double y, double z) {
return x - (z * (y * 4.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - (z * (y * 4.0d0))
end function
public static double code(double x, double y, double z) {
return x - (z * (y * 4.0));
}
def code(x, y, z): return x - (z * (y * 4.0))
function code(x, y, z) return Float64(x - Float64(z * Float64(y * 4.0))) end
function tmp = code(x, y, z) tmp = x - (z * (y * 4.0)); end
code[x_, y_, z_] := N[(x - N[(z * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - z \cdot \left(y \cdot 4\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified51.7%
herbie shell --seed 2024192
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4.0) z)))