
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (* 0.5 (+ y (* (+ x_m z_m) (/ (- x_m z_m) y)))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)));
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = 0.5d0 * (y + ((x_m + z_m) * ((x_m - z_m) / y)))
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)));
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): return 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y)))
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) return Float64(0.5 * Float64(y + Float64(Float64(x_m + z_m) * Float64(Float64(x_m - z_m) / y)))) end
x_m = abs(x); z_m = abs(z); function tmp = code(x_m, y, z_m) tmp = 0.5 * (y + ((x_m + z_m) * ((x_m - z_m) / y))); end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := N[(0.5 * N[(y + N[(N[(x$95$m + z$95$m), $MachinePrecision] * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
0.5 \cdot \left(y + \left(x\_m + z\_m\right) \cdot \frac{x\_m - z\_m}{y}\right)
\end{array}
Initial program 70.8%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6470.7%
Applied egg-rr70.7%
Taylor expanded in x around 0
distribute-lft-outN/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
sub-negN/A
div-subN/A
+-lowering-+.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Simplified99.9%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= (* z_m z_m) 1e-117) (* 0.5 (+ y (/ x_m (/ y x_m)))) (* 0.5 (+ y (* z_m (/ (- x_m z_m) y))))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if ((z_m * z_m) <= 1e-117) {
tmp = 0.5 * (y + (x_m / (y / x_m)));
} else {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if ((z_m * z_m) <= 1d-117) then
tmp = 0.5d0 * (y + (x_m / (y / x_m)))
else
tmp = 0.5d0 * (y + (z_m * ((x_m - z_m) / y)))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if ((z_m * z_m) <= 1e-117) {
tmp = 0.5 * (y + (x_m / (y / x_m)));
} else {
tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y)));
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if (z_m * z_m) <= 1e-117: tmp = 0.5 * (y + (x_m / (y / x_m))) else: tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (Float64(z_m * z_m) <= 1e-117) tmp = Float64(0.5 * Float64(y + Float64(x_m / Float64(y / x_m)))); else tmp = Float64(0.5 * Float64(y + Float64(z_m * Float64(Float64(x_m - z_m) / y)))); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if ((z_m * z_m) <= 1e-117) tmp = 0.5 * (y + (x_m / (y / x_m))); else tmp = 0.5 * (y + (z_m * ((x_m - z_m) / y))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(z$95$m * z$95$m), $MachinePrecision], 1e-117], N[(0.5 * N[(y + N[(x$95$m / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y + N[(z$95$m * N[(N[(x$95$m - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;z\_m \cdot z\_m \leq 10^{-117}:\\
\;\;\;\;0.5 \cdot \left(y + \frac{x\_m}{\frac{y}{x\_m}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y + z\_m \cdot \frac{x\_m - z\_m}{y}\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 1.00000000000000003e-117Initial program 76.3%
Taylor expanded in z around 0
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
distribute-lft-inN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified91.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9%
Applied egg-rr99.9%
if 1.00000000000000003e-117 < (*.f64 z z) Initial program 67.1%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6467.0%
Applied egg-rr67.0%
Taylor expanded in x around 0
distribute-lft-outN/A
*-lowering-*.f64N/A
div-subN/A
sub-negN/A
associate-+l+N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
sub-negN/A
div-subN/A
+-lowering-+.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
Simplified78.3%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 4e-53) (* (/ x_m y) (* 0.5 x_m)) (if (<= y 0.00018) (/ z_m (/ (/ y z_m) -0.5)) (* 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 4e-53) {
tmp = (x_m / y) * (0.5 * x_m);
} else if (y <= 0.00018) {
tmp = z_m / ((y / z_m) / -0.5);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 4d-53) then
tmp = (x_m / y) * (0.5d0 * x_m)
else if (y <= 0.00018d0) then
tmp = z_m / ((y / z_m) / (-0.5d0))
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 4e-53) {
tmp = (x_m / y) * (0.5 * x_m);
} else if (y <= 0.00018) {
tmp = z_m / ((y / z_m) / -0.5);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 4e-53: tmp = (x_m / y) * (0.5 * x_m) elif y <= 0.00018: tmp = z_m / ((y / z_m) / -0.5) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 4e-53) tmp = Float64(Float64(x_m / y) * Float64(0.5 * x_m)); elseif (y <= 0.00018) tmp = Float64(z_m / Float64(Float64(y / z_m) / -0.5)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 4e-53) tmp = (x_m / y) * (0.5 * x_m); elseif (y <= 0.00018) tmp = z_m / ((y / z_m) / -0.5); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 4e-53], N[(N[(x$95$m / y), $MachinePrecision] * N[(0.5 * x$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00018], N[(z$95$m / N[(N[(y / z$95$m), $MachinePrecision] / -0.5), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{-53}:\\
\;\;\;\;\frac{x\_m}{y} \cdot \left(0.5 \cdot x\_m\right)\\
\mathbf{elif}\;y \leq 0.00018:\\
\;\;\;\;\frac{z\_m}{\frac{\frac{y}{z\_m}}{-0.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 4.00000000000000012e-53Initial program 76.6%
clear-numN/A
*-commutativeN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6476.6%
Applied egg-rr76.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6443.0%
Simplified43.0%
metadata-evalN/A
associate-*l/N/A
associate-/r*N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.0%
Applied egg-rr46.0%
if 4.00000000000000012e-53 < y < 1.80000000000000011e-4Initial program 92.2%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6446.7%
Simplified46.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.7%
Applied egg-rr46.7%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6446.7%
Applied egg-rr46.7%
if 1.80000000000000011e-4 < y Initial program 49.3%
Taylor expanded in y around inf
*-lowering-*.f6456.4%
Simplified56.4%
Final simplification48.5%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 4.2e-53) (* (/ x_m y) (* 0.5 x_m)) (if (<= y 0.00023) (* z_m (/ (* z_m -0.5) y)) (* 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 4.2e-53) {
tmp = (x_m / y) * (0.5 * x_m);
} else if (y <= 0.00023) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 4.2d-53) then
tmp = (x_m / y) * (0.5d0 * x_m)
else if (y <= 0.00023d0) then
tmp = z_m * ((z_m * (-0.5d0)) / y)
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 4.2e-53) {
tmp = (x_m / y) * (0.5 * x_m);
} else if (y <= 0.00023) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 4.2e-53: tmp = (x_m / y) * (0.5 * x_m) elif y <= 0.00023: tmp = z_m * ((z_m * -0.5) / y) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 4.2e-53) tmp = Float64(Float64(x_m / y) * Float64(0.5 * x_m)); elseif (y <= 0.00023) tmp = Float64(z_m * Float64(Float64(z_m * -0.5) / y)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 4.2e-53) tmp = (x_m / y) * (0.5 * x_m); elseif (y <= 0.00023) tmp = z_m * ((z_m * -0.5) / y); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 4.2e-53], N[(N[(x$95$m / y), $MachinePrecision] * N[(0.5 * x$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00023], N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.2 \cdot 10^{-53}:\\
\;\;\;\;\frac{x\_m}{y} \cdot \left(0.5 \cdot x\_m\right)\\
\mathbf{elif}\;y \leq 0.00023:\\
\;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 4.19999999999999955e-53Initial program 76.6%
clear-numN/A
*-commutativeN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6476.6%
Applied egg-rr76.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6443.0%
Simplified43.0%
metadata-evalN/A
associate-*l/N/A
associate-/r*N/A
clear-numN/A
associate-/r/N/A
associate-*l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.0%
Applied egg-rr46.0%
if 4.19999999999999955e-53 < y < 2.3000000000000001e-4Initial program 92.2%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6446.7%
Simplified46.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.7%
Applied egg-rr46.7%
if 2.3000000000000001e-4 < y Initial program 49.3%
Taylor expanded in y around inf
*-lowering-*.f6456.4%
Simplified56.4%
Final simplification48.5%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 3.8e-53) (* x_m (/ 0.5 (/ y x_m))) (if (<= y 0.00058) (* z_m (/ (* z_m -0.5) y)) (* 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e-53) {
tmp = x_m * (0.5 / (y / x_m));
} else if (y <= 0.00058) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 3.8d-53) then
tmp = x_m * (0.5d0 / (y / x_m))
else if (y <= 0.00058d0) then
tmp = z_m * ((z_m * (-0.5d0)) / y)
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 3.8e-53) {
tmp = x_m * (0.5 / (y / x_m));
} else if (y <= 0.00058) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 3.8e-53: tmp = x_m * (0.5 / (y / x_m)) elif y <= 0.00058: tmp = z_m * ((z_m * -0.5) / y) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 3.8e-53) tmp = Float64(x_m * Float64(0.5 / Float64(y / x_m))); elseif (y <= 0.00058) tmp = Float64(z_m * Float64(Float64(z_m * -0.5) / y)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 3.8e-53) tmp = x_m * (0.5 / (y / x_m)); elseif (y <= 0.00058) tmp = z_m * ((z_m * -0.5) / y); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 3.8e-53], N[(x$95$m * N[(0.5 / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.00058], N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.8 \cdot 10^{-53}:\\
\;\;\;\;x\_m \cdot \frac{0.5}{\frac{y}{x\_m}}\\
\mathbf{elif}\;y \leq 0.00058:\\
\;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 3.7999999999999998e-53Initial program 76.6%
clear-numN/A
*-commutativeN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6476.6%
Applied egg-rr76.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6443.0%
Simplified43.0%
associate-/r*N/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6446.0%
Applied egg-rr46.0%
if 3.7999999999999998e-53 < y < 5.8e-4Initial program 92.2%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6446.7%
Simplified46.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.7%
Applied egg-rr46.7%
if 5.8e-4 < y Initial program 49.3%
Taylor expanded in y around inf
*-lowering-*.f6456.4%
Simplified56.4%
Final simplification48.5%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= y 1e-53) (* (* x_m x_m) (/ 0.5 y)) (if (<= y 0.000125) (* z_m (/ (* z_m -0.5) y)) (* 0.5 y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 1e-53) {
tmp = (x_m * x_m) * (0.5 / y);
} else if (y <= 0.000125) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (y <= 1d-53) then
tmp = (x_m * x_m) * (0.5d0 / y)
else if (y <= 0.000125d0) then
tmp = z_m * ((z_m * (-0.5d0)) / y)
else
tmp = 0.5d0 * y
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (y <= 1e-53) {
tmp = (x_m * x_m) * (0.5 / y);
} else if (y <= 0.000125) {
tmp = z_m * ((z_m * -0.5) / y);
} else {
tmp = 0.5 * y;
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if y <= 1e-53: tmp = (x_m * x_m) * (0.5 / y) elif y <= 0.000125: tmp = z_m * ((z_m * -0.5) / y) else: tmp = 0.5 * y return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (y <= 1e-53) tmp = Float64(Float64(x_m * x_m) * Float64(0.5 / y)); elseif (y <= 0.000125) tmp = Float64(z_m * Float64(Float64(z_m * -0.5) / y)); else tmp = Float64(0.5 * y); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (y <= 1e-53) tmp = (x_m * x_m) * (0.5 / y); elseif (y <= 0.000125) tmp = z_m * ((z_m * -0.5) / y); else tmp = 0.5 * y; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[y, 1e-53], N[(N[(x$95$m * x$95$m), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.000125], N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{-53}:\\
\;\;\;\;\left(x\_m \cdot x\_m\right) \cdot \frac{0.5}{y}\\
\mathbf{elif}\;y \leq 0.000125:\\
\;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot y\\
\end{array}
\end{array}
if y < 1.00000000000000003e-53Initial program 76.6%
clear-numN/A
*-commutativeN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
associate--l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6476.6%
Applied egg-rr76.6%
Taylor expanded in y around 0
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
metadata-evalN/A
associate-*r/N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6462.8%
Simplified62.8%
Taylor expanded in x around inf
unpow2N/A
*-lowering-*.f6443.0%
Simplified43.0%
if 1.00000000000000003e-53 < y < 1.25e-4Initial program 92.2%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6446.7%
Simplified46.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6446.7%
Applied egg-rr46.7%
if 1.25e-4 < y Initial program 49.3%
Taylor expanded in y around inf
*-lowering-*.f6456.4%
Simplified56.4%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= (* x_m x_m) 1e-69) (* 0.5 (- y (/ (* z_m z_m) y))) (* 0.5 (+ y (* x_m (/ x_m y))))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 1e-69) {
tmp = 0.5 * (y - ((z_m * z_m) / y));
} else {
tmp = 0.5 * (y + (x_m * (x_m / y)));
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if ((x_m * x_m) <= 1d-69) then
tmp = 0.5d0 * (y - ((z_m * z_m) / y))
else
tmp = 0.5d0 * (y + (x_m * (x_m / y)))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if ((x_m * x_m) <= 1e-69) {
tmp = 0.5 * (y - ((z_m * z_m) / y));
} else {
tmp = 0.5 * (y + (x_m * (x_m / y)));
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if (x_m * x_m) <= 1e-69: tmp = 0.5 * (y - ((z_m * z_m) / y)) else: tmp = 0.5 * (y + (x_m * (x_m / y))) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (Float64(x_m * x_m) <= 1e-69) tmp = Float64(0.5 * Float64(y - Float64(Float64(z_m * z_m) / y))); else tmp = Float64(0.5 * Float64(y + Float64(x_m * Float64(x_m / y)))); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if ((x_m * x_m) <= 1e-69) tmp = 0.5 * (y - ((z_m * z_m) / y)); else tmp = 0.5 * (y + (x_m * (x_m / y))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[N[(x$95$m * x$95$m), $MachinePrecision], 1e-69], N[(0.5 * N[(y - N[(N[(z$95$m * z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y + N[(x$95$m * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \cdot x\_m \leq 10^{-69}:\\
\;\;\;\;0.5 \cdot \left(y - \frac{z\_m \cdot z\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y + x\_m \cdot \frac{x\_m}{y}\right)\\
\end{array}
\end{array}
if (*.f64 x x) < 9.9999999999999996e-70Initial program 75.6%
Taylor expanded in x around 0
div-subN/A
sub-negN/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
+-commutativeN/A
sub-negN/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6486.1%
Simplified86.1%
if 9.9999999999999996e-70 < (*.f64 x x) Initial program 67.2%
Taylor expanded in z around 0
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
distribute-lft-inN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified76.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6484.9%
Applied egg-rr84.9%
Final simplification85.4%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= z_m 1.6e+162) (* 0.5 (+ y (/ x_m (/ y x_m)))) (/ z_m (/ (/ y z_m) -0.5))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 1.6e+162) {
tmp = 0.5 * (y + (x_m / (y / x_m)));
} else {
tmp = z_m / ((y / z_m) / -0.5);
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 1.6d+162) then
tmp = 0.5d0 * (y + (x_m / (y / x_m)))
else
tmp = z_m / ((y / z_m) / (-0.5d0))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 1.6e+162) {
tmp = 0.5 * (y + (x_m / (y / x_m)));
} else {
tmp = z_m / ((y / z_m) / -0.5);
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if z_m <= 1.6e+162: tmp = 0.5 * (y + (x_m / (y / x_m))) else: tmp = z_m / ((y / z_m) / -0.5) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (z_m <= 1.6e+162) tmp = Float64(0.5 * Float64(y + Float64(x_m / Float64(y / x_m)))); else tmp = Float64(z_m / Float64(Float64(y / z_m) / -0.5)); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (z_m <= 1.6e+162) tmp = 0.5 * (y + (x_m / (y / x_m))); else tmp = z_m / ((y / z_m) / -0.5); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[z$95$m, 1.6e+162], N[(0.5 * N[(y + N[(x$95$m / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z$95$m / N[(N[(y / z$95$m), $MachinePrecision] / -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;z\_m \leq 1.6 \cdot 10^{+162}:\\
\;\;\;\;0.5 \cdot \left(y + \frac{x\_m}{\frac{y}{x\_m}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{\frac{\frac{y}{z\_m}}{-0.5}}\\
\end{array}
\end{array}
if z < 1.6000000000000001e162Initial program 73.5%
Taylor expanded in z around 0
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
distribute-lft-inN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified74.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3%
Applied egg-rr80.3%
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6480.3%
Applied egg-rr80.3%
if 1.6000000000000001e162 < z Initial program 49.7%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.4%
Simplified67.4%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6489.6%
Applied egg-rr89.6%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6489.7%
Applied egg-rr89.7%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= z_m 3.5e+162) (* 0.5 (+ y (* x_m (/ x_m y)))) (/ z_m (/ (/ y z_m) -0.5))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 3.5e+162) {
tmp = 0.5 * (y + (x_m * (x_m / y)));
} else {
tmp = z_m / ((y / z_m) / -0.5);
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 3.5d+162) then
tmp = 0.5d0 * (y + (x_m * (x_m / y)))
else
tmp = z_m / ((y / z_m) / (-0.5d0))
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 3.5e+162) {
tmp = 0.5 * (y + (x_m * (x_m / y)));
} else {
tmp = z_m / ((y / z_m) / -0.5);
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if z_m <= 3.5e+162: tmp = 0.5 * (y + (x_m * (x_m / y))) else: tmp = z_m / ((y / z_m) / -0.5) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (z_m <= 3.5e+162) tmp = Float64(0.5 * Float64(y + Float64(x_m * Float64(x_m / y)))); else tmp = Float64(z_m / Float64(Float64(y / z_m) / -0.5)); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (z_m <= 3.5e+162) tmp = 0.5 * (y + (x_m * (x_m / y))); else tmp = z_m / ((y / z_m) / -0.5); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[z$95$m, 3.5e+162], N[(0.5 * N[(y + N[(x$95$m * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z$95$m / N[(N[(y / z$95$m), $MachinePrecision] / -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;z\_m \leq 3.5 \cdot 10^{+162}:\\
\;\;\;\;0.5 \cdot \left(y + x\_m \cdot \frac{x\_m}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z\_m}{\frac{\frac{y}{z\_m}}{-0.5}}\\
\end{array}
\end{array}
if z < 3.50000000000000018e162Initial program 73.5%
Taylor expanded in z around 0
*-lft-identityN/A
*-inversesN/A
associate-*l/N/A
associate-*r/N/A
*-rgt-identityN/A
distribute-lft-inN/A
+-commutativeN/A
associate-*l/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
distribute-lft-inN/A
*-rgt-identityN/A
*-commutativeN/A
associate-/r/N/A
unpow2N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
Simplified74.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3%
Applied egg-rr80.3%
if 3.50000000000000018e162 < z Initial program 49.7%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6467.4%
Simplified67.4%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6489.6%
Applied egg-rr89.6%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6489.7%
Applied egg-rr89.7%
Final simplification81.4%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (if (<= z_m 2.4e+125) (* 0.5 y) (* z_m (/ (* z_m -0.5) y))))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 2.4e+125) {
tmp = 0.5 * y;
} else {
tmp = z_m * ((z_m * -0.5) / y);
}
return tmp;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 2.4d+125) then
tmp = 0.5d0 * y
else
tmp = z_m * ((z_m * (-0.5d0)) / y)
end if
code = tmp
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
double tmp;
if (z_m <= 2.4e+125) {
tmp = 0.5 * y;
} else {
tmp = z_m * ((z_m * -0.5) / y);
}
return tmp;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): tmp = 0 if z_m <= 2.4e+125: tmp = 0.5 * y else: tmp = z_m * ((z_m * -0.5) / y) return tmp
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) tmp = 0.0 if (z_m <= 2.4e+125) tmp = Float64(0.5 * y); else tmp = Float64(z_m * Float64(Float64(z_m * -0.5) / y)); end return tmp end
x_m = abs(x); z_m = abs(z); function tmp_2 = code(x_m, y, z_m) tmp = 0.0; if (z_m <= 2.4e+125) tmp = 0.5 * y; else tmp = z_m * ((z_m * -0.5) / y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := If[LessEqual[z$95$m, 2.4e+125], N[(0.5 * y), $MachinePrecision], N[(z$95$m * N[(N[(z$95$m * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
\begin{array}{l}
\mathbf{if}\;z\_m \leq 2.4 \cdot 10^{+125}:\\
\;\;\;\;0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\_m \cdot \frac{z\_m \cdot -0.5}{y}\\
\end{array}
\end{array}
if z < 2.4e125Initial program 73.3%
Taylor expanded in y around inf
*-lowering-*.f6439.5%
Simplified39.5%
if 2.4e125 < z Initial program 54.4%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6460.7%
Simplified60.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6482.3%
Applied egg-rr82.3%
x_m = (fabs.f64 x) z_m = (fabs.f64 z) (FPCore (x_m y z_m) :precision binary64 (* 0.5 y))
x_m = fabs(x);
z_m = fabs(z);
double code(double x_m, double y, double z_m) {
return 0.5 * y;
}
x_m = abs(x)
z_m = abs(z)
real(8) function code(x_m, y, z_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
code = 0.5d0 * y
end function
x_m = Math.abs(x);
z_m = Math.abs(z);
public static double code(double x_m, double y, double z_m) {
return 0.5 * y;
}
x_m = math.fabs(x) z_m = math.fabs(z) def code(x_m, y, z_m): return 0.5 * y
x_m = abs(x) z_m = abs(z) function code(x_m, y, z_m) return Float64(0.5 * y) end
x_m = abs(x); z_m = abs(z); function tmp = code(x_m, y, z_m) tmp = 0.5 * y; end
x_m = N[Abs[x], $MachinePrecision] z_m = N[Abs[z], $MachinePrecision] code[x$95$m_, y_, z$95$m_] := N[(0.5 * y), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
z_m = \left|z\right|
\\
0.5 \cdot y
\end{array}
Initial program 70.8%
Taylor expanded in y around inf
*-lowering-*.f6435.2%
Simplified35.2%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024192
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))