
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Initial program 53.8%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.1%
Applied egg-rr99.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.9991000294685364)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.9991000294685364f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9991000294685364)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9991000294685364:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999100029Initial program 48.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3290.3%
Simplified90.3%
if 0.999100029 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 55.3%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.4%
Applied egg-rr99.4%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Final simplification97.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* 2.0 PI) u2))))
(if (<= t_0 0.999970018863678)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((2.0f * ((float) M_PI)) * u2));
float tmp;
if (t_0 <= 0.999970018863678f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.999970018863678)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.999970018863678:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999970019Initial program 51.8%
Taylor expanded in u1 around 0
Simplified81.0%
if 0.999970019 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 54.6%
Taylor expanded in u2 around 0
Simplified53.9%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3296.7%
Applied egg-rr96.7%
Final simplification92.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9505000114440918)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(*
(cos (* (* 2.0 PI) u2))
(sqrt
(+ u1 (* (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))) (* u1 u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9505000114440918f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(((2.0f * ((float) M_PI)) * u2)) * sqrtf((u1 + ((0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))) * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9505000114440918)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(u1 + Float32(Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9505000114440918:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1 + \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right) \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u1) < 0.950500011Initial program 97.6%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.5%
Applied egg-rr99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3295.0%
Simplified95.0%
if 0.950500011 < (-.f32 #s(literal 1 binary32) u1) Initial program 48.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3298.7%
Simplified98.7%
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f32N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f3298.9%
Applied egg-rr98.9%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (- 1.0 u1) 0.9505000114440918)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(*
(cos (* (* 2.0 PI) u2))
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((1.0f - u1) <= 0.9505000114440918f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(((2.0f * ((float) M_PI)) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(1.0) - u1) <= Float32(0.9505000114440918)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u1 \leq 0.9505000114440918:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\end{array}
\end{array}
if (-.f32 #s(literal 1 binary32) u1) < 0.950500011Initial program 97.6%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.5%
Applied egg-rr99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3295.0%
Simplified95.0%
if 0.950500011 < (-.f32 #s(literal 1 binary32) u1) Initial program 48.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3298.7%
Simplified98.7%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.03999999910593033)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(*
(cos t_0)
(sqrt (* u1 (+ (+ 1.0 (* u1 0.5)) (* 0.3333333333333333 (* u1 u1)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.03999999910593033f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * ((1.0f + (u1 * 0.5f)) + (0.3333333333333333f * (u1 * u1)))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(Float32(1.0) + Float32(u1 * Float32(0.5))) + Float32(Float32(0.3333333333333333) * Float32(u1 * u1)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(\left(1 + u1 \cdot 0.5\right) + 0.3333333333333333 \cdot \left(u1 \cdot u1\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0399999991Initial program 55.2%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.4%
Applied egg-rr99.4%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
if 0.0399999991 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 49.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
distribute-rgt-inN/A
associate-+r+N/A
*-commutativeN/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3294.5%
Applied egg-rr94.5%
Taylor expanded in u1 around 0
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f3292.9%
Simplified92.9%
Final simplification97.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.03999999910593033)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.03999999910593033f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.03999999910593033)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.03999999910593033:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0399999991Initial program 55.2%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3299.4%
Applied egg-rr99.4%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
if 0.0399999991 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 49.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.8%
Simplified92.8%
Final simplification97.9%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* 2.0 PI) u2)))
(if (<= t_0 0.001500000013038516)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (2.0f * ((float) M_PI)) * u2;
float tmp;
if (t_0 <= 0.001500000013038516f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(2.0) * Float32(pi)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.001500000013038516)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(2 \cdot \pi\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.001500000013038516:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00150000001Initial program 54.7%
Taylor expanded in u2 around 0
Simplified54.7%
sub-negN/A
accelerator-lowering-log1p.f32N/A
neg-lowering-neg.f3298.9%
Applied egg-rr98.9%
if 0.00150000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 52.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3289.5%
Simplified89.5%
Final simplification95.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt
(*
u1
(+ (+ 1.0 (* u1 0.5)) (* u1 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))
(+ 1.0 (* (* u2 u2) (* PI (* PI -2.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * ((1.0f + (u1 * 0.5f)) + (u1 * (u1 * (0.3333333333333333f + (u1 * 0.25f))))))) * (1.0f + ((u2 * u2) * (((float) M_PI) * (((float) M_PI) * -2.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(Float32(1.0) + Float32(u1 * Float32(0.5))) + Float32(u1 * Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))) * Float32(Float32(1.0) + Float32(Float32(u2 * u2) * Float32(Float32(pi) * Float32(Float32(pi) * Float32(-2.0)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * ((single(1.0) + (u1 * single(0.5))) + (u1 * (u1 * (single(0.3333333333333333) + (u1 * single(0.25)))))))) * (single(1.0) + ((u2 * u2) * (single(pi) * (single(pi) * single(-2.0))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(\left(1 + u1 \cdot 0.5\right) + u1 \cdot \left(u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + \left(u2 \cdot u2\right) \cdot \left(\pi \cdot \left(\pi \cdot -2\right)\right)\right)
\end{array}
Initial program 53.8%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
distribute-rgt-inN/A
associate-+r+N/A
*-commutativeN/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3294.5%
Applied egg-rr94.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3284.8%
Simplified84.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 53.8%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
+-lowering-+.f32N/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3284.8%
Simplified84.8%
Final simplification84.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ (+ 1.0 (* u1 0.5)) (* u1 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * ((1.0f + (u1 * 0.5f)) + (u1 * (u1 * (0.3333333333333333f + (u1 * 0.25f)))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * ((1.0e0 + (u1 * 0.5e0)) + (u1 * (u1 * (0.3333333333333333e0 + (u1 * 0.25e0)))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(Float32(1.0) + Float32(u1 * Float32(0.5))) + Float32(u1 * Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * ((single(1.0) + (u1 * single(0.5))) + (u1 * (u1 * (single(0.3333333333333333) + (u1 * single(0.25)))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(\left(1 + u1 \cdot 0.5\right) + u1 \cdot \left(u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 53.8%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
distribute-rgt-inN/A
associate-+r+N/A
*-commutativeN/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
*-commutativeN/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3294.5%
Applied egg-rr94.5%
Taylor expanded in u2 around 0
Simplified77.8%
Final simplification77.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (u1 * 0.25e0))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 53.8%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3294.4%
Simplified94.4%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3277.8%
Simplified77.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 53.8%
Taylor expanded in u2 around 0
Simplified48.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3276.4%
Simplified76.4%
Final simplification76.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 53.8%
Taylor expanded in u2 around 0
Simplified48.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3274.0%
Simplified74.0%
Final simplification74.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 53.8%
Taylor expanded in u2 around 0
Simplified48.1%
Applied egg-rr45.4%
Taylor expanded in u1 around 0
sqrt-lowering-sqrt.f3266.8%
Simplified66.8%
herbie shell --seed 2024192
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))