
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ x (* y (+ x 1.0))))
assert(x < y);
double code(double x, double y) {
return x + (y * (x + 1.0));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (x + 1.0d0))
end function
assert x < y;
public static double code(double x, double y) {
return x + (y * (x + 1.0));
}
[x, y] = sort([x, y]) def code(x, y): return x + (y * (x + 1.0))
x, y = sort([x, y]) function code(x, y) return Float64(x + Float64(y * Float64(x + 1.0))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x + (y * (x + 1.0));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x + N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + y \cdot \left(x + 1\right)
\end{array}
Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -4.5e-12) (+ x (* x y)) (if (<= y 0.0065) (+ x y) (* y (+ x 1.0)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -4.5e-12) {
tmp = x + (x * y);
} else if (y <= 0.0065) {
tmp = x + y;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.5d-12)) then
tmp = x + (x * y)
else if (y <= 0.0065d0) then
tmp = x + y
else
tmp = y * (x + 1.0d0)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -4.5e-12) {
tmp = x + (x * y);
} else if (y <= 0.0065) {
tmp = x + y;
} else {
tmp = y * (x + 1.0);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -4.5e-12: tmp = x + (x * y) elif y <= 0.0065: tmp = x + y else: tmp = y * (x + 1.0) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -4.5e-12) tmp = Float64(x + Float64(x * y)); elseif (y <= 0.0065) tmp = Float64(x + y); else tmp = Float64(y * Float64(x + 1.0)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -4.5e-12)
tmp = x + (x * y);
elseif (y <= 0.0065)
tmp = x + y;
else
tmp = y * (x + 1.0);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -4.5e-12], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.0065], N[(x + y), $MachinePrecision], N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-12}:\\
\;\;\;\;x + x \cdot y\\
\mathbf{elif}\;y \leq 0.0065:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x + 1\right)\\
\end{array}
\end{array}
if y < -4.49999999999999981e-12Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
*-commutativeN/A
*-lowering-*.f6448.8%
Simplified48.8%
if -4.49999999999999981e-12 < y < 0.0064999999999999997Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified100.0%
if 0.0064999999999999997 < y Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.1%
Simplified98.1%
Final simplification86.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (let* ((t_0 (* y (+ x 1.0)))) (if (<= y -1.0) t_0 (if (<= y 0.0065) (+ x y) t_0))))
assert(x < y);
double code(double x, double y) {
double t_0 = y * (x + 1.0);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.0065) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + 1.0d0)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 0.0065d0) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double t_0 = y * (x + 1.0);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.0065) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): t_0 = y * (x + 1.0) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 0.0065: tmp = x + y else: tmp = t_0 return tmp
x, y = sort([x, y]) function code(x, y) t_0 = Float64(y * Float64(x + 1.0)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.0065) tmp = Float64(x + y); else tmp = t_0; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
t_0 = y * (x + 1.0);
tmp = 0.0;
if (y <= -1.0)
tmp = t_0;
elseif (y <= 0.0065)
tmp = x + y;
else
tmp = t_0;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_] := Block[{t$95$0 = N[(y * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.0065], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_0 := y \cdot \left(x + 1\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.0065:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.0064999999999999997 < y Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.1%
Simplified98.1%
if -1 < y < 0.0064999999999999997Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified100.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -1.0) (* x y) (if (<= y 4e-91) x y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 4e-91) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x * y
else if (y <= 4d-91) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x * y;
} else if (y <= 4e-91) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -1.0: tmp = x * y elif y <= 4e-91: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x * y); elseif (y <= 4e-91) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -1.0)
tmp = x * y;
elseif (y <= 4e-91)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -1.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 4e-91], x, y]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-91}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.0%
Simplified98.0%
Taylor expanded in x around inf
Simplified48.8%
if -1 < y < 4.00000000000000009e-91Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
Simplified81.3%
if 4.00000000000000009e-91 < y Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified53.8%
Final simplification64.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -28000.0) (* x y) (+ x y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -28000.0) {
tmp = x * y;
} else {
tmp = x + y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-28000.0d0)) then
tmp = x * y
else
tmp = x + y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -28000.0) {
tmp = x * y;
} else {
tmp = x + y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -28000.0: tmp = x * y else: tmp = x + y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -28000.0) tmp = Float64(x * y); else tmp = Float64(x + y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -28000.0)
tmp = x * y;
else
tmp = x + y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -28000.0], N[(x * y), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -28000:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -28000Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.0%
Simplified98.0%
Taylor expanded in x around inf
Simplified48.8%
if -28000 < y Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified86.3%
Final simplification77.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y 4.3e-91) x y))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= 4.3e-91) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4.3d-91) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= 4.3e-91) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= 4.3e-91: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= 4.3e-91) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= 4.3e-91)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, 4.3e-91], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.3 \cdot 10^{-91}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < 4.3e-91Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
Simplified51.8%
if 4.3e-91 < y Initial program 99.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in x around 0
Simplified53.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 x)
assert(x < y);
double code(double x, double y) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
assert x < y;
public static double code(double x, double y) {
return x;
}
[x, y] = sort([x, y]) def code(x, y): return x
x, y = sort([x, y]) function code(x, y) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 100.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
distribute-rgt1-inN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
Simplified40.3%
herbie shell --seed 2024192
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))