
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (* x (+ 1.0 (* z (+ y -1.0)))))
double code(double x, double y, double z) {
return x * (1.0 + (z * (y + -1.0)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 + (z * (y + (-1.0d0))))
end function
public static double code(double x, double y, double z) {
return x * (1.0 + (z * (y + -1.0)));
}
def code(x, y, z): return x * (1.0 + (z * (y + -1.0)))
function code(x, y, z) return Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))) end
function tmp = code(x, y, z) tmp = x * (1.0 + (z * (y + -1.0))); end
code[x_, y_, z_] := N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + z \cdot \left(y + -1\right)\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ x (* x (* y z))))) (if (<= y -2.55e+17) t_0 (if (<= y 1.25e-13) (- x (* x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x + (x * (y * z));
double tmp;
if (y <= -2.55e+17) {
tmp = t_0;
} else if (y <= 1.25e-13) {
tmp = x - (x * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x + (x * (y * z))
if (y <= (-2.55d+17)) then
tmp = t_0
else if (y <= 1.25d-13) then
tmp = x - (x * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x + (x * (y * z));
double tmp;
if (y <= -2.55e+17) {
tmp = t_0;
} else if (y <= 1.25e-13) {
tmp = x - (x * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x + (x * (y * z)) tmp = 0 if y <= -2.55e+17: tmp = t_0 elif y <= 1.25e-13: tmp = x - (x * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x + Float64(x * Float64(y * z))) tmp = 0.0 if (y <= -2.55e+17) tmp = t_0; elseif (y <= 1.25e-13) tmp = Float64(x - Float64(x * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x + (x * (y * z)); tmp = 0.0; if (y <= -2.55e+17) tmp = t_0; elseif (y <= 1.25e-13) tmp = x - (x * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.55e+17], t$95$0, If[LessEqual[y, 1.25e-13], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x + x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -2.55 \cdot 10^{+17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-13}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.55e17 or 1.24999999999999997e-13 < y Initial program 96.5%
Applied egg-rr96.5%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6496.5%
Simplified96.5%
associate-/r/N/A
/-rgt-identityN/A
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6496.5%
Applied egg-rr96.5%
if -2.55e17 < y < 1.24999999999999997e-13Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6499.7%
Simplified99.7%
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
*-commutativeN/A
mul-1-negN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
mul-1-negN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6499.7%
Applied egg-rr99.7%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6499.7%
Applied egg-rr99.7%
Final simplification98.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* x y)))) (if (<= y -3.6e+127) t_0 (if (<= y 1.5e+37) (- x (* x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -3.6e+127) {
tmp = t_0;
} else if (y <= 1.5e+37) {
tmp = x - (x * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x * y)
if (y <= (-3.6d+127)) then
tmp = t_0
else if (y <= 1.5d+37) then
tmp = x - (x * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -3.6e+127) {
tmp = t_0;
} else if (y <= 1.5e+37) {
tmp = x - (x * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * y) tmp = 0 if y <= -3.6e+127: tmp = t_0 elif y <= 1.5e+37: tmp = x - (x * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) tmp = 0.0 if (y <= -3.6e+127) tmp = t_0; elseif (y <= 1.5e+37) tmp = Float64(x - Float64(x * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * y); tmp = 0.0; if (y <= -3.6e+127) tmp = t_0; elseif (y <= 1.5e+37) tmp = x - (x * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.6e+127], t$95$0, If[LessEqual[y, 1.5e+37], N[(x - N[(x * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+127}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{+37}:\\
\;\;\;\;x - x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.59999999999999979e127 or 1.50000000000000011e37 < y Initial program 95.4%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Simplified81.0%
if -3.59999999999999979e127 < y < 1.50000000000000011e37Initial program 99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6495.3%
Simplified95.3%
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
*-commutativeN/A
mul-1-negN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
mul-1-negN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6495.3%
Applied egg-rr95.3%
+-commutativeN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6495.3%
Applied egg-rr95.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* x y)))) (if (<= y -9.8e+125) t_0 (if (<= y 1.16e+36) (* x (- 1.0 z)) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -9.8e+125) {
tmp = t_0;
} else if (y <= 1.16e+36) {
tmp = x * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (x * y)
if (y <= (-9.8d+125)) then
tmp = t_0
else if (y <= 1.16d+36) then
tmp = x * (1.0d0 - z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (x * y);
double tmp;
if (y <= -9.8e+125) {
tmp = t_0;
} else if (y <= 1.16e+36) {
tmp = x * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (x * y) tmp = 0 if y <= -9.8e+125: tmp = t_0 elif y <= 1.16e+36: tmp = x * (1.0 - z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(x * y)) tmp = 0.0 if (y <= -9.8e+125) tmp = t_0; elseif (y <= 1.16e+36) tmp = Float64(x * Float64(1.0 - z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (x * y); tmp = 0.0; if (y <= -9.8e+125) tmp = t_0; elseif (y <= 1.16e+36) tmp = x * (1.0 - z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.8e+125], t$95$0, If[LessEqual[y, 1.16e+36], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(x \cdot y\right)\\
\mathbf{if}\;y \leq -9.8 \cdot 10^{+125}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.16 \cdot 10^{+36}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9.80000000000000032e125 or 1.15999999999999998e36 < y Initial program 95.4%
Taylor expanded in y around inf
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Simplified81.0%
if -9.80000000000000032e125 < y < 1.15999999999999998e36Initial program 99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6495.3%
Simplified95.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (* y z)))) (if (<= y -9.2e+125) t_0 (if (<= y 3.5e+36) (* x (- 1.0 z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (y <= -9.2e+125) {
tmp = t_0;
} else if (y <= 3.5e+36) {
tmp = x * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * z)
if (y <= (-9.2d+125)) then
tmp = t_0
else if (y <= 3.5d+36) then
tmp = x * (1.0d0 - z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (y <= -9.2e+125) {
tmp = t_0;
} else if (y <= 3.5e+36) {
tmp = x * (1.0 - z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y * z) tmp = 0 if y <= -9.2e+125: tmp = t_0 elif y <= 3.5e+36: tmp = x * (1.0 - z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (y <= -9.2e+125) tmp = t_0; elseif (y <= 3.5e+36) tmp = Float64(x * Float64(1.0 - z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y * z); tmp = 0.0; if (y <= -9.2e+125) tmp = t_0; elseif (y <= 3.5e+36) tmp = x * (1.0 - z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.2e+125], t$95$0, If[LessEqual[y, 3.5e+36], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;y \leq -9.2 \cdot 10^{+125}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+36}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9.20000000000000051e125 or 3.4999999999999998e36 < y Initial program 95.4%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6479.8%
Simplified79.8%
if -9.20000000000000051e125 < y < 3.4999999999999998e36Initial program 99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
--lowering--.f6495.3%
Simplified95.3%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (* y z)))) (if (<= z -3.1e-19) t_0 (if (<= z 7.2e-134) x t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (z <= -3.1e-19) {
tmp = t_0;
} else if (z <= 7.2e-134) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y * z)
if (z <= (-3.1d-19)) then
tmp = t_0
else if (z <= 7.2d-134) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y * z);
double tmp;
if (z <= -3.1e-19) {
tmp = t_0;
} else if (z <= 7.2e-134) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y * z) tmp = 0 if z <= -3.1e-19: tmp = t_0 elif z <= 7.2e-134: tmp = x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y * z)) tmp = 0.0 if (z <= -3.1e-19) tmp = t_0; elseif (z <= 7.2e-134) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y * z); tmp = 0.0; if (z <= -3.1e-19) tmp = t_0; elseif (z <= 7.2e-134) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.1e-19], t$95$0, If[LessEqual[z, 7.2e-134], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -3.1 \cdot 10^{-19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.2 \cdot 10^{-134}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -3.0999999999999999e-19 or 7.1999999999999998e-134 < z Initial program 97.4%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6445.6%
Simplified45.6%
if -3.0999999999999999e-19 < z < 7.1999999999999998e-134Initial program 100.0%
Taylor expanded in z around 0
Simplified88.3%
Final simplification62.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 98.4%
Taylor expanded in z around 0
Simplified40.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024192
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))