
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (<= t_0 -2e-246) t_0 (if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-246) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-2d-246)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -2e-246) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -2e-246: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -2e-246) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -2e-246) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-246], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-246}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1.99999999999999991e-246 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
if -1.99999999999999991e-246 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 8.6%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -2.05e+61)
t_0
(if (<= y -1.25e-68)
(+ x y)
(if (<= y 6e+21)
(* x (/ z (- z y)))
(if (<= y 8.5e+171) (/ y (- 1.0 (/ y z))) t_0))))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.05e+61) {
tmp = t_0;
} else if (y <= -1.25e-68) {
tmp = x + y;
} else if (y <= 6e+21) {
tmp = x * (z / (z - y));
} else if (y <= 8.5e+171) {
tmp = y / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-2.05d+61)) then
tmp = t_0
else if (y <= (-1.25d-68)) then
tmp = x + y
else if (y <= 6d+21) then
tmp = x * (z / (z - y))
else if (y <= 8.5d+171) then
tmp = y / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.05e+61) {
tmp = t_0;
} else if (y <= -1.25e-68) {
tmp = x + y;
} else if (y <= 6e+21) {
tmp = x * (z / (z - y));
} else if (y <= 8.5e+171) {
tmp = y / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -2.05e+61: tmp = t_0 elif y <= -1.25e-68: tmp = x + y elif y <= 6e+21: tmp = x * (z / (z - y)) elif y <= 8.5e+171: tmp = y / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -2.05e+61) tmp = t_0; elseif (y <= -1.25e-68) tmp = Float64(x + y); elseif (y <= 6e+21) tmp = Float64(x * Float64(z / Float64(z - y))); elseif (y <= 8.5e+171) tmp = Float64(y / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -2.05e+61) tmp = t_0; elseif (y <= -1.25e-68) tmp = x + y; elseif (y <= 6e+21) tmp = x * (z / (z - y)); elseif (y <= 8.5e+171) tmp = y / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.05e+61], t$95$0, If[LessEqual[y, -1.25e-68], N[(x + y), $MachinePrecision], If[LessEqual[y, 6e+21], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8.5e+171], N[(y / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -2.05 \cdot 10^{+61}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.25 \cdot 10^{-68}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+21}:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{+171}:\\
\;\;\;\;\frac{y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.04999999999999986e61 or 8.4999999999999995e171 < y Initial program 63.3%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6488.0%
Simplified88.0%
if -2.04999999999999986e61 < y < -1.24999999999999993e-68Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6464.8%
Simplified64.8%
if -1.24999999999999993e-68 < y < 6e21Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6487.8%
Simplified87.8%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6487.7%
Applied egg-rr87.7%
Taylor expanded in z around 0
/-lowering-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6471.3%
Simplified71.3%
clear-numN/A
sub-divN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6488.0%
Applied egg-rr88.0%
if 6e21 < y < 8.4999999999999995e171Initial program 87.6%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6481.2%
Simplified81.2%
Final simplification84.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -2.9e+60)
t_0
(if (<= y -1.02e-67)
(+ x y)
(if (<= y 580000.0) (* x (/ z (- z y))) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.9e+60) {
tmp = t_0;
} else if (y <= -1.02e-67) {
tmp = x + y;
} else if (y <= 580000.0) {
tmp = x * (z / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-2.9d+60)) then
tmp = t_0
else if (y <= (-1.02d-67)) then
tmp = x + y
else if (y <= 580000.0d0) then
tmp = x * (z / (z - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -2.9e+60) {
tmp = t_0;
} else if (y <= -1.02e-67) {
tmp = x + y;
} else if (y <= 580000.0) {
tmp = x * (z / (z - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -2.9e+60: tmp = t_0 elif y <= -1.02e-67: tmp = x + y elif y <= 580000.0: tmp = x * (z / (z - y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -2.9e+60) tmp = t_0; elseif (y <= -1.02e-67) tmp = Float64(x + y); elseif (y <= 580000.0) tmp = Float64(x * Float64(z / Float64(z - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -2.9e+60) tmp = t_0; elseif (y <= -1.02e-67) tmp = x + y; elseif (y <= 580000.0) tmp = x * (z / (z - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.9e+60], t$95$0, If[LessEqual[y, -1.02e-67], N[(x + y), $MachinePrecision], If[LessEqual[y, 580000.0], N[(x * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -2.9 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.02 \cdot 10^{-67}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 580000:\\
\;\;\;\;x \cdot \frac{z}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.9e60 or 5.8e5 < y Initial program 69.9%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6482.3%
Simplified82.3%
if -2.9e60 < y < -1.01999999999999993e-67Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6464.8%
Simplified64.8%
if -1.01999999999999993e-67 < y < 5.8e5Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6487.8%
Simplified87.8%
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6487.6%
Applied egg-rr87.6%
Taylor expanded in z around 0
/-lowering-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6471.0%
Simplified71.0%
clear-numN/A
sub-divN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6487.9%
Applied egg-rr87.9%
Final simplification83.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- -1.0 (/ x y))))) (if (<= y -3e+60) t_0 (if (<= y 7.2e-50) (+ x y) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -3e+60) {
tmp = t_0;
} else if (y <= 7.2e-50) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-3d+60)) then
tmp = t_0
else if (y <= 7.2d-50) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -3e+60) {
tmp = t_0;
} else if (y <= 7.2e-50) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -3e+60: tmp = t_0 elif y <= 7.2e-50: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -3e+60) tmp = t_0; elseif (y <= 7.2e-50) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -3e+60) tmp = t_0; elseif (y <= 7.2e-50) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3e+60], t$95$0, If[LessEqual[y, 7.2e-50], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -3 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-50}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.9999999999999998e60 or 7.19999999999999958e-50 < y Initial program 71.8%
Taylor expanded in z around 0
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
--lowering--.f64N/A
/-lowering-/.f6481.1%
Simplified81.1%
if -2.9999999999999998e60 < y < 7.19999999999999958e-50Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6476.5%
Simplified76.5%
Final simplification78.7%
(FPCore (x y z) :precision binary64 (if (<= y -2.05e+61) (- 0.0 z) (if (<= y 8500.0) (+ x y) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.05e+61) {
tmp = 0.0 - z;
} else if (y <= 8500.0) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.05d+61)) then
tmp = 0.0d0 - z
else if (y <= 8500.0d0) then
tmp = x + y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.05e+61) {
tmp = 0.0 - z;
} else if (y <= 8500.0) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.05e+61: tmp = 0.0 - z elif y <= 8500.0: tmp = x + y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.05e+61) tmp = Float64(0.0 - z); elseif (y <= 8500.0) tmp = Float64(x + y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.05e+61) tmp = 0.0 - z; elseif (y <= 8500.0) tmp = x + y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.05e+61], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 8500.0], N[(x + y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.05 \cdot 10^{+61}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 8500:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -2.04999999999999986e61 or 8500 < y Initial program 69.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6469.5%
Simplified69.5%
sub0-negN/A
neg-lowering-neg.f6469.5%
Applied egg-rr69.5%
if -2.04999999999999986e61 < y < 8500Initial program 99.8%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6474.4%
Simplified74.4%
Final simplification72.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.6e-26) (- 0.0 z) (if (<= y 46.0) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-26) {
tmp = 0.0 - z;
} else if (y <= 46.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.6d-26)) then
tmp = 0.0d0 - z
else if (y <= 46.0d0) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.6e-26) {
tmp = 0.0 - z;
} else if (y <= 46.0) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.6e-26: tmp = 0.0 - z elif y <= 46.0: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.6e-26) tmp = Float64(0.0 - z); elseif (y <= 46.0) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.6e-26) tmp = 0.0 - z; elseif (y <= 46.0) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.6e-26], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 46.0], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.6 \cdot 10^{-26}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 46:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -1.6000000000000001e-26 or 46 < y Initial program 73.7%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6464.7%
Simplified64.7%
sub0-negN/A
neg-lowering-neg.f6464.7%
Applied egg-rr64.7%
if -1.6000000000000001e-26 < y < 46Initial program 99.8%
Taylor expanded in y around 0
Simplified67.4%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (if (<= y -1200000000.0) y (if (<= y 4e+46) x y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -1200000000.0) {
tmp = y;
} else if (y <= 4e+46) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1200000000.0d0)) then
tmp = y
else if (y <= 4d+46) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1200000000.0) {
tmp = y;
} else if (y <= 4e+46) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1200000000.0: tmp = y elif y <= 4e+46: tmp = x else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1200000000.0) tmp = y; elseif (y <= 4e+46) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1200000000.0) tmp = y; elseif (y <= 4e+46) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1200000000.0], y, If[LessEqual[y, 4e+46], x, y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1200000000:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+46}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -1.2e9 or 4e46 < y Initial program 71.8%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
remove-double-negN/A
/-lowering-/.f6422.2%
Simplified22.2%
Taylor expanded in x around 0
Simplified19.8%
if -1.2e9 < y < 4e46Initial program 99.8%
Taylor expanded in y around 0
Simplified64.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.3%
Taylor expanded in y around 0
Simplified36.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024192
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))