
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(let* ((t_0 (cbrt (pow PI 1.5))) (t_1 (* PI (/ angle_m 180.0))))
(*
angle_s
(if (<=
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_1)) (cos t_1))
-2e-258)
(*
(+ b a)
(* (- b a) (sin (* (* angle_m (* t_0 t_0)) 0.011111111111111112))))
(*
(+ b a)
(*
(- b a)
(sin
(* (sqrt PI) (* (sqrt PI) (* angle_m 0.011111111111111112))))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double t_0 = cbrt(pow(((double) M_PI), 1.5));
double t_1 = ((double) M_PI) * (angle_m / 180.0);
double tmp;
if ((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_1)) * cos(t_1)) <= -2e-258) {
tmp = (b + a) * ((b - a) * sin(((angle_m * (t_0 * t_0)) * 0.011111111111111112)));
} else {
tmp = (b + a) * ((b - a) * sin((sqrt(((double) M_PI)) * (sqrt(((double) M_PI)) * (angle_m * 0.011111111111111112)))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double t_0 = Math.cbrt(Math.pow(Math.PI, 1.5));
double t_1 = Math.PI * (angle_m / 180.0);
double tmp;
if ((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_1)) * Math.cos(t_1)) <= -2e-258) {
tmp = (b + a) * ((b - a) * Math.sin(((angle_m * (t_0 * t_0)) * 0.011111111111111112)));
} else {
tmp = (b + a) * ((b - a) * Math.sin((Math.sqrt(Math.PI) * (Math.sqrt(Math.PI) * (angle_m * 0.011111111111111112)))));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) t_0 = cbrt((pi ^ 1.5)) t_1 = Float64(pi * Float64(angle_m / 180.0)) tmp = 0.0 if (Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_1)) * cos(t_1)) <= -2e-258) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(Float64(angle_m * Float64(t_0 * t_0)) * 0.011111111111111112)))); else tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(sqrt(pi) * Float64(sqrt(pi) * Float64(angle_m * 0.011111111111111112)))))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := Block[{t$95$0 = N[Power[N[Power[Pi, 1.5], $MachinePrecision], 1/3], $MachinePrecision]}, Block[{t$95$1 = N[(Pi * N[(angle$95$m / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$1], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$1], $MachinePrecision]), $MachinePrecision], -2e-258], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[(angle$95$m * N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(N[Sqrt[Pi], $MachinePrecision] * N[(N[Sqrt[Pi], $MachinePrecision] * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \sqrt[3]{{\pi}^{1.5}}\\
t_1 := \pi \cdot \frac{angle\_m}{180}\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_1\right) \cdot \cos t\_1 \leq -2 \cdot 10^{-258}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\left(angle\_m \cdot \left(t\_0 \cdot t\_0\right)\right) \cdot 0.011111111111111112\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\sqrt{\pi} \cdot \left(\sqrt{\pi} \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\right)\\
\end{array}
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) < -1.99999999999999991e-258Initial program 50.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr60.0%
add-cbrt-cubeN/A
add-sqr-sqrtN/A
unswap-sqrN/A
cbrt-prodN/A
*-lowering-*.f64N/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
PI-lowering-PI.f64N/A
metadata-evalN/A
cbrt-lowering-cbrt.f64N/A
pow1N/A
pow1/2N/A
pow-prod-upN/A
metadata-evalN/A
metadata-evalN/A
pow-lowering-pow.f64N/A
Applied egg-rr61.7%
if -1.99999999999999991e-258 < (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) Initial program 51.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr69.3%
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
add-sqr-sqrtN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6470.2%
Applied egg-rr70.2%
Final simplification67.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(*
(+ b a)
(*
(- b a)
(sin (* 0.011111111111111112 (* angle_m (pow (sqrt PI) 2.0))))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * pow(sqrt(((double) M_PI)), 2.0))))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.pow(Math.sqrt(Math.PI), 2.0))))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((b - a) * math.sin((0.011111111111111112 * (angle_m * math.pow(math.sqrt(math.pi), 2.0))))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * (sqrt(pi) ^ 2.0))))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * (sqrt(pi) ^ 2.0)))))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * N[Power[N[Sqrt[Pi], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot {\left(\sqrt{\pi}\right)}^{2}\right)\right)\right)\right)
\end{array}
Initial program 51.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.8%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6467.6%
Applied egg-rr67.6%
Final simplification67.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3.6e+154)
(*
(+ b a)
(*
(- b a)
(sin (* 0.011111111111111112 (* angle_m (cbrt (* PI (* PI PI))))))))
(* (+ b a) (* (* angle_m 0.011111111111111112) (* PI (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.6e+154) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (angle_m * cbrt((((double) M_PI) * (((double) M_PI) * ((double) M_PI))))))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.6e+154) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (angle_m * Math.cbrt((Math.PI * (Math.PI * Math.PI)))))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b - a)));
}
return angle_s * tmp;
}
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3.6e+154) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(angle_m * cbrt(Float64(pi * Float64(pi * pi)))))))); else tmp = Float64(Float64(b + a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3.6e+154], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(angle$95$m * N[Power[N[(Pi * N[(Pi * Pi), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3.6 \cdot 10^{+154}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(angle\_m \cdot \sqrt[3]{\pi \cdot \left(\pi \cdot \pi\right)}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if b < 3.6000000000000001e154Initial program 54.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.1%
add-cbrt-cubeN/A
cbrt-lowering-cbrt.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
PI-lowering-PI.f6464.5%
Applied egg-rr64.5%
if 3.6000000000000001e154 < b Initial program 34.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr70.1%
Taylor expanded in angle around 0
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f6483.7%
Simplified83.7%
Final simplification67.3%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 4.4e+154)
(* (+ b a) (* (- b a) (sin (* 0.011111111111111112 (* PI angle_m)))))
(* (+ b a) (* (* angle_m 0.011111111111111112) (* PI (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 4.4e+154) {
tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 4.4e+154) {
tmp = (b + a) * ((b - a) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b - a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 4.4e+154: tmp = (b + a) * ((b - a) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (b + a) * ((angle_m * 0.011111111111111112) * (math.pi * (b - a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 4.4e+154) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(b + a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 4.4e+154) tmp = (b + a) * ((b - a) * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (b + a) * ((angle_m * 0.011111111111111112) * (pi * (b - a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 4.4e+154], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 4.4 \cdot 10^{+154}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if b < 4.4000000000000002e154Initial program 54.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.1%
if 4.4000000000000002e154 < b Initial program 34.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr70.1%
Taylor expanded in angle around 0
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f6483.7%
Simplified83.7%
Final simplification67.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 7.5e+183)
(* (+ b a) (* (- b a) (sin (* PI (* angle_m 0.011111111111111112)))))
(* (- b a) (* (+ b a) (* 0.011111111111111112 (* PI angle_m)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 7.5e+183) {
tmp = (b + a) * ((b - a) * sin((((double) M_PI) * (angle_m * 0.011111111111111112))));
} else {
tmp = (b - a) * ((b + a) * (0.011111111111111112 * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 7.5e+183) {
tmp = (b + a) * ((b - a) * Math.sin((Math.PI * (angle_m * 0.011111111111111112))));
} else {
tmp = (b - a) * ((b + a) * (0.011111111111111112 * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 7.5e+183: tmp = (b + a) * ((b - a) * math.sin((math.pi * (angle_m * 0.011111111111111112)))) else: tmp = (b - a) * ((b + a) * (0.011111111111111112 * (math.pi * angle_m))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 7.5e+183) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(pi * Float64(angle_m * 0.011111111111111112))))); else tmp = Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(0.011111111111111112 * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 7.5e+183) tmp = (b + a) * ((b - a) * sin((pi * (angle_m * 0.011111111111111112)))); else tmp = (b - a) * ((b + a) * (0.011111111111111112 * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 7.5e+183], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(Pi * N[(angle$95$m * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 7.5 \cdot 10^{+183}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(\pi \cdot \left(angle\_m \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 7.49999999999999966e183Initial program 53.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr66.2%
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6464.4%
Applied egg-rr64.4%
if 7.49999999999999966e183 < a Initial program 29.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6454.9%
Simplified54.9%
difference-of-squaresN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6491.6%
Applied egg-rr91.6%
Final simplification67.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 2.6e+123)
(* (+ b a) (* (- b a) (sin (* angle_m (* PI 0.011111111111111112)))))
(* (+ b a) (* (* angle_m 0.011111111111111112) (* PI (- b a)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.6e+123) {
tmp = (b + a) * ((b - a) * sin((angle_m * (((double) M_PI) * 0.011111111111111112))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b - a)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 2.6e+123) {
tmp = (b + a) * ((b - a) * Math.sin((angle_m * (Math.PI * 0.011111111111111112))));
} else {
tmp = (b + a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b - a)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 2.6e+123: tmp = (b + a) * ((b - a) * math.sin((angle_m * (math.pi * 0.011111111111111112)))) else: tmp = (b + a) * ((angle_m * 0.011111111111111112) * (math.pi * (b - a))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 2.6e+123) tmp = Float64(Float64(b + a) * Float64(Float64(b - a) * sin(Float64(angle_m * Float64(pi * 0.011111111111111112))))); else tmp = Float64(Float64(b + a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b - a)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 2.6e+123) tmp = (b + a) * ((b - a) * sin((angle_m * (pi * 0.011111111111111112)))); else tmp = (b + a) * ((angle_m * 0.011111111111111112) * (pi * (b - a))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 2.6e+123], N[(N[(b + a), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(angle$95$m * N[(Pi * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 2.6 \cdot 10^{+123}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(b - a\right) \cdot \sin \left(angle\_m \cdot \left(\pi \cdot 0.011111111111111112\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\\
\end{array}
\end{array}
if b < 2.59999999999999985e123Initial program 53.8%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr64.8%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6462.4%
Applied egg-rr62.4%
if 2.59999999999999985e123 < b Initial program 37.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr71.6%
Taylor expanded in angle around 0
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f6484.4%
Simplified84.4%
Final simplification65.7%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 3.8e-153)
(* a (* (- b a) (sin (* 0.011111111111111112 (* PI angle_m)))))
(* (+ b a) (* (* PI angle_m) (* (- b a) 0.011111111111111112))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.8e-153) {
tmp = a * ((b - a) * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (b + a) * ((((double) M_PI) * angle_m) * ((b - a) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 3.8e-153) {
tmp = a * ((b - a) * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (b + a) * ((Math.PI * angle_m) * ((b - a) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 3.8e-153: tmp = a * ((b - a) * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (b + a) * ((math.pi * angle_m) * ((b - a) * 0.011111111111111112)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 3.8e-153) tmp = Float64(a * Float64(Float64(b - a) * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(b + a) * Float64(Float64(pi * angle_m) * Float64(Float64(b - a) * 0.011111111111111112))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 3.8e-153) tmp = a * ((b - a) * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (b + a) * ((pi * angle_m) * ((b - a) * 0.011111111111111112)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 3.8e-153], N[(a * N[(N[(b - a), $MachinePrecision] * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 3.8 \cdot 10^{-153}:\\
\;\;\;\;a \cdot \left(\left(b - a\right) \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b - a\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if b < 3.80000000000000023e-153Initial program 53.6%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr66.3%
Taylor expanded in b around 0
Simplified44.4%
if 3.80000000000000023e-153 < b Initial program 47.5%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.0%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6471.5%
Applied egg-rr71.5%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
--lowering--.f6466.3%
Simplified66.3%
Final simplification52.6%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 4.5e-101)
(* b (* b (sin (* 0.011111111111111112 (* PI angle_m)))))
(* (+ b a) (* (* PI angle_m) (* (- b a) 0.011111111111111112))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.5e-101) {
tmp = b * (b * sin((0.011111111111111112 * (((double) M_PI) * angle_m))));
} else {
tmp = (b + a) * ((((double) M_PI) * angle_m) * ((b - a) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 4.5e-101) {
tmp = b * (b * Math.sin((0.011111111111111112 * (Math.PI * angle_m))));
} else {
tmp = (b + a) * ((Math.PI * angle_m) * ((b - a) * 0.011111111111111112));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 4.5e-101: tmp = b * (b * math.sin((0.011111111111111112 * (math.pi * angle_m)))) else: tmp = (b + a) * ((math.pi * angle_m) * ((b - a) * 0.011111111111111112)) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 4.5e-101) tmp = Float64(b * Float64(b * sin(Float64(0.011111111111111112 * Float64(pi * angle_m))))); else tmp = Float64(Float64(b + a) * Float64(Float64(pi * angle_m) * Float64(Float64(b - a) * 0.011111111111111112))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 4.5e-101) tmp = b * (b * sin((0.011111111111111112 * (pi * angle_m)))); else tmp = (b + a) * ((pi * angle_m) * ((b - a) * 0.011111111111111112)); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 4.5e-101], N[(b * N[(b * N[Sin[N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 4.5 \cdot 10^{-101}:\\
\;\;\;\;b \cdot \left(b \cdot \sin \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b - a\right) \cdot 0.011111111111111112\right)\right)\\
\end{array}
\end{array}
if a < 4.4999999999999998e-101Initial program 55.1%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr66.9%
Taylor expanded in b around inf
*-commutativeN/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6443.4%
Simplified43.4%
Taylor expanded in b around inf
Simplified42.5%
if 4.4999999999999998e-101 < a Initial program 42.0%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr63.3%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6468.9%
Applied egg-rr68.9%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
--lowering--.f6469.7%
Simplified69.7%
Final simplification50.4%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= b 1.1e+147)
(* (* 0.011111111111111112 (* PI angle_m)) (- (* b b) (* a a)))
(* (+ b a) (* 0.011111111111111112 (* angle_m (* b PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.1e+147) {
tmp = (0.011111111111111112 * (((double) M_PI) * angle_m)) * ((b * b) - (a * a));
} else {
tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (b <= 1.1e+147) {
tmp = (0.011111111111111112 * (Math.PI * angle_m)) * ((b * b) - (a * a));
} else {
tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if b <= 1.1e+147: tmp = (0.011111111111111112 * (math.pi * angle_m)) * ((b * b) - (a * a)) else: tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (b <= 1.1e+147) tmp = Float64(Float64(0.011111111111111112 * Float64(pi * angle_m)) * Float64(Float64(b * b) - Float64(a * a))); else tmp = Float64(Float64(b + a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(b * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (b <= 1.1e+147) tmp = (0.011111111111111112 * (pi * angle_m)) * ((b * b) - (a * a)); else tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[b, 1.1e+147], N[(N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision] * N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq 1.1 \cdot 10^{+147}:\\
\;\;\;\;\left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right) \cdot \left(b \cdot b - a \cdot a\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b + a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if b < 1.1000000000000001e147Initial program 54.2%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6454.0%
Simplified54.0%
if 1.1000000000000001e147 < b Initial program 34.2%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr70.1%
Taylor expanded in b around inf
*-commutativeN/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6459.7%
Simplified59.7%
Taylor expanded in angle around 0
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6473.3%
Simplified73.3%
Final simplification56.8%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1.32e+37)
(* (+ b a) (* 0.011111111111111112 (* angle_m (* b PI))))
(* -0.011111111111111112 (* a (* a (* PI angle_m)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.32e+37) {
tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * ((double) M_PI))));
} else {
tmp = -0.011111111111111112 * (a * (a * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1.32e+37) {
tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * Math.PI)));
} else {
tmp = -0.011111111111111112 * (a * (a * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1.32e+37: tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * math.pi))) else: tmp = -0.011111111111111112 * (a * (a * (math.pi * angle_m))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1.32e+37) tmp = Float64(Float64(b + a) * Float64(0.011111111111111112 * Float64(angle_m * Float64(b * pi)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(a * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1.32e+37) tmp = (b + a) * (0.011111111111111112 * (angle_m * (b * pi))); else tmp = -0.011111111111111112 * (a * (a * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1.32e+37], N[(N[(b + a), $MachinePrecision] * N[(0.011111111111111112 * N[(angle$95$m * N[(b * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(a * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 1.32 \cdot 10^{+37}:\\
\;\;\;\;\left(b + a\right) \cdot \left(0.011111111111111112 \cdot \left(angle\_m \cdot \left(b \cdot \pi\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(a \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.3199999999999999e37Initial program 54.9%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr66.8%
Taylor expanded in b around inf
*-commutativeN/A
*-lowering-*.f64N/A
sin-lowering-sin.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6445.4%
Simplified45.4%
Taylor expanded in angle around 0
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6444.0%
Simplified44.0%
if 1.3199999999999999e37 < a Initial program 38.1%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6445.5%
Simplified45.5%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6448.3%
Simplified48.3%
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6458.7%
Applied egg-rr58.7%
Final simplification47.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 2.05e+36)
(* (* angle_m 0.011111111111111112) (* PI (* b b)))
(* -0.011111111111111112 (* a (* a (* PI angle_m)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.05e+36) {
tmp = (angle_m * 0.011111111111111112) * (((double) M_PI) * (b * b));
} else {
tmp = -0.011111111111111112 * (a * (a * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 2.05e+36) {
tmp = (angle_m * 0.011111111111111112) * (Math.PI * (b * b));
} else {
tmp = -0.011111111111111112 * (a * (a * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 2.05e+36: tmp = (angle_m * 0.011111111111111112) * (math.pi * (b * b)) else: tmp = -0.011111111111111112 * (a * (a * (math.pi * angle_m))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 2.05e+36) tmp = Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b * b))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(a * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 2.05e+36) tmp = (angle_m * 0.011111111111111112) * (pi * (b * b)); else tmp = -0.011111111111111112 * (a * (a * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 2.05e+36], N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(a * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 2.05 \cdot 10^{+36}:\\
\;\;\;\;\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b \cdot b\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(a \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 2.05000000000000006e36Initial program 54.9%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6452.7%
Simplified52.7%
Taylor expanded in b around inf
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
unpow2N/A
*-lowering-*.f6438.9%
Simplified38.9%
if 2.05000000000000006e36 < a Initial program 38.1%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6445.5%
Simplified45.5%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6448.3%
Simplified48.3%
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6458.7%
Applied egg-rr58.7%
Final simplification43.1%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1e+26)
(* -0.011111111111111112 (* PI (* angle_m (* a a))))
(* -0.011111111111111112 (* a (* a (* PI angle_m)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e+26) {
tmp = -0.011111111111111112 * (((double) M_PI) * (angle_m * (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (a * (((double) M_PI) * angle_m)));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e+26) {
tmp = -0.011111111111111112 * (Math.PI * (angle_m * (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (a * (Math.PI * angle_m)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1e+26: tmp = -0.011111111111111112 * (math.pi * (angle_m * (a * a))) else: tmp = -0.011111111111111112 * (a * (a * (math.pi * angle_m))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1e+26) tmp = Float64(-0.011111111111111112 * Float64(pi * Float64(angle_m * Float64(a * a)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(a * Float64(pi * angle_m)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1e+26) tmp = -0.011111111111111112 * (pi * (angle_m * (a * a))); else tmp = -0.011111111111111112 * (a * (a * (pi * angle_m))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1e+26], N[(-0.011111111111111112 * N[(Pi * N[(angle$95$m * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(a * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 10^{+26}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\pi \cdot \left(angle\_m \cdot \left(a \cdot a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(a \cdot \left(\pi \cdot angle\_m\right)\right)\right)\\
\end{array}
\end{array}
if a < 1.00000000000000005e26Initial program 55.1%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.5%
Simplified53.5%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6432.8%
Simplified32.8%
if 1.00000000000000005e26 < a Initial program 38.5%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6443.4%
Simplified43.4%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6445.9%
Simplified45.9%
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6455.7%
Applied egg-rr55.7%
Final simplification38.0%
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a b angle_m)
:precision binary64
(*
angle_s
(if (<= a 1e-28)
(* -0.011111111111111112 (* PI (* angle_m (* a a))))
(* -0.011111111111111112 (* a (* angle_m (* a PI)))))))angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e-28) {
tmp = -0.011111111111111112 * (((double) M_PI) * (angle_m * (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (a * ((double) M_PI))));
}
return angle_s * tmp;
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
double tmp;
if (a <= 1e-28) {
tmp = -0.011111111111111112 * (Math.PI * (angle_m * (a * a)));
} else {
tmp = -0.011111111111111112 * (a * (angle_m * (a * Math.PI)));
}
return angle_s * tmp;
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): tmp = 0 if a <= 1e-28: tmp = -0.011111111111111112 * (math.pi * (angle_m * (a * a))) else: tmp = -0.011111111111111112 * (a * (angle_m * (a * math.pi))) return angle_s * tmp
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) tmp = 0.0 if (a <= 1e-28) tmp = Float64(-0.011111111111111112 * Float64(pi * Float64(angle_m * Float64(a * a)))); else tmp = Float64(-0.011111111111111112 * Float64(a * Float64(angle_m * Float64(a * pi)))); end return Float64(angle_s * tmp) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a, b, angle_m) tmp = 0.0; if (a <= 1e-28) tmp = -0.011111111111111112 * (pi * (angle_m * (a * a))); else tmp = -0.011111111111111112 * (a * (angle_m * (a * pi))); end tmp_2 = angle_s * tmp; end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * If[LessEqual[a, 1e-28], N[(-0.011111111111111112 * N[(Pi * N[(angle$95$m * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.011111111111111112 * N[(a * N[(angle$95$m * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq 10^{-28}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(\pi \cdot \left(angle\_m \cdot \left(a \cdot a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-0.011111111111111112 \cdot \left(a \cdot \left(angle\_m \cdot \left(a \cdot \pi\right)\right)\right)\\
\end{array}
\end{array}
if a < 9.99999999999999971e-29Initial program 55.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6453.3%
Simplified53.3%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6433.9%
Simplified33.9%
if 9.99999999999999971e-29 < a Initial program 39.4%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6445.0%
Simplified45.0%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6441.2%
Simplified41.2%
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6449.9%
Applied egg-rr49.9%
Final simplification38.0%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (* PI angle_m) (* (- b a) 0.011111111111111112)))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((((double) M_PI) * angle_m) * ((b - a) * 0.011111111111111112)));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((Math.PI * angle_m) * ((b - a) * 0.011111111111111112)));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((math.pi * angle_m) * ((b - a) * 0.011111111111111112)))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(pi * angle_m) * Float64(Float64(b - a) * 0.011111111111111112)))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((pi * angle_m) * ((b - a) * 0.011111111111111112))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b - a), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b - a\right) \cdot 0.011111111111111112\right)\right)\right)
\end{array}
Initial program 51.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.8%
add-sqr-sqrtN/A
pow2N/A
pow-lowering-pow.f64N/A
sqrt-lowering-sqrt.f64N/A
PI-lowering-PI.f6467.6%
Applied egg-rr67.6%
Taylor expanded in angle around 0
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
*-lowering-*.f64N/A
--lowering--.f6463.4%
Simplified63.4%
Final simplification63.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (+ b a) (* (* angle_m 0.011111111111111112) (* PI (- b a))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((angle_m * 0.011111111111111112) * (((double) M_PI) * (b - a))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b + a) * ((angle_m * 0.011111111111111112) * (Math.PI * (b - a))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b + a) * ((angle_m * 0.011111111111111112) * (math.pi * (b - a))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b + a) * Float64(Float64(angle_m * 0.011111111111111112) * Float64(pi * Float64(b - a))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b + a) * ((angle_m * 0.011111111111111112) * (pi * (b - a)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b + a), $MachinePrecision] * N[(N[(angle$95$m * 0.011111111111111112), $MachinePrecision] * N[(Pi * N[(b - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b + a\right) \cdot \left(\left(angle\_m \cdot 0.011111111111111112\right) \cdot \left(\pi \cdot \left(b - a\right)\right)\right)\right)
\end{array}
Initial program 51.3%
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
2-sinN/A
count-2N/A
Applied egg-rr65.8%
Taylor expanded in angle around 0
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f6463.4%
Simplified63.4%
Final simplification63.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* (- b a) (* (+ b a) (* 0.011111111111111112 (* PI angle_m))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * (0.011111111111111112 * (((double) M_PI) * angle_m))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * ((b - a) * ((b + a) * (0.011111111111111112 * (Math.PI * angle_m))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * ((b - a) * ((b + a) * (0.011111111111111112 * (math.pi * angle_m))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(Float64(b - a) * Float64(Float64(b + a) * Float64(0.011111111111111112 * Float64(pi * angle_m))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * ((b - a) * ((b + a) * (0.011111111111111112 * (pi * angle_m)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(N[(b - a), $MachinePrecision] * N[(N[(b + a), $MachinePrecision] * N[(0.011111111111111112 * N[(Pi * angle$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(b - a\right) \cdot \left(\left(b + a\right) \cdot \left(0.011111111111111112 \cdot \left(\pi \cdot angle\_m\right)\right)\right)\right)
\end{array}
Initial program 51.3%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.2%
Simplified51.2%
difference-of-squaresN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
+-lowering-+.f64N/A
--lowering--.f6463.4%
Applied egg-rr63.4%
Final simplification63.4%
angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a b angle_m) :precision binary64 (* angle_s (* -0.011111111111111112 (* angle_m (* a (* a PI))))))
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (angle_m * (a * (a * ((double) M_PI)))));
}
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a, double b, double angle_m) {
return angle_s * (-0.011111111111111112 * (angle_m * (a * (a * Math.PI))));
}
angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a, b, angle_m): return angle_s * (-0.011111111111111112 * (angle_m * (a * (a * math.pi))))
angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a, b, angle_m) return Float64(angle_s * Float64(-0.011111111111111112 * Float64(angle_m * Float64(a * Float64(a * pi))))) end
angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a, b, angle_m) tmp = angle_s * (-0.011111111111111112 * (angle_m * (a * (a * pi)))); end
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a_, b_, angle$95$m_] := N[(angle$95$s * N[(-0.011111111111111112 * N[(angle$95$m * N[(a * N[(a * Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(-0.011111111111111112 \cdot \left(angle\_m \cdot \left(a \cdot \left(a \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 51.3%
Taylor expanded in angle around 0
associate-*r*N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f64N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6451.2%
Simplified51.2%
Taylor expanded in b around 0
*-lowering-*.f64N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.8%
Simplified35.8%
*-commutativeN/A
associate-*l*N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
PI-lowering-PI.f6437.6%
Applied egg-rr37.6%
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
PI-lowering-PI.f6435.8%
Applied egg-rr35.8%
Final simplification35.8%
herbie shell --seed 2024191
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))