
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * ((1.0d0 - z) + log(z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * ((1.0 - z) + Math.log(z)));
}
def code(x, y, z): return (x * 0.5) + (y * ((1.0 - z) + math.log(z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(Float64(1.0 - z) + log(z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * ((1.0 - z) + log(z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[(1.0 - z), $MachinePrecision] + N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ (* y (- (+ (log z) 1.0) z)) (* x 0.5)))
double code(double x, double y, double z) {
return (y * ((log(z) + 1.0) - z)) + (x * 0.5);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * ((log(z) + 1.0d0) - z)) + (x * 0.5d0)
end function
public static double code(double x, double y, double z) {
return (y * ((Math.log(z) + 1.0) - z)) + (x * 0.5);
}
def code(x, y, z): return (y * ((math.log(z) + 1.0) - z)) + (x * 0.5)
function code(x, y, z) return Float64(Float64(y * Float64(Float64(log(z) + 1.0) - z)) + Float64(x * 0.5)) end
function tmp = code(x, y, z) tmp = (y * ((log(z) + 1.0) - z)) + (x * 0.5); end
code[x_, y_, z_] := N[(N[(y * N[(N[(N[Log[z], $MachinePrecision] + 1.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(\left(\log z + 1\right) - z\right) + x \cdot 0.5
\end{array}
Initial program 99.9%
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
associate-+r-N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f64N/A
*-lowering-*.f6499.9%
Applied egg-rr99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* x 0.5) (* y z))))
(if (<= z 1.85e-253)
(* y (+ (log z) 1.0))
(if (<= z 6.5e-167) t_0 (if (<= z 5.1e-139) (+ y (* y (log z))) t_0)))))
double code(double x, double y, double z) {
double t_0 = (x * 0.5) - (y * z);
double tmp;
if (z <= 1.85e-253) {
tmp = y * (log(z) + 1.0);
} else if (z <= 6.5e-167) {
tmp = t_0;
} else if (z <= 5.1e-139) {
tmp = y + (y * log(z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * 0.5d0) - (y * z)
if (z <= 1.85d-253) then
tmp = y * (log(z) + 1.0d0)
else if (z <= 6.5d-167) then
tmp = t_0
else if (z <= 5.1d-139) then
tmp = y + (y * log(z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x * 0.5) - (y * z);
double tmp;
if (z <= 1.85e-253) {
tmp = y * (Math.log(z) + 1.0);
} else if (z <= 6.5e-167) {
tmp = t_0;
} else if (z <= 5.1e-139) {
tmp = y + (y * Math.log(z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x * 0.5) - (y * z) tmp = 0 if z <= 1.85e-253: tmp = y * (math.log(z) + 1.0) elif z <= 6.5e-167: tmp = t_0 elif z <= 5.1e-139: tmp = y + (y * math.log(z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x * 0.5) - Float64(y * z)) tmp = 0.0 if (z <= 1.85e-253) tmp = Float64(y * Float64(log(z) + 1.0)); elseif (z <= 6.5e-167) tmp = t_0; elseif (z <= 5.1e-139) tmp = Float64(y + Float64(y * log(z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x * 0.5) - (y * z); tmp = 0.0; if (z <= 1.85e-253) tmp = y * (log(z) + 1.0); elseif (z <= 6.5e-167) tmp = t_0; elseif (z <= 5.1e-139) tmp = y + (y * log(z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 1.85e-253], N[(y * N[(N[Log[z], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.5e-167], t$95$0, If[LessEqual[z, 5.1e-139], N[(y + N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot 0.5 - y \cdot z\\
\mathbf{if}\;z \leq 1.85 \cdot 10^{-253}:\\
\;\;\;\;y \cdot \left(\log z + 1\right)\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{-167}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 5.1 \cdot 10^{-139}:\\
\;\;\;\;y + y \cdot \log z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < 1.84999999999999988e-253Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6463.2%
Simplified63.2%
Taylor expanded in z around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6463.2%
Simplified63.2%
if 1.84999999999999988e-253 < z < 6.49999999999999973e-167 or 5.10000000000000036e-139 < z Initial program 99.9%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6477.5%
Applied egg-rr77.5%
Taylor expanded in z around inf
/-lowering-/.f6486.5%
Simplified86.5%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6486.6%
Simplified86.6%
if 6.49999999999999973e-167 < z < 5.10000000000000036e-139Initial program 99.7%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6480.2%
Simplified80.2%
Taylor expanded in z around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6480.2%
Simplified80.2%
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
log-lowering-log.f6480.2%
Applied egg-rr80.2%
Final simplification84.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ (log z) 1.0))) (t_1 (- (* x 0.5) (* y z))))
(if (<= z 1.05e-251)
t_0
(if (<= z 1.15e-166) t_1 (if (<= z 2.2e-139) t_0 t_1)))))
double code(double x, double y, double z) {
double t_0 = y * (log(z) + 1.0);
double t_1 = (x * 0.5) - (y * z);
double tmp;
if (z <= 1.05e-251) {
tmp = t_0;
} else if (z <= 1.15e-166) {
tmp = t_1;
} else if (z <= 2.2e-139) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (log(z) + 1.0d0)
t_1 = (x * 0.5d0) - (y * z)
if (z <= 1.05d-251) then
tmp = t_0
else if (z <= 1.15d-166) then
tmp = t_1
else if (z <= 2.2d-139) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (Math.log(z) + 1.0);
double t_1 = (x * 0.5) - (y * z);
double tmp;
if (z <= 1.05e-251) {
tmp = t_0;
} else if (z <= 1.15e-166) {
tmp = t_1;
} else if (z <= 2.2e-139) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y * (math.log(z) + 1.0) t_1 = (x * 0.5) - (y * z) tmp = 0 if z <= 1.05e-251: tmp = t_0 elif z <= 1.15e-166: tmp = t_1 elif z <= 2.2e-139: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(log(z) + 1.0)) t_1 = Float64(Float64(x * 0.5) - Float64(y * z)) tmp = 0.0 if (z <= 1.05e-251) tmp = t_0; elseif (z <= 1.15e-166) tmp = t_1; elseif (z <= 2.2e-139) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (log(z) + 1.0); t_1 = (x * 0.5) - (y * z); tmp = 0.0; if (z <= 1.05e-251) tmp = t_0; elseif (z <= 1.15e-166) tmp = t_1; elseif (z <= 2.2e-139) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(N[Log[z], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 1.05e-251], t$95$0, If[LessEqual[z, 1.15e-166], t$95$1, If[LessEqual[z, 2.2e-139], t$95$0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(\log z + 1\right)\\
t_1 := x \cdot 0.5 - y \cdot z\\
\mathbf{if}\;z \leq 1.05 \cdot 10^{-251}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{-166}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-139}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < 1.04999999999999991e-251 or 1.14999999999999999e-166 < z < 2.2000000000000001e-139Initial program 99.7%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6471.5%
Simplified71.5%
Taylor expanded in z around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6471.5%
Simplified71.5%
if 1.04999999999999991e-251 < z < 1.14999999999999999e-166 or 2.2000000000000001e-139 < z Initial program 99.9%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6477.5%
Applied egg-rr77.5%
Taylor expanded in z around inf
/-lowering-/.f6486.5%
Simplified86.5%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6486.6%
Simplified86.6%
Final simplification84.4%
(FPCore (x y z) :precision binary64 (if (<= y -8.1e+111) (* y (- (+ (log z) 1.0) z)) (if (<= y 2.6e+32) (- (* x 0.5) (* y z)) (* y (+ 1.0 (- (log z) z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.1e+111) {
tmp = y * ((log(z) + 1.0) - z);
} else if (y <= 2.6e+32) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * (1.0 + (log(z) - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.1d+111)) then
tmp = y * ((log(z) + 1.0d0) - z)
else if (y <= 2.6d+32) then
tmp = (x * 0.5d0) - (y * z)
else
tmp = y * (1.0d0 + (log(z) - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.1e+111) {
tmp = y * ((Math.log(z) + 1.0) - z);
} else if (y <= 2.6e+32) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = y * (1.0 + (Math.log(z) - z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.1e+111: tmp = y * ((math.log(z) + 1.0) - z) elif y <= 2.6e+32: tmp = (x * 0.5) - (y * z) else: tmp = y * (1.0 + (math.log(z) - z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.1e+111) tmp = Float64(y * Float64(Float64(log(z) + 1.0) - z)); elseif (y <= 2.6e+32) tmp = Float64(Float64(x * 0.5) - Float64(y * z)); else tmp = Float64(y * Float64(1.0 + Float64(log(z) - z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.1e+111) tmp = y * ((log(z) + 1.0) - z); elseif (y <= 2.6e+32) tmp = (x * 0.5) - (y * z); else tmp = y * (1.0 + (log(z) - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.1e+111], N[(y * N[(N[(N[Log[z], $MachinePrecision] + 1.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.6e+32], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 + N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.1 \cdot 10^{+111}:\\
\;\;\;\;y \cdot \left(\left(\log z + 1\right) - z\right)\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+32}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 + \left(\log z - z\right)\right)\\
\end{array}
\end{array}
if y < -8.09999999999999969e111Initial program 99.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6491.7%
Simplified91.7%
associate-+r-N/A
+-commutativeN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6491.7%
Applied egg-rr91.7%
if -8.09999999999999969e111 < y < 2.6000000000000002e32Initial program 99.9%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6471.7%
Applied egg-rr71.7%
Taylor expanded in z around inf
/-lowering-/.f6487.1%
Simplified87.1%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6487.1%
Simplified87.1%
if 2.6000000000000002e32 < y Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6486.1%
Simplified86.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (+ 1.0 (- (log z) z))))) (if (<= y -2.5e+112) t_0 (if (<= y 5.4e+32) (- (* x 0.5) (* y z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (1.0 + (log(z) - z));
double tmp;
if (y <= -2.5e+112) {
tmp = t_0;
} else if (y <= 5.4e+32) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 + (log(z) - z))
if (y <= (-2.5d+112)) then
tmp = t_0
else if (y <= 5.4d+32) then
tmp = (x * 0.5d0) - (y * z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (1.0 + (Math.log(z) - z));
double tmp;
if (y <= -2.5e+112) {
tmp = t_0;
} else if (y <= 5.4e+32) {
tmp = (x * 0.5) - (y * z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (1.0 + (math.log(z) - z)) tmp = 0 if y <= -2.5e+112: tmp = t_0 elif y <= 5.4e+32: tmp = (x * 0.5) - (y * z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(1.0 + Float64(log(z) - z))) tmp = 0.0 if (y <= -2.5e+112) tmp = t_0; elseif (y <= 5.4e+32) tmp = Float64(Float64(x * 0.5) - Float64(y * z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (1.0 + (log(z) - z)); tmp = 0.0; if (y <= -2.5e+112) tmp = t_0; elseif (y <= 5.4e+32) tmp = (x * 0.5) - (y * z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(1.0 + N[(N[Log[z], $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.5e+112], t$95$0, If[LessEqual[y, 5.4e+32], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 + \left(\log z - z\right)\right)\\
\mathbf{if}\;y \leq -2.5 \cdot 10^{+112}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.4 \cdot 10^{+32}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.5e112 or 5.40000000000000025e32 < y Initial program 99.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6488.4%
Simplified88.4%
if -2.5e112 < y < 5.40000000000000025e32Initial program 99.9%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6471.7%
Applied egg-rr71.7%
Taylor expanded in z around inf
/-lowering-/.f6487.1%
Simplified87.1%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6487.1%
Simplified87.1%
(FPCore (x y z) :precision binary64 (if (<= z 0.28) (+ (* x 0.5) (* y (+ (log z) 1.0))) (- (* x 0.5) (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 0.28) {
tmp = (x * 0.5) + (y * (log(z) + 1.0));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 0.28d0) then
tmp = (x * 0.5d0) + (y * (log(z) + 1.0d0))
else
tmp = (x * 0.5d0) - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 0.28) {
tmp = (x * 0.5) + (y * (Math.log(z) + 1.0));
} else {
tmp = (x * 0.5) - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 0.28: tmp = (x * 0.5) + (y * (math.log(z) + 1.0)) else: tmp = (x * 0.5) - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 0.28) tmp = Float64(Float64(x * 0.5) + Float64(y * Float64(log(z) + 1.0))); else tmp = Float64(Float64(x * 0.5) - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 0.28) tmp = (x * 0.5) + (y * (log(z) + 1.0)); else tmp = (x * 0.5) - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 0.28], N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[Log[z], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 0.28:\\
\;\;\;\;x \cdot 0.5 + y \cdot \left(\log z + 1\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot 0.5 - y \cdot z\\
\end{array}
\end{array}
if z < 0.28000000000000003Initial program 99.8%
Taylor expanded in z around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
log-lowering-log.f6499.2%
Simplified99.2%
if 0.28000000000000003 < z Initial program 100.0%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6462.8%
Applied egg-rr62.8%
Taylor expanded in z around inf
/-lowering-/.f6499.6%
Simplified99.6%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6499.7%
Simplified99.7%
Final simplification99.4%
(FPCore (x y z) :precision binary64 (+ (* x 0.5) (* y (+ (log z) (- 1.0 z)))))
double code(double x, double y, double z) {
return (x * 0.5) + (y * (log(z) + (1.0 - z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) + (y * (log(z) + (1.0d0 - z)))
end function
public static double code(double x, double y, double z) {
return (x * 0.5) + (y * (Math.log(z) + (1.0 - z)));
}
def code(x, y, z): return (x * 0.5) + (y * (math.log(z) + (1.0 - z)))
function code(x, y, z) return Float64(Float64(x * 0.5) + Float64(y * Float64(log(z) + Float64(1.0 - z)))) end
function tmp = code(x, y, z) tmp = (x * 0.5) + (y * (log(z) + (1.0 - z))); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] + N[(y * N[(N[Log[z], $MachinePrecision] + N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 + y \cdot \left(\log z + \left(1 - z\right)\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z 13500000000000.0) (* x 0.5) (* y (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 13500000000000.0) {
tmp = x * 0.5;
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 13500000000000.0d0) then
tmp = x * 0.5d0
else
tmp = y * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 13500000000000.0) {
tmp = x * 0.5;
} else {
tmp = y * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 13500000000000.0: tmp = x * 0.5 else: tmp = y * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 13500000000000.0) tmp = Float64(x * 0.5); else tmp = Float64(y * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 13500000000000.0) tmp = x * 0.5; else tmp = y * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 13500000000000.0], N[(x * 0.5), $MachinePrecision], N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 13500000000000:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < 1.35e13Initial program 99.8%
Taylor expanded in x around inf
*-lowering-*.f6454.5%
Simplified54.5%
if 1.35e13 < z Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f64N/A
sub-negN/A
associate-+r+N/A
mul-1-negN/A
+-lowering-+.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f6469.0%
Simplified69.0%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6468.7%
Simplified68.7%
Final simplification61.7%
(FPCore (x y z) :precision binary64 (if (<= z 3650000000000.0) (* x 0.5) (- 0.0 (* y z))))
double code(double x, double y, double z) {
double tmp;
if (z <= 3650000000000.0) {
tmp = x * 0.5;
} else {
tmp = 0.0 - (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 3650000000000.0d0) then
tmp = x * 0.5d0
else
tmp = 0.0d0 - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 3650000000000.0) {
tmp = x * 0.5;
} else {
tmp = 0.0 - (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 3650000000000.0: tmp = x * 0.5 else: tmp = 0.0 - (y * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 3650000000000.0) tmp = Float64(x * 0.5); else tmp = Float64(0.0 - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 3650000000000.0) tmp = x * 0.5; else tmp = 0.0 - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 3650000000000.0], N[(x * 0.5), $MachinePrecision], N[(0.0 - N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3650000000000:\\
\;\;\;\;x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0 - y \cdot z\\
\end{array}
\end{array}
if z < 3.65e12Initial program 99.8%
Taylor expanded in x around inf
*-lowering-*.f6454.5%
Simplified54.5%
if 3.65e12 < z Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
*-lowering-*.f6468.7%
Simplified68.7%
sub0-negN/A
neg-lowering-neg.f64N/A
*-commutativeN/A
*-lowering-*.f6468.7%
Applied egg-rr68.7%
Final simplification61.7%
(FPCore (x y z) :precision binary64 (- (* x 0.5) (* y z)))
double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * 0.5d0) - (y * z)
end function
public static double code(double x, double y, double z) {
return (x * 0.5) - (y * z);
}
def code(x, y, z): return (x * 0.5) - (y * z)
function code(x, y, z) return Float64(Float64(x * 0.5) - Float64(y * z)) end
function tmp = code(x, y, z) tmp = (x * 0.5) - (y * z); end
code[x_, y_, z_] := N[(N[(x * 0.5), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5 - y \cdot z
\end{array}
Initial program 99.9%
associate-+l-N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
log-lowering-log.f64N/A
metadata-evalN/A
--lowering--.f64N/A
pow2N/A
pow-lowering-pow.f64N/A
--lowering--.f64N/A
log-lowering-log.f6480.7%
Applied egg-rr80.7%
Taylor expanded in z around inf
/-lowering-/.f6477.8%
Simplified77.8%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6477.8%
Simplified77.8%
(FPCore (x y z) :precision binary64 (* x 0.5))
double code(double x, double y, double z) {
return x * 0.5;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * 0.5d0
end function
public static double code(double x, double y, double z) {
return x * 0.5;
}
def code(x, y, z): return x * 0.5
function code(x, y, z) return Float64(x * 0.5) end
function tmp = code(x, y, z) tmp = x * 0.5; end
code[x_, y_, z_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.9%
Taylor expanded in x around inf
*-lowering-*.f6443.5%
Simplified43.5%
Final simplification43.5%
(FPCore (x y z) :precision binary64 (- (+ y (* 0.5 x)) (* y (- z (log z)))))
double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - log(z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (0.5d0 * x)) - (y * (z - log(z)))
end function
public static double code(double x, double y, double z) {
return (y + (0.5 * x)) - (y * (z - Math.log(z)));
}
def code(x, y, z): return (y + (0.5 * x)) - (y * (z - math.log(z)))
function code(x, y, z) return Float64(Float64(y + Float64(0.5 * x)) - Float64(y * Float64(z - log(z)))) end
function tmp = code(x, y, z) tmp = (y + (0.5 * x)) - (y * (z - log(z))); end
code[x_, y_, z_] := N[(N[(y + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[(y * N[(z - N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + 0.5 \cdot x\right) - y \cdot \left(z - \log z\right)
\end{array}
herbie shell --seed 2024191
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (* 1/2 x)) (* y (- z (log z)))))
(+ (* x 0.5) (* y (+ (- 1.0 z) (log z)))))