
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (- (+ x y) (* x y)))
double code(double x, double y) {
return (x + y) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) - (x * y)
end function
public static double code(double x, double y) {
return (x + y) - (x * y);
}
def code(x, y): return (x + y) - (x * y)
function code(x, y) return Float64(Float64(x + y) - Float64(x * y)) end
function tmp = code(x, y) tmp = (x + y) - (x * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) - x \cdot y
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (* y (- 1.0 x)))) (if (<= y -2.4e-9) t_0 (if (<= y 1.16e-132) x t_0))))
double code(double x, double y) {
double t_0 = y * (1.0 - x);
double tmp;
if (y <= -2.4e-9) {
tmp = t_0;
} else if (y <= 1.16e-132) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (1.0d0 - x)
if (y <= (-2.4d-9)) then
tmp = t_0
else if (y <= 1.16d-132) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (1.0 - x);
double tmp;
if (y <= -2.4e-9) {
tmp = t_0;
} else if (y <= 1.16e-132) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = y * (1.0 - x) tmp = 0 if y <= -2.4e-9: tmp = t_0 elif y <= 1.16e-132: tmp = x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(y * Float64(1.0 - x)) tmp = 0.0 if (y <= -2.4e-9) tmp = t_0; elseif (y <= 1.16e-132) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (1.0 - x); tmp = 0.0; if (y <= -2.4e-9) tmp = t_0; elseif (y <= 1.16e-132) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.4e-9], t$95$0, If[LessEqual[y, 1.16e-132], x, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(1 - x\right)\\
\mathbf{if}\;y \leq -2.4 \cdot 10^{-9}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.16 \cdot 10^{-132}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.4e-9 or 1.1599999999999999e-132 < y Initial program 100.0%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6489.5%
Simplified89.5%
if -2.4e-9 < y < 1.1599999999999999e-132Initial program 100.0%
Taylor expanded in y around 0
Simplified77.7%
(FPCore (x y) :precision binary64 (if (<= x -1.95e-117) (- x (* x y)) (* y (- 1.0 x))))
double code(double x, double y) {
double tmp;
if (x <= -1.95e-117) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.95d-117)) then
tmp = x - (x * y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.95e-117) {
tmp = x - (x * y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.95e-117: tmp = x - (x * y) else: tmp = y * (1.0 - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.95e-117) tmp = Float64(x - Float64(x * y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.95e-117) tmp = x - (x * y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.95e-117], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{-117}:\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.94999999999999996e-117Initial program 100.0%
Taylor expanded in x around inf
Simplified80.1%
if -1.94999999999999996e-117 < x Initial program 100.0%
Taylor expanded in y around inf
sub-negN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6460.6%
Simplified60.6%
(FPCore (x y) :precision binary64 (if (<= x -2.9e-103) x y))
double code(double x, double y) {
double tmp;
if (x <= -2.9e-103) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.9d-103)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.9e-103) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.9e-103: tmp = x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if (x <= -2.9e-103) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.9e-103) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.9e-103], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-103}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -2.8999999999999999e-103Initial program 100.0%
Taylor expanded in y around 0
Simplified46.1%
if -2.8999999999999999e-103 < x Initial program 100.0%
Taylor expanded in x around 0
Simplified46.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified42.3%
herbie shell --seed 2024191
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, A"
:precision binary64
(- (+ x y) (* x y)))